filled tables

This commit is contained in:
James 2022-09-30 12:23:47 +02:00
parent 1ba5ba98fa
commit c0cf19741d
2 changed files with 62 additions and 62 deletions

View File

@ -83,6 +83,6 @@ pre code {
position: fixed !important; position: fixed !important;
} }
.totalrow { .totalrow {
border-top: 5px solid; border-top: 5px solid #ffffff;
border-bottom: 10px double; border-bottom: 10px double #ffffff;
} }

120
index.php
View File

@ -884,66 +884,66 @@
//Fill the tables //Fill the tables
$("#totalscard").html('<table class="responsive-table"><thead><tr><th>Variable</th><th>Pts</th></tr></thead><tbody id="totalsdata"></tbody></table>'); $("#totalscard").html('<table class="responsive-table"><thead><tr><th>Variable</th><th>Pts</th></tr></thead><tbody id="totalsdata"></tbody></table>');
filltable("final_score", party_meelee_fighters) filltable("party_meelee_fighters", party_meelee_fighters)
filltable("final_score", party_range_fighters) filltable("party_range_fighters", party_range_fighters)
filltable("final_score", party_magic_fighters) filltable("party_magic_fighters", party_magic_fighters)
filltable("final_score", party_support_fighters) filltable("party_support_fighters", party_support_fighters)
filltable("final_score", party_health) filltable("party_health", party_health)
filltable("final_score", party_health_score) filltable("party_health_score", party_health_score)
filltable("final_score", party_skill_knowledge) filltable("party_skill_knowledge", party_skill_knowledge)
filltable("final_score", party_skill_knowledge_score) filltable("party_skill_knowledge_score", party_skill_knowledge_score)
filltable("final_score", party_skill_attention) filltable("party_skill_attention", party_skill_attention)
filltable("final_score", party_skill_attention_score) filltable("party_skill_attention_score", party_skill_attention_score)
filltable("final_score", party_skill_strategies) filltable("party_skill_strategies", party_skill_strategies)
filltable("final_score", party_skill_strategies_score) filltable("party_skill_strategies_score", party_skill_strategies_score)
filltable("final_score", party_skill_rules) filltable("party_skill_rules", party_skill_rules)
filltable("final_score", party_skill_rules_score) filltable("party_skill_rules_score", party_skill_rules_score)
filltable("final_score", party_final_score) filltable("party_final_score", party_final_score)
filltable("final_score", encounter_amount) filltable("encounter_amount", encounter_amount)
filltable("final_score", global_amount_modifier) filltable("global_amount_modifier", global_amount_modifier)
filltable("final_score", encounter_hp_type) filltable("encounter_hp_type", encounter_hp_type)
filltable("final_score", encounter_hp_type_rolls_added_score) filltable("encounter_hp_type_rolls_added_score", encounter_hp_type_rolls_added_score)
filltable("final_score", encounter_hp_type_averages_score) filltable("encounter_hp_type_averages_score", encounter_hp_type_averages_score)
filltable("final_score", encounter_hp_type_max_score) filltable("encounter_hp_type_max_score", encounter_hp_type_max_score)
filltable("final_score", encounter_hp_type_rolls_amount) filltable("encounter_hp_type_rolls_amount", encounter_hp_type_rolls_amount)
filltable("final_score", encounter_hp_type_rolls_dice) filltable("encounter_hp_type_rolls_dice", encounter_hp_type_rolls_dice)
filltable("final_score", encounter_hp_type_rolls_added) filltable("encounter_hp_type_rolls_added", encounter_hp_type_rolls_added)
filltable("final_score", encounter_hp_type_averages) filltable("encounter_hp_type_averages", encounter_hp_type_averages)
filltable("final_score", encounter_hp_type_max) filltable("encounter_hp_type_max", encounter_hp_type_max)
filltable("final_score", encounter_hp_score) filltable("encounter_hp_score", encounter_hp_score)
filltable("final_score", encounter_cr) filltable("encounter_cr", encounter_cr)
filltable("final_score", encounter_cr_per_player) filltable("encounter_cr_per_player", encounter_cr_per_player)
filltable("final_score", encounter_cr_score) filltable("encounter_cr_score", encounter_cr_score)
filltable("final_score", encounter_ac) filltable("encounter_ac", encounter_ac)
filltable("final_score", encounter_ac_score) filltable("encounter_ac_score", encounter_ac_score)
filltable("final_score", encounter_dmg_type) filltable("encounter_dmg_type", encounter_dmg_type)
filltable("final_score", encounter_dmg_type_rolls_added_score) filltable("encounter_dmg_type_rolls_added_score", encounter_dmg_type_rolls_added_score)
filltable("final_score", encounter_dmg_type_averages_score) filltable("encounter_dmg_type_averages_score", encounter_dmg_type_averages_score)
filltable("final_score", encounter_dmg_type_max_score) filltable("encounter_dmg_type_max_score", encounter_dmg_type_max_score)
filltable("final_score", encounter_dmg_type_rolls_amount) filltable("encounter_dmg_type_rolls_amount", encounter_dmg_type_rolls_amount)
filltable("final_score", encounter_dmg_type_rolls_dice) filltable("encounter_dmg_type_rolls_dice", encounter_dmg_type_rolls_dice)
filltable("final_score", encounter_dmg_type_rolls_added) filltable("encounter_dmg_type_rolls_added", encounter_dmg_type_rolls_added)
filltable("final_score", encounter_dmg_type_averages) filltable("encounter_dmg_type_averages", encounter_dmg_type_averages)
filltable("final_score", encounter_dmg_type_max) filltable("encounter_dmg_type_max", encounter_dmg_type_max)
filltable("final_score", encounter_dmg_score) filltable("encounter_dmg_score", encounter_dmg_score)
filltable("final_score", encounter_dmgtype_possibilities) filltable("encounter_dmgtype_possibilities", encounter_dmgtype_possibilities)
filltable("final_score", encounter_dmgtype_points) filltable("encounter_dmgtype_points", encounter_dmgtype_points)
filltable("final_score", encounter_dmgtype_score) filltable("encounter_dmgtype_score", encounter_dmgtype_score)
filltable("final_score", encounter_onehit_score) filltable("encounter_onehit_score", encounter_onehit_score)
filltable("final_score", encounter_multiattack_score) filltable("encounter_multiattack_score", encounter_multiattack_score)
filltable("final_score", encounter_strategy) filltable("encounter_strategy", encounter_strategy)
filltable("final_score", encounter_strategy_score) filltable("encounter_strategy_score", encounter_strategy_score)
filltable("final_score", encounter_lair_action_score) filltable("encounter_lair_action_score", encounter_lair_action_score)
filltable("final_score", encounter_legendairy_action_score) filltable("encounter_legendairy_action_score", encounter_legendairy_action_score)
filltable("final_score", encounter_immunities) filltable("encounter_immunities", encounter_immunities)
filltable("final_score", encounter_resistances) filltable("encounter_resistances", encounter_resistances)
filltable("final_score", encounter_vounerabilities) filltable("encounter_vounerabilities", encounter_vounerabilities)
filltable("final_score", encounter_status_score) filltable("encounter_status_score", encounter_status_score)
filltable("final_score", encounter_healing_score) filltable("encounter_healing_score", encounter_healing_score)
filltable("final_score", encounter_stunning_score) filltable("encounter_stunning_score", encounter_stunning_score)
filltable("final_score", encounter_conditions) filltable("encounter_conditions", encounter_conditions)
filltable("final_score", encounter_apply_conditions) filltable("encounter_apply_conditions", encounter_apply_conditions)
filltable("final_score", encounter_condition_score) filltable("encounter_condition_score", encounter_condition_score)
filltable("final_score", final_score, true) filltable("final_score", final_score, true)