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Jesse James Isler 380d1cb43d Fixed self Shoot
Fixed so you cant shoot yourself... Okay Fixed is a bit of an overstatement but I locked the down axis with ViewPitchMin (See Issue #5)
2022-11-08 10:20:02 +01:00
Config Got everything working so far, but do note THE BIG BLOODY BOX in the ThirdPersonCharacter. Because AnyDamage doesnt seem to want to work 2022-11-07 17:00:58 +01:00
Content Fixed self Shoot 2022-11-08 10:20:02 +01:00
.gitattributes initial commit 2022-11-06 23:39:54 +01:00
.gitignore initial commit 2022-11-06 23:39:54 +01:00
KillToGrow.uproject initial commit 2022-11-06 23:39:54 +01:00
README.md initial commit 2022-11-06 23:39:54 +01:00

README.md

KillToGrow

Developed with Unreal Engine 5