From c0cf19741d8733c0cb0abb446dd3034afd6068fe Mon Sep 17 00:00:00 2001
From: James <9213561+Gensokian@users.noreply.github.com>
Date: Fri, 30 Sep 2022 12:23:47 +0200
Subject: [PATCH] filled tables
---
css/styles.css | 4 +-
index.php | 120 ++++++++++++++++++++++++-------------------------
2 files changed, 62 insertions(+), 62 deletions(-)
diff --git a/css/styles.css b/css/styles.css
index d77e2e6..42de853 100644
--- a/css/styles.css
+++ b/css/styles.css
@@ -83,6 +83,6 @@ pre code {
position: fixed !important;
}
.totalrow {
- border-top: 5px solid;
- border-bottom: 10px double;
+ border-top: 5px solid #ffffff;
+ border-bottom: 10px double #ffffff;
}
diff --git a/index.php b/index.php
index 55cbe59..6418494 100644
--- a/index.php
+++ b/index.php
@@ -884,66 +884,66 @@
//Fill the tables
$("#totalscard").html('
');
- filltable("final_score", party_meelee_fighters)
- filltable("final_score", party_range_fighters)
- filltable("final_score", party_magic_fighters)
- filltable("final_score", party_support_fighters)
- filltable("final_score", party_health)
- filltable("final_score", party_health_score)
- filltable("final_score", party_skill_knowledge)
- filltable("final_score", party_skill_knowledge_score)
- filltable("final_score", party_skill_attention)
- filltable("final_score", party_skill_attention_score)
- filltable("final_score", party_skill_strategies)
- filltable("final_score", party_skill_strategies_score)
- filltable("final_score", party_skill_rules)
- filltable("final_score", party_skill_rules_score)
- filltable("final_score", party_final_score)
- filltable("final_score", encounter_amount)
- filltable("final_score", global_amount_modifier)
- filltable("final_score", encounter_hp_type)
- filltable("final_score", encounter_hp_type_rolls_added_score)
- filltable("final_score", encounter_hp_type_averages_score)
- filltable("final_score", encounter_hp_type_max_score)
- filltable("final_score", encounter_hp_type_rolls_amount)
- filltable("final_score", encounter_hp_type_rolls_dice)
- filltable("final_score", encounter_hp_type_rolls_added)
- filltable("final_score", encounter_hp_type_averages)
- filltable("final_score", encounter_hp_type_max)
- filltable("final_score", encounter_hp_score)
- filltable("final_score", encounter_cr)
- filltable("final_score", encounter_cr_per_player)
- filltable("final_score", encounter_cr_score)
- filltable("final_score", encounter_ac)
- filltable("final_score", encounter_ac_score)
- filltable("final_score", encounter_dmg_type)
- filltable("final_score", encounter_dmg_type_rolls_added_score)
- filltable("final_score", encounter_dmg_type_averages_score)
- filltable("final_score", encounter_dmg_type_max_score)
- filltable("final_score", encounter_dmg_type_rolls_amount)
- filltable("final_score", encounter_dmg_type_rolls_dice)
- filltable("final_score", encounter_dmg_type_rolls_added)
- filltable("final_score", encounter_dmg_type_averages)
- filltable("final_score", encounter_dmg_type_max)
- filltable("final_score", encounter_dmg_score)
- filltable("final_score", encounter_dmgtype_possibilities)
- filltable("final_score", encounter_dmgtype_points)
- filltable("final_score", encounter_dmgtype_score)
- filltable("final_score", encounter_onehit_score)
- filltable("final_score", encounter_multiattack_score)
- filltable("final_score", encounter_strategy)
- filltable("final_score", encounter_strategy_score)
- filltable("final_score", encounter_lair_action_score)
- filltable("final_score", encounter_legendairy_action_score)
- filltable("final_score", encounter_immunities)
- filltable("final_score", encounter_resistances)
- filltable("final_score", encounter_vounerabilities)
- filltable("final_score", encounter_status_score)
- filltable("final_score", encounter_healing_score)
- filltable("final_score", encounter_stunning_score)
- filltable("final_score", encounter_conditions)
- filltable("final_score", encounter_apply_conditions)
- filltable("final_score", encounter_condition_score)
+ filltable("party_meelee_fighters", party_meelee_fighters)
+ filltable("party_range_fighters", party_range_fighters)
+ filltable("party_magic_fighters", party_magic_fighters)
+ filltable("party_support_fighters", party_support_fighters)
+ filltable("party_health", party_health)
+ filltable("party_health_score", party_health_score)
+ filltable("party_skill_knowledge", party_skill_knowledge)
+ filltable("party_skill_knowledge_score", party_skill_knowledge_score)
+ filltable("party_skill_attention", party_skill_attention)
+ filltable("party_skill_attention_score", party_skill_attention_score)
+ filltable("party_skill_strategies", party_skill_strategies)
+ filltable("party_skill_strategies_score", party_skill_strategies_score)
+ filltable("party_skill_rules", party_skill_rules)
+ filltable("party_skill_rules_score", party_skill_rules_score)
+ filltable("party_final_score", party_final_score)
+ filltable("encounter_amount", encounter_amount)
+ filltable("global_amount_modifier", global_amount_modifier)
+ filltable("encounter_hp_type", encounter_hp_type)
+ filltable("encounter_hp_type_rolls_added_score", encounter_hp_type_rolls_added_score)
+ filltable("encounter_hp_type_averages_score", encounter_hp_type_averages_score)
+ filltable("encounter_hp_type_max_score", encounter_hp_type_max_score)
+ filltable("encounter_hp_type_rolls_amount", encounter_hp_type_rolls_amount)
+ filltable("encounter_hp_type_rolls_dice", encounter_hp_type_rolls_dice)
+ filltable("encounter_hp_type_rolls_added", encounter_hp_type_rolls_added)
+ filltable("encounter_hp_type_averages", encounter_hp_type_averages)
+ filltable("encounter_hp_type_max", encounter_hp_type_max)
+ filltable("encounter_hp_score", encounter_hp_score)
+ filltable("encounter_cr", encounter_cr)
+ filltable("encounter_cr_per_player", encounter_cr_per_player)
+ filltable("encounter_cr_score", encounter_cr_score)
+ filltable("encounter_ac", encounter_ac)
+ filltable("encounter_ac_score", encounter_ac_score)
+ filltable("encounter_dmg_type", encounter_dmg_type)
+ filltable("encounter_dmg_type_rolls_added_score", encounter_dmg_type_rolls_added_score)
+ filltable("encounter_dmg_type_averages_score", encounter_dmg_type_averages_score)
+ filltable("encounter_dmg_type_max_score", encounter_dmg_type_max_score)
+ filltable("encounter_dmg_type_rolls_amount", encounter_dmg_type_rolls_amount)
+ filltable("encounter_dmg_type_rolls_dice", encounter_dmg_type_rolls_dice)
+ filltable("encounter_dmg_type_rolls_added", encounter_dmg_type_rolls_added)
+ filltable("encounter_dmg_type_averages", encounter_dmg_type_averages)
+ filltable("encounter_dmg_type_max", encounter_dmg_type_max)
+ filltable("encounter_dmg_score", encounter_dmg_score)
+ filltable("encounter_dmgtype_possibilities", encounter_dmgtype_possibilities)
+ filltable("encounter_dmgtype_points", encounter_dmgtype_points)
+ filltable("encounter_dmgtype_score", encounter_dmgtype_score)
+ filltable("encounter_onehit_score", encounter_onehit_score)
+ filltable("encounter_multiattack_score", encounter_multiattack_score)
+ filltable("encounter_strategy", encounter_strategy)
+ filltable("encounter_strategy_score", encounter_strategy_score)
+ filltable("encounter_lair_action_score", encounter_lair_action_score)
+ filltable("encounter_legendairy_action_score", encounter_legendairy_action_score)
+ filltable("encounter_immunities", encounter_immunities)
+ filltable("encounter_resistances", encounter_resistances)
+ filltable("encounter_vounerabilities", encounter_vounerabilities)
+ filltable("encounter_status_score", encounter_status_score)
+ filltable("encounter_healing_score", encounter_healing_score)
+ filltable("encounter_stunning_score", encounter_stunning_score)
+ filltable("encounter_conditions", encounter_conditions)
+ filltable("encounter_apply_conditions", encounter_apply_conditions)
+ filltable("encounter_condition_score", encounter_condition_score)
filltable("final_score", final_score, true)