{"user":"kQuQznIFtrq4a9n8","content":"
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V\",\"1 Reaction (which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw)\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"iSZfpNe4J2ujMmB7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684088902535,"flavor":"","emote":false,"_id":"0nOvQEndmmIQ8Kuf"} {"user":"BZz952YgfUD93XLA","content":"A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":12,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"vc4KliRqzKuAPvgy"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":9,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684080715489,"flavor":"","emote":false,"_id":"1WjXdzIpGjh3XXaA"} {"user":"jYN7WSullyF5J9IQ","content":"You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V\",\"1 Reaction (which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw)\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"iSZfpNe4J2ujMmB7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684090562880,"flavor":"","emote":false,"_id":"1e5U2oAKA3GpPrIV"} {"user":"jYN7WSullyF5J9IQ","type":5,"content":"15.14","sound":"sounds/dice.wav","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"QZvIePRKwGi5genS","actor":"UzpLkLS4jDMCk3Pj","alias":"Versira Dantès"},"flavor":"Versira Dantès rolls for Initiative!","flags":{"core":{"initiativeRoll":true}},"rolls":["{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Initiative\",\"halflingLucky\":false,\"critical\":null,\"fumble\":null,\"event\":{\"originalEvent\":{\"isTrusted\":true},\"type\":\"click\",\"target\":{\"jQuery361091309993623016421\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":6336,\"namespace\":\"\"}]}}},\"currentTarget\":{\"jQuery361091309993623016421\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":6336,\"namespace\":\"\"}]}}},\"relatedTarget\":null,\"timeStamp\":3310177.900000006,\"jQuery36109130999362301642\":true,\"delegateTarget\":{\"jQuery361091309993623016421\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":6336,\"namespace\":\"\"}]}}},\"handleObj\":{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":6336,\"namespace\":\"\"},\"data\":null,\"result\":{}},\"configured\":true,\"advantageMode\":0,\"rollMode\":\"gmroll\"},\"dice\":[],\"formula\":\"1d20 + 2 + 0 + 5 + 0.14\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0.14}],\"total\":15.14,\"evaluated\":true}"],"timestamp":1684079329136,"whisper":["kQuQznIFtrq4a9n8"],"blind":false,"emote":false,"_id":"2KiZV2yYILjykn8n"} {"user":"kQuQznIFtrq4a9n8","content":"By casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes. The DM chooses from the following possible omens:
\n
The spell doesn't take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion.
If you cast the spell two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The DM makes this roll in secret.
By casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes. The DM chooses from the following possible omens:
\\n
The spell doesn't take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion.
If you cast the spell two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The DM makes this roll in secret.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S, M (specially marked sticks, bones, or similar tokens worth at least 25 gp)\",\"Ritual\",\"1 Minutes\",\"Self\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"eMbrtdLIWKoSGCuj"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684091186117,"flavor":"","emote":false,"_id":"3jnVmE1Y1Xr0i3Qu"} {"user":"Livwh8oBaWNiaMJD","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FLHW786KWVn2H5Ue","actor":"hXrhtYBohEUJSJ0V","alias":"Mythis"},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6 + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true}"],"sound":"sounds/dice.wav","content":"9","timestamp":1684088203899,"flavor":"","whisper":[],"blind":false,"emote":false,"flags":{},"_id":"47pR5ZjIGfH48BUP"} {"user":"kQuQznIFtrq4a9n8","content":"A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"damage\",{\"damageType\":\"healing\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[healing] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"healing\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S\",\"1 Action\",\"Touch Creature\",\"Touch\"]}]"]},"dnd5e":{"roll":{"itemId":"0waSDwskcM8B4HxG"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[healing] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"healing\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684090703032,"flavor":"","emote":false,"_id":"4VK898FVcMdzoOqY"} {"user":"UDJ61CEft1fdftOT","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":10,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":8,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":8,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":10,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684088450112,"flavor":"","emote":false,"_id":"5aA5WWbNJF7wS1sQ"} {"user":"BZz952YgfUD93XLA","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FJ1XFjuJMDtEfL88","actor":"nMEVqsEvdjNA7byC","alias":"Havli"},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true}]}],\"total\":2,\"evaluated\":true}"],"sound":"sounds/dice.wav","content":"2","timestamp":1684089436870,"flavor":"","whisper":[],"blind":false,"emote":false,"flags":{},"_id":"5eH9Yb1Dau4C92LL"} {"user":"kQuQznIFtrq4a9n8","content":"A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":12,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true},{\"result\":7,\"active\":true},{\"result\":6,\"active\":true}]}],\"total\":18,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"vc4KliRqzKuAPvgy"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true},{\"result\":7,\"active\":true},{\"result\":6,\"active\":true}]}],\"total\":18,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684084971724,"flavor":"","emote":false,"_id":"5lF7DQ7SwNYrMyF7"} {"user":"kQuQznIFtrq4a9n8","type":5,"content":"5.12","sound":null,"speaker":{"scene":"XqjTkLX4kijfdR2o","token":"fk0kE97ME2GxkLGA","actor":"0xHkt4nFja6isPFY","alias":"Berserker"},"flavor":"Berserker rolls for Initiative!","flags":{"core":{"initiativeRoll":true}},"rolls":["{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Initiative\",\"halflingLucky\":false,\"critical\":null,\"fumble\":null,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 1 + 0 + 0.12\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":1},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0.12}],\"total\":5.12,\"evaluated\":true}"],"timestamp":1684079316162,"whisper":["kQuQznIFtrq4a9n8"],"blind":false,"emote":false,"_id":"5zSaRCsO5wCvIUw8"} {"user":"kQuQznIFtrq4a9n8","content":"\n
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
\nStarting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
\n \n\\n
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
\\nStarting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
\\n \\nYou touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":18,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":26,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":10,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"SqpmjkvpxwdqCw7t"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":10,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":18,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":26,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684079255495,"flavor":"","emote":false,"_id":"7YUXjjB56dCVMHMz"} {"user":"kQuQznIFtrq4a9n8","content":"You conjure up a wave of water that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 4d8 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The water then spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 30 feet of it, and then it vanishes.
You conjure up a wave of water that crashes down on an area within range. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 4d8 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The water then spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 30 feet of it, and then it vanishes.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"dex\",\"dc\":16,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"4d8[bludgeoning]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":4},\"evaluated\":true,\"number\":4,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":7,\"active\":true},{\"result\":5,\"active\":true},{\"result\":8,\"active\":true}]}],\"total\":21,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"3rd Level\",\"V, S, M (a drop of water)\",\"1 Action\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"yTXbYDl8iUFHb6SL"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"4d8[bludgeoning]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":4},\"evaluated\":true,\"number\":4,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":7,\"active\":true},{\"result\":5,\"active\":true},{\"result\":8,\"active\":true}]}],\"total\":21,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684084514245,"flavor":"","emote":false,"_id":"7yuoBmrsIgoLVU0Y"} {"user":"kQuQznIFtrq4a9n8","content":"The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":6,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":4,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"qAYJmT9NJudEJFx7"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":4,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":6,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684089635685,"flavor":"","emote":false,"_id":"8cdFVRK1VRScxHwv"} {"user":"jYN7WSullyF5J9IQ","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":6,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":13,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":10,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":11,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":10,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":11,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":6,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":13,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684089306508,"flavor":"","emote":false,"_id":"8fRCpqm4BqSfE0In"} {"user":"kQuQznIFtrq4a9n8","content":"A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":16,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true},{\"result\":1,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":13,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"pz1Q3EfqtBxockH5"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true},{\"result\":1,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":13,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684085536799,"flavor":"","emote":false,"_id":"9rc1xBiCywxHZUKL"} {"user":"Livwh8oBaWNiaMJD","content":"You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
","isFlavor":false}],["blank",{"display":true}],["attack",{"roll":{"class":"D20Roll","options":{"flavor":"Magic Stone - Attack Roll","advantageMode":0,"defaultRollMode":"publicroll","rollMode":"publicroll","critical":20,"fumble":1,"halflingLucky":false,"configured":true},"dice":[],"formula":"1d20 + 5 + 3","terms":[{"class":"Die","options":{},"evaluated":true,"number":2,"faces":20,"modifiers":["kh"],"results":[{"result":3,"active":true,"discarded":true},{"result":10,"active":true,"indexThrow":0}]},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":5},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":3}],"total":11,"evaluated":true},"rollType":"attack"}],["damage",{"damageType":"bludgeoning","baseRoll":{"class":"Roll","options":{},"dice":[],"formula":"1d6[bludgeoning] + 5","terms":[{"class":"Die","options":{"flavor":"bludgeoning","baseNumber":1},"evaluated":true,"number":1,"faces":6,"modifiers":[],"results":[{"result":1,"active":true}]},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":5}],"total":6,"evaluated":true},"critRoll":null,"versatile":false}],["footer",{"properties":["Cantrip","V, S","1 Bonus Action","Touch","1 Minutes"]}]]},"dnd5e":{"roll":{"type":"attack","itemId":"SqpmjkvpxwdqCw7t"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":6,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":11,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684083468802,"flavor":"","emote":false,"_id":"AQ0MfVaMq2LhLwBf"} {"user":"kQuQznIFtrq4a9n8","content":"Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\nWhen the spell ends, the conjured plants wilt away.
Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\\nWhen the spell ends, the conjured plants wilt away.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"str\",\"dc\":12,\"hideDC\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S\",\"Concentration\",\"1 Action\",\"20 Feet Square\",\"90 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"UeCDLMClof7FqJo7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684084085665,"flavor":"","emote":false,"_id":"EVbeWhrnm5Whw0m4"} {"user":"UDJ61CEft1fdftOT","content":"You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.
\nThe spell’s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.
\\nThe spell’s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"wis\",\"dc\":15,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"necrotic\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[necrotic - The die type becomes a d12 if the target is missing any of its hit points.]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"necrotic - The die type becomes a d12 if the target is missing any of its hit points.\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":14,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"YzwxqK8dS7n725Tr"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[necrotic - The die type becomes a d12 if the target is missing any of its hit points.]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"necrotic - The die type becomes a d12 if the target is missing any of its hit points.\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":14,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684090613740,"flavor":"","emote":false,"_id":"ElpuDf1wzy2lrhyR"} {"user":"jYN7WSullyF5J9IQ","content":"A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.
\\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Ray of Frost - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":17,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":24,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"cold\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[cold]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"cold\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":5,\"active\":true}]}],\"total\":8,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"SAth3HZ1X6ebl7pI"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[cold]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"cold\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":5,\"active\":true}]}],\"total\":8,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Ray of Frost - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":17,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":24,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684080436179,"flavor":"","emote":false,"_id":"ExFde7CrClJQCp5o"} {"user":"BZz952YgfUD93XLA","content":"A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":12,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":5,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"vc4KliRqzKuAPvgy"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":5,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684089238859,"flavor":"","emote":false,"_id":"Gikogf1GTSSC5qj2"} {"user":"kQuQznIFtrq4a9n8","flavor":"Round 8","type":0,"timestamp":1684086664476,"content":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"monks-combat-details":{"roundmarker":true}},"_id":"H2pM5g6EMNGA5DFg"} {"user":"kQuQznIFtrq4a9n8","content":"Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\nWhen the spell ends, the conjured plants wilt away.
Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\\nWhen the spell ends, the conjured plants wilt away.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"str\",\"dc\":12,\"hideDC\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S\",\"Concentration\",\"1 Action\",\"20 Feet Square\",\"90 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"UeCDLMClof7FqJo7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684087503278,"flavor":"","emote":false,"_id":"IAyeh6PwFqkLJQxv"} {"user":"kQuQznIFtrq4a9n8","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
","isFlavor":false}],["blank",{"display":true}],["attack",{"roll":{"class":"D20Roll","options":{"flavor":"Fire Bolt - Attack Roll","advantageMode":0,"defaultRollMode":"gmroll","rollMode":"gmroll","critical":20,"fumble":1,"halflingLucky":false,"configured":true},"dice":[],"formula":"1d20 + 4 + 3","terms":[{"class":"Die","options":{},"evaluated":true,"number":2,"faces":20,"modifiers":["kl"],"results":[{"result":6,"active":true},{"result":8,"active":true,"indexThrow":0,"discarded":true}]},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":4},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":3}],"total":13,"evaluated":true},"rollType":"attack"}],["damage",{"damageType":"fire","baseRoll":{"class":"Roll","options":{},"dice":[],"formula":"2d10[fire]","terms":[{"class":"Die","options":{"flavor":"fire","baseNumber":2},"evaluated":true,"number":2,"faces":10,"modifiers":[],"results":[{"result":10,"active":true},{"result":3,"active":true}]}],"total":13,"evaluated":true},"critRoll":null,"versatile":false}],["footer",{"properties":["Cantrip","V, S","1 Action","1 Creature","120 Feet"]}]]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":10,\"active\":true},{\"result\":3,\"active\":true}]}],\"total\":13,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":6,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":13,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684086726733,"flavor":"","emote":false,"_id":"IhkluhmIB2TRKWR3"} {"user":"BZz952YgfUD93XLA","content":"Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.
\",\"isFlavor\":false}]","[\"damage\",{\"damageType\":\"healing\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d6[healing - You can use a bonus action to target one creature in the aura (including you)]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"healing - You can use a bonus action to target one creature in the aura (including you)\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true},{\"result\":5,\"active\":true}]}],\"total\":10,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"3rd Level\",\"V\",\"Concentration\",\"1 Action\",\"30 Feet Sphere\",\"Self\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"kPC3yPZQnTcsz7cT"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d6[healing - You can use a bonus action to target one creature in the aura (including you)]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"healing - You can use a bonus action to target one creature in the aura (including you)\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true},{\"result\":5,\"active\":true}]}],\"total\":10,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684087022842,"flavor":"","emote":false,"_id":"Jb5Hd9CprIIrbc1j"} {"user":"UDJ61CEft1fdftOT","type":5,"content":"15.12","sound":"sounds/dice.wav","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"vJgA7qQ5cx6eI2s3","actor":"e9o4FuonxeQfoR35","alias":"Eric Lavendershield"},"flavor":"Eric Lavendershield rolls for Initiative!","flags":{"core":{"initiativeRoll":true}},"rolls":["{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Initiative\",\"halflingLucky\":false,\"critical\":null,\"fumble\":null,\"event\":{\"originalEvent\":{\"isTrusted\":true},\"type\":\"click\",\"target\":{\"jQuery361093023892685771061\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":289,\"namespace\":\"\"}]}}},\"currentTarget\":{\"jQuery361093023892685771061\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":289,\"namespace\":\"\"}]}}},\"relatedTarget\":null,\"timeStamp\":2822479,\"jQuery36109302389268577106\":true,\"delegateTarget\":{\"jQuery361093023892685771061\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":289,\"namespace\":\"\"}]}}},\"handleObj\":{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":289,\"namespace\":\"\"},\"data\":null,\"result\":{}},\"configured\":true,\"advantageMode\":0,\"rollMode\":\"blindroll\"},\"dice\":[],\"formula\":\"1d20 + 1 + 0 + 0.12\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":14,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":1},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0.12}],\"total\":15.12,\"evaluated\":true}"],"timestamp":1684079303402,"whisper":["kQuQznIFtrq4a9n8"],"blind":true,"emote":false,"_id":"JdbiukFKkuUa7iBy"} {"user":"BZz952YgfUD93XLA","content":"Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn.
Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"Potion\",\"1/1 Charges\",\"Not Equipped\",\"Not Proficient\"]}]"]},"dnd5e":{"roll":{"itemId":"rYKrok1yVOQ8nDn2"},"itemData":{"name":"Oil (flask)","type":"consumable","system":{"description":{"value":"Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn.
","chat":"","unidentified":"Gear"},"source":"Basic Rules, Player's Handbook","quantity":0,"weight":1,"price":{"value":0.1,"denomination":"gp"},"attunement":0,"equipped":false,"rarity":"","identified":true,"activation":{"type":"","cost":null,"condition":""},"duration":{"value":"","units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":1,"max":"1","per":"charges","recovery":"","autoDestroy":true},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":null,"attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"consumableType":"potion"},"flags":{"ddbimporter":{"dndbeyond":{"type":"Adventuring Gear","isConsumable":false,"isContainer":false,"isCustomItem":false,"isHomebrew":false,"isMonkWeapon":false,"isPack":false,"levelInfusionGranted":null,"tags":["Damage","Utility","Combat"],"sources":[{"sourceId":1,"pageNumber":null,"sourceType":2},{"sourceId":2,"pageNumber":null,"sourceType":1}],"stackable":true},"id":1008235835,"entityTypeId":1439493548,"containerEntityId":1008235827,"containerEntityTypeId":1439493548,"definitionEntityTypeId":2103445194,"definitionId":63,"originalName":"Oil (flask)","version":"3.3.4","importId":"zUOPdnMubQdLW0Kh"},"infusions":{"maps":[],"applied":[],"infused":false}},"effects":[],"_id":"rYKrok1yVOQ8nDn2","img":"icons/consumables/potions/bottle-bulb-empty-glass.webp","folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.5","coreVersion":"10.291","createdTime":1674165252218,"modifiedTime":1684090765979,"lastModifiedBy":"jYN7WSullyF5J9IQ"}}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684090766612,"flavor":"","emote":false,"_id":"L4tAvKLUB02eRpuJ"} {"user":"jYN7WSullyF5J9IQ","type":4,"whisper":["kQuQznIFtrq4a9n8"],"content":"ich gehe vor","sound":"sounds/notify.wav","timestamp":1684077720185,"flavor":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"blind":false,"rolls":[],"emote":false,"flags":{},"_id":"LGP47EfDpjACTjx8"} {"user":"BZz952YgfUD93XLA","content":"This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures).
\nStarting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.
\nUndead and creatures immune to being charmed aren’t affected by this spell.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st.
This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures).
\\nStarting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.
\\nUndead and creatures immune to being charmed aren’t affected by this spell.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"damage\",{\"damageType\":\"\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"7d8\",\"terms\":[{\"class\":\"Die\",\"options\":{\"baseNumber\":7},\"evaluated\":true,\"number\":7,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":7,\"active\":true},{\"result\":8,\"active\":true},{\"result\":6,\"active\":true},{\"result\":6,\"active\":true},{\"result\":1,\"active\":true},{\"result\":8,\"active\":true}]}],\"total\":43,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S, M (a pinch of fine sand, rose petals, or a cricket)\",\"1 Action\",\"20 Feet Sphere\",\"90 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"wDkyfLqqDaO0S5Vp"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"7d8\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"baseNumber\":7},\"evaluated\":true,\"number\":7,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":7,\"active\":true},{\"result\":8,\"active\":true},{\"result\":6,\"active\":true},{\"result\":6,\"active\":true},{\"result\":1,\"active\":true},{\"result\":8,\"active\":true}]}],\"total\":43,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684085374682,"flavor":"","emote":false,"_id":"LngnPwZ2s2AkO6fT"} {"user":"jYN7WSullyF5J9IQ","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":16,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":12,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":12,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":16,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684087654282,"flavor":"","emote":false,"_id":"Lpu9LDAoytID73ld"} {"user":"kQuQznIFtrq4a9n8","flavor":"Round 13","type":0,"timestamp":1684090584242,"content":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"monks-combat-details":{"roundmarker":true}},"_id":"MMGJmuHCsfyzpQh9"} {"user":"Livwh8oBaWNiaMJD","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FLHW786KWVn2H5Ue","actor":"hXrhtYBohEUJSJ0V","alias":"Mythis"},"content":"Nein","type":2,"timestamp":1684090879135,"flavor":"","whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"polyglot":{"language":"common"}},"_id":"MQKNhLKH776yphDZ"} {"user":"kQuQznIFtrq4a9n8","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":11,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":18,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":5,\"active\":true}]}],\"total\":12,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":5,\"active\":true}]}],\"total\":12,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":11,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":18,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684090794650,"flavor":"","emote":false,"_id":"MeXAhGmihRPEeIz0"} {"user":"jYN7WSullyF5J9IQ","content":"You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V\",\"1 Reaction (which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw)\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"iSZfpNe4J2ujMmB7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684082896219,"flavor":"","emote":false,"_id":"Mi8o5wrkcdgx7pDw"} {"user":"kQuQznIFtrq4a9n8","type":5,"content":"11.12","sound":null,"speaker":{"scene":"XqjTkLX4kijfdR2o","token":"fsjaSM43gTbFyIE4","actor":"qdIjAbCM4nVy6vWu","alias":"Druid"},"flavor":"Druid rolls for Initiative!","flags":{"core":{"initiativeRoll":true}},"rolls":["{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Initiative\",\"halflingLucky\":false,\"critical\":null,\"fumble\":null,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 1 + 0 + 0.12\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":10,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":1},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0.12}],\"total\":11.12,\"evaluated\":true}"],"timestamp":1684079316160,"whisper":["kQuQznIFtrq4a9n8"],"blind":false,"emote":false,"_id":"MinH72ENYIxX71tA"} {"user":"jYN7WSullyF5J9IQ","content":"\n
2nd-level Circle of the Stars feature
\nAs a bonus action, you can expend a use of your Wild Shape feature to take on a starry form, rather than transforming into a beast.
\nWhile in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
\nWhenever you assume your starry form, choose which of the following constellations glimmers on your body; your choice gives you certain benefits while in the form:
\nArcher. A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a luminous arrow that targets one creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.
\nChalice. A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + your Wisdom modifier.
\nDragon. A constellation of a wise dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10.
\n \n\\n
2nd-level Circle of the Stars feature
\\nAs a bonus action, you can expend a use of your Wild Shape feature to take on a starry form, rather than transforming into a beast.
\\nWhile in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
\\nWhenever you assume your starry form, choose which of the following constellations glimmers on your body; your choice gives you certain benefits while in the form:
\\nArcher. A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a luminous arrow that targets one creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.
\\nChalice. A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + your Wisdom modifier.
\\nDragon. A constellation of a wise dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10.
\\n \\nA silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.
\nWhen a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.
\nA shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.
\nOn each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.
\\nWhen a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.
\\nA shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.
\\nOn each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
\\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":16,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"radiant\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[radiant]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"radiant\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":2,\"active\":true}]}],\"total\":3,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)\",\"Concentration\",\"1 Action\",\"5 Feet Cylinder\",\"120 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"BcMlYKw69f3hiY13"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[radiant]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"radiant\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":2,\"active\":true}]}],\"total\":3,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684088942320,"flavor":"","emote":false,"_id":"NoCyrrAj3Ek2MZP0"} {"user":"kQuQznIFtrq4a9n8","content":"A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":12,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"vc4KliRqzKuAPvgy"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":9,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684088836727,"flavor":"","emote":false,"_id":"NuFxHSzXJqro4qxs"} {"user":"kQuQznIFtrq4a9n8","content":"\n
When a creature you can see within 30 feet of you drops to 0 hit points, you can use your reaction to instill that creature with a final act of aggression. The creature immediately makes one weapon attack against a target of your choice within its range.
\nAmplify. You can first cause the cursed creature to move up to half its speed, and you grant a bonus to its attack roll equal to your Intelligence modifier (minimum of +1).
\n\n\n \nActivating a Blood Curse requires a use of your Blood Maledict feature.
\n
\\n
When a creature you can see within 30 feet of you drops to 0 hit points, you can use your reaction to instill that creature with a final act of aggression. The creature immediately makes one weapon attack against a target of your choice within its range.
\\nAmplify. You can first cause the cursed creature to move up to half its speed, and you grant a bonus to its attack roll equal to your Intelligence modifier (minimum of +1).
\\n\\n\\n \\nActivating a Blood Curse requires a use of your Blood Maledict feature.
\\n
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":12,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":6,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":11,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"vc4KliRqzKuAPvgy"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true},{\"result\":6,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":11,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684090207365,"flavor":"","emote":false,"_id":"R0LvWmDSBaMpYd2T"} {"user":"BZz952YgfUD93XLA","content":"\n
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
\nStarting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
\n \n\\n
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
\\nStarting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
\\n \\nYou hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":13,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":20,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":4,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":4,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":13,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":20,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684084228497,"flavor":"","emote":false,"_id":"SPfrWK1oNmLEtY3T"} {"user":"kQuQznIFtrq4a9n8","content":"You touch a creature. The target's speed increases by 10 feet until the spell ends.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
You touch a creature. The target's speed increases by 10 feet until the spell ends.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S, M (a pinch of dirt)\",\"1 Action\",\"Touch\",\"1 Hours\"]}]"]},"dnd5e":{"roll":{"itemId":"yKrqT6qtUeaVaJ23"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684088780300,"flavor":"","emote":false,"_id":"SYysLNI3o6AIz4r7"} {"user":"Livwh8oBaWNiaMJD","type":5,"content":"8.16","sound":"sounds/dice.wav","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FLHW786KWVn2H5Ue","actor":"hXrhtYBohEUJSJ0V","alias":"Mythis"},"flavor":"Mythis rolls for Initiative!","flags":{"core":{"initiativeRoll":true}},"rolls":["{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Initiative\",\"halflingLucky\":false,\"critical\":null,\"fumble\":null,\"event\":{\"originalEvent\":{\"isTrusted\":true},\"type\":\"click\",\"target\":{\"jQuery361047969667989864441\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":2922,\"namespace\":\"\"}]}}},\"currentTarget\":{\"jQuery361047969667989864441\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":2922,\"namespace\":\"\"}]}}},\"relatedTarget\":null,\"timeStamp\":2890605.3999999985,\"jQuery36104796966798986444\":true,\"delegateTarget\":{\"jQuery361047969667989864441\":{\"events\":{\"click\":[{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":2922,\"namespace\":\"\"}]}}},\"handleObj\":{\"type\":\"click\",\"origType\":\"click\",\"data\":null,\"guid\":2922,\"namespace\":\"\"},\"data\":null,\"result\":{}},\"configured\":true,\"advantageMode\":0,\"rollMode\":\"publicroll\"},\"dice\":[],\"formula\":\"1d20 + 3 + 0 + 0.16\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":0.16}],\"total\":8.16,\"evaluated\":true}"],"timestamp":1684079311051,"whisper":[],"blind":false,"emote":false,"_id":"Sc06dd1Ov2kklIE5"} {"user":"kQuQznIFtrq4a9n8","flavor":"Round 7","type":0,"timestamp":1684085906564,"content":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"monks-combat-details":{"roundmarker":true}},"_id":"SktgsQFUzHCUlh0n"} {"user":"Livwh8oBaWNiaMJD","content":"A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.
A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"damage\",{\"damageType\":\"healing\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d4[healing - Unaffected: constructs, undead] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"healing - Unaffected: constructs, undead\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":4,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V\",\"1 Bonus Action\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"PhIu3cFuDopjlxEZ"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d4[healing - Unaffected: constructs, undead] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"healing - Unaffected: constructs, undead\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":4,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684087120916,"flavor":"","emote":false,"_id":"Srko29vnTaRXkmS0"} {"user":"jYN7WSullyF5J9IQ","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
","isFlavor":false}],["blank",{"display":true}],["attack",{"roll":{"class":"D20Roll","options":{"flavor":"Fire Bolt - Attack Roll","advantageMode":0,"defaultRollMode":"gmroll","rollMode":"gmroll","critical":20,"fumble":1,"halflingLucky":false,"configured":true},"dice":[],"formula":"1d20 + 4 + 3","terms":[{"class":"Die","options":{},"evaluated":true,"number":2,"faces":20,"modifiers":["kl"],"results":[{"result":3,"active":true},{"result":16,"active":true,"indexThrow":0,"discarded":true}]},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":4},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":3}],"total":10,"evaluated":true},"rollType":"attack"}],["damage",{"damageType":"fire","baseRoll":{"class":"Roll","options":{},"dice":[],"formula":"2d10[fire]","terms":[{"class":"Die","options":{"flavor":"fire","baseNumber":2},"evaluated":true,"number":2,"faces":10,"modifiers":[],"results":[{"result":7,"active":true},{"result":7,"active":true}]}],"total":14,"evaluated":true},"critRoll":null,"versatile":false}],["footer",{"properties":["Cantrip","V, S","1 Action","1 Creature","120 Feet"]}]]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":14,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":10,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684085133035,"flavor":"","emote":false,"_id":"Swripag4UagF7DhD"} {"user":"jYN7WSullyF5J9IQ","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":16,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":9,\"active\":true}]}],\"total\":16,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":9,\"active\":true}]}],\"total\":16,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":16,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684081805047,"flavor":"","emote":false,"_id":"T7CAOCEtkFvlaE8I"} {"user":"kQuQznIFtrq4a9n8","content":"You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.
\nIf the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.
\\nIf the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"wis\",\"dc\":15,\"hideDC\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S, M (a small silver mirror)\",\"1 Bonus Action\",\"1 Creature\",\"30 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"Fjim0GyiFLQIE9I5"}},"core":{"canPopout":true},"monks-tokenbar":{"rollmode":"roll"}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684088648262,"flavor":"","emote":false,"_id":"Tdj1SLxrfjpZNSVq"} {"user":"UDJ61CEft1fdftOT","content":"Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\nWhen the spell ends, the conjured plants wilt away.
Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\\nWhen the spell ends, the conjured plants wilt away.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"str\",\"dc\":12,\"hideDC\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S\",\"Concentration\",\"1 Action\",\"20 Feet Square\",\"90 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"UeCDLMClof7FqJo7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684087843257,"flavor":"","emote":false,"_id":"UwBwyXz1QMEQ3bO7"} {"user":"Livwh8oBaWNiaMJD","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FLHW786KWVn2H5Ue","actor":"hXrhtYBohEUJSJ0V","alias":"Mythis"},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d20\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":20,\"active\":true}]}],\"total\":20,\"evaluated\":true}"],"sound":"sounds/dice.wav","content":"20","timestamp":1684087182328,"flavor":"","whisper":[],"blind":false,"emote":false,"flags":{},"_id":"VAaxcViNlv3rRqiv"} {"user":"kQuQznIFtrq4a9n8","content":"A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"damage\",{\"damageType\":\"healing\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[healing] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"healing\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":14,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S\",\"1 Action\",\"Touch Creature\",\"Touch\"]}]"]},"dnd5e":{"roll":{"itemId":"0waSDwskcM8B4HxG"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d8[healing] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"healing\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":14,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684086344392,"flavor":"","emote":false,"_id":"XTmMMxe7kDP6GZ4M"} {"user":"kQuQznIFtrq4a9n8","content":"\n
2nd-level Twilight Domain feature
\nYou can use your Channel Divinity to refresh your allies with soothing twilight.
\nAs an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
\n\\n
2nd-level Twilight Domain feature
\\nYou can use your Channel Divinity to refresh your allies with soothing twilight.
\\nAs an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
\\nThe wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":7,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"qAYJmT9NJudEJFx7"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":9,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":7,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684083751169,"flavor":"","emote":false,"_id":"XpoDgrZXUni2lkgJ"} {"user":"kQuQznIFtrq4a9n8","flavor":"Round End","type":0,"timestamp":1684090652366,"content":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"monks-combat-details":{"roundmarker":true}},"_id":"XvWnV9sYnEZXiloK"} {"user":"kQuQznIFtrq4a9n8","content":"The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":11,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":15,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":7,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"qAYJmT9NJudEJFx7"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":7,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":11,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":15,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684089181423,"flavor":"","emote":false,"_id":"Zl1povhSX5UUQsQM"} {"user":"kQuQznIFtrq4a9n8","flavor":"Round 2","type":0,"timestamp":1684080191943,"content":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"monks-combat-details":{"roundmarker":true}},"_id":"ZlyENOiI4GzwvdIz"} {"user":"Livwh8oBaWNiaMJD","content":"\n
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
\nStarting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
\n \n\\n
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
\\nStarting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.
\\n \\nA wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":12,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true},{\"result\":5,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":14,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"vc4KliRqzKuAPvgy"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true},{\"result\":5,\"active\":true},{\"result\":7,\"active\":true}]}],\"total\":14,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684088365593,"flavor":"","emote":false,"_id":"gTpNXiPwe0XFSRB8"} {"user":"jYN7WSullyF5J9IQ","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":17,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":24,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":9,\"active\":true}]}],\"total\":12,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":9,\"active\":true}]}],\"total\":12,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":17,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":24,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684083132740,"flavor":"","emote":false,"_id":"h2s8SdCej7ksC9uk"} {"user":"UDJ61CEft1fdftOT","speaker":{"scene":"mvbMweASOChRbQMG","token":"z92885Oc6yo1goAY","actor":"e9o4FuonxeQfoR35","alias":"Eric Lavendershield"},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d20\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":5,\"active\":true}]}],\"total\":5,\"evaluated\":true}"],"sound":"sounds/dice.wav","content":"5","timestamp":1684077715410,"flavor":"","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"emote":false,"flags":{},"_id":"hAyEfD99ZhLIk6qJ"} {"user":"kQuQznIFtrq4a9n8","content":"\n
Starting at 2nd level when you choose this school, glimpses of the future begin to press in on your awareness. When you finish a long rest, roll two d20s and record the numbers rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll, and you can replace a roll in this way only once per turn.
\nEach foretelling roll can be used only once. When you finish a long rest, you lose any unused foretelling rolls.
\n \n\\n
Starting at 2nd level when you choose this school, glimpses of the future begin to press in on your awareness. When you finish a long rest, roll two d20s and record the numbers rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll, and you can replace a roll in this way only once per turn.
\\nEach foretelling roll can be used only once. When you finish a long rest, you lose any unused foretelling rolls.
\\n \\nThe wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":12,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":16,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"qAYJmT9NJudEJFx7"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":9,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":12,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":16,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684089570598,"flavor":"","emote":false,"_id":"iMMfgAxgMsyhlrnq"} {"user":"Livwh8oBaWNiaMJD","content":"You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V\",\"1 Reaction (which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw)\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"iSZfpNe4J2ujMmB7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684083348922,"flavor":"","emote":false,"_id":"jpZ1CowoUePes8Zl"} {"user":"kQuQznIFtrq4a9n8","content":"The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":19,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":23,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":5,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"qAYJmT9NJudEJFx7"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":5,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":19,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":23,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684089605712,"flavor":"","emote":false,"_id":"jtts38EMXldZxrxZ"} {"user":"kQuQznIFtrq4a9n8","content":"A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.
A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"damage\",{\"damageType\":\"healing\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d4[healing - Unaffected: constructs, undead] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"healing - Unaffected: constructs, undead\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":4,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":2,\"active\":true},{\"result\":1,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":11,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"3rd Level\",\"V\",\"1 Bonus Action\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"PhIu3cFuDopjlxEZ"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d4[healing - Unaffected: constructs, undead] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"healing - Unaffected: constructs, undead\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":4,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":2,\"active\":true},{\"result\":1,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":11,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684082452294,"flavor":"","emote":false,"_id":"lgHBbmvLo923AL5O"} {"user":"kQuQznIFtrq4a9n8","content":"You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V\",\"1 Reaction (which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw)\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"iSZfpNe4J2ujMmB7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684085207739,"flavor":"","emote":false,"_id":"myiF0aq5fhThHG4c"} {"user":"Livwh8oBaWNiaMJD","content":"\n
2nd-level Circle of the Stars feature
\nAs a bonus action, you can expend a use of your Wild Shape feature to take on a starry form, rather than transforming into a beast.
\nWhile in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
\nWhenever you assume your starry form, choose which of the following constellations glimmers on your body; your choice gives you certain benefits while in the form:
\nArcher. A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a luminous arrow that targets one creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.
\nChalice. A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + your Wisdom modifier.
\nDragon. A constellation of a wise dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10.
\n \n\\n
2nd-level Circle of the Stars feature
\\nAs a bonus action, you can expend a use of your Wild Shape feature to take on a starry form, rather than transforming into a beast.
\\nWhile in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required), are incapacitated, die, or use this feature again.
\\nWhenever you assume your starry form, choose which of the following constellations glimmers on your body; your choice gives you certain benefits while in the form:
\\nArcher. A constellation of an archer appears on you. When you activate this form, and as a bonus action on your subsequent turns while it lasts, you can make a ranged spell attack, hurling a luminous arrow that targets one creature within 60 feet of you. On a hit, the attack deals radiant damage equal to 1d8 + your Wisdom modifier.
\\nChalice. A constellation of a life-giving goblet appears on you. Whenever you cast a spell using a spell slot that restores hit points to a creature, you or another creature within 30 feet of you can regain hit points equal to 1d8 + your Wisdom modifier.
\\nDragon. A constellation of a wise dragon appears on you. When you make an Intelligence or a Wisdom check or a Constitution saving throw to maintain concentration on a spell, you can treat a roll of 9 or lower on the d20 as a 10.
\\n \\nA wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.
\\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
\\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":12,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"thunder\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true},{\"result\":2,\"active\":true},{\"result\":3,\"active\":true}]}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S\",\"1 Action\",\"15 Feet Cube\",\"Self\"]}]"]},"dnd5e":{"roll":{"itemId":"vc4KliRqzKuAPvgy"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8[thunder]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"thunder\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true},{\"result\":2,\"active\":true},{\"result\":3,\"active\":true}]}],\"total\":9,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684088417476,"flavor":"","emote":false,"_id":"ntB80Pcm8yp3FRRd"} {"user":"Livwh8oBaWNiaMJD","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FLHW786KWVn2H5Ue","actor":"hXrhtYBohEUJSJ0V","alias":"Mythis"},"content":"Moon Beamchen","type":2,"timestamp":1684089015006,"flavor":"","whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"polyglot":{"language":"common"}},"_id":"o161PMhkAhO5KJeY"} {"user":"kQuQznIFtrq4a9n8","content":"A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.
\nWhen a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.
\nA shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.
\nOn each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.
\\nWhen a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.
\\nA shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can’t assume a different form until it leaves the spell’s light.
\\nOn each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.
\\nAt Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"con\",\"dc\":16,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"radiant\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[radiant]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"radiant\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":8,\"active\":true}]}],\"total\":11,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)\",\"Concentration\",\"1 Action\",\"5 Feet Cylinder\",\"120 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"BcMlYKw69f3hiY13"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[radiant]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"radiant\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true},{\"result\":8,\"active\":true}]}],\"total\":11,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684089808219,"flavor":"","emote":false,"_id":"o8QmAM2Sdwx024c1"} {"user":"BZz952YgfUD93XLA","content":"You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":17,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":7,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"SqpmjkvpxwdqCw7t"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":2,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":7,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":17,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684083696183,"flavor":"","emote":false,"_id":"oiwZkgbI4WIVyrNv"} {"user":"kQuQznIFtrq4a9n8","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":15,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":22,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true},{\"result\":3,\"active\":true}]}],\"total\":11,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true},{\"result\":3,\"active\":true}]}],\"total\":11,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":15,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":22,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684090057436,"flavor":"","emote":false,"_id":"opPDF1BCCcUNNWFp"} {"flavor":"Draws a result from the Random day encounter table","user":"kQuQznIFtrq4a9n8","speaker":{"scene":"eaka9D9NrccJnTn7","actor":null,"token":null,"alias":"Gamemaster"},"type":5,"sound":"sounds/dice.wav","flags":{"core":{"RollTable":"KgJaUjKn3bcfAcOW"}},"content":"You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":11,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"SqpmjkvpxwdqCw7t"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":3,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":11,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684090276382,"flavor":"","emote":false,"_id":"qkJKP5BIEJaM91up"} {"user":"kQuQznIFtrq4a9n8","flavor":"Round 12","type":0,"timestamp":1684090053005,"content":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"monks-combat-details":{"roundmarker":true}},"_id":"qwZgSJ7qRxTlbUf0"} {"user":"BZz952YgfUD93XLA","content":"You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
\\nYou can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"2nd Level\",\"V\",\"1 Reaction (which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw)\",\"1 Creature\",\"60 Feet\"]}]"]},"dnd5e":{"roll":{"itemId":"iSZfpNe4J2ujMmB7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684089607277,"flavor":"","emote":false,"_id":"rfLEK9cH8oBq3fNm"} {"user":"kQuQznIFtrq4a9n8","flavor":"Round 9","type":0,"timestamp":1684087636494,"content":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"monks-combat-details":{"roundmarker":true}},"_id":"rgvomBPt1eLhVTLF"} {"user":"BZz952YgfUD93XLA","content":"The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
The wood of a club or quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The weapon also becomes magical, if it isn't already. The spell ends if you cast it again or if you let go of the weapon.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":1,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"2d20kh + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"advantage\":true,\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":2,\"faces\":20,\"modifiers\":[\"kh\"],\"results\":[{\"result\":5,\"active\":true,\"discarded\":true},{\"result\":5,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":9,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":3,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff)\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"qAYJmT9NJudEJFx7"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d8[bludgeoning - The weapon is magical.] + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning - The weapon is magical.\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":1,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":3,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Shillelagh - Attack Roll\",\"advantageMode\":1,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"configured\":true},\"dice\":[],\"formula\":\"2d20kh + 2 + 2\",\"terms\":[{\"class\":\"Die\",\"options\":{\"advantage\":true,\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":2,\"faces\":20,\"modifiers\":[\"kh\"],\"results\":[{\"result\":5,\"active\":true,\"discarded\":true},{\"result\":5,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":2}],\"total\":9,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684082857136,"flavor":"","emote":false,"_id":"uDgJ785qlyGlFjXt"} {"user":"Livwh8oBaWNiaMJD","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FLHW786KWVn2H5Ue","actor":"hXrhtYBohEUJSJ0V","alias":"Mythis"},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6 + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":6,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":11,\"evaluated\":true}"],"sound":"sounds/dice.wav","content":"11","timestamp":1684089837625,"flavor":"","whisper":[],"blind":false,"emote":false,"flags":{},"_id":"uM6BGWYMWripMCkK"} {"user":"kQuQznIFtrq4a9n8","content":"Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d10 necrotic damage.
\nAt Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.
","isFlavor":false}],["blank",{"display":true}],["attack",{"roll":{"class":"D20Roll","options":{"flavor":"Inflict Wounds - Attack Roll","advantageMode":0,"defaultRollMode":"publicroll","rollMode":"publicroll","critical":20,"fumble":1,"halflingLucky":false,"configured":true},"dice":[],"formula":"1d20 + 4 + 3","terms":[{"class":"Die","options":{},"evaluated":true,"number":2,"faces":20,"modifiers":["kh"],"results":[{"result":7,"active":true,"discarded":true},{"result":19,"active":true,"indexThrow":0}]},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":4},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":3}],"total":14,"evaluated":true},"rollType":"attack"}],["damage",{"damageType":"necrotic","baseRoll":{"class":"Roll","options":{},"dice":[],"formula":"3d10[necrotic]","terms":[{"class":"Die","options":{"flavor":"necrotic","baseNumber":3},"evaluated":true,"number":3,"faces":10,"modifiers":[],"results":[{"result":4,"active":true},{"result":5,"active":true},{"result":2,"active":true}]}],"total":11,"evaluated":true},"critRoll":null,"versatile":false}],["footer",{"properties":["1st Level","V, S","1 Action","Touch Creature","Touch"]}]]},"dnd5e":{"roll":{"type":"attack","itemId":"SZutR6xGzCZXQsqD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d10[necrotic]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"necrotic\",\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true},{\"result\":5,\"active\":true},{\"result\":2,\"active\":true}]}],\"total\":11,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Inflict Wounds - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":14,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684082267922,"flavor":"","emote":false,"_id":"w0qqJorfbmLwRLhk"} {"user":"kQuQznIFtrq4a9n8","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
","isFlavor":false}],["blank",{"display":true}],["attack",{"roll":{"class":"D20Roll","options":{"flavor":"Fire Bolt - Attack Roll","advantageMode":0,"defaultRollMode":"gmroll","rollMode":"gmroll","critical":20,"fumble":1,"halflingLucky":false,"configured":true},"dice":[],"formula":"1d20 + 4 + 3","terms":[{"class":"Die","options":{},"evaluated":true,"number":2,"faces":20,"modifiers":["kh"],"results":[{"result":8,"active":true,"discarded":true},{"result":14,"active":true,"indexThrow":0}]},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":4},{"class":"OperatorTerm","options":{},"evaluated":true,"operator":"+"},{"class":"NumericTerm","options":{},"evaluated":true,"number":3}],"total":15,"evaluated":true},"rollType":"attack"}],["damage",{"damageType":"fire","baseRoll":{"class":"Roll","options":{},"dice":[],"formula":"2d10[fire]","terms":[{"class":"Die","options":{"flavor":"fire","baseNumber":2},"evaluated":true,"number":2,"faces":10,"modifiers":[],"results":[{"result":7,"active":true},{"result":1,"active":true}]}],"total":8,"evaluated":true},"critRoll":null,"versatile":false}],["footer",{"properties":["Cantrip","V, S","1 Action","1 Creature","120 Feet"]}]]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":8,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":8,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":15,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684090583643,"flavor":"","emote":false,"_id":"wHGDfxNgpNHoKSlK"} {"user":"kQuQznIFtrq4a9n8","content":"You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
\\nIf you cast this spell again, the spell ends early on any pebbles still affected by it.
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":10,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":18,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"bludgeoning\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Bonus Action\",\"Touch\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"SqpmjkvpxwdqCw7t"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6[bludgeoning] + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"bludgeoning\",\"baseNumber\":1},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":4,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":9,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Magic Stone - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"publicroll\",\"rollMode\":\"publicroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 5 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":10,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":18,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684088110175,"flavor":"","emote":false,"_id":"xPz7CRaqkHbiJIwp"} {"user":"kQuQznIFtrq4a9n8","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FJ1XFjuJMDtEfL88","actor":"nMEVqsEvdjNA7byC","alias":"Havli"},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d6\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":2,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":6,\"active\":true},{\"result\":2,\"active\":true}]}],\"total\":8,\"evaluated\":true}"],"sound":"sounds/dice.wav","content":"8","timestamp":1684085009463,"flavor":"","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"emote":false,"flags":{},"_id":"xgmkEB6NNhAl81tp"} {"user":"Livwh8oBaWNiaMJD","content":"Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\nWhen the spell ends, the conjured plants wilt away.
Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.
\\nA creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
\\nWhen the spell ends, the conjured plants wilt away.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"str\",\"dc\":12,\"hideDC\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S\",\"Concentration\",\"1 Action\",\"20 Feet Square\",\"90 Feet\",\"1 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"UeCDLMClof7FqJo7"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684087975590,"flavor":"","emote":false,"_id":"y3jm4vb1LVhO1bHl"} {"user":"kQuQznIFtrq4a9n8","content":"You call forth spirits to protect you. They flit around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish.
\nWhen you cast this spell, you can designate any number of creatures you can see to be unaffected by it. An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). On a successful save, the creature takes half as much damage.
\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.
You call forth spirits to protect you. They flit around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish.
\\nWhen you cast this spell, you can designate any number of creatures you can see to be unaffected by it. An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). On a successful save, the creature takes half as much damage.
\\nAt Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"wis\",\"dc\":15,\"hideDC\":false}]","[\"damage\",{\"damageType\":\"radiant\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8\",\"terms\":[{\"class\":\"Die\",\"options\":{\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":6,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":14,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"3rd Level\",\"V, S, M (a holy symbol)\",\"Concentration\",\"1 Action\",\"15 Feet Sphere\",\"Self\",\"10 Minutes\"]}]"]},"dnd5e":{"roll":{"itemId":"SMOzzN187YtRvWNl"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"3d8\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"baseNumber\":3},\"evaluated\":true,\"number\":3,\"faces\":8,\"modifiers\":[],\"results\":[{\"result\":7,\"active\":true},{\"result\":6,\"active\":true},{\"result\":1,\"active\":true}]}],\"total\":14,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":[],"blind":false,"timestamp":1684080602210,"flavor":"","emote":false,"_id":"zJSgkWQ1XmNrymww"} {"user":"Livwh8oBaWNiaMJD","speaker":{"scene":"XqjTkLX4kijfdR2o","token":"FLHW786KWVn2H5Ue","actor":"hXrhtYBohEUJSJ0V","alias":"Mythis"},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"1d6 + 5\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":6,\"modifiers\":[],\"results\":[{\"result\":6,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":5}],\"total\":11,\"evaluated\":true}"],"sound":"sounds/dice.wav","content":"11","timestamp":1684090652311,"flavor":"","whisper":[],"blind":false,"emote":false,"flags":{},"_id":"zKLQIPWwBcg5AUMn"} {"user":"jYN7WSullyF5J9IQ","content":"You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
\\nThis spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
\",\"isFlavor\":false}]","[\"blank\",{\"display\":true}]","[\"attack\",{\"roll\":{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":15,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":22,\"evaluated\":true},\"rollType\":\"attack\"}]","[\"damage\",{\"damageType\":\"fire\",\"baseRoll\":{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":13,\"evaluated\":true},\"critRoll\":null,\"versatile\":false}]","[\"footer\",{\"properties\":[\"Cantrip\",\"V, S\",\"1 Action\",\"1 Creature\",\"120 Feet\"]}]"]},"dnd5e":{"roll":{"type":"attack","itemId":"2PbBLlyGgIFPm3uD"}},"core":{"canPopout":true}},"type":5,"rolls":["{\"class\":\"Roll\",\"options\":{},\"dice\":[],\"formula\":\"2d10[fire]\",\"terms\":[{\"class\":\"Die\",\"options\":{},\"evaluated\":true,\"number\":1,\"faces\":0,\"modifiers\":[],\"results\":[{\"result\":0,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"Die\",\"options\":{\"flavor\":\"fire\",\"baseNumber\":2},\"evaluated\":true,\"number\":2,\"faces\":10,\"modifiers\":[],\"results\":[{\"result\":9,\"active\":true},{\"result\":4,\"active\":true}]}],\"total\":13,\"evaluated\":true}","{\"class\":\"D20Roll\",\"options\":{\"flavor\":\"Fire Bolt - Attack Roll\",\"advantageMode\":0,\"defaultRollMode\":\"gmroll\",\"rollMode\":\"gmroll\",\"critical\":20,\"fumble\":1,\"halflingLucky\":false,\"configured\":true},\"dice\":[],\"formula\":\"1d20 + 4 + 3\",\"terms\":[{\"class\":\"Die\",\"options\":{\"critical\":20,\"fumble\":1},\"evaluated\":true,\"number\":1,\"faces\":20,\"modifiers\":[],\"results\":[{\"result\":15,\"active\":true}]},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":4},{\"class\":\"OperatorTerm\",\"options\":{},\"evaluated\":true,\"operator\":\"+\"},{\"class\":\"NumericTerm\",\"options\":{},\"evaluated\":true,\"number\":3}],\"total\":22,\"evaluated\":true}"],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684085928552,"flavor":"","emote":false,"_id":"zt2FovPyyLKJ5g4b"} {"user":"jYN7WSullyF5J9IQ","type":4,"whisper":["kQuQznIFtrq4a9n8"],"content":"ist es einen gute idde jehtz zu stimme zu gehen das ist die frage","sound":"sounds/notify.wav","timestamp":1684091247012,"flavor":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"blind":false,"rolls":[],"emote":false,"flags":{},"_id":"GdPgtUWe28iO6Tsz"} {"user":"kQuQznIFtrq4a9n8","type":4,"whisper":["jYN7WSullyF5J9IQ"],"content":"Weal","sound":"sounds/notify.wav","timestamp":1684091283802,"flavor":"","speaker":{"scene":null,"actor":null,"token":null,"alias":""},"blind":false,"rolls":[],"emote":false,"flags":{"polyglot":{"language":"common"}},"_id":"NKOGcwh7gsEowFdh"} {"type":1,"speaker":{"token":"QZvIePRKwGi5genS","scene":null,"actor":null,"alias":""},"content":"Versira Dantès has gone AFK.","user":"jYN7WSullyF5J9IQ","timestamp":1684091317489,"flavor":"","whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{},"_id":"3NLWJZIzw0Cty5Hb"} {"type":1,"speaker":{"token":"QZvIePRKwGi5genS","scene":null,"actor":null,"alias":""},"content":"Versira Dantès has returned from being AFK.","user":"jYN7WSullyF5J9IQ","timestamp":1684091364423,"flavor":"","whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{},"_id":"lzfq1V4yEOeTHY6R"} {"user":"jYN7WSullyF5J9IQ","content":"Strahd targets one humanoid he can see within 30 feet of him. If the target can see Strahd, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed. The charmed target regards Strahd as a trusted friend to be heeded and protected. The target isn’t under Strahd’s control, but it takes Strahd’s requests and actions in the most favorable way and lets Strahd bite it.
Each time Strahd or his companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until Strahd is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.
Strahd targets one humanoid he can see within 30 feet of him. If the target can see Strahd, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed. The charmed target regards Strahd as a trusted friend to be heeded and protected. The target isn’t under Strahd’s control, but it takes Strahd’s requests and actions in the most favorable way and lets Strahd bite it.
Each time Strahd or his companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until Strahd is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.
\",\"isFlavor\":false}]","[\"save\",{\"ability\":\"wis\",\"dc\":17,\"hideDC\":false}]","[\"footer\",{\"properties\":[\"1 Action\"]}]"]},"dnd5e":{"roll":{"itemId":"Bai83gB4Pejllt2D"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684092736081,"flavor":"","emote":false,"_id":"NTlvNIiyVL92NA2Q"} {"user":"BZz952YgfUD93XLA","content":"\n
You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
\nFor example, if you’re a 4th-level wizard, you can recover up to two levels worth of spell slots. You can recover either a 2nd-level spell slot or two 1st-level spell slots.
\n \n\\n
You have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
\\nFor example, if you’re a 4th-level wizard, you can recover up to two levels worth of spell slots. You can recover either a 2nd-level spell slot or two 1st-level spell slots.
\\n \\nYou choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it.
\nIf you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.
You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it.
\\nIf you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.
\",\"isFlavor\":false}]","[\"footer\",{\"properties\":[\"1st Level\",\"V, S, M (a pearl worth at least 100 gp and an owl feather)\",\"Ritual\",\"1 Minutes\",\"Touch\"]}]"]},"dnd5e":{"roll":{"itemId":"A6Yoss1FvzKb0PG1"}},"core":{"canPopout":true}},"type":5,"rolls":[],"sound":"sounds/dice.wav","whisper":["kQuQznIFtrq4a9n8"],"blind":false,"timestamp":1684094598704,"flavor":"","emote":false,"_id":"7HQ97ASOou32bK5S"} {"user":"jYN7WSullyF5J9IQ","speaker":{"scene":"mvbMweASOChRbQMG","token":"mOPa449jQGtvQDDa","actor":"UzpLkLS4jDMCk3Pj","alias":"Versira Dantès"},"content":"mit den stein musss noch gesagt werden was der kann","type":2,"timestamp":1684097413109,"flavor":"","whisper":[],"blind":false,"rolls":[],"sound":null,"emote":false,"flags":{"polyglot":{"language":"common"}},"_id":"bxroEjU2W9QNQbqj"}