Hidden Bookstorage #7

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opened 2021-11-09 09:59:07 +00:00 by James · 2 comments
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A place where the player can store books, in case they die, they can gather their books there since Dying clears all books they have on person.

A place where the player can store books, in case they die, they can gather their books there since Dying clears all books they have on person.
James added this to the DEV-ALPHA milestone 2021-11-09 09:59:07 +00:00
James added the
Rooms
label 2021-11-09 09:59:07 +00:00
James added this to the General Todos project 2021-11-09 09:59:07 +00:00
James self-assigned this 2021-11-09 10:10:29 +00:00
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"Model" is done. Basically I'm using multiple static mesh actors and yeet them together. In the middle is a Volumetric fog Particle that obstructs what might be hiding inside.

"Model" is done. Basically I'm using multiple static mesh actors and yeet them together. In the middle is a Volumetric fog Particle that obstructs what might be hiding inside.
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Particle and interaction interface done

Particle and interaction interface done
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Reference: James/Bookworm#7
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