AI Flandre #13

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opened 2021-11-09 15:18:26 +00:00 by James · 1 comment
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Flandre AI

  1. Movement
    1. Extremely High Speed
    2. Can be distracted with dolls and other toys
  2. Attacking
    1. Attacks with either quicktime events or spells which need to be physically dodged
  3. Can only be stopped by finding Remilia on the map
Flandre AI 1. Movement 1. Extremely High Speed 1. Can be distracted with dolls and other toys 1. Attacking 1. Attacks with either quicktime events or spells which need to be physically dodged 1. Can only be stopped by finding Remilia on the map
James added this to the AI Todo project 2021-11-09 15:19:26 +00:00
James added this to the DEV-BETA milestone 2021-11-09 15:19:33 +00:00
James self-assigned this 2021-11-09 15:19:41 +00:00
James changed title from Flandre and Remilia to AI Flandre and Remilia 2021-11-10 08:59:35 +00:00
James changed title from AI Flandre and Remilia to AI Flandre 2021-11-10 09:03:18 +00:00
James modified the milestone from DEV-BETA to DEV-ALPHA 2021-11-10 09:04:00 +00:00
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Why did I add the Koakuma Tag?

Why did I add the Koakuma Tag?
James added a new dependency 2021-11-10 09:05:15 +00:00
James modified the milestone from DEV-ALPHA to DEV-BETA 2021-11-10 09:39:16 +00:00
James added the
AI
label 2021-11-12 08:19:22 +00:00
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#14 AI Remilia
James/Bookworm
Reference: James/Bookworm#13
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