From b437e307ae835d4942f02f61a1b2c267e71ddcf1 Mon Sep 17 00:00:00 2001 From: James Date: Thu, 26 Aug 2021 22:55:53 +0200 Subject: [PATCH] I "TRIED" to use the camera shake function. As you can see, that worked without any problems. *SARCASM SELF TEST COMPLETE* Oh great, that's still working --- Content/Blueprints/Data/DataGuntable.uasset | 2 +- Content/Blueprints/Data/DevDiary.uasset | 2 +- Content/Blueprints/Data/DevlogEntries.uasset | 2 +- Content/Blueprints/Data/Guntable.uasset | 2 +- Content/Blueprints/Global/Controlling/ShooterCharacter.uasset | 4 ++-- .../Blueprints/Global/Controlling/ShooterController.uasset | 4 ++-- Content/Blueprints/Global/Controlling/ShooterGamemmode.uasset | 2 +- .../Global/Controlling/ShootercharacterCameraShake.uasset | 3 +++ Content/Blueprints/Global/Groundplates/Gunspawner_New.uasset | 4 ++-- Content/Blueprints/Global/Groundplates/Launchpad.uasset | 4 ++-- Content/Blueprints/Global/Groundplates/Speedpad.uasset | 4 ++-- Content/Blueprints/Global/Groundplates/spinningArrow.uasset | 4 ++-- .../Blueprints/Global/Groundplates/spinningspeedarrow.uasset | 4 ++-- Content/Blueprints/Global/Guns/Bullet.uasset | 4 ++-- Content/Blueprints/Global/Guns/MasterGun.uasset | 4 ++-- Content/Blueprints/Global/Guns/Muzzleflash.uasset | 4 ++-- Content/Blueprints/Global/MainInstance.uasset | 2 +- Content/Blueprints/Global/decoration/crytype_floating.uasset | 2 +- Content/FX/GroundPoundEmitter.uasset | 4 ++-- Content/FX/GroundPoundEmitter_System.uasset | 4 ++-- Content/Maps/Levels/Level1.umap | 2 +- Content/Maps/Levels/Level1_BuiltData.uasset | 2 +- Content/Materials/DEV/TransparentDevMaterial.uasset | 4 ++-- Content/Materials/Glowing/Cyan.uasset | 4 ++-- Content/Materials/Glowing/HighIntensity/Glow_Cyan_H.uasset | 4 ++-- Content/Materials/Glowing/HighIntensity/Glow_Pink_H.uasset | 4 ++-- Content/Materials/Glowing/HighIntensity/Glow_Yellow_H.uasset | 4 ++-- Content/Materials/Glowing/pinkglowy.uasset | 4 ++-- Content/Materials/Muzzleflash.uasset | 4 ++-- Content/Materials/Surface/FlashlightMetal.uasset | 4 ++-- Content/Materials/Surface/Surface_With_AO.uasset | 4 ++-- Content/Materials/Surface/Surface_With_Metallic.uasset | 4 ++-- Content/Materials/Surface/Tiles054.uasset | 4 ++-- Content/Materials/flashlight_lightfunction.uasset | 4 ++-- Content/Materials/lightfunction.uasset | 4 ++-- Content/Materials/noise/Noise_Blue.uasset | 4 ++-- Content/Materials/noise/Noise_Cyan.uasset | 4 ++-- Content/Materials/noise/Noise_Parent.uasset | 4 ++-- Content/Materials/noise/Noise_Pink.uasset | 4 ++-- Content/Models/Guns/GUNScopeFixedSmol.uasset | 4 ++-- Content/Models/Guns/GunTexture.uasset | 4 ++-- Content/Models/Guns/Material_004.uasset | 4 ++-- Content/Models/Guns/Material_005.uasset | 4 ++-- Content/Models/Guns/Pistol_Mat.uasset | 4 ++-- Content/Models/Guns/Shotgun_Mat.uasset | 4 ++-- Content/Models/Guns/shotgun.uasset | 4 ++-- Content/Models/Guns/undefined.uasset | 4 ++-- Content/Models/Props/Flashlight.uasset | 4 ++-- Content/Models/Props/Lantern.uasset | 4 ++-- Content/Models/pickups/Arrow.uasset | 4 ++-- Content/Models/pickups/Material.uasset | 4 ++-- Content/Models/pickups/arrowspeed.uasset | 4 ++-- Content/Models/pickups/podestal.uasset | 4 ++-- Content/UI/Font/KosanMurah_Mat.uasset | 4 ++-- Content/UI/Font/Robot_Crush_Distance_Field.uasset | 2 +- Content/UI/MainMenu/Credits.uasset | 2 +- Content/UI/MainMenu/Devlog.uasset | 2 +- Content/UI/MainMenu/LevelSelector.uasset | 2 +- Content/UI/MainMenu/MainMenu.uasset | 2 +- Content/UI/MainMenu/MainmenuConfirm.uasset | 2 +- Content/UI/MainMenu/Options.uasset | 2 +- Content/UI/MainMenu/PauseMenu.uasset | 4 ++-- Content/UI/MainMenu/QuitConfirm.uasset | 2 +- Content/UI/Tutorial.uasset | 2 +- Content/UI/crosshair.uasset | 2 +- 65 files changed, 112 insertions(+), 109 deletions(-) create mode 100644 Content/Blueprints/Global/Controlling/ShootercharacterCameraShake.uasset diff --git a/Content/Blueprints/Data/DataGuntable.uasset b/Content/Blueprints/Data/DataGuntable.uasset index e729715..b0718fb 100644 --- a/Content/Blueprints/Data/DataGuntable.uasset +++ 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