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Harengons are rabbit-folk native to the Feywild, through they often migrate to the Material Plane. They love to travel on foot and rarely stay in one place for long.
\nNot all harengons are mean-spirited bullies like the ones presented here. Every harengon follows their own path through life, their disposition shaped in part by the company they keep. One harengon might travel to far lands, make friends along the way, delight in freedom and the open trail, and find inner peace. Another might become an adventurer with a strong heart and fervent dreams. For more information on harengons as player characters, see the introduction of this adventure.
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Hit: 14 (4d6) piercing damage.
\nThe zombie uses a random magical eye ray, choosing a target that it can see within 60 feet of it.
1. Paralyzing Ray. The targeted creature must succeed on a DC 14 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
2. Fear Ray. The targeted creature must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
3. Enervation Ray. The targeted creature must make a DC 14 Constitution saving throw, taking 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one.
4. Disintegration Ray. If the target is a creature, it must succeed on a DC 14 Dexterity saving throw or take 45 (10d8) force damage. If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust.
If the target is a Large or smaller nonmagical object or creation of magical force, it is disintegrated without a saving throw. If the target is a Huge or larger nonmagical object or creation of magical force, this ray disintegrates a 10-foot cube of it.
\nIf damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
The fanatic makes two melee attacks.
\nMelee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage.
\nThe fanatic has advantage on saving throws against being charmed or frightened.
The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, inflict wounds, shield of faith
2nd level (3 slots): hold person, spiritual weapon
You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot radius and dim light for an additional 20 feet. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.
\nIf you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 255","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"object"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":0,"school":"evo","components":{"vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":false,"value":"a firefly or phosphorescent moss"},"materials":{"value":"a firefly or phosphorescent moss","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442765,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"535bpo30mvo5zs5h"},{"name":"Sacred Flame","type":"spell","img":"icons/magic/lightning/bolt-strike-smoke-yellow.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138660,"definitionId":2236,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Sacred Flame","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":272,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"bIKaYOEeHjp4IAgD"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 272","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"creature"},"range":{"value":60,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8[radiant]","radiant"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":0,"school":"evo","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"cantrip","formula":"1d8"}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440264,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"hrffyjuyzh9tmpiq"},{"name":"Thaumaturgy","type":"spell","img":"icons/magic/perception/eye-ringed-glow-angry-teal.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138846,"definitionId":2277,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Thaumaturgy","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":282,"sourceType":1}],"tags":["Control"],"version":"3.0.4","effectsApplied":true,"parentId":"bIKaYOEeHjp4IAgD"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_ziccaeguh7r"}},"system":{"description":{"value":"You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range:
\n
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.
You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead, if it doesn't understand your language, or if your command is directly harmful to it.
\nSome typical commands and their effects follow. You might issue a command other than one described here. If you do so, the GM determines how the target behaves. If the target can't follow your command, the spell ends.
\nApproach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
\nDrop. The target drops whatever it is holding and then ends its turn.
\nFlee. The target spends its turn moving away from you by the fastest available means.
\nGrovel. The target falls @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{prone} and then ends its turn.
\nHalt. The target doesn't move and takes no actions. A flying creature stays aloft, provided that it is able to do so. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 223","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"round"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"creature"},"range":{"value":60,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":1,"school":"enc","components":{"vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442684,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"wdln608ixhjemztm"},{"name":"Inflict Wounds","type":"spell","img":"icons/magic/unholy/strike-beam-blood-red-teal.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138351,"definitionId":2156,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Inflict Wounds","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":253,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"bIKaYOEeHjp4IAgD"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_5ista742yoy"}},"system":{"description":{"value":"Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 253","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":"touch","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"msak","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3d10[necrotic]","necrotic"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"nec","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"level","formula":"1d10"}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440100,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"7nw1umd0ct5tj1j9"},{"name":"Shield of Faith","type":"spell","img":"icons/equipment/shield/oval-wooden-boss-steel.webp","effects":[{"label":"Shield of Faith","icon":"icons/magic/defensive/shield-barrier-flaming-diamond-blue-yellow.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"+2","priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"036OB2kPJt3NOi9V","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138705,"definitionId":2248,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Shield of Faith","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":275,"sourceType":1}],"tags":["Buff","Warding"],"version":"3.0.4","effectsApplied":true,"parentId":"bIKaYOEeHjp4IAgD"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_9ky0qupvxmi"}},"system":{"description":{"value":"A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 275","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"creature"},"range":{"value":60,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"abj","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true,"value":"a small parchment with a bit of holy text written on it"},"materials":{"value":"a small parchment with a bit of holy text written on it","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442747,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"0ee10gs74yqguia3"},{"name":"Hold Person","type":"spell","img":"icons/magic/control/energy-stream-link-large-teal.webp","effects":[{"label":"Hold Person","icon":"icons/magic/control/energy-stream-link-large-teal.webp","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Paralyzed","priority":20},{"key":"flags.midi-qol.OverTime","mode":5,"value":"label=Hold Person (End of Turn),turn=end,saveDC=@attributes.spelldc,saveAbility=wis,savingThrow=true,saveMagic=true","priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"X2fdc8WqA7jhAB5s","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138145,"definitionId":2147,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Hold Person","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":251,"sourceType":1}],"tags":["Control"],"version":"3.0.4","effectsApplied":true,"parentId":"bIKaYOEeHjp4IAgD"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_n05z88d4fmp"}},"system":{"description":{"value":"Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{paralyzed} for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
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tokenOrActor.actor : tokenOrActor;\n\n\nasync function deleteTemplates(actorId) {\n let removeTemplates = canvas.templates.placeables.filter(\n (i) => i.data.flags?.SpiritualWeaponRange?.ActorId === actorId\n );\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", removeTemplates.map((t) => t.id));\n}\n\n/**\n * Create Spiritual Weapon item in inventory\n */\nif (args[0] === \"on\") {\n const tokenFromUuid = await fromUuid(lastArg.tokenUuid);\n const targetToken = tokenFromUuid.data || token;\n const DAEItem = lastArg.efData.flags.dae.itemData;\n const damage = Math.floor(Math.floor(args[1]/ 2));\n // draw range template\n await canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [\n {\n t: \"circle\",\n user: game.userId,\n x: targetToken.x + canvas.grid.size / 2,\n y: targetToken.y + canvas.grid.size / 2,\n direction: 0,\n distance: 60,\n borderColor: \"#FF0000\",\n flags: {\n SpiritualWeaponRange: {\n ActorId: targetActor.id,\n },\n },\n },\n ]);\n\n const templateData = {\n t: \"rect\",\n user: game.user.id,\n distance: 7,\n direction: 45,\n x: 0,\n y: 0,\n flags: {\n SpiritualWeapon: {\n ActorId: targetActor.id,\n },\n },\n fillColor: game.user.color,\n texture: DAEItem.img,\n };\n Hooks.once(\"createMeasuredTemplate\", () => deleteTemplates(targetActor.id));\n const doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene });\n let template = new game.dnd5e.canvas.AbilityTemplate(doc);\n template.actorSheet = targetActor.sheet;\n template.drawPreview();\n\n const castItem = targetActor.data.items.find((i) => i.name === castItemName && i.type === \"weapon\");\n if (!castItem) {\n const weaponData = {\n name: castItemName,\n type: \"weapon\",\n data: {\n quantity: 1,\n activation: { type: \"bonus\", cost: 1, condition: \"\", },\n target: { value: 1, type: \"creature\", },\n // we choose 60ft here in case the midi-check range is on\n range: { value: 60, long: null, units: \"ft\", },\n ability: DAEItem.data.ability,\n attackBonus: DAEItem.data.attackBonus,\n actionType: \"msak\",\n chatFlavor: \"\",\n critical: null,\n damage: { parts: [[`${damage}d8+@mod`, \"force\"]], versatile: \"\" },\n weaponType: \"simpleM\",\n proficient: true,\n equipped: true,\n },\n flags: { SpiritualWeapon: targetActor.id },\n img: DAEItem.img,\n };\n\n await targetActor.createEmbeddedDocuments(\"Item\", [weaponData]);\n ui.notifications.notify(\"Weapon created in your inventory\");\n }\n}\n\n// Delete Spiritual Weapon\nif (args[0] === \"off\") {\n let swords = targetActor.data.items.filter((i) => i.data.flags?.SpiritualWeapon === targetActor.id);\n if (swords.length > 0) await targetActor.deleteEmbeddedDocuments(\"Item\", swords.map((s) => s.id));\n const templates = canvas.templates.placeables.filter((i) => i.data.flags?.SpiritualWeapon?.ActorId === targetActor.id);\n if (templates.length > 0) await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", templates.map((t) => t.id));\n}\n"},"options":{},"apps":{},"compendium":null}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. 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\nAs a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
\nThe weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell's effect resemble that weapon.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.
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She then makes three attacks: two with her claws and one with her tail.
\nMelee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 24 (4d6 + 10) slashing damage.
\nMelee Weapon Attack: +19 to hit, reach 25 ft., one target. Hit: 28 (4d8 + 10) piercing damage.
\nEach creature of Tiamat’s choice that is within 240 feet of Tiamat and aware of her must succeed on a DC 26 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to Tiamat’s Frightful Presence for the next 24 hours.
\nTiamat can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Tiamat regains spent legendary actions at the start of her turn.
\nTiamat’s legendary action options are associated with her five dragon heads (a bite and a breath weapon for each). Once Tiamat chooses a legendary action option for one of her heads, she can’t choose another one associated with that head until the start of her next turn.
\nBite. Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 32 (4d10 + 10) slashing damage plus 14 (4d6) acid damage (black dragon head), lightning damage (blue dragon head), poison damage (green dragon head), fire damage (red dragon head), or cold damage (white dragon head).
\nBlack Dragon Head: Acid Breath (Costs 2 Actions). Tiamat breathes acid in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.
\nBlue Dragon Head: Lightning Breath (Costs 2 Actions). Tiamat breathes lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.
\nGreen Dragon Head: Poison Breath (Costs 2 Actions). Tiamat breathes poisonous gas in a 90-foot cone. Each creature in that area must make a DC 27 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.
\nRed Dragon Head: Fire Breath (Costs 2 Actions). Tiamat breathes fire in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.
\nWhite Dragon Head: Cold Breath (Costs 2 Actions). Tiamat breathes an icy blast in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.
Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 32 (4d10 + 10) slashing damage plus 14 (4d6) acid damage (black dragon head), lightning damage (blue dragon head), poison damage (green dragon head), fire damage (red dragon head), or cold damage (white dragon head).
Tiamat breathes acid in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.
Tiamat breathes lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.
Tiamat breathes poisonous gas in a 90-foot cone. Each creature in that area must make a DC 27 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.
Tiamat breathes fire in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.
Tiamat breathes an icy blast in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.
When Tiamat drops to 0 hit points or dies, her body is destroyed but her essence travels back to her domain in the Nine Hells, and she is unable to take physical form for a time.
Tiamat can innately cast divine word (spell save DC 26). Her spellcasting ability is Charisma.
If Tiamat fails a saving throw, she can choose to succeed instead.
Unless she wishes to be affected, Tiamat is immune to spells of 6th level or lower. She has advantage on saving throws against all other spells and magical effects.
Tiamat’s weapon attacks are magical.
Tiamat can take one reaction per turn, rather than only one per round. She also has advantage on saving throws against being knocked unconscious. If she fails a saving throw against an effect that would stun a creature, one of her unspent legendary actions is spent.
If Tiamat has at least 1 hit point, she regains 30 hit points at the start of her turn.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
\nMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
\nNondetection. The cat can’t be targeted or detected by any divination magic or perceived through magical scrying sensors.
Pounce. If the cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the cat can make one bite attack against it as a bonus action.
Spell Turning. The cat has advantage on saving throws against any spell that targets only the cat (not an area). If the cat’s saving throw succeeds and the spell is of 7th level or lower, the spell has no effect on the cat and instead targets the caster.
The creature referred to in Northlander lore as the Hunter of Men is a sure-footed predator that can be found anywhere except the deep forest, preferring to patrol ledges and cliffs in the mountains. Its cry resembles a human scream of terror. It often elicits such sounds from its victims, for it prefers human flesh to all other fare.
\nCrag cats blend in with their surroundings. During winter, their fur turns white to blend in with the snow. At other times of the year, their fur is gray, enabling them to hide among the rocks more easily.
\nThe crag cat knows its territory and often attacks when its prey is asleep, exhausted, or otherwise weakened. Although crag cats are typically encountered singly, they can be found in family groups of two parents and 1d4 Small noncombatant cubs in the spring, or in hungry packs in severe winter weather.
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{"name":"Beholder","type":"npc","img":"https://www.dndbeyond.com/avatars/67/964/636460878462508843.png","items":[{"name":"Bite","type":"weapon","system":{"description":{"value":"Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (4d6) piercing damage.
\nThe beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 feet of it:
When fighting inside its lair, a beholder can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the beholder can take one lair action to cause one of the following effects:
The beholder can’t repeat an effect until they have all been used, and it can’t use the same effect two rounds in a row.
A region containing a beholder’s lair is warped by the creature’s unnatural presence, which creates one or more of the following effects:
If the beholder dies, these effects fade over the course of 1d10 days.
A beholder’s central lair is typically a large, spacious cavern with high ceilings, where it can attack without fear of closing to melee range. A beholder encountered in its lair has a challenge rating of 14 (11,500 XP).
The beholder can take 3 legendary actions, using the Eye Ray option below. It can take only one legendary action at a time and only at the end of another creature’s turn. The beholder regains spent legendary actions at the start of its turn.
\nEye Ray. The beholder uses one random eye ray.
The beholder uses one random eye ray.
The beholder's central eye creates an area of antimagic, as in the antimagic field spell, in a 150-foot-cone. At the start of each of its turns, the beholder decides which way the cone faces and whether the cone is active. The area works against the beholder's own eye rays.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
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\nFangdrogon Gwilym uses Multiattack.
","chat":"","unidentified":""},"source":"Curse of Strahd pg 139","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":null,"dc":null,"scaling":"flat"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":true},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"name":"Necrotic Fist","type":"weapon","flags":{"ddbimporter":{"dndbeyond":{},"parentId":"RyJvIuKGuTYaUPGj"},"monsterMunch":{"titleHTML":"Fist.","fullName":"Fist."},"betterRolls5e":{"quickDamage":{"context":{"0":"","1":""},"value":{"0":true,"1":true},"altValue":{"0":true,"1":true}},"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":false,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"effects":[],"img":"icons/magic/fire/projectile-fireball-purple.webp","_id":"12zs3oyu5hhnondp","folder":null,"sort":0,"system":{"description":{"value":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a creature against which Fangdrogon has sworn vengeance, the target takes an extra 14 (4d6) bludgeoning damage. Instead of dealing damage, Fangdrogon can grapple the target (escape DC 14) provided the target is Large or smaller.
\nFangdrogon attacks with its Fist.
","chat":"","unidentified":""},"source":"Curse of Strahd pg 139","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":null,"units":"ft"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6[necrotic] + @mod","necrotic"],["4d6[necrotic]","necrotic"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":true,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true,"requirements":"","recharge":{"value":null,"charged":null}},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"name":"Longsword","type":"weapon","flags":{"ddbimporter":{"dndbeyond":{},"parentId":"RyJvIuKGuTYaUPGj"},"monsterMunch":{"titleHTML":"Longsword.","fullName":"Longsword."},"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":false,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"effects":[],"img":"icons/weapons/swords/sword-guard-engraved.webp","_id":"ztd9dbft0e7it5j0","folder":null,"sort":0,"system":{"description":{"value":"Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands. If the target is a creature against which Fangdrogon has sworn vengeance, the target takes an extra 14 (4d6) slashing damage.
\nFangdrogon attacks with its Longsword.
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\nFangdrogon uses Vengeful Glare and a save is required.
","chat":"","unidentified":""},"source":"Curse of Strahd pg 139","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":15,"scaling":"flat"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false},"proficient":true},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"name":"Regeneration","type":"feat","flags":{"ddbimporter":{"dndbeyond":{},"parentId":"RyJvIuKGuTYaUPGj"},"monsterMunch":{"titleHTML":"Regeneration.","fullName":"Regeneration."},"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"effects":[],"img":"icons/magic/life/heart-cross-strong-purple-orange.webp","_id":"a0zo3pi7b8lrmi4j","folder":null,"sort":0,"system":{"description":{"value":"Fangdrogon regains 10 hit points at the start of its turn. If he takes fire or radiant damage, this trait doesn’t function at the start of his next turn. His body is destroyed only if it starts its turn with 0 hit points and doesn’t regenerate.
\nFangdrogon uses Regeneration!
","chat":"","unidentified":""},"source":"Curse of Strahd pg 139","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":null}},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"name":"Turn Immunity","type":"feat","flags":{"ddbimporter":{"dndbeyond":{},"parentId":"RyJvIuKGuTYaUPGj"},"monsterMunch":{"titleHTML":"Turn Immunity.","fullName":"Turn Immunity."},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}}},"effects":[],"img":"icons/commodities/bones/skull-white-purple.webp","_id":"a3k2ymdzvrv4qbgi","folder":null,"sort":0,"system":{"description":{"value":"Fangdrogon is immune to effects that turn undead.
\nFangdrogon uses Turn Immunity!
","chat":"","unidentified":""},"source":"Curse of Strahd pg 139","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":null}},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"name":"Vengeful Tracker","type":"feat","flags":{"ddbimporter":{"dndbeyond":{},"parentId":"RyJvIuKGuTYaUPGj"},"monsterMunch":{"titleHTML":"Vengeful Tracker.","fullName":"Vengeful Tracker."},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}}},"effects":[],"img":"icons/magic/perception/eye-ringed-glow-angry-teal.webp","_id":"3h159f2m7qokft9w","folder":null,"sort":0,"system":{"description":{"value":"Fangdrogon knows the distance to and direction of any creature against which it seeks revenge, even if the creature and Fangdrogon are on different planes of existence. If the creature being tracked by Fangdrogon dies, he knows.
\nFangdrogon uses Vengeful Tracker!
","chat":"","unidentified":""},"source":"Curse of Strahd pg 139","activation":{"type":"special","cost":1,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false}},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"name":"Spellcasting","type":"feat","flags":{"ddbimporter":{"dndbeyond":{},"parentId":"RyJvIuKGuTYaUPGj"},"monsterMunch":{"titleHTML":"Spellcasting.","fullName":"Spellcasting."},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}}},"effects":[],"img":"icons/magic/light/beam-rays-magenta-large.webp","_id":"1c6bx4slvbgfp7dr","folder":null,"sort":0,"system":{"description":{"value":"Fangdrogon is a 16th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 14). Sir Godfrey has the following paladin spells prepared:
\n1st level (4 slots): command, divine favor, thunderous smite
\n2nd level (3 slots): branding smite, magic weapon
\n3rd level (3 slots): blinding smite, dispel magic
\n4th level (2 slots): staggering smite
\nFangdrogon uses Spellcasting!
","chat":"","unidentified":""},"source":"Curse of Strahd pg 139","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":null}},"ownership":{"default":0},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"name":"Command","type":"spell","img":"icons/weapons/swords/sword-broad-crystal-paired.webp","effects":[{"changes":[],"disabled":false,"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"icon":"icons/magic/fire/explosion-fireball-small-purple.webp","label":"Command","transfer":false,"flags":{},"tint":null,"_id":"k900gvxqp2rwbb7s","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":136231,"definitionId":2032,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Command","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":223,"sourceType":1}],"tags":["Control"],"version":"2.9.59","effectsApplied":true,"parentId":"RyJvIuKGuTYaUPGj"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_n05z88d4fmp"},"dynamiceffects":{"effects":[{"modSpecKey":"flags.dnd5e.conditions","value":"Charmed","mode":"+","targetSpecific":false,"id":1,"itemId":"Rkamxk5rL0RQpiYv","active":true,"_targets":[]}],"equipActive":true,"alwaysActive":false},"dae":{"activeEquipped":false,"alwaysActive":false,"migrated":true},"core":{"sourceId":"Compendium.Dynamic-Effects-SRD.DAE SRD Spells.28KxBq0sSUZf0KJc"},"midi-qol":{"onUseMacroName":""}},"_id":"ca2dmaf5qm1he430","system":{"description":{"value":"You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead, if it doesn’t understand your language, or if your command is directly harmful to it.
\nSome typical commands and their effects follow. You might issue a command other than one described here. If you do so, the DM determines how the target behaves. If the target can’t follow your command, the spell ends.
\nApproach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
\nDrop. The target drops whatever it is holding and then ends its turn.
\nFlee. The target spends its turn moving away from you by the fastest available means.
\nGrovel. The target falls prone and then ends its turn.
\nHalt. The target doesn’t move and takes no actions. A flying creature stays aloft, provided that it is able to do so. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.
\nHigher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
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\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.
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\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
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\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you automatically end the effects of a spell on the target if the spell's level is equal to or less than the level of the spell slot you used.
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A region containing a beholder’s lair is warped by the creature’s unnatural presence, which creates one or more of the following effects:
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The beholder uses one random eye ray.
The beholder's central eye creates an area of antimagic, as in the antimagic field spell, in a 150-foot-cone. At the start of each of its turns, the beholder decides which way the cone faces and whether the cone is active. The area works against the beholder's own eye rays.
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\nMelee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
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{"name":"Haregon Leader","type":"npc","img":"https://www.dndbeyond.com/avatars/68/12/636460891334479217.png","items":[{"name":"Staff","type":"weapon","system":{"description":{"value":"Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 − 1) bludgeoning damage, or 3 (1d8 − 1) bludgeoning damage if used with two hands, plus 3 (1d6) poison damage.
\nThe drow magically summons a quasit, or attempts to summon a shadow demon with a 50 percent chance of success. The summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can’t summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
\nThe drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
The drow’s innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire, levitate (self only)
The drow is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The drow has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, poison spray, ray of frost
1st level (4 slots): mage armor, magic missile, shield, witch bolt
2nd level (3 slots): alter self, misty step, web
3rd level (3 slots): fly, lightning bolt
4th level (3 slots): Evard’s black tentacles, greater invisibility
5th level (2 slots): cloudkill
While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again.
\nYou can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.
\nThe hand can't attack, activate magic items, or carry more than 10 pounds.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 256","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":null,"width":null,"units":null,"type":null},"range":{"value":30,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":0,"school":"con","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440844,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"gy1ozdxo4hr48psm"},{"name":"Minor Illusion","type":"spell","img":"icons/magic/control/hypnosis-mesmerism-eye.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138487,"definitionId":2191,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Minor Illusion","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":260,"sourceType":1}],"tags":["Control"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_n97nyrn69gh"}},"system":{"description":{"value":"You create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell again.
\nIf you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone else's voice, a lion's roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends.
\nIf you create an image of an object--such as a chair, muddy footprints, or a small chest--it must be no larger than a 5-foot cube. The image can't create sound, light, smell, or any other sensory effect. Physical interaction with the image reveals it to be an illusion, because things can pass through it.
\nIf a creature uses its action to examine the sound or image, the creature can determine that it is an illusion with a successful Intelligence (@Compendium[dnd5e.rules.0AGfrwZRzSG0vNKb]{Investigation}) check against your spell save DC. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 260","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":5,"width":null,"units":"ft","type":"cube"},"range":{"value":30,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":0,"school":"ill","components":{"vocal":false,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":"a bit of fleece"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440863,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"i00n07z8333qgxv2"},{"name":"Poison Spray","type":"spell","img":"icons/magic/acid/projectile-needles-salvo-green.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138566,"definitionId":2208,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Poison Spray","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":266,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_kdezc9pkgxd"}},"system":{"description":{"value":"You extend your hand toward a creature you can see within range and project a puff of noxious gas from your palm. The creature must succeed on a Constitution saving throw or take 1d12 poison damage.
\nThis spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 266","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"creature"},"range":{"value":10,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12[poison]","poison"]],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":0,"school":"con","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"cantrip","formula":"1d12"}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440656,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"ba0584ww226txmzg"},{"name":"Ray of Frost","type":"spell","img":"icons/magic/light/beam-rays-teal-purple.webp","effects":[{"label":"Ray of Frost","icon":"icons/magic/light/beam-rays-blue-small.webp","changes":[{"key":"system.attributes.movement.walk","value":"-10","mode":2,"priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none","specialDuration":["turnStart"]},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"BB3U0WgX1N70KLJo","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138633,"definitionId":2226,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Ray of Frost","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":271,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 271","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"creature"},"range":{"value":60,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rsak","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8[cold]","cold"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":0,"school":"evo","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"cantrip","formula":"1d8"}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442976,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"i786xvqqt7dfrg3s"},{"name":"Mage Armor","type":"spell","img":"icons/magic/defensive/shield-barrier-glowing-triangle-blue.webp","effects":[{"label":"Mage Armor","icon":"icons/magic/defensive/shield-barrier-glowing-triangle-blue.webp","changes":[{"key":"system.attributes.ac.calc","mode":5,"value":"mage","priority":5}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"AYAxy2xZzLq6s6Vh","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138431,"definitionId":2172,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Mage Armor","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":256,"sourceType":1}],"tags":["Buff","Warding"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_9ky0qupvxmi"}},"system":{"description":{"value":"You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 256","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"cover":null,"target":{"value":null,"width":null,"units":"touch","type":null},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"abj","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":"a piece of cured leather"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442956,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"o2ziumgzt8fbi1pc"},{"name":"Magic Missile","type":"spell","img":"icons/magic/fire/projectile-meteor-salvo-light-blue.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138444,"definitionId":2176,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Magic Missile","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":257,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 257","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"creature"},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"[1d4 + 1 - force] 3 Darts","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4[force] + 1","force"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"evo","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440847,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"s4uwf4op8o8ei25a"},{"name":"Shield","type":"spell","img":"icons/equipment/shield/oval-wooden-boss-steel.webp","effects":[{"label":"Shield","icon":"icons/equipment/shield/kite-wooden-oak-glow.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"+5","priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none","specialDuration":["turnStart"]},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"pi7gkQTb12WlLDFK","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138701,"definitionId":2247,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Shield","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":275,"sourceType":1}],"tags":["Warding"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_9ky0qupvxmi"}},"system":{"description":{"value":"An @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{invisible} barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 275","activation":{"type":"reaction","cost":1,"condition":"which you take when you are hit by an attack or targeted by the magic missile spell"},"duration":{"value":1,"units":"round"},"cover":null,"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"abj","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442981,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"9ui56547i0ty2d4d"},{"type":"spell","system":{"description":{"value":"A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning damage to the target automatically. The spell ends if you use your action to do anything else. The spell also ends if the target is ever outside the spell’s range or if it has total cover from you.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 1d12 for each slot level above 1st.
","chat":"","unidentified":""},"source":"Player's Handbook pg 289","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"creature"},"range":{"value":30,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"rsak","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d12[lightning]","lightning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":1,"school":"evo","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":"a twig from a tree that has been struck by lightning"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"level","formula":"1d12"}},"name":"Witch Bolt","flags":{"ddbimporter":{"id":138953,"definitionId":2323,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Witch Bolt","sources":[{"sourceId":2,"pageNumber":289,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"itemacro":{"macro":{"data":{"name":"Witch Bolt","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nconst sourceItem = await fromUuid(lastArg.origin);\nconst caster = sourceItem.parent;\nconst damageType = \"lightning\";\nconst parentEffectName = \"WitchBolt (Concentration)\";\nconst hasParentEffect = caster.effects.some((e) => e.data.label === parentEffectName);\n\nasync function checkTargetInRange({ sourceUuid, targetUuid, distance }) {\n const sourceToken = await fromUuid(sourceUuid);\n if (!sourceToken) return false;\n const targetsInRange = MidiQOL.findNearby(null, sourceToken, distance, null);\n const isInRange = targetsInRange.reduce((result, possible) => {\n const collisionRay = new Ray(sourceToken, possible);\n const collision = canvas.walls.checkCollision(collisionRay);\n if (possible.uuid === targetUuid && !collision) result = true;\n return result;\n }, false);\n return isInRange;\n}\n\nasync function sustainedDamage(options) {\n const damageRoll = await new Roll(`1d12[${damageType}]`).evaluate({ async: true });\n if (game.dice3d) game.dice3d.showForRoll(damageRoll, game.users.get(options.userId));\n\n const targets = await Promise.all(options.targets.map(async (uuid) => await fromUuid(uuid)));\n const casterToken = await fromUuid(options.sourceUuid);\n const itemData = sourceItem.toObject();\n setProperty(itemData, \"data.components.concentration\", false);\n new MidiQOL.DamageOnlyWorkflow(\n caster,\n casterToken,\n damageRoll.total,\n damageType,\n targets,\n damageRoll,\n {\n flavor: `(${CONFIG.DND5E.damageTypes[damageType]})`,\n itemCardId: \"new\",\n itemData: itemData,\n isCritical: false,\n }\n );\n\n}\n\nasync function cancel() {\n const concentration = caster.effects.find((i) => i.data.label === \"Concentrating\");\n if (concentration) {\n await MidiQOL.socket().removeEffects({ actorUuid: caster.uuid, effects: [concentration.id] });\n }\n await DAE.unsetFlag(caster, \"witchBoltSpell\");\n}\n\nif (args[0] === \"on\" && !hasParentEffect && caster.uuid !== lastArg.actorUuid) {\n // create caster round-by-round damage effect\n const sourceItem = await fromUuid(lastArg.origin);\n const effectData = [{\n label: parentEffectName,\n icon: sourceItem.img,\n duration: { rounds: 10, startTime: game.time.worldTime },\n origin: lastArg.origin,\n changes: [{\n key: \"macro.itemMacro.local\",\n value: \"\",\n mode: CONST.ACTIVE_EFFECT_MODES.CUSTOM,\n priority: 20,\n }],\n disabled: false,\n \"flags.dae.macroRepeat\": \"startEveryTurn\",\n }];\n\n const targets = [];\n for (let t of game.user.targets) {\n targets.push(t.document.uuid);\n }\n const casterToken = canvas.tokens.placeables.find((t) => t.actor?.id === caster.id);\n const options = {\n targets,\n sourceUuid: casterToken?.document?.uuid,\n distance: sourceItem.data.data.range.value,\n userId: game.userId,\n };\n DAE.setFlag(caster, \"witchBoltSpell\", options);\n await caster.createEmbeddedDocuments(\"ActiveEffect\", effectData);\n} else if (args[0] == \"off\") {\n DAE.unsetFlag(caster, \"witchBoltSpell\");\n} else if (args[0] == \"each\") {\n const options = DAE.getFlag(caster, \"witchBoltSpell\");\n const isOn = await checkTargetInRange(options);\n if (isOn) {\n new Dialog({\n title: sourceItem.name,\n content: \"Use action to sustain Witch Bolt?
\",\n buttons: {\n continue: {\n label: \"Yes, damage!\",\n callback: () => sustainedDamage(options)\n },\n end: {\n label: \"No, end concentration\",\n callback: () => cancel()\n }\n }\n }).render(true);\n }\n}\n"},"options":{},"apps":{},"compendium":null}},"cf":{"id":"temp_yo0rwvx0q7p"}},"effects":[{"label":"Witch Bolt","icon":"icons/magic/lightning/bolt-forked-large-orange-purple.webp","changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"LPz6EBIEAo3aJ1P9","origin":null}],"img":"icons/magic/lightning/bolt-forked-large-orange-purple.webp","_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":1662468438057,"modifiedTime":1662468443343,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"folder":null,"sort":0,"ownership":{"default":0,"PXCx7EbGRFUpVVbT":3},"_id":"7dvOspxZ13TIETtR"},{"name":"Alter Self","type":"spell","img":"icons/magic/control/debuff-energy-hold-green.webp","effects":[{"label":"Alter Self","icon":"icons/magic/control/debuff-energy-hold-green.webp","changes":[{"key":"system.attributes.movement.swim","value":"@attributes.movement.walk","mode":4,"priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"JO6qR1KMFobgVYdg","origin":null},{"label":"Alter Self","icon":"icons/magic/control/debuff-energy-hold-green.webp","changes":[{"key":"items.Unarmed Strike.system.damage.parts.0.0","value":"1d6+@mod+1","mode":5,"priority":20},{"key":"items.Unarmed Strike.system.properties.mgc","value":"true","mode":5,"priority":20},{"key":"items.Unarmed Strike.system.proficient","value":"true","mode":5,"priority":20},{"key":"items.Unarmed Strike.system.attackBonus","value":"1","mode":2,"priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"jYssv1JUIlLx2GMp","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":136028,"definitionId":1992,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Alter Self","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":211,"sourceType":1}],"tags":["Shapechanging"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_ziccaeguh7r"}},"system":{"description":{"value":"You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.
\nAquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
\nChange Appearance. You transform your appearance. You decide what you look like, including your height, weight, facial features, sound of your voice, hair length, coloration, and distinguishing characteristics, if any. You can make yourself appear as a member of another race, though none of your statistics change. You also can't appear as a creature of a different size than you, and your basic shape stays the same; if you're bipedal, you can't use this spell to become quadrupedal, for instance. At any time for the duration of the spell, you can use your action to change your appearance in this way again.
\nNatural Weapons. You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal 1d6 bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose, and you are proficient with your unarmed strikes. Finally, the natural weapon is magic and you have a +1 bonus to the attack and damage rolls you make using it.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 211","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":2,"school":"trs","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442869,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"vv7csx4ezbrq6km5"},{"name":"Misty Step","type":"spell","img":"icons/magic/control/debuff-energy-snare-brown.webp","effects":[{"label":"Misty Step","icon":"icons/magic/control/debuff-energy-snare-brown.webp","changes":[{"key":"macro.itemMacro","value":"@target","mode":0,"priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"IXO5lsBQsshXY67l","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138507,"definitionId":2195,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Misty Step","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":260,"sourceType":1}],"tags":["Teleportation"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"itemacro":{"macro":{"data":{"name":"Misty Step","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nconst tokenOrActor = await fromUuid(lastArg.actorUuid);\nconst targetActor = tokenOrActor.actor ? tokenOrActor.actor : tokenOrActor;\nconst tokenFromUuid = await fromUuid(lastArg.tokenUuid);\nconst targetToken = tokenFromUuid.data || token;\n\nasync function deleteTemplatesAndTeleport(destinationTemplate, actorId, flagName) {\n await targetToken.update({ x: destinationTemplate.data.x, y: destinationTemplate.data.y }, { animate: false });\n const templateIds = canvas.templates.placeables.filter(\n (i) => i.data.flags?.spellEffects?.[flagName] === actorId\n ).map((t) => t.id);\n await canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", templateIds);\n const effectIds = targetActor.data.effects.filter((e) => e.data.label === \"Misty Step\").map((t) => t.id);\n await targetActor.deleteEmbeddedDocuments(\"ActiveEffect\", effectIds);\n}\n\n\nif (args[0] === \"on\") {\n const rangeTemplateData = {\n t: \"circle\",\n user: game.userId,\n x: targetToken.x + canvas.grid.size / 2,\n y: targetToken.y + canvas.grid.size / 2,\n direction: 0,\n distance: 30,\n borderColor: \"#FF0000\",\n flags: {\n spellEffects: {\n MistyStep: targetActor.id,\n },\n },\n };\n await canvas.scene.createEmbeddedDocuments(\"MeasuredTemplate\", [rangeTemplateData]);\n\n const templateData = {\n t: \"rect\",\n user: game.userId,\n distance: 7.5,\n direction: 45,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n spellEffects: {\n MistyStep: targetActor.id,\n },\n },\n };\n\n // Hooks.once(\"createMeasuredTemplate\", () => deleteTemplates(targetActor.id, \"MistyStepRange\"));\n const doc = new CONFIG.MeasuredTemplate.documentClass(templateData, { parent: canvas.scene });\n let template = new game.dnd5e.canvas.AbilityTemplate(doc);\n template.actorSheet = targetActor.sheet;\n\n Hooks.once(\"createMeasuredTemplate\", () => deleteTemplatesAndTeleport(template, targetActor.id, \"MistyStep\"));\n template.drawPreview();\n}\n\n"},"options":{},"apps":{},"compendium":null}},"cf":{"id":"temp_kdezc9pkgxd"}},"system":{"description":{"value":"Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 260","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":null,"width":null,"units":null,"type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":2,"school":"con","components":{"vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442971,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"rigyau3bhnk8cw6f"},{"name":"Web","type":"spell","img":"icons/commodities/materials/material-webbing.webp","effects":[{"label":"Web","icon":"icons/commodities/materials/material-webbing.webp","changes":[{"key":"StatusEffect","mode":0,"value":"Convenient Effect: Restrained","priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"MeMBouYNTktLSNr7","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138944,"definitionId":2299,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Web","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":287,"sourceType":1}],"tags":["Control"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_kdezc9pkgxd"}},"system":{"description":{"value":"You conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point for the duration. The webs are difficult terrain and lightly obscure their area.
\nIf the webs aren't anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface have a depth of 5 feet.
\nEach creature that starts its turn in the webs or that enters them during its turn must make a Dexterity saving throw. On a failed save, the creature is @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{restrained} as long as it remains in the webs or until it breaks free.
\nA creature @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{restrained} by the webs can use its action to make a Strength check against your spell save DC. If it succeeds, it is no longer @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{restrained}.
\nThe webs are flammable. Any 5-foot cube of webs exposed to fire burns away in 1 round, dealing 2d4 fire damage to any creature that starts its turn in the fire.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 287","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":20,"width":null,"units":"ft","type":"cube"},"range":{"value":60,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":2,"school":"con","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":"a bit of spiderweb"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468443005,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"umd14brpffn2hr4w"},{"name":"Fly","type":"spell","img":"icons/magic/control/buff-flight-wings-runes-blue-white.webp","effects":[{"label":"Fly","icon":"icons/commodities/treasure/trinket-wing-white.webp","changes":[{"key":"system.attributes.movement.fly","value":"60","mode":4,"priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"eMYuN6GJOCB2xUKK","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":137868,"definitionId":2111,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Fly","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":243,"sourceType":1}],"tags":["Movement"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_ziccaeguh7r"}},"system":{"description":{"value":"You touch a willing creature. The target gains a flying speed of 60 feet for the duration. When the spell ends, the target falls if it is still aloft, unless it can stop the fall.
\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 243","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"cover":null,"target":{"value":null,"width":null,"units":"touch","type":null},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":3,"school":"trs","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":"a wing feather from any bird"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442920,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"cx3cs8cuuvdpuz1q"},{"name":"Lightning Bolt","type":"spell","img":"icons/magic/lightning/bolt-strike-blue.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138405,"definitionId":2167,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Lightning Bolt","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":255,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 8d6 lightning damage on a failed save, or half as much damage on a successful one.
\nThe lightning ignites flammable objects in the area that aren't being worn or carried.
\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 255","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":100,"width":null,"units":"ft","type":"line"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d6[lightning]","lightning"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":3,"school":"evo","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":"a bit of fur and a rod of amber, crystal, or glass"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"level","formula":"1d6"}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440839,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"tpd1dszefjsjuelu"},{"type":"spell","system":{"description":{"value":"Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{restrained} by the tentacles until the spell ends. A creature that starts its turn in the area and is already @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{restrained} by the tentacles takes 3d6 bludgeoning damage.
A creature @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{restrained} by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
You or a creature you touch becomes @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{invisible} until the spell ends. Anything the target is wearing or carrying is @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{invisible} as long as it is on the target's person.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 246","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":1,"width":null,"units":"touch","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":4,"school":"ill","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442925,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"0nsvgnxdvv2ja2fi"},{"name":"Cloudkill","type":"spell","img":"icons/magic/air/fog-gas-smoke-swirling-green.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":136225,"definitionId":2030,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Cloudkill","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":222,"sourceType":1}],"tags":["Damage"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_kdezc9pkgxd"}},"system":{"description":{"value":"You create a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point you choose within range. The fog spreads around corners. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its area is heavily obscured.
\nWhen a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a Constitution saving throw. The creature takes 5d8 poison damage on a failed save, or half as much damage on a successful one. Creatures are affected even if they hold their breath or don't need to breathe.
\nThe fog moves 10 feet away from you at the start of each of your turns, rolling along the surface of the ground. The vapors, being heavier than air, sink to the lowest level of the land, even pouring down openings.
\nAt Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 222","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"cover":null,"target":{"value":20,"width":null,"units":"ft","type":"sphere"},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["5d8[poison]","poison"]],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":5,"school":"con","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"level","formula":"1d8"}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440732,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"4cqpr51flg1dj311"},{"name":"Dancing Lights","type":"spell","img":"icons/magic/light/explosion-star-glow-yellow.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":136489,"definitionId":2057,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Dancing Lights","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":230,"sourceType":1}],"tags":["Utility"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.
\nAs a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 230","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":null,"width":null,"units":null,"type":null},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":0,"school":"evo","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":"a bit of phosphorus or wychwood, or a glowworm"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440754,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"8gwry5dnxcoqhxkk"},{"name":"Darkness","type":"spell","img":"icons/magic/unholy/orb-glowing-yellow-purple.webp","effects":[{"label":"Darkness","icon":"icons/magic/unholy/orb-glowing-purple.webp","changes":[{"key":"macro.itemMacro","value":"","mode":0,"priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"yWc0aVZryNqtrcdM","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":136494,"definitionId":2058,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Darkness","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":230,"sourceType":1}],"tags":["Control"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"itemacro":{"macro":{"data":{"name":"Darkness","type":"script","scope":"global","command":"if (!game.modules.get(\"advanced-macros\")?.active) ui.notifications.error(\"Please enable the Advanced Macros module\");\n\nconst lastArg = args[args.length - 1];\nconst tokenOrActor = await fromUuid(lastArg.actorUuid);\nconst targetActor = tokenOrActor.actor ? tokenOrActor.actor : tokenOrActor;\n\nconst gmMacroName = \"Darkness (DDB - GM)\";\n\nif (args[0] === \"on\") {\n Hooks.once(\"createMeasuredTemplate\", async (template) => {\n let radius = canvas.grid.size * (template.data.distance / canvas.grid.grid.options.dimensions.distance);\n const darknessSpellParams = {\n radius,\n x: template.data.x,\n y: template.data.y,\n distance: template.data.distance,\n targetActorId: targetActor.id,\n };\n await DAE.setFlag(targetActor, \"darknessSpell\", darknessSpellParams);\n canvas.scene.deleteEmbeddedDocuments(\"MeasuredTemplate\", [template.id]);\n const gmMacro = game.macros.find(m => m.name === gmMacroName);\n gmMacro.execute(\"on\", darknessSpellParams);\n });\n\n const measureTemplateData = {\n t: \"circle\",\n user: game.userId,\n distance: 15,\n direction: 0,\n x: 0,\n y: 0,\n fillColor: game.user.color,\n flags: {\n spellEffects: {\n Darkness: {\n ActorId: targetActor.id,\n },\n },\n },\n };\n\n const doc = new CONFIG.MeasuredTemplate.documentClass(measureTemplateData, { parent: canvas.scene });\n const measureTemplate = new game.dnd5e.canvas.AbilityTemplate(doc);\n measureTemplate.actorSheet = targetActor.sheet;\n measureTemplate.drawPreview();\n}\n\nif (args[0] === \"off\") {\n const params = await DAE.getFlag(targetActor, \"darknessSpell\");\n const gmMacro = game.macros.find(m => m.name === gmMacroName);\n gmMacro.execute(\"off\", params);\n await DAE.unsetFlag(targetActor, \"darknessSpell\");\n}\n"},"options":{},"apps":{},"compendium":null}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. The darkness spreads around corners. A creature with @Compendium[dnd5e.rules.eVtpEGXjA2tamEIJ]{darkvision} can't see through this darkness, and nonmagical light can't illuminate it.
\nIf the point you choose is on an object you are holding or one that isn't being worn or carried, the darkness emanates from the object and moves with it. Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.
\nIf any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 230","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"cover":null,"target":{"value":15,"width":null,"units":"ft","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":"1","max":"1","per":"day","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":2,"school":"evo","components":{"vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":true,"value":"bat fur and a drop of pitch or piece of coal"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"innate","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442888,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"lfo46v6n9xu9n4y9"},{"name":"Faerie Fire","type":"spell","img":"icons/magic/fire/projectile-meteor-salvo-strong-teal.webp","effects":[{"label":"Faerie Fire","icon":"icons/magic/fire/projectile-meteor-salvo-strong-teal.webp","changes":[{"key":"flags.midi-qol.grants.advantage.attack.all","mode":0,"value":"1","priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"34KsfBiru9Y4ngme","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":136755,"definitionId":2091,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Faerie Fire","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":239,"sourceType":1}],"tags":["Debuff"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"itemacro":{"macro":{"data":{"name":"Faerie Fire","type":"script","scope":"global","command":"const lastArg = args[args.length - 1];\nconst tokenOrActor = await fromUuid(lastArg.actorUuid);\nconst targetActor = tokenOrActor.actor ? tokenOrActor.actor : tokenOrActor;\n\nasync function lightUp(colour) {\n const colours = {\n blue: \"#5ab9e2\",\n purple: \"#844ec6\",\n green: \"#55d553\",\n };\n const version = (game.version ?? game.data.version);\n const preV9 = version.startsWith(\"0\");\n\n const effect = targetActor.effects.find((e) => e.data.label === lastArg.efData.label);\n const changes = effect.data.changes.concat([\n {\n key: preV9 ? \"ATL.lightColor\" : \"ATL.light.color\",\n mode: CONST.ACTIVE_EFFECT_MODES.OVERRIDE,\n priority: 30,\n value: `${colours[colour]}`,\n },\n {\n key: preV9 ? \"ATL.lightAlpha\" : \"ATL.light.alpha\",\n mode: CONST.ACTIVE_EFFECT_MODES.OVERRIDE,\n priority: 30,\n value: \"0.65\",\n },\n {\n key: preV9 ? \"ATL.dimLight\" : \"ATL.light.dim\",\n mode: CONST.ACTIVE_EFFECT_MODES.OVERRIDE,\n priority: 30,\n value: \"10\",\n },\n {\n key: preV9 ? \"ATL.lightAnimation\" : \"ATL.light.animation\",\n mode: CONST.ACTIVE_EFFECT_MODES.OVERRIDE,\n priority: 30,\n value: '{\"type\": \"pulse\",\"speed\": 1,\"intensity\": 3}',\n },\n ]);\n console.warn(changes);\n await effect.update({ changes });\n}\n\n\nif (args[0] === \"on\") {\n new Dialog({\n title: `Choose the colour for Faerie Fire on ${targetActor.name}`,\n buttons: {\n one: {\n label: \"Blue\",\n callback: async () => lightUp(\"blue\"),\n },\n two: {\n label: \"Green\",\n callback: async () => lightUp(\"green\"),\n },\n three: {\n label: \"Purple\",\n callback: async () => lightUp(\"purple\"),\n },\n },\n }).render(true);\n}\n\n"},"options":{},"apps":{},"compendium":null}},"cf":{"id":"temp_yo0rwvx0q7p"}},"system":{"description":{"value":"Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.
\nAny attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being @Compendium[dnd5e.rules.w7eitkpD7QQTB6j0]{invisible}.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 239","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":20,"width":null,"units":"ft","type":"cube"},"range":{"value":60,"long":null,"units":"ft"},"uses":{"value":"1","max":"1","per":"day","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":1,"school":"evo","components":{"vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":true,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"innate","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442822,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"rt94tu3n4qhga38q"},{"name":"Levitate (self only)","type":"spell","img":"icons/magic/control/debuff-energy-hold-teal-blue.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138393,"definitionId":2165,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Levitate","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":255,"sourceType":1}],"tags":["Movement"],"version":"3.0.4","effectsApplied":true,"parentId":"BY9l6RWJUo6avGEv"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_ziccaeguh7r"}},"system":{"description":{"value":"Special Notes: self only.
\n\nOne creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.
\nThe target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range.
\nWhen the spell ends, the target floats gently to the ground if it is still aloft.
","chat":"Special Notes: self only.
\n\n","unidentified":""},"source":"Basic Rules, Player's Handbook pg 255","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"cover":null,"target":{"value":1,"width":null,"units":null,"type":"self"},"range":{"value":60,"long":null,"units":"ft"},"uses":{"value":"1","max":"1","per":"day","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"spell"},"level":2,"school":"trs","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true,"value":"either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end"},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"innate","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440836,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"3uy55v9qq49k2inr"}],"effects":[],"folder":"grJ9cEATynkIVSfB","sort":150000,"flags":{"dnd5e":{},"monsterMunch":{"url":"https://www.dndbeyond.com/monsters/17135-drow-mage","img":"https://www.dndbeyond.com/avatars/68/12/636460891334479217.png","tokenImg":"https://www.dndbeyond.com/avatars/8/776/636318410620614983.jpeg","spellList":{"class":["mage armor","magic missile","shield","witch bolt","alter self","misty step","web","fly","lightning bolt","Evard's black tentacles","greater invisibility","cloudkill"],"pact":[],"atwill":["mage hand","minor illusion","poison spray","ray of frost"],"innate":[{"name":"dancing 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The Knight attacks with its Heavy Crossbow.
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\nThe knight adds 2 to its AC against one melee Attack that would hit it.
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{"name":"Liau Wachtmeister","type":"npc","img":"https://www.dndbeyond.com/avatars/thumbnails/25141/733/1000/1000/637856461755664765.jpeg","items":[{"name":"Splint","type":"equipment","img":"icons/magic/water/projectile-bolts-salvo-blue.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"dndbeyond":{"type":"","filterType":"Armor","isConsumable":false,"isContainer":false,"isCustomItem":false,"isHomebrew":false,"isMonkWeapon":false,"isPack":false,"levelInfusionGranted":null,"tags":["Warding"],"sources":[]},"id":0,"entityTypeId":0,"definitionEntityTypeId":701257905,"definitionId":17,"originalName":"Splint","version":"3.0.4","pack":"world.ddb-talon-tales-one-items","originalItemName":"splint","replaced":true,"parentId":"1ctkLRzyZuNZPGUm"},"magicitems":{"enabled":false},"cf":{"id":"temp_zqhgo9scg7d"},"midi-qol":{"onUseMacroName":""}},"system":{"description":{"value":"This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth 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\nMelee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
\nThe priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells (an asterisked spell is from appendix B):
Cantrips (at will): acid splash, blade ward, light, mending, mold earth*
1st level (4 slots): earth tremor,* expeditious retreat, shield
2nd level (3 slots): shatter, spider climb
3rd level (2 slots): slow
When the priest is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.
\nYou hurl a bubble of acid. Choose one or two creatures you can see within range. If you choose two, they must be within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage.
\nThis spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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\nIf you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.
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\nThis spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 259","activation":{"type":"minute","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":null,"width":null,"units":"touch","type":null},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":0,"school":"trs","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false,"value":"two lodestones"},"materials":{"value":"two lodestones","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440260,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"ycozmset9efirhc9"},{"name":"Mold Earth","type":"spell","img":"icons/magic/light/beam-strike-village-yellow.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138204,"definitionId":2394,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Mold Earth","sources":[{"sourceId":4,"pageNumber":162,"sourceType":1}],"tags":["Control"],"version":"3.0.4","effectsApplied":true,"parentId":"1ctkLRzyZuNZPGUm"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_ziccaeguh7r"}},"system":{"description":{"value":"You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
\nIf you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage.
\nYou cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
\nIf the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
\nIf you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
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\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
\n","chat":"","unidentified":""},"source":"Elemental Evil Player's Companion pg 155","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":"inst"},"cover":null,"target":{"value":null,"width":null,"units":null,"type":null},"range":{"value":10,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6[bludgeoning]","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"spell"},"level":1,"school":"evo","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"level","formula":"1d6"}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468440546,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"alrq9yudkgonnkhm"},{"name":"Expeditious Retreat","type":"spell","img":"icons/magic/control/buff-flight-wings-runes-purple.webp","effects":[],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":136742,"definitionId":2088,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Expeditious Retreat","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":238,"sourceType":1}],"tags":["Movement"],"version":"3.0.4","effectsApplied":true,"parentId":"1ctkLRzyZuNZPGUm"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_ziccaeguh7r"}},"system":{"description":{"value":"
This spell allows you to move at an incredible pace. When you cast this spell, and then as a bonus action on each of your turns until the spell ends, you can take the Dash action.
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\nA nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
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","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 277","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":null,"width":null,"units":"touch","type":null},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"level":2,"school":"trs","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true,"value":"a drop of bitumen and a spider"},"materials":{"value":"a drop of bitumen and a spider","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":true},"scaling":{"mode":"none","formula":""}},"ownership":{"default":0,"DXpvV8G3PxeQ79Hd":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662468442995,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"_id":"2tb8rjork78lb8f5"},{"name":"Slow","type":"spell","img":"icons/creatures/webs/webthin-blue.webp","effects":[{"label":"Slow","icon":"icons/creatures/webs/webthin-blue.webp","changes":[{"key":"system.attributes.ac.bonus","mode":2,"value":"-2","priority":20},{"key":"system.attributes.movement.all","mode":0,"value":"/2","priority":20},{"key":"system.abilities.dex.save","mode":2,"value":"-2","priority":20}],"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"tint":null,"transfer":false,"disabled":false,"flags":{"dae":{"transfer":false,"stackable":"none"},"ddbimporter":{"disabled":false},"midi-qol":{"forceCEOff":true}},"_id":"QCalcZhpmgeLHD5N","origin":null}],"folder":null,"sort":0,"flags":{"ddbimporter":{"id":138748,"definitionId":2256,"entityTypeId":435869154,"dndbeyond":{"lookup":"generic","lookupName":"generic","level":null,"castAtLevel":null},"originalName":"Slow","sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":277,"sourceType":1}],"tags":["Control","Debuff"],"version":"3.0.4","effectsApplied":true,"parentId":"1ctkLRzyZuNZPGUm"},"betterRolls5e":{"quickVersatile":{"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"cf":{"id":"temp_ziccaeguh7r"}},"system":{"description":{"value":"You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.
\nAn affected target's speed is halved, it takes a −2 penalty to AC and Dexterity saving throws, and it can't use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn.
\nIf the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell. If it can't, the spell is wasted.
\nA creature affected by this spell makes another Wisdom saving throw at the end of each of its turns. On a successful save, the effect ends for it.
","chat":"","unidentified":""},"source":"Basic Rules, Player's Handbook pg 277","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":40,"width":null,"units":"ft","type":"cube"},"range":{"value":120,"long":null,"units":"ft"},"uses":{"value":null,"max":null,"per":"","recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"level":3,"school":"trs","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true,"value":"a drop of molasses"},"materials":{"value":"a drop of 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When fighting inside its lair, a beholder can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the beholder can take one lair action to cause one of the following effects:
The beholder can’t repeat an effect until they have all been used, and it can’t use the same effect two rounds in a row.
A region containing a beholder’s lair is warped by the creature’s unnatural presence, which creates one or more of the following effects:
If the beholder dies, these effects fade over the course of 1d10 days.
A beholder’s central lair is typically a large, spacious cavern with high ceilings, where it can attack without fear of closing to melee range. A beholder encountered in its lair has a challenge rating of 14 (11,500 XP).
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\nEye Ray. The beholder uses one random eye ray.
The beholder uses one random eye ray.
The beholder's central eye creates an area of antimagic, as in the antimagic field spell, in a 150-foot-cone. At the start of each of its turns, the beholder decides which way the cone faces and whether the cone is active. The area works against the beholder's own eye rays.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 14 (4d6) piercing damage.
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1. Paralyzing Ray. The targeted creature must succeed on a DC 14 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
2. Fear Ray. The targeted creature must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
3. Enervation Ray. The targeted creature must make a DC 14 Constitution saving throw, taking 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one.
4. Disintegration Ray. If the target is a creature, it must succeed on a DC 14 Dexterity saving throw or take 45 (10d8) force damage. If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust.
If the target is a Large or smaller nonmagical object or creation of magical force, it is disintegrated without a saving throw. If the target is a Huge or larger nonmagical object or creation of magical force, this ray disintegrates a 10-foot cube of it.
\nIf damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
\n \n Token artwork by\n Forgotten Adventures.\n \n
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The Cat attacks with its Claws.
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","chat":"","unidentified":""},"source":"SRD 5.1","activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":"wis","actionType":"abil","attackBonus":"","chatFlavor":"The cat raises its head, sniffing the air.","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"2d20kh + @mod","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"Cat","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}],"effects":[],"ownership":{"default":0,"PXCx7EbGRFUpVVbT":3},"flags":{"core":{"sourceId":"Compendium.dnd5e.monsters.hIf83RD3ZVW4Egfi"}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.5","coreVersion":"10.291","createdTime":1661787232986,"modifiedTime":1679903739312,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"folder":"3eSv7Qd8pgFGhJnY","sort":150000,"_id":"X8WNv9C95WzLxloh"} {"name":"Knight","type":"npc","img":"systems/dnd5e/tokens/humanoid/Knight.webp","system":{"abilities":{"str":{"value":16,"proficient":0,"bonuses":{"check":"","save":""}},"dex":{"value":11,"proficient":0,"bonuses":{"check":"","save":""}},"con":{"value":14,"proficient":1,"bonuses":{"check":"","save":""}},"int":{"value":11,"proficient":0,"bonuses":{"check":"","save":""}},"wis":{"value":11,"proficient":1,"bonuses":{"check":"","save":""}},"cha":{"value":15,"proficient":0,"bonuses":{"check":"","save":""}}},"attributes":{"ac":{"flat":null,"calc":"default","formula":""},"hp":{"value":52,"max":52,"temp":0,"tempmax":0,"formula":"8d8 + 16"},"init":{"ability":"","bonus":"0"},"movement":{"burrow":0,"climb":0,"fly":0,"swim":0,"walk":30,"units":"ft","hover":false},"attunement":{"max":3},"senses":{"darkvision":0,"blindsight":0,"tremorsense":0,"truesight":0,"units":"ft","special":""},"spellcasting":""},"details":{"biography":{"value":"\n \n Token artwork by\n Forgotten Adventures.\n \n
","public":""},"alignment":"Any Alignment","race":"","type":{"value":"humanoid","subtype":"Any Race","swarm":"","custom":""},"environment":"","cr":3,"spellLevel":0,"source":"SRD 5.1"},"traits":{"size":"med","di":{"value":[],"bypasses":[],"custom":""},"dr":{"value":[],"bypasses":[],"custom":""},"dv":{"value":[],"bypasses":[],"custom":""},"ci":{"value":[],"custom":""},"languages":{"value":["custom"],"custom":"any one language (usually Common)"}},"currency":{"pp":0,"gp":0,"ep":0,"sp":0,"cp":0},"skills":{"acr":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ani":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"arc":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ath":{"value":0,"ability":"str","bonuses":{"check":"","passive":""}},"dec":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"his":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ins":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"itm":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"inv":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"med":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"nat":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"prc":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"prf":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"per":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"rel":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"slt":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ste":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"sur":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}}},"spells":{"spell1":{"value":0,"override":null},"spell2":{"value":0,"override":null},"spell3":{"value":0,"override":null},"spell4":{"value":0,"override":null},"spell5":{"value":0,"override":null},"spell6":{"value":0,"override":null},"spell7":{"value":0,"override":null},"spell8":{"value":0,"override":null},"spell9":{"value":0,"override":null},"pact":{"value":0,"override":null},"spell0":{"value":0,"override":null}},"bonuses":{"mwak":{"attack":"","damage":""},"rwak":{"attack":"","damage":""},"msak":{"attack":"","damage":""},"rsak":{"attack":"","damage":""},"abilities":{"check":"","save":"","skill":""},"spell":{"dc":""}},"resources":{"legact":{"value":0,"max":0},"legres":{"value":0,"max":0},"lair":{"value":false,"initiative":null}}},"prototypeToken":{"name":"Knight","displayName":30,"actorLink":false,"width":1,"height":1,"lockRotation":true,"rotation":0,"disposition":0,"displayBars":20,"bar1":{"attribute":"attributes.hp"},"bar2":{"attribute":null},"flags":{"patrol":{"enablePatrol":false,"enableSpotting":false,"makePatroller":false,"multiPath":false,"patrolPathName":"","pathNodeIndex":"0"},"monks-tokenbar":{"include":"default"},"about-face":{"indicatorDisabled":false,"flipOrRotate":"global","facingDirection":""},"healthEstimate":{"dontMarkDead":false,"hideHealthEstimate":false,"hideName":false}},"randomImg":false,"alpha":1,"light":{"alpha":1,"angle":360,"bright":0,"coloration":1,"dim":0,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"animation":{"speed":5,"intensity":5,"type":null,"reverse":false},"darkness":{"min":0,"max":1},"attenuation":0.5,"color":null},"texture":{"src":"systems/dnd5e/tokens/humanoid/Knight.webp","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":120,"enabled":true,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[{"id":"seeAll","range":5,"enabled":true},{"id":"basicSight","range":null,"enabled":true}]},"items":[{"_id":"Y4OikSWAB33cwfR2","name":"Plate Armor","type":"equipment","img":"icons/equipment/chest/breastplate-cuirass-steel-grey.webp","system":{"description":{"value":"Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
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","chat":"","unidentified":""},"source":"SRD 5.1","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"}},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"iPLa96izrYFiVtaO","name":"Greatsword","type":"weapon","img":"icons/weapons/swords/greatsword-guard-gem-blue.webp","system":{"description":{"value":"Melee Weapon Attack:+5 to hit,, 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
The Knight attacks with its Greatsword.
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The Knight attacks with its Heavy Crossbow.
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\nThe knight adds 2 to its AC against one melee Attack that would hit it.
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","chat":"","unidentified":""},"source":"SRD 5.1","activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.108q5fJnnBRoLKfe"}},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}],"effects":[],"ownership":{"default":0,"PXCx7EbGRFUpVVbT":3},"flags":{"core":{"sourceId":"Compendium.dnd5e.monsters.D5UqYD1EnTrJaMTO"}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.5","coreVersion":"10.291","createdTime":1661787232674,"modifiedTime":1679903740510,"lastModifiedBy":"PXCx7EbGRFUpVVbT"},"folder":"3eSv7Qd8pgFGhJnY","sort":125000,"_id":"pnLrixzpYzciB4es"} {"name":"Tiamat","type":"npc","img":"https://www.dndbeyond.com/avatars/thumbnails/15/532/1000/1000/636373689867850686.png","items":[{"name":"Multiattack","type":"feat","system":{"description":{"value":"Tiamat can use her Frightful Presence. She then makes three attacks: two with her claws and one with her tail.
\nMelee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 24 (4d6 + 10) slashing damage.
\nMelee Weapon Attack: +19 to hit, reach 25 ft., one target. Hit: 28 (4d8 + 10) piercing damage.
\nEach creature of Tiamat’s choice that is within 240 feet of Tiamat and aware of her must succeed on a DC 26 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to Tiamat’s Frightful Presence for the next 24 hours.
\nTiamat can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Tiamat regains spent legendary actions at the start of her turn.
\nTiamat’s legendary action options are associated with her five dragon heads (a bite and a breath weapon for each). Once Tiamat chooses a legendary action option for one of her heads, she can’t choose another one associated with that head until the start of her next turn.
\nBite. Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 32 (4d10 + 10) slashing damage plus 14 (4d6) acid damage (black dragon head), lightning damage (blue dragon head), poison damage (green dragon head), fire damage (red dragon head), or cold damage (white dragon head).
\nBlack Dragon Head: Acid Breath (Costs 2 Actions). Tiamat breathes acid in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.
\nBlue Dragon Head: Lightning Breath (Costs 2 Actions). Tiamat breathes lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.
\nGreen Dragon Head: Poison Breath (Costs 2 Actions). Tiamat breathes poisonous gas in a 90-foot cone. Each creature in that area must make a DC 27 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.
\nRed Dragon Head: Fire Breath (Costs 2 Actions). Tiamat breathes fire in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.
\nWhite Dragon Head: Cold Breath (Costs 2 Actions). Tiamat breathes an icy blast in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.
Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 32 (4d10 + 10) slashing damage plus 14 (4d6) acid damage (black dragon head), lightning damage (blue dragon head), poison damage (green dragon head), fire damage (red dragon head), or cold damage (white dragon head).
Tiamat breathes acid in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.
Tiamat breathes lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 27 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.
Tiamat breathes poisonous gas in a 90-foot cone. Each creature in that area must make a DC 27 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.
Tiamat breathes fire in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.
Tiamat breathes an icy blast in a 90-foot cone. Each creature in that area must make a DC 27 Dexterity saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.
When Tiamat drops to 0 hit points or dies, her body is destroyed but her essence travels back to her domain in the Nine Hells, and she is unable to take physical form for a time.
Tiamat can innately cast divine word (spell save DC 26). Her spellcasting ability is Charisma.
If Tiamat fails a saving throw, she can choose to succeed instead.
Unless she wishes to be affected, Tiamat is immune to spells of 6th level or lower. She has advantage on saving throws against all other spells and magical effects.
Tiamat’s weapon attacks are magical.
Tiamat can take one reaction per turn, rather than only one per round. She also has advantage on saving throws against being knocked unconscious. If she fails a saving throw against an effect that would stun a creature, one of her unspent legendary actions is spent.
If Tiamat has at least 1 hit point, she regains 30 hit points at the start of her turn.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
\nCommoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
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