SnapTag/Config/DefaultEditor.ini

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2022-11-21 20:01:05 +00:00
[UnrealEd.SimpleMap]
SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true