Jesse James Isler James
  • Joined on 2021-08-23
James pushed to master at James/Bookworm 2021-11-11 08:41:31 +00:00
7ff90c3ba6 Saving Progress
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James opened issue James/Bookworm#20 2021-11-11 06:35:13 +00:00
Creating Book Covers
James commented on issue James/Bookworm#7 2021-11-11 06:26:03 +00:00
Hidden Bookstorage

"Model" is done. Basically I'm using multiple static mesh actors and yeet them together. In the middle is a Volumetric fog Particle that obstructs what might be hiding inside.

James closed issue James/Bookworm#2 2021-11-10 09:41:34 +00:00
Dodge-Dashing ability
James commented on issue James/Bookworm#2 2021-11-10 09:41:33 +00:00
Dodge-Dashing ability

Implemented!

James opened issue James/Bookworm#19 2021-11-10 09:38:34 +00:00
AI Nazrin
James opened issue James/Bookworm#18 2021-11-10 09:37:35 +00:00
AI (shadow) Marisa
James opened issue James/Bookworm#17 2021-11-10 09:36:26 +00:00
AI Koakuma
James opened issue James/Bookworm#16 2021-11-10 09:34:56 +00:00
AI Patchouli
James opened issue James/Bookworm#15 2021-11-10 09:29:00 +00:00
UE4 - Black/Flickering issue.
James commented on issue James/Bookworm#13 2021-11-10 09:04:54 +00:00
AI Flandre

Why did I add the Koakuma Tag?

James opened issue James/Bookworm#14 2021-11-10 09:03:53 +00:00
AI Remilia
James opened issue James/Bookworm#13 2021-11-09 15:18:26 +00:00
Flandre and Remilia
James commented on issue James/Bookworm#3 2021-11-09 13:42:25 +00:00
Working AI

The States every AI needs:

  • Patroling / Wandering
  • Hunting
    • Camping
    • Searching
  • Re-Activating
James opened issue James/Bookworm#12 2021-11-09 13:39:55 +00:00
Stealable Sakuya Clock
James opened issue James/Bookworm#11 2021-11-09 10:13:57 +00:00
AI Sakuya
James opened issue James/Bookworm#10 2021-11-09 10:09:35 +00:00
Door Actors
James opened issue James/Bookworm#9 2021-11-09 10:06:50 +00:00
Enemy Spawnroom
James opened issue James/Bookworm#8 2021-11-09 10:00:26 +00:00
Exit Hook