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KillToGrow/Content
James@SCF-GC 380d1cb43d Fixed self Shoot
Fixed so you cant shoot yourself... Okay Fixed is a bit of an overstatement but I locked the down axis with ViewPitchMin (See Issue #5)
2022-11-08 10:20:02 +01:00
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__ExternalActors__ Fixed self Shoot 2022-11-08 10:20:02 +01:00
__ExternalObjects__ Got everything working so far, but do note THE BIG BLOODY BOX in the ThirdPersonCharacter. Because AnyDamage doesnt seem to want to work 2022-11-07 17:00:58 +01:00
bp_guns Added Bullet spread and fixed gun instigator... (not completely) 2022-11-08 09:43:18 +01:00
Characters initial commit 2022-11-06 23:39:54 +01:00
LevelPrototyping initial commit 2022-11-06 23:39:54 +01:00
Maps Fixed self Shoot 2022-11-08 10:20:02 +01:00
ThirdPerson Fixed self Shoot 2022-11-08 10:20:02 +01:00