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James' Master Module list
A list of Modules I use. Title size = Importance This also aids me into getting the hang of the different plugins.
James, 2021: "I don't need modules, I'm a purist!""
James, 2022: Oh my god you can do that???
- Documentation
- Dependencies
- Thoughts
- Done
TODO:
- Add all installed modules from my instance
- Add all sources
- Add dependencies
- Add screenshots
- Add personal thoughts and comments
- Make coffee
- Make more coffee
- Make MORE coffee
- Make MORE coffee
- Make MORE coffee
- THAT'S TOO MUCH COFFEE!!!
- Updated localisation files
- Add recommended configurations
Tidy5e Sheet
An alternative Character Sheet for Foundry VTT dnd5e aimed at creating a cleaner UI.
- Documentation
- Dependencies
- Thoughts
- Done
Tidy UI - Game Settings
formerly FVTT UII - Game Settings A module to make the game settings menu a bit more comfortale to use. A stand alone module from the upcoming Tidy UI suite module.
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Little Details
Add-On Module for Foundry VTT It's just a bunch of little things to make the program run a little smoother and look a little better. But a lot are based on personal preference.
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Enhanced Journal
Add-On Module for Foundry VTT This is an enhanced version of the journal. It allows for multiple types of journal entries, and adds increased functionality such as searching, private notes, bookmarks, and tabs.
Also Shops Quests (tracking), Places... basically anything!
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Enhanced Terrain Layer
Adds a Terrain Layer to Foundry that can be used by other modules to calculate difficult terrain.
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Active Tile Triggers
Add-On Module for Foundry VTT Want to teleport, or open doors, or hide characters, or display a message, or play a sound, or change a token's elevation when a token walks over a tile... now you can
- Documentation
- Dependencies
- Thoughts
- Done
Monk's TokenBar
Add a token bar to show the current player tokens that are available on the current scene
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Player Settings
Add-On Module for Foundry VTT Allow the GM to view and edit the player settings and sync client settings between browsers.
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Wall Enhancment
Add-On Module for Foundry VTT Improvements to the Core Wall functionality. This is a spin off from the original Monk's Little Details module. The original was getting a little large and I wanted to do more work with the Wall Functionality.
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Sound Enhancements
This is some enhancements to the way Foundry handles playlist and sounds
- Documentation
- Dependencies
- Thoughts
- Done
Monk's Scene Navigation
Universal Battlemap Importer
Allows importing Universal VTT map files into FoundryVTT.
- Documentation
- Dependencies
- Thoughts
- Done
Multilevel tokens
This module for FoundryVTT adds several helpful token automation features, particularly (but not only) suited to maps with multiple levels.
- Documentation
- Dependencies
- Thoughts
- Done
Smalltime
A small module for displaying and controlling the current time of day.
- Documentation
- Dependencies
- Thoughts
- Done
Settings Extender
Extends the settings menu, adding additional types for configuration values.
- Documentation
- Dependencies
- Thoughts
- Done
Window Controls for Foundry VTT
Window Taskbar and Window Buttons: Minimize, Maximize and Pin floating Windows. Configurable. Organized Minimized mode allows minimizing windows on a fixed horizontal taskbar located on top or bottom.
- Requires: Lib Wrapper
- Documentation
- Dependencies
- Thoughts
- Done
Minimal UI for FoundryVTT
Extremely Configurable UI module, allows the user to hide, collapse or auto-hide components separately.
- Documentation
- Dependencies
- Thoughts
- Done
Polyglot
Talk to others using a language you can speak and scrambles text you can't understand, into several fantasy scripts.
- Documentation
- Dependencies
- Thoughts
- Done
PNP - Pointers and Pings
Gives all players the option to show a customizable cursor on demand, as well as ping any location with a custom ping! Hotkeys, pings, pointer, everything customizable! As GM you can also move your players view to your pin on demand.
- Documentation
- Dependencies
- Thoughts
- Done
Chat Portrait
A Foundry VTT module that displays the Actor's portrait images on the chat messages.
- Documentation
- Dependencies
- Thoughts
- Done
Combat Ready!
Shows a graphic + sound for players a round just before a player's turn (Next Up) and during their turn.
- Requires: socketlib
- Requires: colorsettings
- Documentation
- Dependencies
- Thoughts
- Done
Dice so Nice
This module for Foundry VTT adds the ability to show a 3D dice simulation when a roll is made.
- Documentation
- Dependencies
- Thoughts
- Done
Illandril's Chat Enhancement
This is a module for Foundry Virtual Tabletop that adds a few enhancements to the chat.
- Documentation
- Dependencies
- Thoughts
- Done
Search Anywhere
A FoundryVTT Module that adds a way to quickly search for any entity by name via a handy auto-complete widget. Search Anywhere is specifically designed to streamline and speed up the search workflow using quick keyboard shortcuts.
- Documentation
- Dependencies
- Thoughts
- Done
Combat Enhancements
This small module adds a radial health bar, an editable HP field, and drag/drop re-ordering to the combat tracker.
- Documentation
- Dependencies
- Thoughts
- Done
Token HUD Wildcard
This is a really simple module for Foundry VTT that adds a button to the Token HUD if the corresponding token has Randomized Wildcard Images activated and more than 1 detected image.
- Documentation
- Dependencies
- Thoughts
- Done
Scene Transitions
Allows GM to make simple transitions to show players before navigating to new screen. Can be used for narrative effect. Can now be used with macros to create transitionless Transitions. And journal entries can now be used to generate a Transition.
Thoughts and comments Uuuuuugh... macros? Really? Me like buttons. Buttons simple...
Cool Idea but... uuuugh... macros....
Configuration To use, create macros on your macrobar.
/**
* Transition.macro(options, showMe)
*/
Transition.macro({
sceneID: false,
content:"TEST MACRO",
fontColor:'#ffffff',
fontSize:'28px',
bgImg:'', // pass any relative or absolute image url here.
bgPos:'center center',
bgSize:'cover',
bgColor:'#333333',
bgOpacity:0.7,
fadeIn: 400, //how long to fade in
delay:5000, //how long for transition to stay up
fadeOut: 400, //how long to fade out
audio: "", //path to audio file
skippable:true, //Allows players to skip transition with a click before delay runs out.
gmHide: true, // hide the transistion on other windows logged in as a GM
gmEndAll: true, // when the GM clicks to end the transition - end for everyone
showUI: false, // Show the User Interface elements to all players allowing them to interact with character sheets etc
}, true ) //show to the triggering user
- Documentation
- Dependencies
- Thoughts
- Done
Multilevel Tokens
This module for FoundryVTT adds several helpful token automation features, particularly (but not only) suited to maps with multiple levels.
Thoughts and comments I used to give a lot of shit to this module because of the way the multilayering is implemented... I gotta admit, it's not THAT bad!
- Documentation
- Dependencies
- Thoughts
- Done
Perfect Vision
The dev of Perfect vision was quite... descriptive. Click here to expand...
Perfect Vision ...
- ... provides higher quality lighting than core Foundry VTT.
- ... accurately renders vision like darkvision, low-light vision, and devil's sight; presets for most major systems are included.
- ... adds a togglable GM vision mode that helps the GM to see clearly even if the scene is very dark.
- ... adds a togglable overlay that helps to distinguish between dim, bright, and no light easily.
- ... adds the ability to restrict the maximum distance a token can see, configurable per token, globally, or locally; you can use this feature to simply blind tokens and to create areas (magical darkness, fog, tall grass, or dense foliage, for example) that restrict vision to a certain distance. These areas can be defined by drawings, templates, or light sources.
- ... adds the ability to change daylight and darkness colors.
- ... adds the ability to change all lighting settings locally; that makes it possible to enable Unrestricted Vision Range outside, but disable it indoors, for example.
- ... renders the grid, drawings, token borders & auras, and turn markers in such away that these elements are not affected by lighting, and therefore remain clearly visible and colorful in dark scenes.
- ... changes the light animation to match the shaped lights of the Light/Sound Mask module.
- ... improves the quality of FXMaster's & Weather Blocker's weather masks and Better Roofs masks.
- ... makes FXMaster's weather effects interact with roof tiles just like core weather effects.
- ... is 100% compatible with Levels.
- ... is compatible with the Pathfinder 2e system's rules-based vision.
Thoughts and comments ... is definetly not too much up their own arse.
Also I think it's not quite compatible with TouchVTT, that's tbd tho.
- Documentation
- Dependencies
- Thoughts
- Done
Chat Commands
Allows for easy registration of custom chat commands such as /command, complete with autocomplete
Thoughts and comments
Yes, I normally don't add libraries to my main thing; not payed enough to care!
- Documentation
- Dependencies
- Thoughts
- Done
Illandri'ls Hotbar Uses
This is a module for Foundry Virtual Tabletop that adds a "uses" counter to item macros on your hotbar.
- Documentation
- Dependencies
- Thoughts
- Done
Dice Tray
This module turns the d20 icon near the chat prompt into a clickable link that opens up a new dice calculator dialog. The dice calculator includes buttons for dice, numbers, and simple math.
- Documentation
- Dependencies
- Thoughts
- Done
DF Settings Clarity
This simple module provides a measure of clarity to the module configurations. It adds a tag to the start of each module settings' name that indicates if it is a world (GM Only) or a client (Per User) setting. This is very useful for GM to know which settings the users can see, and which ones only the GM can see. Also it can help clear up confusion when the GM is helping a player setup their settings.
- Documentation
- Dependencies
- Thoughts
- Done
DND Beyond Importer
Integrate your dndbeyond.com characters into Foundry Virtual Tabletop.
- Documentation
- Dependencies
- Thoughts
- Done
Changelogs and Conflicts
It adds changelogs...
- Documentation
- Dependencies
- Thoughts
- Done
Break Time
Foundry VTT module to show when players have returned from a break or to display when a player is stepping out for a second
- Documentation
- Dependencies
- Thoughts
- Done
Monarch
Monarch is currently in beta!
Monarch is an enhanced card UI for Foundry VTT v9+ which provides replacements for card, hand, deck, and pile sheets.
- Documentation
- Dependencies
- Thoughts
- Done
Remote Highlight UI
Allows users to highlight UI elements on others' screens.
- Documentation
- Dependencies
- Thoughts
- Done