Daily Backup at 11.03.2023
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@ -14,37 +16,6 @@
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{"_id":"kfHGb1ndIiVAIj61","name":"Platinkette","type":"loot","img":"icons/equipment/neck/choker-chain-thick-silver.webp","effects":[],"folder":"08ilDJ9Hm3XdDS2O","sort":0,"flags":{},"system":{"description":{"value":"","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":750,"attunement":0,"equipped":false,"rarity":"","identified":true},"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"name":"Gulthias Staff","type":"weapon","img":"https://5etools-mirror-1.github.io/img/items/CoS/Gulthias%20Staff.png","system":{"description":{"value":"<div class=\"rd__b rd__b--2\"><p>Made from the branch of a Gulthias tree (see the @creature[twig blight||blights] entry of the Monster Manual), a <i>Gulthias staff</i> is a spongy, black length of wood. Its evil makes beasts visibly uncomfortable while within 30 feet of it. The staff has 10 charges and regains [[/r 1d6 + 4]] of its expended charges daily at dusk.</p><p>If the staff is broken or burned to ashes, its wood releases a terrible, inhuman scream that can be heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die.</p><div class=\"rd__b rd__b--3\"><span class=\"rd__h rd__h--3\" data-title-index=\"1\"> <span class=\"entry-title-inner\">Vampiric Strike.</span></span> <p>The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to regain a number of hit points equal to the damage dealt by the weapon. Each time a charge is spent, red blood oozes from the staff's pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with @table[Short-Term Madness|DMG|short term madness] (see \"@variantrule[Madness|DMG]\" in chapter 8 of the Dungeon Master's Guide).</p><div class=\"rd__spc-inline-post\"></div></div><div class=\"rd__b rd__b--3\"><span class=\"rd__h rd__h--3\" data-title-index=\"2\"> <span class=\"entry-title-inner\">Blight Bane.</span></span> <p>While you are attuned to the staff, blights and other evil plant creatures don't regard you as hostile unless you harm them.</p><div class=\"rd__spc-inline-post\"></div></div></div>","chat":"","unidentified":""},"source":"CoS","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"ver":true,"mgc":true,"ada":false,"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"sil":false,"spc":false,"thr":false,"two":false},"proficient":true},"effects":[],"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"srd5e":{"page":"items.html","source":"CoS","hash":"gulthias%20staff_cos","propDroppable":"item"},"siftoolkit":{"SIFData":{"ignoreDuration":false,"texture":"","useTexture":false,"alpha":50,"coneOrigin":1,"loopAnimations":true,"playTemplateAudio":false,"playDamageAudio":false,"playSaveAudio":false,"clip":"","volume":100}},"exportSource":{"world":"der-verwunschene-weihnachtswald","system":"dnd5e","coreVersion":"9.280","systemVersion":"1.6.3"},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"autoFailFriendly":false,"autoSaveFriendly":false,"rollOther":false,"critOther":false,"offHandWeapon":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false,"ignoreTotalCover":false}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678014066939,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"neLuMVajLMJx8EBF"}
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{"name":"Gulthias Staff","type":"weapon","img":"https://5etools-mirror-1.github.io/img/items/CoS/Gulthias%20Staff.png","system":{"description":{"value":"<div class=\"rd__b rd__b--2\"><p>Made from the branch of a Gulthias tree (see the @creature[twig blight||blights] entry of the Monster Manual), a <i>Gulthias staff</i> is a spongy, black length of wood. Its evil makes beasts visibly uncomfortable while within 30 feet of it. The staff has 10 charges and regains [[/r 1d6 + 4]] of its expended charges daily at dusk.</p><p>If the staff is broken or burned to ashes, its wood releases a terrible, inhuman scream that can be heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die.</p><div class=\"rd__b rd__b--3\"><span class=\"rd__h rd__h--3\" data-title-index=\"1\"> <span class=\"entry-title-inner\">Vampiric Strike.</span></span> <p>The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to regain a number of hit points equal to the damage dealt by the weapon. Each time a charge is spent, red blood oozes from the staff's pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with @table[Short-Term Madness|DMG|short term madness] (see \"@variantrule[Madness|DMG]\" in chapter 8 of the Dungeon Master's Guide).</p><div class=\"rd__spc-inline-post\"></div></div><div class=\"rd__b rd__b--3\"><span class=\"rd__h rd__h--3\" data-title-index=\"2\"> <span class=\"entry-title-inner\">Blight Bane.</span></span> <p>While you are attuned to the staff, blights and other evil plant creatures don't regard you as hostile unless you harm them.</p><div class=\"rd__spc-inline-post\"></div></div></div>","chat":"","unidentified":""},"source":"CoS","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"ver":true,"mgc":true,"ada":false,"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"sil":false,"spc":false,"thr":false,"two":false},"proficient":true},"effects":[],"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"srd5e":{"page":"items.html","source":"CoS","hash":"gulthias%20staff_cos","propDroppable":"item"},"siftoolkit":{"SIFData":{"ignoreDuration":false,"texture":"","useTexture":false,"alpha":50,"coneOrigin":1,"loopAnimations":true,"playTemplateAudio":false,"playDamageAudio":false,"playSaveAudio":false,"clip":"","volume":100}},"exportSource":{"world":"der-verwunschene-weihnachtswald","system":"dnd5e","coreVersion":"9.280","systemVersion":"1.6.3"},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"autoFailFriendly":false,"autoSaveFriendly":false,"rollOther":false,"critOther":false,"offHandWeapon":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false,"ignoreTotalCover":false}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678014066939,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"neLuMVajLMJx8EBF"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S15 Irrenhaus","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"YLrXDb8oLJMTGcCJ","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Dieser lichtlose Korridor hat mehrere Türen, hinter denen Kreaturen liegen, die die Stille mit ihrem verrückten Gackern und geflüsterten Flüchen erschüttern. Der Gestank ist überwältigend.</span></p><p></p><p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Wenn die Charaktere den Golem zum ersten Mal sehen, lesen Sie:</span></p><p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Sogar in der Dunkelheit könnt ihr eine monströse Gestalt ausmachen, die den Flur entlang stapft. Wenn die Dunkelheit ihre wahre Natur nicht länger verbergen kann, werden eure Augen mit einer erschreckenden, 7 Fuß hohen Ansammlung menschlicher Körperteile verwöhnt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"RvzqWR6qUsFenbfs","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Bevor er sich daranmachte, eine Braut für Strahd zu erschaffen, versuchte sich der Abt an der Erschaffung eines rudimentäreren Golems. Diese Kreatur geht in der Halle auf und ab, bewacht unermüdlich das Irrenhaus der Abtei und sorgt dafür, dass kein Mischlingsvolk entkommt.</p><p>Dieser Fleischgolem greift jeden an, der nicht in der Gesellschaft des Abtes oder Clovin Belviews ist.</p><p>Keine der vom Flur wegführenden Türen ist verschlossen. Wenn die Charaktere einen öffnen und hineinschauen, sehen sie, dass die Räume auf jeder Seite der Halle schwach von natürlichem Licht beleuchtet sind, das durch schmutzige Fensterläden fällt. Die Tür am östlichen Ende der Halle führt nach draußen und kann aufgezogen werden, um die Gärten freizugeben ( Bereich S9 ).</p><p>Die sechzig hier eingesperrten Mischlinge werden in unregelmäßigen Abständen von Clovin Belview gefüttert. Das Abendessen wird durch das Läuten der Klosterglocke angekündigt ( Bereich S17 ). Diese Mischlinge werden nicht zurückgehalten , aber sie weigern sich, ihre Räume zu verlassen, aus Angst, vom Golem getötet oder aus der Abtei vertrieben und gezwungen zu werden, für sich selbst zu sorgen. Neben einem Dolch hat jeder Mischling seine eigene hölzerne Suppenschüssel.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":299805,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678027195283,"modifiedTime":1678029809160,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"PP2c7l8f5B7iecCT"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S15 Irrenhaus","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"YLrXDb8oLJMTGcCJ","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Dieser lichtlose Korridor hat mehrere Türen, hinter denen Kreaturen liegen, die die Stille mit ihrem verrückten Gackern und geflüsterten Flüchen erschüttern. Der Gestank ist überwältigend.</span></p><p></p><p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Wenn die Charaktere den Golem zum ersten Mal sehen, lesen Sie:</span></p><p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Sogar in der Dunkelheit könnt ihr eine monströse Gestalt ausmachen, die den Flur entlang stapft. Wenn die Dunkelheit ihre wahre Natur nicht länger verbergen kann, werden eure Augen mit einer erschreckenden, 7 Fuß hohen Ansammlung menschlicher Körperteile verwöhnt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"RvzqWR6qUsFenbfs","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Bevor er sich daranmachte, eine Braut für Strahd zu erschaffen, versuchte sich der Abt an der Erschaffung eines rudimentäreren Golems. Diese Kreatur geht in der Halle auf und ab, bewacht unermüdlich das Irrenhaus der Abtei und sorgt dafür, dass kein Mischlingsvolk entkommt.</p><p>Dieser Fleischgolem greift jeden an, der nicht in der Gesellschaft des Abtes oder Clovin Belviews ist.</p><p>Keine der vom Flur wegführenden Türen ist verschlossen. Wenn die Charaktere einen öffnen und hineinschauen, sehen sie, dass die Räume auf jeder Seite der Halle schwach von natürlichem Licht beleuchtet sind, das durch schmutzige Fensterläden fällt. Die Tür am östlichen Ende der Halle führt nach draußen und kann aufgezogen werden, um die Gärten freizugeben ( Bereich S9 ).</p><p>Die sechzig hier eingesperrten Mischlinge werden in unregelmäßigen Abständen von Clovin Belview gefüttert. Das Abendessen wird durch das Läuten der Klosterglocke angekündigt ( Bereich S17 ). Diese Mischlinge werden nicht zurückgehalten , aber sie weigern sich, ihre Räume zu verlassen, aus Angst, vom Golem getötet oder aus der Abtei vertrieben und gezwungen zu werden, für sich selbst zu sorgen. Neben einem Dolch hat jeder Mischling seine eigene hölzerne Suppenschüssel.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":299805,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678027195283,"modifiedTime":1678029809160,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"PP2c7l8f5B7iecCT"}
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{"_id":"PmkNdP7bu3v1EvDK","name":"K18a. Hoher Turmschacht","folder":"bLU4J1y73CpUz6sX","sort":1225000,"flags":{},"pages":[{"name":"K18a. Hoher Turmschacht","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<h3>betretbar von K59 und K84</h3>\n<h3>nur erklimmbar mit magie oder klimberskitt</h3>\n<p> </p>\n<p>https://www.dndbeyond.com/sources/cos/castle-ravenloft#K18aHighTowerShaft</p>"},"_id":"ZeE9npA62gnuYa7P","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"folder":"86ZUls65ex34wEfq","name":"S Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"09fPv0Qh6MadLMyP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Straße zweigt nach Norden ab und steigt eine felsige Böschung hinauf und endet an einem Torhaus, das in eine sechs Meter hohe Steinmauer eingebaut ist, die etwa alle fünfzehn Meter mit Steinbauten verstärkt ist. Die Mauer umschließt eine Siedlung an der Seite eines schneebedeckten Bergsporns. Jenseits der Mauer sieht man die Wipfel schneebedeckter Kiefern und dünne, weiße Rauchschwaden. Der düstere Klang einer Glocke kommt von einer steinernen Abtei, die sich hoch über der Siedlung an den Berghang schmiegt. Das stetige Glockenspiel ist einladend – eine willkommene Abwechslung von der Totenstille und dem drückenden Nebel, an die Sie sich gewöhnt haben. Auf diese Entfernung ist es schwer zu sagen, aber es scheint eine Serpentinenstraße zu geben, die sich an die Klippen klammert, die von der ummauerten Siedlung zur Abtei führen.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1677870561271,"modifiedTime":1677870911568,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Pw19As4QMEpQQ8k6"}
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{"folder":"86ZUls65ex34wEfq","name":"S Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"09fPv0Qh6MadLMyP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Straße zweigt nach Norden ab und steigt eine felsige Böschung hinauf und endet an einem Torhaus, das in eine sechs Meter hohe Steinmauer eingebaut ist, die etwa alle fünfzehn Meter mit Steinbauten verstärkt ist. Die Mauer umschließt eine Siedlung an der Seite eines schneebedeckten Bergsporns. Jenseits der Mauer sieht man die Wipfel schneebedeckter Kiefern und dünne, weiße Rauchschwaden. Der düstere Klang einer Glocke kommt von einer steinernen Abtei, die sich hoch über der Siedlung an den Berghang schmiegt. Das stetige Glockenspiel ist einladend – eine willkommene Abwechslung von der Totenstille und dem drückenden Nebel, an die Sie sich gewöhnt haben. Auf diese Entfernung ist es schwer zu sagen, aber es scheint eine Serpentinenstraße zu geben, die sich an die Klippen klammert, die von der ummauerten Siedlung zur Abtei führen.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"bild","type":"image","_id":"HCgL5urkJd4MR0UD","title":{"show":true,"level":1},"image":{"caption":""},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":"worlds/curse-of-strahd/Bilder/j3yigqisfl321.jpg","system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1677870561271,"modifiedTime":1678043089587,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Pw19As4QMEpQQ8k6"}
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{"_id":"Q0b5npq4YwFpdSNd","name":"E Barovia","folder":"86ZUls65ex34wEfq","sort":0,"flags":{},"pages":[{"name":"Figure: E Barovia","type":"image","src":"worlds/curse-of-strahd/Bilder/Barovia.jpg","title":{"show":false,"level":1},"_id":"uEHG1pglsuiUf4iS","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"E Barovia","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Hohe Formen ragen aus dem dichten alles umgebenden Nebel. Der schlammige Boden unter euren Füßen weicht glattem, nassem Kopfsteinpflaster. Die hohen Formen werden als Wohnhäuser erkennbar. Die Fenster jedes Hauses starren aus Teichen der Schwärze. Kein Laut durchschneidet die Stille außer traurigem Schluchzen, das aus der Ferne durch die Straßen hallt</h3>\n</blockquote>"},"_id":"Fr3BHmox4rdPeE4l","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"Q0b5npq4YwFpdSNd","name":"E Barovia","folder":"86ZUls65ex34wEfq","sort":0,"flags":{},"pages":[{"name":"Figure: E Barovia","type":"image","src":"worlds/curse-of-strahd/Bilder/Barovia.jpg","title":{"show":false,"level":1},"_id":"uEHG1pglsuiUf4iS","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"E Barovia","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Hohe Formen ragen aus dem dichten alles umgebenden Nebel. Der schlammige Boden unter euren Füßen weicht glattem, nassem Kopfsteinpflaster. Die hohen Formen werden als Wohnhäuser erkennbar. Die Fenster jedes Hauses starren aus Teichen der Schwärze. Kein Laut durchschneidet die Stille außer traurigem Schluchzen, das aus der Ferne durch die Straßen hallt</h3>\n</blockquote>"},"_id":"Fr3BHmox4rdPeE4l","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"folder":"5iXoe3xuZUNG3YNm","name":"S3 Dorf Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"HmQl851Qs54YJPov","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Das nebelverhangene Dorf hinter der Mauer ist nichts weiter als eine Ansammlung bescheidener Holzhütten entlang unbefestigter Straßen, die sich zwischen schneebedeckten Kiefern erstrecken – so viele Bäume, dass sie einen Wald bilden. Im Nordosten erheben sich steil graue Klippen, und die Straße, die sich zur Abtei hinaufwindet, ist von diesem Aussichtspunkt aus gut zu erkennen.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"DPcy7WH09cYxiYGr","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Das Dorf funktioniert als Kommune, ohne Exporte oder gewinnbringende Geschäfte. Die Dorfbewohner bauen Bäume und Gemüse an, schlagen Holz, um ihre Häuser zu heizen, züchten Hühner und Schweine und teilen ihre Nahrung. Ein paar Dorfbewohner haben Kühe und Maultiere, aber in Krezk gibt es keine Pferde. Das Dorf hat keine Gasthäuser oder Tavernen. Charaktere, die bereit sind, Holz zu hacken, Kühe zu melken oder andere Aufgaben zu erledigen, können die Nacht in der Hütte des Bürgermeisters oder einer anderen Residenz verbringen.</p><h4>Hütten</h4><p>Krezks Residenzen sind einstöckige Kiefernhütten mit Steinschornsteinen und Strohdächern. Schweine und Hühner werden in Innengehegen und Ställen gehalten, damit sie nicht frieren.</p><p>Bürgermeisterhaus. Das Gebäude, das dem äußeren Tor am nächsten liegt, ist das Bürgermeisterhaus – das größte Gebäude der Stadt, aber immer noch eine bescheidene Behausung. Dmitri Krezkov und seine unerschrockene Ehefrau Anna (LG weiblicher Edelmann ) haben keine lebenden Kinder. Das letzte ihrer vier Kinder, Ilya, starb vor sieben Tagen im Alter von vierzehn Jahren an einer Krankheit. Angesichts ihres Alters werden die Krezkovs wahrscheinlich keine weiteren Kinder bekommen – eine Quelle großer Bestürzung für alle im Dorf, da dies das Ende der Krezkov-Blutlinie bedeutet.</p><p>Das Bürgermeisterhaus hat einen Weinkeller (derzeit leer) und viel Platz für Schweineställe und Hühnerställe. Hinter der Hütte befindet sich ein Friedhof, auf dem verstorbene Mitglieder der Familie Krezkov bestattet sind. Hier sind die vier Kinder von Dmitri und Anna begraben, die alle an einer Krankheit gestorben sind. Mehrere der Familienschatullen sind leer, ihr Inhalt wurde in der Nacht von den Mischlings-Totengräbern des Abtes gestohlen (siehe Bereich S6 ). Ilyas Plan ist frisch und ungestört, da er erst vor vier Tagen beigesetzt wurde.</p><p>Bürgerliche Cottages. Eine typische Hütte ist nur 200 Quadratfuß groß, enthält aber 1W4 Erwachsene (männliche und weibliche menschliche Bürger ), 1W4 - 1 Kinder (männliche und weibliche menschliche Nichtkombattanten) sowie die Schweine, Hasen und Hühner der Familie.</p><p>Jedes Cottage hat seinen eigenen Friedhof, auf dem Familienmitglieder bestattet werden. Alle Schatullen, die im letzten Jahrzehnt gepflanzt wurden, sind jetzt leer, dank der hinterhältigen Mischlings-Totengräber des Abtes (siehe Bereich S6 ).</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678021093490,"modifiedTime":1678022177664,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Qg8d0sSMmhoGoyRJ"}
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{"folder":"5iXoe3xuZUNG3YNm","name":"S3 Dorf Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"HmQl851Qs54YJPov","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Das nebelverhangene Dorf hinter der Mauer ist nichts weiter als eine Ansammlung bescheidener Holzhütten entlang unbefestigter Straßen, die sich zwischen schneebedeckten Kiefern erstrecken – so viele Bäume, dass sie einen Wald bilden. Im Nordosten erheben sich steil graue Klippen, und die Straße, die sich zur Abtei hinaufwindet, ist von diesem Aussichtspunkt aus gut zu erkennen.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"DPcy7WH09cYxiYGr","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Das Dorf funktioniert als Kommune, ohne Exporte oder gewinnbringende Geschäfte. Die Dorfbewohner bauen Bäume und Gemüse an, schlagen Holz, um ihre Häuser zu heizen, züchten Hühner und Schweine und teilen ihre Nahrung. Ein paar Dorfbewohner haben Kühe und Maultiere, aber in Krezk gibt es keine Pferde. Das Dorf hat keine Gasthäuser oder Tavernen. Charaktere, die bereit sind, Holz zu hacken, Kühe zu melken oder andere Aufgaben zu erledigen, können die Nacht in der Hütte des Bürgermeisters oder einer anderen Residenz verbringen.</p><h4>Hütten</h4><p>Krezks Residenzen sind einstöckige Kiefernhütten mit Steinschornsteinen und Strohdächern. Schweine und Hühner werden in Innengehegen und Ställen gehalten, damit sie nicht frieren.</p><p>Bürgermeisterhaus. Das Gebäude, das dem äußeren Tor am nächsten liegt, ist das Bürgermeisterhaus – das größte Gebäude der Stadt, aber immer noch eine bescheidene Behausung. Dmitri Krezkov und seine unerschrockene Ehefrau Anna (LG weiblicher Edelmann ) haben keine lebenden Kinder. Das letzte ihrer vier Kinder, Ilya, starb vor sieben Tagen im Alter von vierzehn Jahren an einer Krankheit. Angesichts ihres Alters werden die Krezkovs wahrscheinlich keine weiteren Kinder bekommen – eine Quelle großer Bestürzung für alle im Dorf, da dies das Ende der Krezkov-Blutlinie bedeutet.</p><p>Das Bürgermeisterhaus hat einen Weinkeller (derzeit leer) und viel Platz für Schweineställe und Hühnerställe. Hinter der Hütte befindet sich ein Friedhof, auf dem verstorbene Mitglieder der Familie Krezkov bestattet sind. Hier sind die vier Kinder von Dmitri und Anna begraben, die alle an einer Krankheit gestorben sind. Mehrere der Familienschatullen sind leer, ihr Inhalt wurde in der Nacht von den Mischlings-Totengräbern des Abtes gestohlen (siehe Bereich S6 ). Ilyas Plan ist frisch und ungestört, da er erst vor vier Tagen beigesetzt wurde.</p><p>Bürgerliche Cottages. Eine typische Hütte ist nur 200 Quadratfuß groß, enthält aber 1W4 Erwachsene (männliche und weibliche menschliche Bürger ), 1W4 - 1 Kinder (männliche und weibliche menschliche Nichtkombattanten) sowie die Schweine, Hasen und Hühner der Familie.</p><p>Jedes Cottage hat seinen eigenen Friedhof, auf dem Familienmitglieder bestattet werden. Alle Schatullen, die im letzten Jahrzehnt gepflanzt wurden, sind jetzt leer, dank der hinterhältigen Mischlings-Totengräber des Abtes (siehe Bereich S6 ).</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678021093490,"modifiedTime":1678022177664,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Qg8d0sSMmhoGoyRJ"}
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{"_id":"Qmjhzm40JGXkyhmi","name":"Druiden und Twig Blights","folder":"Og5xhd65AVxfXjcZ","sort":0,"flags":{},"pages":[{"name":"Druiden und Twig Blights","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Eine hagere Gestalt mit wildem Haar und nackten Füßen kommt auf allen Vieren auf dich zu und trägt ein zerrissenes Gewand aus genähten Tierhäuten. Ob es ein Mann oder eine Frau ist, kann man nicht sagen. Es bleibt stehen, schnüffelt und lacht wie ein Verrückter. Der Boden in der Nähe ist voller winziger Zweigmonster.</h3>\n</blockquote>\n<p> </p>\n<p> </p>\n<p>1 Druide und [[/gmr 2d6]] Twig Blights (max 10 bei lvl 3)</p>\n<p> </p>\n<p>druide flüchtet wenn alle Twig Blights tot oder Druide auf halbem leben</p>\n<p> </p>"},"_id":"MPDlYuE7R8DPSUWB","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"Qmjhzm40JGXkyhmi","name":"Druiden und Twig Blights","folder":"Og5xhd65AVxfXjcZ","sort":0,"flags":{},"pages":[{"name":"Druiden und Twig Blights","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Eine hagere Gestalt mit wildem Haar und nackten Füßen kommt auf allen Vieren auf dich zu und trägt ein zerrissenes Gewand aus genähten Tierhäuten. Ob es ein Mann oder eine Frau ist, kann man nicht sagen. Es bleibt stehen, schnüffelt und lacht wie ein Verrückter. Der Boden in der Nähe ist voller winziger Zweigmonster.</h3>\n</blockquote>\n<p> </p>\n<p> </p>\n<p>1 Druide und [[/gmr 2d6]] Twig Blights (max 10 bei lvl 3)</p>\n<p> </p>\n<p>druide flüchtet wenn alle Twig Blights tot oder Druide auf halbem leben</p>\n<p> </p>"},"_id":"MPDlYuE7R8DPSUWB","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"gjllv0CURmINjBus","name":"A Alte Svalich-Straße","folder":"86ZUls65ex34wEfq","sort":0,"flags":{},"pages":[{"name":"A Alte Svalich-Straße","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Schwarze Wasserpfützen stehen wie dunkle Spiegel in und um die schlammige Fahrbahn. Riesige Bäume ragen auf beiden Seiten der Straße auf, ihre Äste kratzen im Nebel.</h3>\n</blockquote>\n<p> </p>\n<p> </p>\n<p>https://www.dndbeyond.com/sources/cos/the-lands-of-barovia#AOldSvalichRoad</p>"},"_id":"0oKLI3V0EHQbFU7i","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"gjllv0CURmINjBus","name":"A Alte Svalich-Straße","folder":"86ZUls65ex34wEfq","sort":0,"flags":{},"pages":[{"name":"A Alte Svalich-Straße","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Schwarze Wasserpfützen stehen wie dunkle Spiegel in und um die schlammige Fahrbahn. Riesige Bäume ragen auf beiden Seiten der Straße auf, ihre Äste kratzen im Nebel.</h3>\n</blockquote>\n<p> </p>\n<p> </p>\n<p>https://www.dndbeyond.com/sources/cos/the-lands-of-barovia#AOldSvalichRoad</p>"},"_id":"0oKLI3V0EHQbFU7i","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"h62pherVXDOSxNvc","name":"Monk","folder":"5m6wPchSPfpjo7TA","sort":0,"flags":{},"pages":[{"name":"Monk","type":"image","src":"worlds/curse-of-strahd/Bilder/Tarokka%20Deck/monk.png","title":{"show":false,"level":1},"_id":"YsvyYxnmS13vmvHq","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"h62pherVXDOSxNvc","name":"Monk","folder":"5m6wPchSPfpjo7TA","sort":0,"flags":{},"pages":[{"name":"Monk","type":"image","src":"worlds/curse-of-strahd/Bilder/Tarokka%20Deck/monk.png","title":{"show":false,"level":1},"_id":"YsvyYxnmS13vmvHq","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"folder":"5m6wPchSPfpjo7TA","name":"Merchant","pages":[{"sort":100000,"name":"Merchant","type":"image","_id":"0fKSZHHJ2pwXEzFs","title":{"show":true,"level":1},"image":{"caption":""},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":"worlds/curse-of-strahd/Bilder/Tarokka%20Deck/Merchant.png","system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676133396128,"modifiedTime":1676133425351,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hEs8epDb1oK45lFU"}
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{"folder":"5m6wPchSPfpjo7TA","name":"Merchant","pages":[{"sort":100000,"name":"Merchant","type":"image","_id":"0fKSZHHJ2pwXEzFs","title":{"show":true,"level":1},"image":{"caption":""},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":"worlds/curse-of-strahd/Bilder/Tarokka%20Deck/Merchant.png","system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676133396128,"modifiedTime":1676133425351,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hEs8epDb1oK45lFU"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S17 Dachboden und Glockenturm","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"7NKVGyN7wLXrLKCR","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Holztreppe führt sechs Meter hinauf zu einem Dachboden mit Satteldach und einer Tür in der Mitte der Südwand. Unbeleuchtete Laternen hängen von den Dachsparren, und ein Seil baumelt von einer Bronzeglocke, die zehn Meter über ihnen im Glockenturm befestigt ist. Der Raum ist erfüllt vom Klang wunderschöner Musik – einer Melodie, die so bezaubernd ist, dass sie dem ansonsten eiskalten Raum ein wenig dringend benötigte Wärme hinzufügt.</p><p>Ein schwarzes Leichentuch bedeckt eine humanoide Gestalt, die auf einem Holztisch liegt. Die Musik tut nichts, um es aufzurütteln.</p><p>In der nordöstlichen Ecke steht eine mit Fellen überhäufte Pritsche, umgeben von leeren Weinflaschen. Auf einem Tisch in der Nähe brennt eine Öllampe und zeichnet eine gedrungene Kreatur mit zwei Köpfen. Es sitzt mit einer Gambe zwischen den Beinen auf der Bettkante. Mit einem krebsartigen, klauenähnlichen Fortsatz greift es den Hals des Instruments, während es mit seiner menschlichen Hand einen Bogen sanft über die Saiten zieht.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"mErndIVluKEZ0aD6","title":{"show":true,"level":1},"image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1200000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678029874412,"modifiedTime":1678029978764,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hR2QQNNdIt4ok6qB"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S17 Dachboden und Glockenturm","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"7NKVGyN7wLXrLKCR","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Holztreppe führt sechs Meter hinauf zu einem Dachboden mit Satteldach und einer Tür in der Mitte der Südwand. Unbeleuchtete Laternen hängen von den Dachsparren, und ein Seil baumelt von einer Bronzeglocke, die zehn Meter über ihnen im Glockenturm befestigt ist. Der Raum ist erfüllt vom Klang wunderschöner Musik – einer Melodie, die so bezaubernd ist, dass sie dem ansonsten eiskalten Raum ein wenig dringend benötigte Wärme hinzufügt.</p><p>Ein schwarzes Leichentuch bedeckt eine humanoide Gestalt, die auf einem Holztisch liegt. Die Musik tut nichts, um es aufzurütteln.</p><p>In der nordöstlichen Ecke steht eine mit Fellen überhäufte Pritsche, umgeben von leeren Weinflaschen. Auf einem Tisch in der Nähe brennt eine Öllampe und zeichnet eine gedrungene Kreatur mit zwei Köpfen. Es sitzt mit einer Gambe zwischen den Beinen auf der Bettkante. Mit einem krebsartigen, klauenähnlichen Fortsatz greift es den Hals des Instruments, während es mit seiner menschlichen Hand einen Bogen sanft über die Saiten zieht.</p><p></p><p>Dinge auf dem Tisch</p><p>under dem leichentuch:</p><p>Unter dem Leichentuch liegt eine Kreatur aus zusammengenähten Körperteilen. Sie erkennen einige dieser Teile als Ihre eigenen!</p><p>Wenn ein Charakter die schreckliche Kreatur berührt, wird ihr wahres Aussehen offenbart:</p><p>Deine Augen spielen einen Streich, denn was wirklich auf dem Tisch liegt, sind zerstückelte Körperteile, alle von kalten, grauen, leblosen Frauen, die alle darauf warten, zu etwas Schrecklichem zusammengenäht zu werden.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"mErndIVluKEZ0aD6","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Auf diesem Dachboden erschafft der Abt seine Fleischgolems. Nadeln, Fäden, Sägen und andere Werkzeuge liegen auf einem kleinen Tisch in der nordwestlichen Ecke.</p><p>Wenn jemand die Glocke läutet, bricht eine Kakophonie aus dem Hof und dem Ostflügel aus, wenn die Mischlinge „Essen!“ rufen. Die Schreie dauern an, bis die Kreaturen gefüttert sind.</p><p>Clovin Belview, der Diener des Abtes, ein zweiköpfiger, neutraler, böser Mischling (siehe Anhang D ), residiert hier. Wenn er betrunken ist, spielt er wunderbar Gambe, und die Musik hilft ihm, seinen halb geformten Kopf einzuschläfern. Unter den Fellen seiner Pritsche sind drei Flaschen Purple Grapemash No. 3 versteckt. Mehrere leere Weinflaschen sind auf dem Boden um die Pritsche herum verstreut.</p><p></p><h4>Teleport-Ziel</h4><p>Charaktere, die sich von Bereich K78 in Castle Ravenloft zu diesem Ort teleportieren, erreichen den mit T markierten Punkt auf der Karte.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1200000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678029874412,"modifiedTime":1678030062817,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hR2QQNNdIt4ok6qB"}
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{"_id":"jCP0rQkeJUGr3Jps","name":"Lagerfeuergeschichte","folder":"vJ8stO3NuqJo12zk","sort":0,"flags":{},"pages":[{"name":"Lagerfeuergeschichte","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3 data-content-chunk-id=\"997121fe-4683-40e3-827f-8b1ee282e834\">Ein mächtiger Zauberer kam vor über einem Jahr in dieses Land. Ich erinnere mich an ihn, als wäre es gestern gewesen. Er stand genau dort, wo du stehst. Er war ein sehr charismatischer Mann. Er dachte, er könnte die Leute von Barovia gegen den Teufel Strahd versammeln. Er weckte sie mit rebellischen Gedanken und trug sie massenhaft zum Schloss. „Als der Vampir auftauchte, floh die Bauernarmee des Zauberers voller Schrecken. Einige behaupteten sich und wurden nie wieder gesehen.</h3>\n<h3 data-content-chunk-id=\"1b500223-0a3a-411e-8d59-cfb9bf3c9d14\">„Der Zauberer und der Vampir bezaubern sich gegenseitig. Ihr Kampf flog von den Höfen von Ravenloft zu dem Abgrund mit Blick auf die Wasserfälle. Ich habe den Kampf mit eigenen Augen gesehen. Donner erschütterte den Berghang und große Felsen stürzten auf den Zauberer herab, doch durch seine Magie überlebte er. Blitze vom Himmel trafen den Zauberer und er behauptete sich erneut. Aber als der Teufel Strahd über ihn herfiel, konnte die Magie des Zauberers ihn nicht retten. Ich sah, wie er tausend Fuß in den Tod geschleudert wurde. Ich bin zum Fluss hinuntergeklettert, um nach der Leiche des Zauberers zu suchen, um zu sehen, ob er etwas Wertvolles hat, aber der Fluss Ivlis hatte ihn bereits weggezaubert.“</h3>\n</blockquote>"},"_id":"nufsuwSj1ToZQKbM","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"jCP0rQkeJUGr3Jps","name":"Lagerfeuergeschichte","folder":"vJ8stO3NuqJo12zk","sort":0,"flags":{},"pages":[{"name":"Lagerfeuergeschichte","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3 data-content-chunk-id=\"997121fe-4683-40e3-827f-8b1ee282e834\">Ein mächtiger Zauberer kam vor über einem Jahr in dieses Land. Ich erinnere mich an ihn, als wäre es gestern gewesen. Er stand genau dort, wo du stehst. Er war ein sehr charismatischer Mann. Er dachte, er könnte die Leute von Barovia gegen den Teufel Strahd versammeln. Er weckte sie mit rebellischen Gedanken und trug sie massenhaft zum Schloss. „Als der Vampir auftauchte, floh die Bauernarmee des Zauberers voller Schrecken. Einige behaupteten sich und wurden nie wieder gesehen.</h3>\n<h3 data-content-chunk-id=\"1b500223-0a3a-411e-8d59-cfb9bf3c9d14\">„Der Zauberer und der Vampir bezaubern sich gegenseitig. Ihr Kampf flog von den Höfen von Ravenloft zu dem Abgrund mit Blick auf die Wasserfälle. Ich habe den Kampf mit eigenen Augen gesehen. Donner erschütterte den Berghang und große Felsen stürzten auf den Zauberer herab, doch durch seine Magie überlebte er. Blitze vom Himmel trafen den Zauberer und er behauptete sich erneut. Aber als der Teufel Strahd über ihn herfiel, konnte die Magie des Zauberers ihn nicht retten. Ich sah, wie er tausend Fuß in den Tod geschleudert wurde. Ich bin zum Fluss hinuntergeklettert, um nach der Leiche des Zauberers zu suchen, um zu sehen, ob er etwas Wertvolles hat, aber der Fluss Ivlis hatte ihn bereits weggezaubert.“</h3>\n</blockquote>"},"_id":"nufsuwSj1ToZQKbM","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"jd8v6D3bj2nzzuaN","name":"H Tser Falls","folder":"86ZUls65ex34wEfq","sort":0,"flags":{},"pages":[{"name":"Figure: H Tser Falls","type":"image","src":"worlds/curse-of-strahd/scenes/Bilder/Tser%20Falls.jpg","title":{"show":false,"level":1},"_id":"gPPyVK514M4nwyDN","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"H Tser Falls","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<h3>Wenn die gruppe vom vistani camp kommt:</h3>\n<blockquote>\n<h3>Ihr folgt dem Fluss bis zum Fuß einer Schlucht, an deren Ende ein großer Wasserfall in ein Becken mündet und kalte Nebelschwaden aufwirbelt. Eine große Steinbrücke überspannt die Schlucht in fast 300 m Höhe.</h3>\n</blockquote>\n<h3> </h3>\n<h3>Wenn sie der strasse folgen:</h3>\n<blockquote>\n<h3>Ihr folgt der unbefestigten Straße, die sich an die Seite eines Berges schmiegt und vor einer Bogenbrücke aus schimmelverkrustetem Stein endet, die einen natürlichen Abgrund überspannt. In schwarzes Moos gehüllte Gargoyles sitzen mit wettergegerbten Stirnrunzeln an den Ecken der Brücke. Auf der bergigen Seite der Brücke ergießt sich ein Wasserfall fast 300 Meter tiefer in ein nebliges Becken. Der Pool speist einen Fluss, der sich in die nebelverhangenen Kiefern schlängelt, die das Tal bedecken.</h3>\n</blockquote>\n<h3>Steilhänge nicht ohne ausrüstung oder magie erklimmbar</h3>"},"_id":"m8xAah9rlU4MB5g9","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"jd8v6D3bj2nzzuaN","name":"H Tser Falls","folder":"86ZUls65ex34wEfq","sort":0,"flags":{},"pages":[{"name":"Figure: H Tser Falls","type":"image","src":"worlds/curse-of-strahd/scenes/Bilder/Tser%20Falls.jpg","title":{"show":false,"level":1},"_id":"gPPyVK514M4nwyDN","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"H Tser Falls","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<h3>Wenn die gruppe vom vistani camp kommt:</h3>\n<blockquote>\n<h3>Ihr folgt dem Fluss bis zum Fuß einer Schlucht, an deren Ende ein großer Wasserfall in ein Becken mündet und kalte Nebelschwaden aufwirbelt. Eine große Steinbrücke überspannt die Schlucht in fast 300 m Höhe.</h3>\n</blockquote>\n<h3> </h3>\n<h3>Wenn sie der strasse folgen:</h3>\n<blockquote>\n<h3>Ihr folgt der unbefestigten Straße, die sich an die Seite eines Berges schmiegt und vor einer Bogenbrücke aus schimmelverkrustetem Stein endet, die einen natürlichen Abgrund überspannt. In schwarzes Moos gehüllte Gargoyles sitzen mit wettergegerbten Stirnrunzeln an den Ecken der Brücke. Auf der bergigen Seite der Brücke ergießt sich ein Wasserfall fast 300 Meter tiefer in ein nebliges Becken. Der Pool speist einen Fluss, der sich in die nebelverhangenen Kiefern schlängelt, die das Tal bedecken.</h3>\n</blockquote>\n<h3>Steilhänge nicht ohne ausrüstung oder magie erklimmbar</h3>"},"_id":"m8xAah9rlU4MB5g9","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"jkJ9KCCHW9P1VWkB","name":"Koljan Indirowitschs Brief (2. Fassung)","folder":"jDDh2pxeOPVGbaj2","sort":0,"flags":{},"pages":[{"name":"Figure: Koljan Indirowitschs Brief (2. Fassung)","type":"image","src":"worlds/curse-of-strahd/scenes/Briefe/Koljan%20Indirowitschs%20Brief%20(2.%20Fassung).jpg","title":{"show":false,"level":1},"_id":"jg8sDkpAOO1cTB6M","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Koljan Indirowitschs Brief (2. Fassung)","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<h3>Heil dir der Macht und Tapferkeit:</h3>\n<h3>Ich, der Bürgermeister von Barovia, sende Euch Ehre – voller Verzweiflung.</h3>\n<h3>Meine Adoptivtochter, die schöne Ireena Kolyana, wurde in den vergangenen Nächten von einem Vampyr gebissen. Seit über vierhundert Jahren hat diese Kreatur meinem Volk das Lebensblut entzogen. Jetzt schmachtet meine liebe Ireena und stirbt an einer unheiligen Wunde, die von dieser abscheulichen Bestie verursacht wurde. Er ist zu mächtig geworden, um ihn zu erobern.</h3>\n<h3>Deshalb sage ich dir, gib uns für tot auf und umkreise dieses Land mit den Symbolen des Guten. Mögen heilige Männer ihre Macht anrufen, damit der Teufel in den Mauern des weinenden Barovia eingedämmt werden kann. Überlass unsere Sorgen unseren Gräbern und rette die Welt vor unserem bösen Schicksal.</h3>\n<h3>In dieser Gemeinschaft ist viel Reichtum eingeschlossen. Kehren Sie für Ihre Belohnung zurück, nachdem wir alle in ein besseres Leben gegangen sind.</h3>\n<h3>Bürgermeister Koljan<br />Indirowitsch</h3>"},"_id":"MJSuy73e8kmxsckh","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3,"Tl0HUiVq1iiVj5DQ":2},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"jkJ9KCCHW9P1VWkB","name":"Koljan Indirowitschs Brief (2. Fassung)","folder":"jDDh2pxeOPVGbaj2","sort":0,"flags":{},"pages":[{"name":"Figure: Koljan Indirowitschs Brief (2. Fassung)","type":"image","src":"worlds/curse-of-strahd/scenes/Briefe/Koljan%20Indirowitschs%20Brief%20(2.%20Fassung).jpg","title":{"show":false,"level":1},"_id":"jg8sDkpAOO1cTB6M","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"Koljan Indirowitschs Brief (2. Fassung)","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<h3>Heil dir der Macht und Tapferkeit:</h3>\n<h3>Ich, der Bürgermeister von Barovia, sende Euch Ehre – voller Verzweiflung.</h3>\n<h3>Meine Adoptivtochter, die schöne Ireena Kolyana, wurde in den vergangenen Nächten von einem Vampyr gebissen. Seit über vierhundert Jahren hat diese Kreatur meinem Volk das Lebensblut entzogen. Jetzt schmachtet meine liebe Ireena und stirbt an einer unheiligen Wunde, die von dieser abscheulichen Bestie verursacht wurde. Er ist zu mächtig geworden, um ihn zu erobern.</h3>\n<h3>Deshalb sage ich dir, gib uns für tot auf und umkreise dieses Land mit den Symbolen des Guten. Mögen heilige Männer ihre Macht anrufen, damit der Teufel in den Mauern des weinenden Barovia eingedämmt werden kann. Überlass unsere Sorgen unseren Gräbern und rette die Welt vor unserem bösen Schicksal.</h3>\n<h3>In dieser Gemeinschaft ist viel Reichtum eingeschlossen. Kehren Sie für Ihre Belohnung zurück, nachdem wir alle in ein besseres Leben gegangen sind.</h3>\n<h3>Bürgermeister Koljan<br />Indirowitsch</h3>"},"_id":"MJSuy73e8kmxsckh","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3,"Tl0HUiVq1iiVj5DQ":2},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"folder":"YWHfSzrk6B4SACj7","name":"S10 Eingang zur Abtei","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"QkQJlCfRZ0ReJsp3","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Eine fünf Meter hohe Ringmauer verbindet die beiden Flügel der Abtei. Hinter den Zinnen stehen zwei Wachen stramm, ihre Gesichtszüge vom Nebel verdeckt. Unter ihnen, in die Wand eingelassen, befindet sich ein Paar drei Meter hohe Holztüren, die mit Stahlbändern verstärkt sind. Rechts von diesen Türen ist an der Wand eine angelaufene Kupfertafel angebracht.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"eRdGN4DCIA4Xcr0u","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Tafel trägt den Namen der Abtei, unter dem diese Worte erscheinen: „Möge ihr Licht alle Krankheiten heilen.“</p><p>Die „Wächter“ an der Wand sind aufgerichtete Vogelscheuchen, die korrodierte Kettenhemden tragen und rostige Speere umklammern (siehe Bereich S18 ). Ein Charakter, dem ein Wurf auf Weisheit ( Wahrnehmung ) gegen SG 10 gelingt, erkennt die Scharade.</p><p>Die Doppeltüren sind schwer, aber unverschlossen. Sie können aufgeschoben werden, um einen nebligen Innenhof freizugeben ( Bereich S12 ).</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":287500,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678024798115,"modifiedTime":1678029769366,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wBriRW4MGBhQVVmy"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S10 Eingang zur Abtei","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"QkQJlCfRZ0ReJsp3","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Eine fünf Meter hohe Ringmauer verbindet die beiden Flügel der Abtei. Hinter den Zinnen stehen zwei Wachen stramm, ihre Gesichtszüge vom Nebel verdeckt. Unter ihnen, in die Wand eingelassen, befindet sich ein Paar drei Meter hohe Holztüren, die mit Stahlbändern verstärkt sind. Rechts von diesen Türen ist an der Wand eine angelaufene Kupfertafel angebracht.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"eRdGN4DCIA4Xcr0u","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Tafel trägt den Namen der Abtei, unter dem diese Worte erscheinen: „Möge ihr Licht alle Krankheiten heilen.“</p><p>Die „Wächter“ an der Wand sind aufgerichtete Vogelscheuchen, die korrodierte Kettenhemden tragen und rostige Speere umklammern (siehe Bereich S18 ). Ein Charakter, dem ein Wurf auf Weisheit ( Wahrnehmung ) gegen SG 10 gelingt, erkennt die Scharade.</p><p>Die Doppeltüren sind schwer, aber unverschlossen. Sie können aufgeschoben werden, um einen nebligen Innenhof freizugeben ( Bereich S12 ).</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":287500,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678024798115,"modifiedTime":1678029769366,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wBriRW4MGBhQVVmy"}
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{"folder":"YuLqwibfYtq0ou9h","name":"W20 Druckerpresse","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"vQZfjAUvwEKsNuYP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>In dieser Kammer befinden sich ein Schreibtisch, ein Stuhl, ein hoher Holzschrank und eine seltsame Vorrichtung, die den größten Teil des nördlichen Endes des Raums einnimmt.</p><p></p><p>Wenn nicht rausgezogen:</p><p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Drei Kreaturen sind hier. Einer sieht menschlich aus, ist aber so mit Schmutz und Schlamm verkrustet, dass es schwer zu sagen ist. Ihr Haar ist voller Zweige und ihr Gesicht ist hinter einem Moosschleier verborgen. Sie durchwühlt den Inhalt des Schranks und wirft ihn willkürlich auf den Boden. Hinter ihr stehen zwei Kreaturen, die vollständig aus toten Reben bestehen.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"0fiZwhbXek3oSFO6","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Der Druide und die Weinfäule kämpfen bis zum Tod.</p><p>Im Schrank hängt ein Schlüssel an einer Schnur. Der Schlüssel entriegelt das Vorhängeschloss an den Schiebetüren zwischen der Veranda ( Bereich W5 ) und den Gärbottichen ( Bereich W9 ).</p><p>Der Apparat, der in der Nähe der Nordwand steht, ist eine Druckpresse, die Davian Martikov verwendet, um Weinflaschenetiketten herzustellen. Die Tinte wird aus Wein hergestellt und zusammen mit Pergamentstücken und Klebstoffgläsern in Flaschen im Schrank aufbewahrt.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1800000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678015150146,"modifiedTime":1678016425493,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wCcMkWpJaotzidOm"}
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{"folder":"YuLqwibfYtq0ou9h","name":"W20 Druckerpresse","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"vQZfjAUvwEKsNuYP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>In dieser Kammer befinden sich ein Schreibtisch, ein Stuhl, ein hoher Holzschrank und eine seltsame Vorrichtung, die den größten Teil des nördlichen Endes des Raums einnimmt.</p><p></p><p>Wenn nicht rausgezogen:</p><p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Drei Kreaturen sind hier. Einer sieht menschlich aus, ist aber so mit Schmutz und Schlamm verkrustet, dass es schwer zu sagen ist. Ihr Haar ist voller Zweige und ihr Gesicht ist hinter einem Moosschleier verborgen. Sie durchwühlt den Inhalt des Schranks und wirft ihn willkürlich auf den Boden. Hinter ihr stehen zwei Kreaturen, die vollständig aus toten Reben bestehen.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"0fiZwhbXek3oSFO6","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Der Druide und die Weinfäule kämpfen bis zum Tod.</p><p>Im Schrank hängt ein Schlüssel an einer Schnur. Der Schlüssel entriegelt das Vorhängeschloss an den Schiebetüren zwischen der Veranda ( Bereich W5 ) und den Gärbottichen ( Bereich W9 ).</p><p>Der Apparat, der in der Nähe der Nordwand steht, ist eine Druckpresse, die Davian Martikov verwendet, um Weinflaschenetiketten herzustellen. Die Tinte wird aus Wein hergestellt und zusammen mit Pergamentstücken und Klebstoffgläsern in Flaschen im Schrank aufbewahrt.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1800000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678015150146,"modifiedTime":1678016425493,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wCcMkWpJaotzidOm"}
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{"_id":"wFYkkQi4mhpDwt3W","name":"E3 Mad Marys Stadthaus","folder":"RwD0s4CgIv9m5LGv","sort":0,"flags":{},"pages":[{"name":"E3 Mad Marys Stadthaus","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Ein stöhnendes Schluchzen schwebt durch die stillen, grauen Straßen und färbt deine Gedanken mit Traurigkeit. Die Geräusche strömen aus einem dunklen, zweistöckigen Stadthaus.</h3>\n</blockquote>\n<p> </p>\n<p> </p>\n<p>https://www.dndbeyond.com/sources/cos/the-village-of-barovia#E3MadMarysTownhouse</p>"},"_id":"vr5EQlNwuK5McCoA","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"wFYkkQi4mhpDwt3W","name":"E3 Mad Marys Stadthaus","folder":"RwD0s4CgIv9m5LGv","sort":0,"flags":{},"pages":[{"name":"E3 Mad Marys Stadthaus","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Ein stöhnendes Schluchzen schwebt durch die stillen, grauen Straßen und färbt deine Gedanken mit Traurigkeit. Die Geräusche strömen aus einem dunklen, zweistöckigen Stadthaus.</h3>\n</blockquote>\n<p> </p>\n<p> </p>\n<p>https://www.dndbeyond.com/sources/cos/the-village-of-barovia#E3MadMarysTownhouse</p>"},"_id":"vr5EQlNwuK5McCoA","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"FtjIKT3wBusEJBtc","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>ie Vogelscheuchen werden an Holzständern festgezurrt. Obwohl sie aus der Ferne furchterregend sind, haben sie kein Leben in sich.</p><p>Es ist ein 15-Fuß-Gefälle von der Spitze der Mauer zum Innenhof. Jede Kreatur, die über die südwestliche Wand fällt, stürzt 400 Fuß die Klippe hinunter.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1300000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030496401,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"_id":"wYmCb5ugqAgfpYKA","name":"Schmuckstück","folder":"Og5xhd65AVxfXjcZ","sort":0,"flags":{},"pages":[{"name":"Schmuckstück","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Ihr finded etwas auf dem Boden.</h3>\n</blockquote>\n<h3>rolle [[/gmr 1d100]] auf der <a title=\"Schmucktisch\" href=\"https://www.dndbeyond.com/sources/cos/appendix-a-character-options#GothicTrinkets\" data-content-chunk-id=\"0a58e8fc-23dc-4da7-8165-58da6a8e0244\">Trinkets-Tabelle</a> in <a title=\"Anhang A\" href=\"https://www.dndbeyond.com/sources/cos/appendix-a-character-options\" data-content-chunk-id=\"1727efe0-1234-4328-af9f-10805e3bd5da\">Anhang A</a> </h3>\n<h3> </h3>"},"_id":"cuktFQJxfHTCUhUY","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"wYmCb5ugqAgfpYKA","name":"Schmuckstück","folder":"Og5xhd65AVxfXjcZ","sort":0,"flags":{},"pages":[{"name":"Schmuckstück","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Ihr finded etwas auf dem Boden.</h3>\n</blockquote>\n<h3>rolle [[/gmr 1d100]] auf der <a title=\"Schmucktisch\" href=\"https://www.dndbeyond.com/sources/cos/appendix-a-character-options#GothicTrinkets\" data-content-chunk-id=\"0a58e8fc-23dc-4da7-8165-58da6a8e0244\">Trinkets-Tabelle</a> in <a title=\"Anhang A\" href=\"https://www.dndbeyond.com/sources/cos/appendix-a-character-options\" data-content-chunk-id=\"1727efe0-1234-4328-af9f-10805e3bd5da\">Anhang A</a> </h3>\n<h3> </h3>"},"_id":"cuktFQJxfHTCUhUY","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"wZu4VyUtqhwP6lfp","name":"K1 Vorhof","folder":"vqAjpHAPFdyCcYtA","sort":0,"flags":{},"pages":[{"name":"K1 Vorhof","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Dicker, kalter Nebel wirbelt in diesem Hof. Sporadische Blitze durchbrechen die weinenden Wolken, während Donner den Boden erschüttert. Durch den Nieselregen seht ihr Fackelflammen zu beiden Seiten der offenen Haupttore der Festung flackern. Warmes Licht strömt aus dem Eingang und durchflutet den Innenhof. Hoch über dem Eingang befindet sich ein rundes Fenster, in dessen Eisenrahmen Glasscherben stecken.</h3>\n</blockquote>\n<h3> </h3>\n<h3> </h3>\n<h3>https://www.dndbeyond.com/sources/cos/castle-ravenloft#K1FrontCourtyard</h3>"},"_id":"wxT6Yz0Z1DHNhuy8","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"wZu4VyUtqhwP6lfp","name":"K1 Vorhof","folder":"vqAjpHAPFdyCcYtA","sort":0,"flags":{},"pages":[{"name":"K1 Vorhof","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Dicker, kalter Nebel wirbelt in diesem Hof. Sporadische Blitze durchbrechen die weinenden Wolken, während Donner den Boden erschüttert. Durch den Nieselregen seht ihr Fackelflammen zu beiden Seiten der offenen Haupttore der Festung flackern. Warmes Licht strömt aus dem Eingang und durchflutet den Innenhof. Hoch über dem Eingang befindet sich ein rundes Fenster, in dessen Eisenrahmen Glasscherben stecken.</h3>\n</blockquote>\n<h3> </h3>\n<h3> </h3>\n<h3>https://www.dndbeyond.com/sources/cos/castle-ravenloft#K1FrontCourtyard</h3>"},"_id":"wxT6Yz0Z1DHNhuy8","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"wvTZZlbysehCKYDO","name":"E5a Saal","folder":"s6emV4AxQiRL3bld","sort":0,"flags":{},"pages":[{"name":"E5a Saal","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Die Türen öffnen sich und geben den Blick auf eine drei Meter breite und sechs Meter lange Halle frei, die zu einer hell erleuchteten Kapelle führt. Die Halle ist unbeleuchtet und stinkt nach Schimmel. Vier Türen, zwei auf jeder Seite der Halle, führen zu angrenzenden Kammern.</h3>\n<h3 data-content-chunk-id=\"120cb8de-7b12-4b28-bff8-e3a542073013\">Ihr könnt sehen, dass die Kapelle mit Trümmern übersät ist, und Ihr hört eine sanfte Stimme von innen, die ein Gebet rezitiert. Plötzlich wird das Gebet von einem unmenschlichen Schrei übertönt, der unter dem Holzboden aufsteigt.</h3>\n</blockquote>"},"_id":"Ql4AhBuxTsKPxt9z","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"wvTZZlbysehCKYDO","name":"E5a Saal","folder":"s6emV4AxQiRL3bld","sort":0,"flags":{},"pages":[{"name":"E5a Saal","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Die Türen öffnen sich und geben den Blick auf eine drei Meter breite und sechs Meter lange Halle frei, die zu einer hell erleuchteten Kapelle führt. Die Halle ist unbeleuchtet und stinkt nach Schimmel. Vier Türen, zwei auf jeder Seite der Halle, führen zu angrenzenden Kammern.</h3>\n<h3 data-content-chunk-id=\"120cb8de-7b12-4b28-bff8-e3a542073013\">Ihr könnt sehen, dass die Kapelle mit Trümmern übersät ist, und Ihr hört eine sanfte Stimme von innen, die ein Gebet rezitiert. Plötzlich wird das Gebet von einem unmenschlichen Schrei übertönt, der unter dem Holzboden aufsteigt.</h3>\n</blockquote>"},"_id":"Ql4AhBuxTsKPxt9z","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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@ -176,19 +177,3 @@
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{"_id":"ystr4aJwH0S7DQ3x","name":"Vistani-Banditen","folder":"Og5xhd65AVxfXjcZ","sort":0,"flags":{},"pages":[{"name":"Vistani-Banditen","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<h3>[[/gmr 1d4+1]] Vistani-Banditen</h3>\n<blockquote>\n<h3>Ihr riecht Pfeifenrauch in der kalten Luft und hört Gelächter durch den Nebel.</h3>\n</blockquote>\n<h3>die Vistani-Banditen begleiten die Gruppe für 100 GP</h3>\n<h3>wenn begleitet:<br />1D12 für random encounter<br />keine Wölfe und Schreckenswölfe</h3>\n<h3>Schatz: ein Vistani-Bandit hat [[/gmr 1d4]] Kleine edelsteine (50 GP) dabei</h3>\n<h3>https://www.dndbeyond.com/sources/dmg/treasure#50gpGemstones</h3>"},"_id":"f4WieYWkrmaLZxKF","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"ystr4aJwH0S7DQ3x","name":"Vistani-Banditen","folder":"Og5xhd65AVxfXjcZ","sort":0,"flags":{},"pages":[{"name":"Vistani-Banditen","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<h3>[[/gmr 1d4+1]] Vistani-Banditen</h3>\n<blockquote>\n<h3>Ihr riecht Pfeifenrauch in der kalten Luft und hört Gelächter durch den Nebel.</h3>\n</blockquote>\n<h3>die Vistani-Banditen begleiten die Gruppe für 100 GP</h3>\n<h3>wenn begleitet:<br />1D12 für random encounter<br />keine Wölfe und Schreckenswölfe</h3>\n<h3>Schatz: ein Vistani-Bandit hat [[/gmr 1d4]] Kleine edelsteine (50 GP) dabei</h3>\n<h3>https://www.dndbeyond.com/sources/dmg/treasure#50gpGemstones</h3>"},"_id":"f4WieYWkrmaLZxKF","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"zlcZ2VnX5gqupPIQ","name":"K37 Studierzimmer","folder":"hO1Wysu0a2XS6Pp6","sort":0,"flags":{},"pages":[{"name":"Figure: K37 Studierzimmer","type":"image","src":"worlds/curse-of-strahd/Bilder/Bild%20Tatjana.webp","title":{"show":false,"level":1},"_id":"clPvSyxCUDsbWgO2","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"K37 Studierzimmer","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Ein loderndes Kaminfeuer erfüllt diesen Raum mit rollenden Wellen aus rotem und bernsteinfarbenem Licht. Die Wände sind mit alten Büchern und Wälzern gesäumt, deren Ledereinbände gut geölt und durch sorgsamen Gebrauch erhalten geblieben sind. Hier ist alles in Ordnung. Der Steinboden ist unter einem dicken, luxuriösen Teppich verborgen. In der Mitte des Raums steht ein großer, niedriger Tisch, gewachst und auf Hochglanz poliert. Sogar der Schürhaken in seinem Ständer neben dem lodernden Kamin ist poliert. Große, überfüllte Diwane und Sofas sind im Raum angeordnet. Zwei Stühle aus burgunderfarbenem Holz mit gepolsterten Ledersitzen und Rückenkissen stehen vor dem Kamin. Über dem Kaminsims hängt ein riesiges Gemälde in einem schweren, vergoldeten Rahmen. Der rollende Feuerschein beleuchtet das sorgfältig gerenderte Porträt. Es ist ein exaktes Abbild von Ireena Kolyana.</h3>\n</blockquote>\n<p> </p>\n<h3>Geheimtür im kamin-> Schürhaken anheben und feuer löchen</h3>\n<p> </p>\n<h3>Schatz: Büchersamlung im wert von 80000 gp<br /><br />buchtabelle: https://www.dndbeyond.com/sources/cos/castle-ravenloft#K37Study</h3>"},"_id":"mhDBq5ByISMJzdEx","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"zlcZ2VnX5gqupPIQ","name":"K37 Studierzimmer","folder":"hO1Wysu0a2XS6Pp6","sort":0,"flags":{},"pages":[{"name":"Figure: K37 Studierzimmer","type":"image","src":"worlds/curse-of-strahd/Bilder/Bild%20Tatjana.webp","title":{"show":false,"level":1},"_id":"clPvSyxCUDsbWgO2","image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"system":{},"sort":0,"ownership":{"default":-1},"flags":{}},{"name":"K37 Studierzimmer","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Ein loderndes Kaminfeuer erfüllt diesen Raum mit rollenden Wellen aus rotem und bernsteinfarbenem Licht. Die Wände sind mit alten Büchern und Wälzern gesäumt, deren Ledereinbände gut geölt und durch sorgsamen Gebrauch erhalten geblieben sind. Hier ist alles in Ordnung. Der Steinboden ist unter einem dicken, luxuriösen Teppich verborgen. In der Mitte des Raums steht ein großer, niedriger Tisch, gewachst und auf Hochglanz poliert. Sogar der Schürhaken in seinem Ständer neben dem lodernden Kamin ist poliert. Große, überfüllte Diwane und Sofas sind im Raum angeordnet. Zwei Stühle aus burgunderfarbenem Holz mit gepolsterten Ledersitzen und Rückenkissen stehen vor dem Kamin. Über dem Kaminsims hängt ein riesiges Gemälde in einem schweren, vergoldeten Rahmen. Der rollende Feuerschein beleuchtet das sorgfältig gerenderte Porträt. Es ist ein exaktes Abbild von Ireena Kolyana.</h3>\n</blockquote>\n<p> </p>\n<h3>Geheimtür im kamin-> Schürhaken anheben und feuer löchen</h3>\n<p> </p>\n<h3>Schatz: Büchersamlung im wert von 80000 gp<br /><br />buchtabelle: https://www.dndbeyond.com/sources/cos/castle-ravenloft#K37Study</h3>"},"_id":"mhDBq5ByISMJzdEx","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"zsvMrp1LTIULQqKf","name":"K27. Königshalle","folder":"12Jb8nuXscjq9Wfw","sort":250000,"flags":{},"pages":[{"name":"K27. Königshalle","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Diese sechs Meter hohe Halle hat eine dunkle Gewölbedecke, die mit Spinnweben bedeckt ist. Ein leises Stöhnen scheint sich über die Länge des Korridors zu bewegen, während es auf und ab schwillt, stimmt das Stöhnen Traurigkeit und Verzweiflung an.</h3>\n</blockquote>\n<p> </p>\n<h3>Geheimtür: Pers DC 15</h3>\n<h3>seil entdeckbar: Pers DC 20</h3>\n<p> </p>\n<h3>beim erreichen der mitte:</h3>\n<blockquote>\n<h3>Ihr höhrt ein kratzendes Geräusch von Stein auf Stein, gefolgt vom Quietschen einer Fledermaus. In der Richtung des Lärms seht ihr das zahnbewehrte Gesicht, die ausgestreckten Klauen und den flatternden schwarzen Umhang eines Vampirs, der von oben auf euch herabstürzt! Ein tiefes, kehliges Lachen erfüllt den Saal.</h3>\n</blockquote>"},"_id":"FuhF2exGYfowBKGK","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"_id":"zsvMrp1LTIULQqKf","name":"K27. Königshalle","folder":"12Jb8nuXscjq9Wfw","sort":250000,"flags":{},"pages":[{"name":"K27. Königshalle","type":"text","title":{"show":false,"level":1},"text":{"format":1,"content":"<blockquote>\n<h3>Diese sechs Meter hohe Halle hat eine dunkle Gewölbedecke, die mit Spinnweben bedeckt ist. Ein leises Stöhnen scheint sich über die Länge des Korridors zu bewegen, während es auf und ab schwillt, stimmt das Stöhnen Traurigkeit und Verzweiflung an.</h3>\n</blockquote>\n<p> </p>\n<h3>Geheimtür: Pers DC 15</h3>\n<h3>seil entdeckbar: Pers DC 20</h3>\n<p> </p>\n<h3>beim erreichen der mitte:</h3>\n<blockquote>\n<h3>Ihr höhrt ein kratzendes Geräusch von Stein auf Stein, gefolgt vom Quietschen einer Fledermaus. In der Richtung des Lärms seht ihr das zahnbewehrte Gesicht, die ausgestreckten Klauen und den flatternden schwarzen Umhang eines Vampirs, der von oben auf euch herabstürzt! Ein tiefes, kehliges Lachen erfüllt den Saal.</h3>\n</blockquote>"},"_id":"FuhF2exGYfowBKGK","image":{},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"sort":0,"ownership":{"default":-1},"flags":{}}],"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"folder":"YWHfSzrk6B4SACj7","name":"S17 Dachboden und Glockenturm","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"7NKVGyN7wLXrLKCR","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Holztreppe führt sechs Meter hinauf zu einem Dachboden mit Satteldach und einer Tür in der Mitte der Südwand. Unbeleuchtete Laternen hängen von den Dachsparren, und ein Seil baumelt von einer Bronzeglocke, die zehn Meter über ihnen im Glockenturm befestigt ist. Der Raum ist erfüllt vom Klang wunderschöner Musik – einer Melodie, die so bezaubernd ist, dass sie dem ansonsten eiskalten Raum ein wenig dringend benötigte Wärme hinzufügt.</p><p>Ein schwarzes Leichentuch bedeckt eine humanoide Gestalt, die auf einem Holztisch liegt. Die Musik tut nichts, um es aufzurütteln.</p><p>In der nordöstlichen Ecke steht eine mit Fellen überhäufte Pritsche, umgeben von leeren Weinflaschen. Auf einem Tisch in der Nähe brennt eine Öllampe und zeichnet eine gedrungene Kreatur mit zwei Köpfen. Es sitzt mit einer Gambe zwischen den Beinen auf der Bettkante. Mit einem krebsartigen, klauenähnlichen Fortsatz greift es den Hals des Instruments, während es mit seiner menschlichen Hand einen Bogen sanft über die Saiten zieht.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"mErndIVluKEZ0aD6","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Auf diesem Dachboden erschafft der Abt seine Fleischgolems. Nadeln, Fäden, Sägen und andere Werkzeuge liegen auf einem kleinen Tisch in der nordwestlichen Ecke.</p><p>Wenn jemand die Glocke läutet, bricht eine Kakophonie aus dem Hof und dem Ostflügel aus, wenn die Mischlinge „Essen!“ rufen. Die Schreie dauern an, bis die Kreaturen gefüttert sind.</p><p>Clovin Belview, der Diener des Abtes, ein zweiköpfiger, neutraler, böser Mischling (siehe Anhang D ), residiert hier. Wenn er betrunken ist, spielt er wunderbar Gambe, und die Musik hilft ihm, seinen halb geformten Kopf einzuschläfern. Unter den Fellen seiner Pritsche sind drei Flaschen Purple Grapemash No. 3 versteckt. Mehrere leere Weinflaschen sind auf dem Boden um die Pritsche herum verstreut.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1200000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678029874412,"modifiedTime":1678030029375,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hR2QQNNdIt4ok6qB"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S17 Dachboden und Glockenturm","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"7NKVGyN7wLXrLKCR","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Holztreppe führt sechs Meter hinauf zu einem Dachboden mit Satteldach und einer Tür in der Mitte der Südwand. Unbeleuchtete Laternen hängen von den Dachsparren, und ein Seil baumelt von einer Bronzeglocke, die zehn Meter über ihnen im Glockenturm befestigt ist. Der Raum ist erfüllt vom Klang wunderschöner Musik – einer Melodie, die so bezaubernd ist, dass sie dem ansonsten eiskalten Raum ein wenig dringend benötigte Wärme hinzufügt.</p><p>Ein schwarzes Leichentuch bedeckt eine humanoide Gestalt, die auf einem Holztisch liegt. Die Musik tut nichts, um es aufzurütteln.</p><p>In der nordöstlichen Ecke steht eine mit Fellen überhäufte Pritsche, umgeben von leeren Weinflaschen. Auf einem Tisch in der Nähe brennt eine Öllampe und zeichnet eine gedrungene Kreatur mit zwei Köpfen. Es sitzt mit einer Gambe zwischen den Beinen auf der Bettkante. Mit einem krebsartigen, klauenähnlichen Fortsatz greift es den Hals des Instruments, während es mit seiner menschlichen Hand einen Bogen sanft über die Saiten zieht.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"mErndIVluKEZ0aD6","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Auf diesem Dachboden erschafft der Abt seine Fleischgolems. Nadeln, Fäden, Sägen und andere Werkzeuge liegen auf einem kleinen Tisch in der nordwestlichen Ecke.</p><p>Wenn jemand die Glocke läutet, bricht eine Kakophonie aus dem Hof und dem Ostflügel aus, wenn die Mischlinge „Essen!“ rufen. Die Schreie dauern an, bis die Kreaturen gefüttert sind.</p><p>Clovin Belview, der Diener des Abtes, ein zweiköpfiger, neutraler, böser Mischling (siehe Anhang D ), residiert hier. Wenn er betrunken ist, spielt er wunderbar Gambe, und die Musik hilft ihm, seinen halb geformten Kopf einzuschläfern. Unter den Fellen seiner Pritsche sind drei Flaschen Purple Grapemash No. 3 versteckt. Mehrere leere Weinflaschen sind auf dem Boden um die Pritsche herum verstreut.</p><p></p><h4>Teleport-Ziel</h4><p>Charaktere, die sich von Bereich K78 in Castle Ravenloft zu diesem Ort teleportieren, erreichen den mit T markierten Punkt auf der Karte.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1200000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678029874412,"modifiedTime":1678030062817,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hR2QQNNdIt4ok6qB"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S17 Dachboden und Glockenturm","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"7NKVGyN7wLXrLKCR","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Holztreppe führt sechs Meter hinauf zu einem Dachboden mit Satteldach und einer Tür in der Mitte der Südwand. Unbeleuchtete Laternen hängen von den Dachsparren, und ein Seil baumelt von einer Bronzeglocke, die zehn Meter über ihnen im Glockenturm befestigt ist. Der Raum ist erfüllt vom Klang wunderschöner Musik – einer Melodie, die so bezaubernd ist, dass sie dem ansonsten eiskalten Raum ein wenig dringend benötigte Wärme hinzufügt.</p><p>Ein schwarzes Leichentuch bedeckt eine humanoide Gestalt, die auf einem Holztisch liegt. Die Musik tut nichts, um es aufzurütteln.</p><p>In der nordöstlichen Ecke steht eine mit Fellen überhäufte Pritsche, umgeben von leeren Weinflaschen. Auf einem Tisch in der Nähe brennt eine Öllampe und zeichnet eine gedrungene Kreatur mit zwei Köpfen. Es sitzt mit einer Gambe zwischen den Beinen auf der Bettkante. Mit einem krebsartigen, klauenähnlichen Fortsatz greift es den Hals des Instruments, während es mit seiner menschlichen Hand einen Bogen sanft über die Saiten zieht.</p><p></p><p>Dinge auf dem Tisch</p><p>under dem leichentuch:</p><p><span style=\"font-family: Roboto, Helvetica, sans-serif\">Unter dem Leichentuch liegt eine Kreatur aus zusammengenähten Körperteilen. Sie erkennen einige dieser Teile als Ihre eigenen!</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"mErndIVluKEZ0aD6","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Auf diesem Dachboden erschafft der Abt seine Fleischgolems. Nadeln, Fäden, Sägen und andere Werkzeuge liegen auf einem kleinen Tisch in der nordwestlichen Ecke.</p><p>Wenn jemand die Glocke läutet, bricht eine Kakophonie aus dem Hof und dem Ostflügel aus, wenn die Mischlinge „Essen!“ rufen. Die Schreie dauern an, bis die Kreaturen gefüttert sind.</p><p>Clovin Belview, der Diener des Abtes, ein zweiköpfiger, neutraler, böser Mischling (siehe Anhang D ), residiert hier. Wenn er betrunken ist, spielt er wunderbar Gambe, und die Musik hilft ihm, seinen halb geformten Kopf einzuschläfern. Unter den Fellen seiner Pritsche sind drei Flaschen Purple Grapemash No. 3 versteckt. Mehrere leere Weinflaschen sind auf dem Boden um die Pritsche herum verstreut.</p><p></p><h4>Teleport-Ziel</h4><p>Charaktere, die sich von Bereich K78 in Castle Ravenloft zu diesem Ort teleportieren, erreichen den mit T markierten Punkt auf der Karte.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1200000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678029874412,"modifiedTime":1678030062817,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hR2QQNNdIt4ok6qB"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S17 Dachboden und Glockenturm","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"7NKVGyN7wLXrLKCR","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Holztreppe führt sechs Meter hinauf zu einem Dachboden mit Satteldach und einer Tür in der Mitte der Südwand. Unbeleuchtete Laternen hängen von den Dachsparren, und ein Seil baumelt von einer Bronzeglocke, die zehn Meter über ihnen im Glockenturm befestigt ist. Der Raum ist erfüllt vom Klang wunderschöner Musik – einer Melodie, die so bezaubernd ist, dass sie dem ansonsten eiskalten Raum ein wenig dringend benötigte Wärme hinzufügt.</p><p>Ein schwarzes Leichentuch bedeckt eine humanoide Gestalt, die auf einem Holztisch liegt. Die Musik tut nichts, um es aufzurütteln.</p><p>In der nordöstlichen Ecke steht eine mit Fellen überhäufte Pritsche, umgeben von leeren Weinflaschen. Auf einem Tisch in der Nähe brennt eine Öllampe und zeichnet eine gedrungene Kreatur mit zwei Köpfen. Es sitzt mit einer Gambe zwischen den Beinen auf der Bettkante. Mit einem krebsartigen, klauenähnlichen Fortsatz greift es den Hals des Instruments, während es mit seiner menschlichen Hand einen Bogen sanft über die Saiten zieht.</p><p></p><p>Dinge auf dem Tisch</p><p>under dem leichentuch:</p><p>Unter dem Leichentuch liegt eine Kreatur aus zusammengenähten Körperteilen. Sie erkennen einige dieser Teile als Ihre eigenen!</p><p>Wenn ein Charakter die schreckliche Kreatur berührt, wird ihr wahres Aussehen offenbart:</p><p>Deine Augen spielen einen Streich, denn was wirklich auf dem Tisch liegt, sind zerstückelte Körperteile, alle von kalten, grauen, leblosen Frauen, die alle darauf warten, zu etwas Schrecklichem zusammengenäht zu werden.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"mErndIVluKEZ0aD6","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Auf diesem Dachboden erschafft der Abt seine Fleischgolems. Nadeln, Fäden, Sägen und andere Werkzeuge liegen auf einem kleinen Tisch in der nordwestlichen Ecke.</p><p>Wenn jemand die Glocke läutet, bricht eine Kakophonie aus dem Hof und dem Ostflügel aus, wenn die Mischlinge „Essen!“ rufen. Die Schreie dauern an, bis die Kreaturen gefüttert sind.</p><p>Clovin Belview, der Diener des Abtes, ein zweiköpfiger, neutraler, böser Mischling (siehe Anhang D ), residiert hier. Wenn er betrunken ist, spielt er wunderbar Gambe, und die Musik hilft ihm, seinen halb geformten Kopf einzuschläfern. Unter den Fellen seiner Pritsche sind drei Flaschen Purple Grapemash No. 3 versteckt. Mehrere leere Weinflaschen sind auf dem Boden um die Pritsche herum verstreut.</p><p></p><h4>Teleport-Ziel</h4><p>Charaktere, die sich von Bereich K78 in Castle Ravenloft zu diesem Ort teleportieren, erreichen den mit T markierten Punkt auf der Karte.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1200000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678029874412,"modifiedTime":1678030062817,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hR2QQNNdIt4ok6qB"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030430913,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030432616,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030447737,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030449601,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"FtjIKT3wBusEJBtc","title":{"show":true,"level":1},"image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030470164,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"FtjIKT3wBusEJBtc","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>ie Vogelscheuchen werden an Holzständern festgezurrt. Obwohl sie aus der Ferne furchterregend sind, haben sie kein Leben in sich.</p><p>Es ist ein 15-Fuß-Gefälle von der Spitze der Mauer zum Innenhof. Jede Kreatur, die über die südwestliche Wand fällt, stürzt 400 Fuß die Klippe hinunter.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030485425,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"folder":"YWHfSzrk6B4SACj7","name":"S18 Wachfassade","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"PS6WHtT3oFop8JLi","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p><span style=\"font-family:Roboto, Helvetica, sans-serif\">Vogelscheuchen säumen die Abteimauern und schauen nach draußen. Sie tragen zerrissene Kettenhemden und Speere mit rostigen Köpfen. Der Hof darunter ist in Nebel gehüllt.</span></p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"Info","type":"text","_id":"FtjIKT3wBusEJBtc","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>ie Vogelscheuchen werden an Holzständern festgezurrt. Obwohl sie aus der Ferne furchterregend sind, haben sie kein Leben in sich.</p><p>Es ist ein 15-Fuß-Gefälle von der Spitze der Mauer zum Innenhof. Jede Kreatur, die über die südwestliche Wand fällt, stürzt 400 Fuß die Klippe hinunter.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":1300000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678030421184,"modifiedTime":1678030496401,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"wHbAhGG6GPLknqFP"}
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{"folder":"86ZUls65ex34wEfq","name":"S Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"09fPv0Qh6MadLMyP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Straße zweigt nach Norden ab und steigt eine felsige Böschung hinauf und endet an einem Torhaus, das in eine sechs Meter hohe Steinmauer eingebaut ist, die etwa alle fünfzehn Meter mit Steinbauten verstärkt ist. Die Mauer umschließt eine Siedlung an der Seite eines schneebedeckten Bergsporns. Jenseits der Mauer sieht man die Wipfel schneebedeckter Kiefern und dünne, weiße Rauchschwaden. Der düstere Klang einer Glocke kommt von einer steinernen Abtei, die sich hoch über der Siedlung an den Berghang schmiegt. Das stetige Glockenspiel ist einladend – eine willkommene Abwechslung von der Totenstille und dem drückenden Nebel, an die Sie sich gewöhnt haben. Auf diese Entfernung ist es schwer zu sagen, aber es scheint eine Serpentinenstraße zu geben, die sich an die Klippen klammert, die von der ummauerten Siedlung zur Abtei führen.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"bild","type":"image","_id":"HCgL5urkJd4MR0UD","title":{"show":true,"level":1},"image":{},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1677870561271,"modifiedTime":1678042944874,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Pw19As4QMEpQQ8k6"}
|
|
||||||
{"folder":"86ZUls65ex34wEfq","name":"S Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"09fPv0Qh6MadLMyP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Straße zweigt nach Norden ab und steigt eine felsige Böschung hinauf und endet an einem Torhaus, das in eine sechs Meter hohe Steinmauer eingebaut ist, die etwa alle fünfzehn Meter mit Steinbauten verstärkt ist. Die Mauer umschließt eine Siedlung an der Seite eines schneebedeckten Bergsporns. Jenseits der Mauer sieht man die Wipfel schneebedeckter Kiefern und dünne, weiße Rauchschwaden. Der düstere Klang einer Glocke kommt von einer steinernen Abtei, die sich hoch über der Siedlung an den Berghang schmiegt. Das stetige Glockenspiel ist einladend – eine willkommene Abwechslung von der Totenstille und dem drückenden Nebel, an die Sie sich gewöhnt haben. Auf diese Entfernung ist es schwer zu sagen, aber es scheint eine Serpentinenstraße zu geben, die sich an die Klippen klammert, die von der ummauerten Siedlung zur Abtei führen.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"bild","type":"image","_id":"HCgL5urkJd4MR0UD","title":{"show":true,"level":1},"image":{"caption":""},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":"worlds/curse-of-strahd/Bilder/Krezk%20vorzeigebild.webp","system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1677870561271,"modifiedTime":1678042987375,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Pw19As4QMEpQQ8k6"}
|
|
||||||
{"folder":"86ZUls65ex34wEfq","name":"S Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"09fPv0Qh6MadLMyP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Straße zweigt nach Norden ab und steigt eine felsige Böschung hinauf und endet an einem Torhaus, das in eine sechs Meter hohe Steinmauer eingebaut ist, die etwa alle fünfzehn Meter mit Steinbauten verstärkt ist. Die Mauer umschließt eine Siedlung an der Seite eines schneebedeckten Bergsporns. Jenseits der Mauer sieht man die Wipfel schneebedeckter Kiefern und dünne, weiße Rauchschwaden. Der düstere Klang einer Glocke kommt von einer steinernen Abtei, die sich hoch über der Siedlung an den Berghang schmiegt. Das stetige Glockenspiel ist einladend – eine willkommene Abwechslung von der Totenstille und dem drückenden Nebel, an die Sie sich gewöhnt haben. Auf diese Entfernung ist es schwer zu sagen, aber es scheint eine Serpentinenstraße zu geben, die sich an die Klippen klammert, die von der ummauerten Siedlung zur Abtei führen.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"bild","type":"image","_id":"HCgL5urkJd4MR0UD","title":{"show":true,"level":1},"image":{"caption":""},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":"worlds/curse-of-strahd/Bilder/Krezk%20vorzeigebild.png","system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1677870561271,"modifiedTime":1678043052818,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Pw19As4QMEpQQ8k6"}
|
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||||||
{"folder":"86ZUls65ex34wEfq","name":"S Krezk","pages":[{"sort":100000,"name":"Beschreibung","type":"text","_id":"09fPv0Qh6MadLMyP","title":{"show":true,"level":1},"image":{},"text":{"format":1,"content":"<p>Die Straße zweigt nach Norden ab und steigt eine felsige Böschung hinauf und endet an einem Torhaus, das in eine sechs Meter hohe Steinmauer eingebaut ist, die etwa alle fünfzehn Meter mit Steinbauten verstärkt ist. Die Mauer umschließt eine Siedlung an der Seite eines schneebedeckten Bergsporns. Jenseits der Mauer sieht man die Wipfel schneebedeckter Kiefern und dünne, weiße Rauchschwaden. Der düstere Klang einer Glocke kommt von einer steinernen Abtei, die sich hoch über der Siedlung an den Berghang schmiegt. Das stetige Glockenspiel ist einladend – eine willkommene Abwechslung von der Totenstille und dem drückenden Nebel, an die Sie sich gewöhnt haben. Auf diese Entfernung ist es schwer zu sagen, aber es scheint eine Serpentinenstraße zu geben, die sich an die Klippen klammert, die von der ummauerten Siedlung zur Abtei führen.</p>","markdown":""},"video":{"controls":true,"volume":0.5},"src":null,"system":{},"ownership":{"default":-1},"flags":{}},{"sort":200000,"name":"bild","type":"image","_id":"HCgL5urkJd4MR0UD","title":{"show":true,"level":1},"image":{"caption":""},"text":{"format":1},"video":{"controls":true,"volume":0.5},"src":"worlds/curse-of-strahd/Bilder/j3yigqisfl321.jpg","system":{},"ownership":{"default":-1},"flags":{}}],"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1677870561271,"modifiedTime":1678043089587,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"Pw19As4QMEpQQ8k6"}
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@ -1,9 +1,13 @@
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{"type":"script","scope":"actor","name":"Hybrid Form - Predatory Strike (STR)","img":"icons/svg/item-bag.svg","command":"dnd5e.documents.macro.rollItem(\"Hybrid Form - Predatory Strike (STR)\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678033547121,"modifiedTime":1678033547121,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"0srlZzRepxtjtv6e"}
|
||||||
{"type":"script","scope":"actor","name":"Gewundener Stock","img":"worlds/curse-of-strahd/Bilder/threaded_cane.jpg","command":"dnd5e.documents.macro.rollItem(\"Gewundener Stock\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325346334,"modifiedTime":1672325346334,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"42Vt63RO7BD5rbqb"}
|
{"type":"script","scope":"actor","name":"Gewundener Stock","img":"worlds/curse-of-strahd/Bilder/threaded_cane.jpg","command":"dnd5e.documents.macro.rollItem(\"Gewundener Stock\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325346334,"modifiedTime":1672325346334,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"42Vt63RO7BD5rbqb"}
|
||||||
{"name":"Action Surge","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/social/intimidation-impressing.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"mV5AkzLmGGMisE0q\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"mV5AkzLmGGMisE0q\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"_id":"8DdEq6WE67HTOYE1","ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
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{"name":"Action Surge","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/social/intimidation-impressing.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"mV5AkzLmGGMisE0q\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"mV5AkzLmGGMisE0q\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"_id":"8DdEq6WE67HTOYE1","ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"_id":"8lN16S23B3uzxEcH","name":"Shadow Blade","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/water/strike-ice-blades.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"YbzDtAxT8yD72l23\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"YbzDtAxT8yD72l23\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"8lN16S23B3uzxEcH","name":"Shadow Blade","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/water/strike-ice-blades.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"YbzDtAxT8yD72l23\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"YbzDtAxT8yD72l23\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
|
{"name":"New Macro","type":"chat","scope":"global","author":"UDJ61CEft1fdftOT","img":"icons/svg/dice-target.svg","command":"","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678043003671,"modifiedTime":1678043003671,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"95M663PjdRQtLCAq"}
|
||||||
{"_id":"9tQI59s1yGLV8qnB","name":"Maneuvers: Menacing Attack","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/melee/weapons-crossed-swords-yellow.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"fsTRB28DzGhRRFX3\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"fsTRB28DzGhRRFX3\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"9tQI59s1yGLV8qnB","name":"Maneuvers: Menacing Attack","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/melee/weapons-crossed-swords-yellow.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"fsTRB28DzGhRRFX3\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"fsTRB28DzGhRRFX3\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"_id":"9zh6PIGKKqR2tSGd","name":"Maneuvers: Parry","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/melee/weapons-crossed-swords-yellow.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"PM96t2xYtzsoTMOq\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"PM96t2xYtzsoTMOq\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"9zh6PIGKKqR2tSGd","name":"Maneuvers: Parry","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/melee/weapons-crossed-swords-yellow.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"PM96t2xYtzsoTMOq\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"PM96t2xYtzsoTMOq\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
|
{"type":"script","scope":"actor","name":"Crimson Rite","img":"icons/skills/melee/strike-sword-blood-red.webp","command":"dnd5e.documents.macro.rollItem(\"Crimson Rite\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678033559251,"modifiedTime":1678033559251,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"EN1B8fquufOVaXEi"}
|
||||||
{"type":"script","scope":"actor","name":"Bless (Potion of Heroism)","img":"icons/magic/control/buff-flight-wings-blue.webp","command":"dnd5e.documents.macro.rollItem(\"Bless (Potion of Heroism)\")","flags":{"dnd5e":{"itemMacro":true}},"author":"UDJ61CEft1fdftOT","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676814637877,"modifiedTime":1676814637877,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"EupUI9P5eAKhKLPB"}
|
{"type":"script","scope":"actor","name":"Bless (Potion of Heroism)","img":"icons/magic/control/buff-flight-wings-blue.webp","command":"dnd5e.documents.macro.rollItem(\"Bless (Potion of Heroism)\")","flags":{"dnd5e":{"itemMacro":true}},"author":"UDJ61CEft1fdftOT","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676814637877,"modifiedTime":1676814637877,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"EupUI9P5eAKhKLPB"}
|
||||||
|
{"type":"script","scope":"actor","name":"Longsword","img":"icons/weapons/swords/greatsword-crossguard-steel.webp","command":"dnd5e.documents.macro.rollItem(\"Longsword\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678031397074,"modifiedTime":1678031397074,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"INT1MJ2pphIms38C"}
|
||||||
{"_id":"KyGdxdBCOPYywG1Q","name":"Dancing Lights","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/fire/projectile-meteor-salvo-strong-blue.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"Ff6S0p9JydO5Q9Bw\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"Ff6S0p9JydO5Q9Bw\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"KyGdxdBCOPYywG1Q","name":"Dancing Lights","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/fire/projectile-meteor-salvo-strong-blue.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"Ff6S0p9JydO5Q9Bw\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"Ff6S0p9JydO5Q9Bw\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"_id":"LudMgyomDYXFcWGF","name":"Kurzschwert (Versilbert)","type":"script","author":"MznitIAqG80wpMmU","img":"icons/weapons/swords/sword-guard-brown.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"0LAUx0gdYDqMKTPc\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"0LAUx0gdYDqMKTPc\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"LudMgyomDYXFcWGF","name":"Kurzschwert (Versilbert)","type":"script","author":"MznitIAqG80wpMmU","img":"icons/weapons/swords/sword-guard-brown.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"0LAUx0gdYDqMKTPc\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"0LAUx0gdYDqMKTPc\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"_id":"MabBe5OKYEQNToXc","name":"Shocking Grasp","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/lightning/bolt-forked-blue.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"qwuYnRSEHqjoffUd\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"qwuYnRSEHqjoffUd\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"MabBe5OKYEQNToXc","name":"Shocking Grasp","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/lightning/bolt-forked-blue.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"qwuYnRSEHqjoffUd\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"qwuYnRSEHqjoffUd\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
@ -13,6 +17,7 @@
|
|||||||
{"type":"script","scope":"actor","name":"(GS) Klingen Peitsche","img":"worlds/curse-of-strahd/Bilder/threaded_cane.jpg","command":"dnd5e.documents.macro.rollItem(\"(GS) Klingen Peitsche\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325352114,"modifiedTime":1672325352114,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"UPWCLncys87i09YR"}
|
{"type":"script","scope":"actor","name":"(GS) Klingen Peitsche","img":"worlds/curse-of-strahd/Bilder/threaded_cane.jpg","command":"dnd5e.documents.macro.rollItem(\"(GS) Klingen Peitsche\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325352114,"modifiedTime":1672325352114,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"UPWCLncys87i09YR"}
|
||||||
{"type":"script","scope":"actor","name":"Evelyn","img":"ddb-images/other/item-Evelyn.jpeg","command":"dnd5e.documents.macro.rollItem(\"Evelyn\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325344069,"modifiedTime":1672325344069,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"USqsd8tAjziYXCSJ"}
|
{"type":"script","scope":"actor","name":"Evelyn","img":"ddb-images/other/item-Evelyn.jpeg","command":"dnd5e.documents.macro.rollItem(\"Evelyn\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325344069,"modifiedTime":1672325344069,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"USqsd8tAjziYXCSJ"}
|
||||||
{"name":"Dagger","type":"script","author":"i7L497Z69885M1NR","img":"icons/weapons/daggers/dagger-jeweled-purple.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"VoVvoNI0nz0FhNjF\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"VoVvoNI0nz0FhNjF\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"_id":"V6xPT0ytnyRaUqbo","ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"name":"Dagger","type":"script","author":"i7L497Z69885M1NR","img":"icons/weapons/daggers/dagger-jeweled-purple.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"VoVvoNI0nz0FhNjF\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"VoVvoNI0nz0FhNjF\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"_id":"V6xPT0ytnyRaUqbo","ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
|
{"type":"script","scope":"actor","name":"Shūkaku-ki","img":"icons/weapons/swords/greatsword-crossguard-steel.webp","command":"dnd5e.documents.macro.rollItem(\"Shūkaku-ki\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678031391587,"modifiedTime":1678031391587,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"VDCQ0jUpFfrNk1b2"}
|
||||||
{"type":"script","scope":"actor","name":"Resistance","img":"icons/magic/defensive/shield-barrier-glowing-triangle-orange.webp","command":"dnd5e.documents.macro.rollItem(\"Resistance\")","flags":{"dnd5e":{"itemMacro":true}},"author":"UDJ61CEft1fdftOT","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676814751657,"modifiedTime":1676814751657,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"W3J8RfiI1VR8jksC"}
|
{"type":"script","scope":"actor","name":"Resistance","img":"icons/magic/defensive/shield-barrier-glowing-triangle-orange.webp","command":"dnd5e.documents.macro.rollItem(\"Resistance\")","flags":{"dnd5e":{"itemMacro":true}},"author":"UDJ61CEft1fdftOT","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676814751657,"modifiedTime":1676814751657,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"W3J8RfiI1VR8jksC"}
|
||||||
{"_id":"XJeeiWpU1JmQ5its","name":"Blindness/Deafness","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/perception/eye-ringed-glow-angry-red.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"hWANg4V6XqilancO\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"hWANg4V6XqilancO\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"XJeeiWpU1JmQ5its","name":"Blindness/Deafness","type":"script","author":"i7L497Z69885M1NR","img":"icons/magic/perception/eye-ringed-glow-angry-red.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"2n2W0bDEVXTfnse0\" ItemID=\"hWANg4V6XqilancO\"\nconst actorId = \"2n2W0bDEVXTfnse0\";\nconst itemId = \"hWANg4V6XqilancO\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"i7L497Z69885M1NR":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"name":"Heavy Crossbow","type":"script","author":"MznitIAqG80wpMmU","img":"icons/weapons/crossbows/crossbow-blue.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"KFKWoPpgnTRlVE1D\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"KFKWoPpgnTRlVE1D\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"_id":"a6RPquz0kI9Nk9T1","ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"name":"Heavy Crossbow","type":"script","author":"MznitIAqG80wpMmU","img":"icons/weapons/crossbows/crossbow-blue.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"KFKWoPpgnTRlVE1D\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"KFKWoPpgnTRlVE1D\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"_id":"a6RPquz0kI9Nk9T1","ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
@ -31,8 +36,3 @@
|
|||||||
{"_id":"zApHgZapHLZCTKjP","name":"Maneuvers: Bait and Switch","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/melee/weapons-crossed-swords-yellow.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"0xvbJUypWQmRiXJk\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"0xvbJUypWQmRiXJk\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"_id":"zApHgZapHLZCTKjP","name":"Maneuvers: Bait and Switch","type":"script","author":"MznitIAqG80wpMmU","img":"icons/skills/melee/weapons-crossed-swords-yellow.webp","scope":"global","command":"// HotbarUses5e: ActorID=\"mw9CSSLLjriE3jgq\" ItemID=\"0xvbJUypWQmRiXJk\"\nconst actorId = \"mw9CSSLLjriE3jgq\";\nconst itemId = \"0xvbJUypWQmRiXJk\";\nconst actorToRoll = canvas.tokens.placeables.find(t => t.actor?.id === actorId)?.actor ?? game.actors.get(actorId);\nconst itemToRoll = actorToRoll?.items.get(itemId);\n\nif (game.modules.get('itemacro')?.active && itemToRoll?.hasMacro() && game.settings.get('itemacro', 'defaultmacro')) {\n\treturn itemToRoll.executeMacro();\n}\n\nif (!itemToRoll) {\n\treturn ui.notifications.warn(game.i18n.format(\"DND5E.ActionWarningNoItem\", { item: itemId, name: actorToRoll?.name ?? \"[Not Found]\" }));\n}\n\nreturn itemToRoll.roll({ vanilla: false });","folder":null,"sort":0,"flags":{"dnd5e":{"itemMacro":true}},"ownership":{"default":0,"MznitIAqG80wpMmU":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"type":"script","scope":"actor","name":"(GS) Peitschen Schwert","img":"worlds/curse-of-strahd/Bilder/threaded_cane.jpg","command":"dnd5e.documents.macro.rollItem(\"(GS) Peitschen Schwert\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325349386,"modifiedTime":1672325349386,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"ze3HTtLOGb93TiA5"}
|
{"type":"script","scope":"actor","name":"(GS) Peitschen Schwert","img":"worlds/curse-of-strahd/Bilder/threaded_cane.jpg","command":"dnd5e.documents.macro.rollItem(\"(GS) Peitschen Schwert\")","flags":{"dnd5e":{"itemMacro":true}},"author":"jYN7WSullyF5J9IQ","folder":null,"sort":0,"ownership":{"default":0,"jYN7WSullyF5J9IQ":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672325349386,"modifiedTime":1672325349386,"lastModifiedBy":"jYN7WSullyF5J9IQ"},"_id":"ze3HTtLOGb93TiA5"}
|
||||||
{"type":"script","scope":"actor","name":"Toll the Dead","img":"icons/magic/death/skull-humanoid-worn-teal.webp","command":"dnd5e.documents.macro.rollItem(\"Toll the Dead\")","flags":{"dnd5e":{"itemMacro":true}},"author":"UDJ61CEft1fdftOT","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676814754706,"modifiedTime":1676814754706,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"zjYVxXCs8mEHsDTx"}
|
{"type":"script","scope":"actor","name":"Toll the Dead","img":"icons/magic/death/skull-humanoid-worn-teal.webp","command":"dnd5e.documents.macro.rollItem(\"Toll the Dead\")","flags":{"dnd5e":{"itemMacro":true}},"author":"UDJ61CEft1fdftOT","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1676814754706,"modifiedTime":1676814754706,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"zjYVxXCs8mEHsDTx"}
|
||||||
{"type":"script","scope":"actor","name":"Shūkaku-ki","img":"icons/weapons/swords/greatsword-crossguard-steel.webp","command":"dnd5e.documents.macro.rollItem(\"Shūkaku-ki\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678031391587,"modifiedTime":1678031391587,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"VDCQ0jUpFfrNk1b2"}
|
|
||||||
{"type":"script","scope":"actor","name":"Longsword","img":"icons/weapons/swords/greatsword-crossguard-steel.webp","command":"dnd5e.documents.macro.rollItem(\"Longsword\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678031397074,"modifiedTime":1678031397074,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"INT1MJ2pphIms38C"}
|
|
||||||
{"type":"script","scope":"actor","name":"Hybrid Form - Predatory Strike (STR)","img":"icons/svg/item-bag.svg","command":"dnd5e.documents.macro.rollItem(\"Hybrid Form - Predatory Strike (STR)\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678033547121,"modifiedTime":1678033547121,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"0srlZzRepxtjtv6e"}
|
|
||||||
{"type":"script","scope":"actor","name":"Crimson Rite","img":"icons/skills/melee/strike-sword-blood-red.webp","command":"dnd5e.documents.macro.rollItem(\"Crimson Rite\")","flags":{"dnd5e":{"itemMacro":true}},"author":"BZz952YgfUD93XLA","folder":null,"sort":0,"ownership":{"default":0,"BZz952YgfUD93XLA":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678033559251,"modifiedTime":1678033559251,"lastModifiedBy":"BZz952YgfUD93XLA"},"_id":"EN1B8fquufOVaXEi"}
|
|
||||||
{"name":"New Macro","type":"chat","scope":"global","author":"UDJ61CEft1fdftOT","img":"icons/svg/dice-target.svg","command":"","folder":null,"sort":0,"ownership":{"default":0,"UDJ61CEft1fdftOT":3},"flags":{},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678043003671,"modifiedTime":1678043003671,"lastModifiedBy":"UDJ61CEft1fdftOT"},"_id":"95M663PjdRQtLCAq"}
|
|
||||||
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -2,7 +2,7 @@
|
|||||||
{"key":"party-overview.tabVisibility","value":"{\"languages\":{\"id\":\"languages\",\"visible\":true,\"localization\":\"DND5E.Languages\"},\"currencies\":{\"id\":\"currencies\",\"visible\":true,\"localization\":\"party-overview.WEALTH\"},\"background\":{\"id\":\"background\",\"visible\":true,\"localization\":\"DND5E.Background\"},\"saves\":{\"id\":\"saves\",\"visible\":true,\"localization\":\"DND5E.ClassSaves\"},\"proficiencies\":{\"id\":\"proficiencies\",\"visible\":true,\"localization\":\"party-overview.PROFICIENCIES\"},\"tools\":{\"id\":\"tools\",\"visible\":true,\"localization\":\"DND5E.ItemTypeToolPl\"}}","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664569832506,"modifiedTime":1664569832506,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"07vKtjHlOxl2xXZB"}
|
{"key":"party-overview.tabVisibility","value":"{\"languages\":{\"id\":\"languages\",\"visible\":true,\"localization\":\"DND5E.Languages\"},\"currencies\":{\"id\":\"currencies\",\"visible\":true,\"localization\":\"party-overview.WEALTH\"},\"background\":{\"id\":\"background\",\"visible\":true,\"localization\":\"DND5E.Background\"},\"saves\":{\"id\":\"saves\",\"visible\":true,\"localization\":\"DND5E.ClassSaves\"},\"proficiencies\":{\"id\":\"proficiencies\",\"visible\":true,\"localization\":\"party-overview.PROFICIENCIES\"},\"tools\":{\"id\":\"tools\",\"visible\":true,\"localization\":\"DND5E.ItemTypeToolPl\"}}","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664569832506,"modifiedTime":1664569832506,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"07vKtjHlOxl2xXZB"}
|
||||||
{"key":"ready-set-roll-5e.enableAltQuickRoll","value":"true","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678017752405,"modifiedTime":1678017752405,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"1Q6WR1qGBYg3qgKF"}
|
{"key":"ready-set-roll-5e.enableAltQuickRoll","value":"true","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678017752405,"modifiedTime":1678017752405,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"1Q6WR1qGBYg3qgKF"}
|
||||||
{"key":"midi-qol.showGM","value":"true","_id":"1XKyRMd0v9pSgyJn","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":null,"modifiedTime":1666109988656,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
{"key":"midi-qol.showGM","value":"true","_id":"1XKyRMd0v9pSgyJn","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":null,"modifiedTime":1666109988656,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
||||||
{"_id":"1lZf9VVN4otlmugF","key":"monks-tokenbar.movement","value":"\"combat\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678031929673,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
{"_id":"1lZf9VVN4otlmugF","key":"monks-tokenbar.movement","value":"\"free\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678042488580,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
||||||
{"key":"polyglot.Alphabets","value":"{\"common\":\"130% Thorass\",\"auran\":\"200% OldeThorass\",\"celestial\":\"180% Celestial\",\"outwordly\":\"200% ArCiela\",\"draconic\":\"170% Iokharic\",\"dwarvish\":\"120% Dethek\",\"druidic\":\"120% JungleSlang\",\"gnoll\":\"150% Kargi\",\"elvish\":\"150% Espruar\",\"infernal\":\"230% Infernal\",\"sylvan\":\"200% OldeEspruar\",\"tirsu\":\"250% Pulsian\",\"drowic\":\"150% HighDrowic\",\"serpent\":\"120% Ophidian\"}","_id":"2FSLV09mjjwUgG6A","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"key":"polyglot.Alphabets","value":"{\"common\":\"130% Thorass\",\"auran\":\"200% OldeThorass\",\"celestial\":\"180% Celestial\",\"outwordly\":\"200% ArCiela\",\"draconic\":\"170% Iokharic\",\"dwarvish\":\"120% Dethek\",\"druidic\":\"120% JungleSlang\",\"gnoll\":\"150% Kargi\",\"elvish\":\"150% Espruar\",\"infernal\":\"230% Infernal\",\"sylvan\":\"200% OldeEspruar\",\"tirsu\":\"250% Pulsian\",\"drowic\":\"150% HighDrowic\",\"serpent\":\"120% Ophidian\"}","_id":"2FSLV09mjjwUgG6A","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"key":"dfreds-convenient-effects.statusEffectNames","value":"[\"Blinded\",\"Charmed\",\"Concentrating\",\"Deafened\",\"Exhaustion 1\",\"Exhaustion 2\",\"Exhaustion 3\",\"Exhaustion 4\",\"Exhaustion 5\",\"Frightened\",\"Grappled\",\"Incapacitated\",\"Invisible\",\"Paralyzed\",\"Petrified\",\"Poisoned\",\"Prone\",\"Restrained\",\"Stunned\",\"Unconscious\"]","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":1665522504004,"modifiedTime":1665522504004,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"2KSRrcpOvYP8g4a1"}
|
{"key":"dfreds-convenient-effects.statusEffectNames","value":"[\"Blinded\",\"Charmed\",\"Concentrating\",\"Deafened\",\"Exhaustion 1\",\"Exhaustion 2\",\"Exhaustion 3\",\"Exhaustion 4\",\"Exhaustion 5\",\"Frightened\",\"Grappled\",\"Incapacitated\",\"Invisible\",\"Paralyzed\",\"Petrified\",\"Poisoned\",\"Prone\",\"Restrained\",\"Stunned\",\"Unconscious\"]","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":1665522504004,"modifiedTime":1665522504004,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"2KSRrcpOvYP8g4a1"}
|
||||||
{"key":"monks-tokenbar.loot-sheet","value":"\"none\"","_id":"2NJY4aRyC1xHKnwq","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"key":"monks-tokenbar.loot-sheet","value":"\"none\"","_id":"2NJY4aRyC1xHKnwq","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
@ -122,7 +122,7 @@
|
|||||||
{"key":"forien-quest-log.dbSchema","value":"3","_id":"jJ8bCQ3j1FxEy9Oy","_stats":{"systemId":"dnd5e","systemVersion":"1.6.3","coreVersion":"10.286","createdTime":null,"modifiedTime":1663971457623,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
{"key":"forien-quest-log.dbSchema","value":"3","_id":"jJ8bCQ3j1FxEy9Oy","_stats":{"systemId":"dnd5e","systemVersion":"1.6.3","coreVersion":"10.286","createdTime":null,"modifiedTime":1663971457623,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
||||||
{"key":"ddb-importer.entity-subclass-compendium","value":"\"world.ddb-curse-of-strahd-subclasses\"","_id":"jWt6QbXpDKlNjDvY","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"key":"ddb-importer.entity-subclass-compendium","value":"\"world.ddb-curse-of-strahd-subclasses\"","_id":"jWt6QbXpDKlNjDvY","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"key":"ddb-importer.beta-key","value":"\"8ead6144-0123-4ea6-b4a7-c307414842c7\"","_id":"jgjqQ7nhvxg9L6Fo","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"key":"ddb-importer.beta-key","value":"\"8ead6144-0123-4ea6-b4a7-c307414842c7\"","_id":"jgjqQ7nhvxg9L6Fo","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"key":"core.moduleConfiguration","value":"{\"actually-private-rolls\":true,\"ct-effect-tooltips\":true,\"combat-utility-belt\":true,\"cursor-hider\":true,\"ddb-importer\":true,\"dfreds-droppables\":true,\"dice-so-nice\":true,\"dice-calculator\":true,\"dnd-ui\":true,\"dndbeyond-character-sheet\":true,\"forien-quest-log\":true,\"foundry_community_tables\":true,\"fxmaster\":true,\"lang-de\":true,\"gm-token-drag-visibility-v2\":true,\"grouproll\":true,\"healthEstimate\":true,\"initiative-double-click\":true,\"lets-trade-5e\":true,\"colorsettings\":true,\"lib-wrapper\":true,\"monks-little-details\":true,\"monks-scene-navigation\":true,\"monks-tokenbar\":true,\"monks-wall-enhancement\":true,\"multilevel-tokens\":true,\"permission_viewer\":true,\"party-overview\":true,\"pointer\":true,\"polyglot\":true,\"popout\":true,\"quick-insert\":true,\"settings-extender\":true,\"socketlib\":true,\"splatter\":true,\"tabletop-rpg-music\":true,\"trs-ancient-temple-white-dice-set\":true,\"trs-dragon-drogon-dice-set\":true,\"trs-dragon-saphira-dice-set\":true,\"trs-dragon-smaug-dice-set\":true,\"trs-dragon-green-dice-set\":true,\"trs-gold-ore-dice-set\":true,\"tidy-ui_game-settings\":true,\"torch\":true,\"dd-import\":true,\"split-join-journal\":true,\"tidy5e-sheet\":true,\"advanced-macros\":true,\"dfreds-convenient-effects\":true,\"dfreds-effects-panel\":true,\"dfreds-pocket-change\":true,\"midi-qol\":true,\"monks-active-tiles\":true,\"smarttarget\":true,\"dae\":true,\"betterrolls5e\":false,\"foundry-die-hard\":false,\"fast-flip\":true,\"foundry-combat-focus\":true,\"ready-set-roll-5e\":true,\"drag-ruler\":true,\"monks-bloodsplats\":true,\"monks-combat-details\":true,\"monks-combat-marker\":true}","_id":"kEOvMap7AugQbW1R","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1663971245420,"modifiedTime":1678030252805,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
{"key":"core.moduleConfiguration","value":"{\"actually-private-rolls\":true,\"ct-effect-tooltips\":true,\"combat-utility-belt\":true,\"cursor-hider\":true,\"ddb-importer\":true,\"dfreds-droppables\":true,\"dice-so-nice\":true,\"dice-calculator\":true,\"dnd-ui\":true,\"dndbeyond-character-sheet\":true,\"forien-quest-log\":true,\"foundry_community_tables\":true,\"fxmaster\":true,\"lang-de\":true,\"gm-token-drag-visibility-v2\":true,\"grouproll\":true,\"healthEstimate\":true,\"initiative-double-click\":true,\"lets-trade-5e\":true,\"colorsettings\":true,\"lib-wrapper\":true,\"monks-little-details\":true,\"monks-scene-navigation\":true,\"monks-tokenbar\":true,\"monks-wall-enhancement\":true,\"multilevel-tokens\":true,\"permission_viewer\":true,\"party-overview\":true,\"pointer\":true,\"polyglot\":true,\"popout\":true,\"quick-insert\":true,\"settings-extender\":true,\"socketlib\":true,\"splatter\":true,\"tabletop-rpg-music\":true,\"trs-ancient-temple-white-dice-set\":true,\"trs-dragon-drogon-dice-set\":true,\"trs-dragon-saphira-dice-set\":true,\"trs-dragon-smaug-dice-set\":true,\"trs-dragon-green-dice-set\":true,\"trs-gold-ore-dice-set\":true,\"tidy-ui_game-settings\":true,\"torch\":true,\"dd-import\":true,\"split-join-journal\":true,\"tidy5e-sheet\":true,\"advanced-macros\":true,\"dfreds-convenient-effects\":true,\"dfreds-effects-panel\":true,\"dfreds-pocket-change\":true,\"midi-qol\":true,\"monks-active-tiles\":true,\"smarttarget\":true,\"dae\":true,\"betterrolls5e\":false,\"foundry-die-hard\":false,\"fast-flip\":true,\"foundry-combat-focus\":true,\"ready-set-roll-5e\":true,\"drag-ruler\":true,\"monks-bloodsplats\":true,\"monks-combat-details\":true,\"monks-combat-marker\":true}","_id":"kEOvMap7AugQbW1R","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1663971245420,"modifiedTime":1678053187055,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
||||||
{"key":"monks-combat-details.prevent-token-removal","value":"true","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678018746638,"modifiedTime":1678018746638,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"kZmQMdvJsJsCfsEl"}
|
{"key":"monks-combat-details.prevent-token-removal","value":"true","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678018746638,"modifiedTime":1678018746638,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"kZmQMdvJsJsCfsEl"}
|
||||||
{"key":"monks-combat-details.turn-sound","value":"\"modules/monks-combat-details/sounds/turn.ogg\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678018747161,"modifiedTime":1678018747161,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"kh3a6nBKAwDgR37B"}
|
{"key":"monks-combat-details.turn-sound","value":"\"modules/monks-combat-details/sounds/turn.ogg\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678018747161,"modifiedTime":1678018747161,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"kh3a6nBKAwDgR37B"}
|
||||||
{"key":"midi-qol.Debug","value":"\"all\"","_id":"kjSKIcI4ebnf7ec7","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":null,"modifiedTime":1666031605142,"lastModifiedBy":"VK9G9md6nEUROrlD"}}
|
{"key":"midi-qol.Debug","value":"\"all\"","_id":"kjSKIcI4ebnf7ec7","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":null,"modifiedTime":1666031605142,"lastModifiedBy":"VK9G9md6nEUROrlD"}}
|
||||||
@ -161,16 +161,6 @@
|
|||||||
{"key":"ddb-importer.entity-background-compendium","value":"\"world.ddb-curse-of-strahd-backgrounds\"","_id":"ytbwIz1PUWE4LtgK","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
{"key":"ddb-importer.entity-background-compendium","value":"\"world.ddb-curse-of-strahd-backgrounds\"","_id":"ytbwIz1PUWE4LtgK","_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}
|
||||||
{"key":"monks-tokenbar.loot-name","value":"\"Loot {{#}}\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678032693819,"modifiedTime":1678032693819,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"zTKugqwo8IzTghMV"}
|
{"key":"monks-tokenbar.loot-name","value":"\"Loot {{#}}\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678032693819,"modifiedTime":1678032693819,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"zTKugqwo8IzTghMV"}
|
||||||
{"key":"monks-combat-details.show-start","value":"true","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678018747444,"modifiedTime":1678018747444,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"zhgxyiWhWDvgNtax"}
|
{"key":"monks-combat-details.show-start","value":"true","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678018747444,"modifiedTime":1678018747444,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"zhgxyiWhWDvgNtax"}
|
||||||
{"_id":"zjbQTmxI3Gaduwvy","key":"core.time","value":"1663977738","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1676821508334,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
{"key":"healthEstimate.core.perfectionism","value":"\"1\"","_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664568730796,"modifiedTime":1664568730796,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"zui43cQehHoC2Lxo"}
|
|
||||||
{"_id":"zjbQTmxI3Gaduwvy","key":"core.time","value":"1663977744","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678032978159,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
{"_id":"zjbQTmxI3Gaduwvy","key":"core.time","value":"1663977750","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678034131351,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
{"_id":"zjbQTmxI3Gaduwvy","key":"core.time","value":"1663977756","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678035077579,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
{"_id":"1lZf9VVN4otlmugF","key":"monks-tokenbar.movement","value":"\"free\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678035879877,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
{"_id":"1lZf9VVN4otlmugF","key":"monks-tokenbar.movement","value":"\"combat\"","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678040643827,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
{"_id":"zjbQTmxI3Gaduwvy","key":"core.time","value":"1663977762","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678041386554,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
{"_id":"zjbQTmxI3Gaduwvy","key":"core.time","value":"1663977768","_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1678042058172,"lastModifiedBy":"kQuQznIFtrq4a9n8"}}
|
|
||||||
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{"name":"Spell Scroll: Scroll Mishap","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"A surge of magical energy deals the caster [[/r 1d6[force] # Force damage]] damage per level of the spell.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"90hxjj3hthvzbcd2"},{"flags":{},"type":0,"text":"The spell affects the caster or an ally (determined randomly) instead of the intended target, or it affects a random target nearby if the caster was the intended target.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"r7h4f812nsbgiyrq"},{"flags":{},"type":0,"text":"The spell affects a random location within the spell’s range.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"gv3vs1tkj2je9b6e"},{"flags":{},"type":0,"text":"The spell’s effect is contrary to its normal one, but neither harmful nor beneficial. For instance, a fireball might produce an area of harmless cold.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"kkppf8rzx7qzx5jh"},{"flags":{},"type":0,"text":"The caster suffers a minor but bizarre effect related to the spell. Such effects last only as long as the original spell’s duration, or[[1d10]] ([[/r 1d10]]) minutesfor spells that take effect instantaneously. For example, a fireball might cause smoke to billow from the caster’s ears for[[/r 1d10]] minutes.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"c00ozm7ski768zht"},{"flags":{},"type":0,"text":"The spell activates after[[1d12]] ([[/r 1d12]]) hours. If the caster was the intended target, the spell takes effect normally. If the caster was not the intended target, the spell goes off in the general direction of the intended target, up to the spell’s maximum range, if the target has moved away.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"kx04vewa7apcs6l1"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Spell Scroll","keys":["d6","Result"],"diceKeys":["d6"]}},"_id":"LEfdr1JgXDn3dWL5"}
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{"name":"Background: Urban Bounty Hunter: Bond","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I’m trying to pay off an old debt I owe to a generous benefactor.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"IREoLubUaq5vp3Hd"},{"flags":{},"type":0,"text":"My ill-gotten gains go to support my family.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"v33QvqdoLWb9VVFe"},{"flags":{},"type":0,"text":"Something important was taken from me, and I aim to steal it back.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"hnawU2zyujIuGOhb"},{"flags":{},"type":0,"text":"I will become the greatest thief that ever lived.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"zxKQpmjTBWq7l39H"},{"flags":{},"type":0,"text":"I’m guilty of a terrible crime. I hope I can redeem myself for it.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"4TkbynjpkoXAFbdf"},{"flags":{},"type":0,"text":"Someone I loved died because of I mistake I made. That will never happen again.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"YJKolJ1f5ajyinmn"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.2","coreVersion":"10.291","createdTime":1674058300227,"modifiedTime":1674058300227,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"N8DzzOqy1Uty4eja"}
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{"name":"Dyrrn: Madness of Dyrrn","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"“There’s an illithid parasite living in my brain!”","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"2x4yz7l46wrerpfd"},{"flags":{},"type":0,"text":"“I can feel myself evolving into an aberration.”","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"7lr60icrggmyspyg"},{"flags":{},"type":0,"text":"“Aberrations are the only natural things.”","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"sikfz0e2tn8ewxni"},{"flags":{},"type":0,"text":"“A part of me has become a conscious entity.”","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"lkchgb9r1vl7zowh"},{"flags":{},"type":0,"text":"“My opponents must bow down to a mind flayer!”","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"oba315ugwdm9soya"},{"flags":{},"type":0,"text":"“Dyrrn and the mind flayers simply want to unite all sentient creatures in collective consciousness. And I receive messages from the group mind!”","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"5vldud0woj9wux20"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Dyrrn","keys":["d6","Flaw (lasts until cured)"],"diceKeys":["d6"]}},"_id":"NoYPQ626ZQeHy1TK"}
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{"name":"Manual of Golems: This tome contains information and incantations necessary to make a particular type of golem. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes 6d6 psychic damage.","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>1-5\n\n<b>Golem</b>Manual of Clay Golems\n\n<b>Time</b>30 days\n\n<b>Cost</b>65,000 GP","img":"icons/svg/d20-black.svg","weight":1,"range":[1,5],"drawn":false,"_id":"mcb9idamkcioaydc"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>6-17\n\n<b>Golem</b>Manual of Flesh Golems\n\n<b>Time</b>60 days\n\n<b>Cost</b>50,000 GP","img":"icons/svg/d20-black.svg","weight":1,"range":[6,17],"drawn":false,"_id":"xsah4tcc68f8o4g0"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>18\n\n<b>Golem</b>Manual of Iron Golems\n\n<b>Time</b>120 days\n\n<b>Cost</b>100,000 GP","img":"icons/svg/d20-black.svg","weight":1,"range":[18,18],"drawn":false,"_id":"q31s9iyylkrbmt5o"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>19-20\n\n<b>Golem</b>Manual of Stone Golems\n\n<b>Time</b>90 days\n\n<b>Cost</b>80,000 GP","img":"icons/svg/d20-black.svg","weight":1,"range":[19,20],"drawn":false,"_id":"hshtcglqipm6bc5w"}],"formula":"d20","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Manual of Golems","keys":["d20","Golem","Time","Cost"],"diceKeys":["d20"]}},"_id":"OaM2CsHkBppDAoG0"}
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{"name":"Ring of Resistance: You have resistance to one damage type while wearing this ring. The gem in the ring indicates the type, which the DM chooses or determines randomly.","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>1\n\n<b>Damage Type</b>Acid\n\n<b>Gem</b>Pearl","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"1o26i4fgpwol1n9x"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>2\n\n<b>Damage Type</b>Cold\n\n<b>Gem</b>Tourmaline","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"6gpahkn2hhqrasvo"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>3\n\n<b>Damage Type</b>Fire\n\n<b>Gem</b>Garnet","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"gb0c64oykf67qlpq"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>4\n\n<b>Damage Type</b>Force\n\n<b>Gem</b>Sapphire","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"eyu8o9o84ddc6306"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>5\n\n<b>Damage Type</b>Lightning\n\n<b>Gem</b>Citrine","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"twvovyvs21h0c0nt"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>6\n\n<b>Damage Type</b>Necrotic\n\n<b>Gem</b>Jet","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"gtabjb9dc7597q7o"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>7\n\n<b>Damage Type</b>Poison\n\n<b>Gem</b>Amethyst","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"_id":"aip86cupganqf331"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>8\n\n<b>Damage Type</b>Psychic\n\n<b>Gem</b>Jade","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"_id":"50dx8753npdrsypq"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>9\n\n<b>Damage Type</b>Radiant\n\n<b>Gem</b>Topaz","img":"icons/svg/d20-black.svg","weight":1,"range":[9,9],"drawn":false,"_id":"u5rrf258wv8vsmn7"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>10\n\n<b>Damage Type</b>Thunder\n\n<b>Gem</b>Spinel","img":"icons/svg/d20-black.svg","weight":1,"range":[10,10],"drawn":false,"_id":"pkyjw6zyradvxtf0"}],"formula":"d10","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Ring of Resistance","keys":["d10","Damage Type","Gem"],"diceKeys":["d10"]}},"_id":"PIC1cLEmS6e3jJfX"}
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{"name":"Ring of Resistance: You have resistance to one damage type while wearing this ring. The gem in the ring indicates the type, which the DM chooses or determines randomly.","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>1\n\n<b>Damage Type</b>Acid\n\n<b>Gem</b>Pearl","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"1o26i4fgpwol1n9x"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>2\n\n<b>Damage Type</b>Cold\n\n<b>Gem</b>Tourmaline","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"6gpahkn2hhqrasvo"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>3\n\n<b>Damage Type</b>Fire\n\n<b>Gem</b>Garnet","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"gb0c64oykf67qlpq"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>4\n\n<b>Damage Type</b>Force\n\n<b>Gem</b>Sapphire","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"eyu8o9o84ddc6306"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>5\n\n<b>Damage Type</b>Lightning\n\n<b>Gem</b>Citrine","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"twvovyvs21h0c0nt"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>6\n\n<b>Damage Type</b>Necrotic\n\n<b>Gem</b>Jet","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"gtabjb9dc7597q7o"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>7\n\n<b>Damage Type</b>Poison\n\n<b>Gem</b>Amethyst","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"_id":"aip86cupganqf331"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>8\n\n<b>Damage Type</b>Psychic\n\n<b>Gem</b>Jade","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"_id":"50dx8753npdrsypq"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>9\n\n<b>Damage Type</b>Radiant\n\n<b>Gem</b>Topaz","img":"icons/svg/d20-black.svg","weight":1,"range":[9,9],"drawn":false,"_id":"u5rrf258wv8vsmn7"},{"flags":{},"type":0,"text":"<b>[[+ 10]] ([[/r + 10]])</b>10\n\n<b>Damage Type</b>Thunder\n\n<b>Gem</b>Spinel","img":"icons/svg/d20-black.svg","weight":1,"range":[10,10],"drawn":false,"_id":"pkyjw6zyradvxtf0"}],"formula":"d10","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Ring of Resistance","keys":["d10","Damage Type","Gem"],"diceKeys":["d10"]}},"_id":"PIC1cLEmS6e3jJfX"}
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@ -66,42 +66,28 @@
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{"name":"Confusion: Behavior","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"The creature uses all its movement to move in a random direction. To determine the direction, roll a[[+ 8]] ([[/r + 8]]) andassign a direction to each die face. The creature doesn't take an action this turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"i6kzc5prvwjc92mo"},{"flags":{},"type":0,"text":"The creature doesn't move or take actions this turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,6],"drawn":false,"_id":"d8yiovc0wp9vaqjc"},{"flags":{},"type":0,"text":"The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,8],"drawn":false,"_id":"ob79qptrvcn35qwq"},{"flags":{},"type":0,"text":"The creature can act and move normally.","img":"icons/svg/d20-black.svg","weight":1,"range":[9,10],"drawn":false,"_id":"9rtbggaohbhrpuxh"}],"formula":"d10","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Confusion","keys":["d10","Behavior"],"diceKeys":["d10"]}},"_id":"i9HghOAL3PWhyrS0"}
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{"name":"Confusion: Behavior","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"The creature uses all its movement to move in a random direction. To determine the direction, roll a[[+ 8]] ([[/r + 8]]) andassign a direction to each die face. The creature doesn't take an action this turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"i6kzc5prvwjc92mo"},{"flags":{},"type":0,"text":"The creature doesn't move or take actions this turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,6],"drawn":false,"_id":"d8yiovc0wp9vaqjc"},{"flags":{},"type":0,"text":"The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,8],"drawn":false,"_id":"ob79qptrvcn35qwq"},{"flags":{},"type":0,"text":"The creature can act and move normally.","img":"icons/svg/d20-black.svg","weight":1,"range":[9,10],"drawn":false,"_id":"9rtbggaohbhrpuxh"}],"formula":"d10","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Confusion","keys":["d10","Behavior"],"diceKeys":["d10"]}},"_id":"i9HghOAL3PWhyrS0"}
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{"name":"Sending Stone: Quirks of Your Sending Stone","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"It’s a flip stone.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"z7yhdgs09jidqlsk"},{"flags":{},"type":0,"text":"It gets great reception everywhere except in your headquarters.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"cpl2qj8qarlol4px"},{"flags":{},"type":0,"text":"It sometimes picks up other magical conversations.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"56mc5g2fj5wfmbmj"},{"flags":{},"type":0,"text":"It’s the perfect size, shape, and weight to be used as a skipping stone.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"m6nol66b8xkcw648"},{"flags":{},"type":0,"text":"It heats up when you use it, to the extent that it once burned through your gloves.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"ql6emp8krdjrgy2s"},{"flags":{},"type":0,"text":"It has an obnoxious ringtone that you can’t work out how to change.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"4wy9bsozjtukssvf"},{"flags":{},"type":0,"text":"It fails to notify you of incoming messages except for a faint pulsating glow.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"_id":"cgzla5hggqtapsf0"},{"flags":{},"type":0,"text":"It’s voice activated, so that every time you talk to someone, it tries to send a message to someone else.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"_id":"flsxwezxkk8lo9la"}],"replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Sending Stone","keys":["D8","QUIRK"],"diceKeys":["D8"]}},"_id":"iEtRKeLasumiSbTM"}
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{"name":"Sending Stone: Quirks of Your Sending Stone","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"It’s a flip stone.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"z7yhdgs09jidqlsk"},{"flags":{},"type":0,"text":"It gets great reception everywhere except in your headquarters.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"cpl2qj8qarlol4px"},{"flags":{},"type":0,"text":"It sometimes picks up other magical conversations.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"56mc5g2fj5wfmbmj"},{"flags":{},"type":0,"text":"It’s the perfect size, shape, and weight to be used as a skipping stone.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"m6nol66b8xkcw648"},{"flags":{},"type":0,"text":"It heats up when you use it, to the extent that it once burned through your gloves.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"ql6emp8krdjrgy2s"},{"flags":{},"type":0,"text":"It has an obnoxious ringtone that you can’t work out how to change.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"4wy9bsozjtukssvf"},{"flags":{},"type":0,"text":"It fails to notify you of incoming messages except for a faint pulsating glow.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"_id":"cgzla5hggqtapsf0"},{"flags":{},"type":0,"text":"It’s voice activated, so that every time you talk to someone, it tries to send a message to someone else.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"_id":"flsxwezxkk8lo9la"}],"replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Sending Stone","keys":["D8","QUIRK"],"diceKeys":["D8"]}},"_id":"iEtRKeLasumiSbTM"}
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{"name":"Background: Faceless: Bond","flags":{"ddbimporter":{"parentName":"Background: Faceless","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I do everything for my family. My first thought is keeping them safe.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"LKJloy3Z3N18EO3E"},{"flags":{},"type":0,"text":"What I do, I do for the world. The people don’t realize how much they need me.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"y5rxWzf7yz9V8rL8"},{"flags":{},"type":0,"text":"I’ve seen too many in need. I must not fail them as everyone else has.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"zuPJKXgOG8gRhn6m"},{"flags":{},"type":0,"text":"I stand in opposition, less the wicked go unopposed.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"vstUaVVWoXQNDhhG"},{"flags":{},"type":0,"text":"I am exceptional. I do this because no one else can, and no one can stop me.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"HdIPJYRYgGpz9smv"},{"flags":{},"type":0,"text":"I do everything for those who were taken from me.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"F4Kosvin3PpW5224"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":1664293908547,"modifiedTime":1666031079057,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"jZC5qSCJRvjdiFlJ"}
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{"name":"Background: Faceless: Bond","flags":{"ddbimporter":{"parentName":"Background: Faceless","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I do everything for my family. My first thought is keeping them safe.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"LKJloy3Z3N18EO3E"},{"flags":{},"type":0,"text":"What I do, I do for the world. The people don’t realize how much they need me.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"y5rxWzf7yz9V8rL8"},{"flags":{},"type":0,"text":"I’ve seen too many in need. I must not fail them as everyone else has.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"zuPJKXgOG8gRhn6m"},{"flags":{},"type":0,"text":"I stand in opposition, less the wicked go unopposed.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"vstUaVVWoXQNDhhG"},{"flags":{},"type":0,"text":"I am exceptional. I do this because no one else can, and no one can stop me.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"HdIPJYRYgGpz9smv"},{"flags":{},"type":0,"text":"I do everything for those who were taken from me.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"F4Kosvin3PpW5224"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":1664293908547,"modifiedTime":1666031079057,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"jZC5qSCJRvjdiFlJ"}
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{"name":"Background: Acolyte:","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<strong>Tradition.</strong> The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"QoybqQnepmOJDVCA"},{"flags":{},"type":0,"text":"<strong>Charity.</strong> I always try to help those in need, no matter what the personal cost. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"POSoJKvRAJRsaFqw"},{"flags":{},"type":0,"text":"<strong>Change.</strong> We must help bring about the changes the gods are constantly working in the world. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"HzbHsPyWTJoND8gU"},{"flags":{},"type":0,"text":"<strong>Power.</strong> I hope to one day rise to the top of my faith’s religious hierarchy. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"H5mBGzDsrYd84dG2"},{"flags":{},"type":0,"text":"<strong>Faith.</strong> I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"vhYSTamhBfgBuVoN"},{"flags":{},"type":0,"text":"<strong>Aspiration.</strong> I seek to prove myself worthy of my god’s favor by matching my actions against his or her teachings. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"k7vIA3uXpzJhatVI"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678038840037,"modifiedTime":1678038840037,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"kZUwGNzopXKqibx3"}
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{"name":"Tan Bag of Tricks: Tan Bag of Tricks","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"Jackal","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"fp7cemey42tetkd7"},{"flags":{},"type":0,"text":"Ape","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"o9e7ecq6km832y8c"},{"flags":{},"type":0,"text":"Baboon","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"mwz7ijwr4efoopzk"},{"flags":{},"type":0,"text":"Axe beak","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"mjmmnyyhl3cymrnh"},{"flags":{},"type":0,"text":"Black bear","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"y4ci1e7hjlb808b5"},{"flags":{},"type":0,"text":"Giant weasel","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"qrkqrzjmjbiwnlqf"},{"flags":{},"type":0,"text":"Giant hyena","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"_id":"t8ucriorf4mqiniu"},{"flags":{},"type":0,"text":"Tiger","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"_id":"qe415uofe2fri0fa"}],"formula":"d8","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Tan Bag of Tricks","keys":["d8","Creature"],"diceKeys":["d8"]}},"_id":"kawNh28Brq0GLuNI"}
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{"name":"Background: Acolyte: Personality Trait","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"KFsElwF5YPKjqjGA"},{"flags":{},"type":0,"text":"I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"mZwfGlfIw3f5zQ18"},{"flags":{},"type":0,"text":"I see omens in every event and action. The gods try to speak to us, we just need to listen.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"T12ro48mjj8vkWFL"},{"flags":{},"type":0,"text":"Nothing can shake my optimistic attitude.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"FdT7gtcB4jncuqv5"},{"flags":{},"type":0,"text":"I quote (or misquote) sacred texts and proverbs in almost every situation.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"3EWV6CLekDvxMMzV"},{"flags":{},"type":0,"text":"I am tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"mmPV34g13d0S2WxP"},{"flags":{},"type":0,"text":"I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates on me.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"OIH5b38ff1BrQByY"},{"flags":{},"type":0,"text":"I’ve spent so long in the temple that I have little practical experience dealing with people in the outside world.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"EaYRwob6JKyn69UI"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.2","coreVersion":"10.291","createdTime":1674164253023,"modifiedTime":1674164253023,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"lJjQSJ2uomuLyJO8"}
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{"name":"Background: Acolyte: Personality Trait","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"wBLIfO9NO1BVjRh2"},{"flags":{},"type":0,"text":"I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"WZbnS9x2F6DJXEZC"},{"flags":{},"type":0,"text":"I see omens in every event and action. The gods try to speak to us, we just need to listen.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"XCCeYs1w8MxRKS19"},{"flags":{},"type":0,"text":"Nothing can shake my optimistic attitude.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"Kjnc3wNIurH8bobn"},{"flags":{},"type":0,"text":"I quote (or misquote) sacred texts and proverbs in almost every situation.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"BcDLeD99qhaf6iZt"},{"flags":{},"type":0,"text":"I am tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"QlKOvSxAhW5GjzDk"},{"flags":{},"type":0,"text":"I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates on me.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"c8jh1g8q2SY9FqEn"},{"flags":{},"type":0,"text":"I’ve spent so long in the temple that I have little practical experience dealing with people in the outside world.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"dAL8NysnfEJLO4eu"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674164253023,"modifiedTime":1678038840942,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"lJjQSJ2uomuLyJO8"}
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{"name":"Background: Inheritor: Bond","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"I have a family, but I have no idea where they are. One day, I hope to see them again.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"r1xs6bfae8r3fm2l"},{"flags":{},"type":0,"text":"I worked the land, I love the land, and I will protect the land.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"ylz44398dqgtpcyy"},{"flags":{},"type":0,"text":"A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"l9e64x6v8uheq2x2"},{"flags":{},"type":0,"text":"My tools are symbols of my past life, and I carry them so that I will never forget my roots.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"2zki7ycary9tlnxe"},{"flags":{},"type":0,"text":"I protect those who cannot protect themselves.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"ti7mvwzbc7s6qcia"},{"flags":{},"type":0,"text":"I wish my childhood sweetheart had come with me to pursue my destiny.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"rwa58bt20nfo0qan"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Background: Inheritor","keys":["d6","Bond"],"diceKeys":["d6"]}},"_id":"lPmD0v9ablGhGvu7"}
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{"name":"Background: Inheritor: Bond","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"I have a family, but I have no idea where they are. One day, I hope to see them again.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"r1xs6bfae8r3fm2l"},{"flags":{},"type":0,"text":"I worked the land, I love the land, and I will protect the land.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"ylz44398dqgtpcyy"},{"flags":{},"type":0,"text":"A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"l9e64x6v8uheq2x2"},{"flags":{},"type":0,"text":"My tools are symbols of my past life, and I carry them so that I will never forget my roots.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"2zki7ycary9tlnxe"},{"flags":{},"type":0,"text":"I protect those who cannot protect themselves.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"ti7mvwzbc7s6qcia"},{"flags":{},"type":0,"text":"I wish my childhood sweetheart had come with me to pursue my destiny.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"rwa58bt20nfo0qan"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Background: Inheritor","keys":["d6","Bond"],"diceKeys":["d6"]}},"_id":"lPmD0v9ablGhGvu7"}
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{"name":"Background: Inheritor: Flaw","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"The tyrant who rules my land will stop at nothing to see me killed.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"9mfwmvwggbutguob"},{"flags":{},"type":0,"text":"I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"70zgbmzvafkslmro"},{"flags":{},"type":0,"text":"The people who knew me when I was young know my shameful secret, so I can never go home again.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"4qg3x37w04mrk7pz"},{"flags":{},"type":0,"text":"I have a weakness for the vices of the city, especially hard drink.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"kvqj4ldfenx4kzz9"},{"flags":{},"type":0,"text":"Secretly, I believe that things would be better if I were a tyrant lording over the land.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"la0lafgbxfx677ii"},{"flags":{},"type":0,"text":"I have trouble trusting in my allies.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"4l8s0hjdxisdlj8a"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Background: Inheritor","keys":["d6","Flaw"],"diceKeys":["d6"]}},"_id":"lqSVH92VbQa9hlpr"}
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{"name":"Background: Inheritor: Flaw","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"The tyrant who rules my land will stop at nothing to see me killed.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"9mfwmvwggbutguob"},{"flags":{},"type":0,"text":"I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"70zgbmzvafkslmro"},{"flags":{},"type":0,"text":"The people who knew me when I was young know my shameful secret, so I can never go home again.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"4qg3x37w04mrk7pz"},{"flags":{},"type":0,"text":"I have a weakness for the vices of the city, especially hard drink.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"kvqj4ldfenx4kzz9"},{"flags":{},"type":0,"text":"Secretly, I believe that things would be better if I were a tyrant lording over the land.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"la0lafgbxfx677ii"},{"flags":{},"type":0,"text":"I have trouble trusting in my allies.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"4l8s0hjdxisdlj8a"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Background: Inheritor","keys":["d6","Flaw"],"diceKeys":["d6"]}},"_id":"lqSVH92VbQa9hlpr"}
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{"name":"Background: Urban Bounty Hunter: Flaw","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Flaw"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"When I see something valuable, I can’t think about anything but how to steal it.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"z9WdgEtbeN1mQs0F"},{"flags":{},"type":0,"text":"When faced with a choice between money and my friends, I usually choose the money.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"kMoLzTAiAvNCvRJr"},{"flags":{},"type":0,"text":"If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"BFq8C1vfo4Gua6Na"},{"flags":{},"type":0,"text":"I have a “tell” that reveals when I’m lying.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"FWH9D3WklDvqNL8s"},{"flags":{},"type":0,"text":"I turn tail and run when things look bad.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"j2wa3Bm2UP07enQN"},{"flags":{},"type":0,"text":"An innocent person is in prison for a crime that I committed. I’m okay with that.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"R0vKtUr8JMFxgf5F"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.2","coreVersion":"10.291","createdTime":1674058300235,"modifiedTime":1674058300235,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"nYVlnrnt7XPDvLJO"}
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{"name":"Background: Urban Bounty Hunter: Flaw","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Flaw"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"When I see something valuable, I can’t think about anything but how to steal it.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"5uAfObW49qRAYVR5"},{"flags":{},"type":0,"text":"When faced with a choice between money and my friends, I usually choose the money.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"F7ISKC5RNd8PHumH"},{"flags":{},"type":0,"text":"If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"7LqgWe75cpVJVSzt"},{"flags":{},"type":0,"text":"I have a “tell” that reveals when I’m lying.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"8diHb2eNDDeDvkc1"},{"flags":{},"type":0,"text":"I turn tail and run when things look bad.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"60SmbxHs40EubyFN"},{"flags":{},"type":0,"text":"An innocent person is in prison for a crime that I committed. I’m okay with that.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"KZ08XuTlneTGPqPU"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300235,"modifiedTime":1678038511636,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"nYVlnrnt7XPDvLJO"}
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{"name":"Necklace of Prayer Beads: Six types of magic beads exist. The GM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>1-6\n\n<b>Bead of...</b>Blessing\n\n<b>Spell</b><strong>Bless</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[1,6],"drawn":false,"_id":"glt5vyokwhjvzsez"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>7-12\n\n<b>Bead of...</b>Curing\n\n<b>Spell</b><strong>Cure wounds</strong> (2nd level) or <strong></strong><strong>lesser restoration</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[7,12],"drawn":false,"_id":"7oqmksbd8o8evla1"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>13-16\n\n<b>Bead of...</b>Favor\n\n<b>Spell</b><strong>Greater restoration</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[13,16],"drawn":false,"_id":"8kqt6fos56wp56o4"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>17-18\n\n<b>Bead of...</b>Smiting\n\n<b>Spell</b><strong>Branding smite</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[17,18],"drawn":false,"_id":"5ocsfwqsw4k7a3i4"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>19\n\n<b>Bead of...</b>Summons\n\n<b>Spell</b><strong>Planar ally</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[19,19],"drawn":false,"_id":"lbyvssik1ooh2a0m"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>20\n\n<b>Bead of...</b>Wind walking\n\n<b>Spell</b><strong>Wind walk</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[20,20],"drawn":false,"_id":"6m1v6nmvqor3riz8"}],"formula":"d20","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Necklace of Prayer Beads","keys":["d20","Bead of...","Spell"],"diceKeys":["d20"]}},"_id":"niqx1c41D32PUKCp"}
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{"name":"Necklace of Prayer Beads: Six types of magic beads exist. The GM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace. Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>1-6\n\n<b>Bead of...</b>Blessing\n\n<b>Spell</b><strong>Bless</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[1,6],"drawn":false,"_id":"glt5vyokwhjvzsez"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>7-12\n\n<b>Bead of...</b>Curing\n\n<b>Spell</b><strong>Cure wounds</strong> (2nd level) or <strong></strong><strong>lesser restoration</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[7,12],"drawn":false,"_id":"7oqmksbd8o8evla1"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>13-16\n\n<b>Bead of...</b>Favor\n\n<b>Spell</b><strong>Greater restoration</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[13,16],"drawn":false,"_id":"8kqt6fos56wp56o4"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>17-18\n\n<b>Bead of...</b>Smiting\n\n<b>Spell</b><strong>Branding smite</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[17,18],"drawn":false,"_id":"5ocsfwqsw4k7a3i4"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>19\n\n<b>Bead of...</b>Summons\n\n<b>Spell</b><strong>Planar ally</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[19,19],"drawn":false,"_id":"lbyvssik1ooh2a0m"},{"flags":{},"type":0,"text":"<b>[[+ 20]] ([[/r + 20]])</b>20\n\n<b>Bead of...</b>Wind walking\n\n<b>Spell</b><strong>Wind walk</strong>","img":"icons/svg/d20-black.svg","weight":1,"range":[20,20],"drawn":false,"_id":"6m1v6nmvqor3riz8"}],"formula":"d20","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Necklace of Prayer Beads","keys":["d20","Bead of...","Spell"],"diceKeys":["d20"]}},"_id":"niqx1c41D32PUKCp"}
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{"name":"Mizzium Apparatus: 3rd-Level Spells","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"fear","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"xf7k4pvmz1etggic"},{"flags":{},"type":0,"text":"feign death","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"uwn6d37gdv2yz3lc"},{"flags":{},"type":0,"text":"fireball","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"svqyu09qhy0uc4pu"},{"flags":{},"type":0,"text":"gaseous form","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"uq2qeayibqsl6qe5"},{"flags":{},"type":0,"text":"sleet storm","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"s7hh2f1q8ki1l68g"},{"flags":{},"type":0,"text":"stinking cloud","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"x4a1eqj7u8945mee"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Mizzium Apparatus","keys":["d6","Spell"],"diceKeys":["d6"]}},"_id":"nxEuc0a7EFO8YLEe"}
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{"name":"Mizzium Apparatus: 3rd-Level Spells","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"fear","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"xf7k4pvmz1etggic"},{"flags":{},"type":0,"text":"feign death","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"uwn6d37gdv2yz3lc"},{"flags":{},"type":0,"text":"fireball","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"svqyu09qhy0uc4pu"},{"flags":{},"type":0,"text":"gaseous form","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"uq2qeayibqsl6qe5"},{"flags":{},"type":0,"text":"sleet storm","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"s7hh2f1q8ki1l68g"},{"flags":{},"type":0,"text":"stinking cloud","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"x4a1eqj7u8945mee"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Mizzium Apparatus","keys":["d6","Spell"],"diceKeys":["d6"]}},"_id":"nxEuc0a7EFO8YLEe"}
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||||||
{"name":"Background: Faceless: Ideal","flags":{"ddbimporter":{"parentName":"Background: Faceless","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<strong>Justice.</strong> Place in society shouldn’t determine one’s access to what is right. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"hKdpnRsuvK5bWI9P"},{"flags":{},"type":0,"text":"<strong>Security.</strong> Doing what must be done can’t bring the innocent to harm. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"eu5KlU2Jcb4Khm5E"},{"flags":{},"type":0,"text":"<strong>Confusion.</strong> @Compendium[dnd5e.rules.0AGfrwZRzSG0vNKb]{Deception} is a weapon. Strike from where your foes won’t expect. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"t3o3Q6S1Ojyb6p5J"},{"flags":{},"type":0,"text":"<strong>Infamy.</strong> My name will be a malediction, a curse that fulfills my will. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"JfQpeDSRTbk9BODj"},{"flags":{},"type":0,"text":"<strong>Incorruptibility.</strong> Be a symbol, and leave your flawed being behind. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"LNwqQw8myPyXxz2Z"},{"flags":{},"type":0,"text":"<strong>Anonymity.</strong> It’s my deeds that should be remembered, not their instrument. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"AKV9ndmqfhykpOMS"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":1664293908530,"modifiedTime":1666031079044,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"otMX7WkzZhclYVQR"}
|
{"name":"Background: Faceless: Ideal","flags":{"ddbimporter":{"parentName":"Background: Faceless","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<strong>Justice.</strong> Place in society shouldn’t determine one’s access to what is right. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"hKdpnRsuvK5bWI9P"},{"flags":{},"type":0,"text":"<strong>Security.</strong> Doing what must be done can’t bring the innocent to harm. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"eu5KlU2Jcb4Khm5E"},{"flags":{},"type":0,"text":"<strong>Confusion.</strong> @Compendium[dnd5e.rules.0AGfrwZRzSG0vNKb]{Deception} is a weapon. Strike from where your foes won’t expect. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"t3o3Q6S1Ojyb6p5J"},{"flags":{},"type":0,"text":"<strong>Infamy.</strong> My name will be a malediction, a curse that fulfills my will. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"JfQpeDSRTbk9BODj"},{"flags":{},"type":0,"text":"<strong>Incorruptibility.</strong> Be a symbol, and leave your flawed being behind. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"LNwqQw8myPyXxz2Z"},{"flags":{},"type":0,"text":"<strong>Anonymity.</strong> It’s my deeds that should be remembered, not their instrument. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"AKV9ndmqfhykpOMS"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":1664293908530,"modifiedTime":1666031079044,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"otMX7WkzZhclYVQR"}
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||||||
{"name":"Background: Urban Bounty Hunter: Ideal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Honor.</span> I don’t steal from others in the trade. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"BF5HfNVAhhnE0qeW"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Freedom.</span> Chains are meant to be broken, as are those who would forge them. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"Xj73rCn4COI1nREP"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Charity.</span> I steal from the wealthy so that I can help people in need. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"36EtwPBntsdHO3Cw"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Greed. </span>I will do whatever it takes to become wealthy. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"9YtEPaimyTw9gUIc"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">People.</span> I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"lw1c7ceInqgNlOsL"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Redemption.</span> There’s a spark of good in everyone. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"nfhFPjgWe2F3DvCv"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.2","coreVersion":"10.291","createdTime":1674058300215,"modifiedTime":1674058300215,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"p9faKnRj7YDq80qd"}
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{"name":"Background: Urban Bounty Hunter: Ideal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Honor.</span> I don’t steal from others in the trade. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"cmqxBNFUVzeSZmLK"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Freedom.</span> Chains are meant to be broken, as are those who would forge them. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"FIu8m53y2srE2b1y"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Charity.</span> I steal from the wealthy so that I can help people in need. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"ihREyW7y255RP8ZT"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Greed. </span>I will do whatever it takes to become wealthy. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"wPkMdCL0KLpARpZn"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">People.</span> I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"E2346KWcNUx7DCJs"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Redemption.</span> There’s a spark of good in everyone. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"evWTCmUvQPc68ks6"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300215,"modifiedTime":1678038511604,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"p9faKnRj7YDq80qd"}
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{"name":"Chaos Bolt: Damage Type","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"Acid","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"xa6h07b2nkxy4vt2"},{"flags":{},"type":0,"text":"Cold","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"73bt22dqiy696ddg"},{"flags":{},"type":0,"text":"Fire","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"z8xf5w7y77nbss5a"},{"flags":{},"type":0,"text":"Force","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"i5jzr2j24t9ulmg2"},{"flags":{},"type":0,"text":"Lightning","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"swwlxh24u686p3bq"},{"flags":{},"type":0,"text":"Poison","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"0rtg8rdbwfvk0fs1"},{"flags":{},"type":0,"text":"Psychic","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"_id":"egkwtn5flgvnwcqk"},{"flags":{},"type":0,"text":"Thunder","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"_id":"xo1736wc53qr5epm"}],"formula":"d8","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Chaos Bolt","keys":["d8","Damage Type"],"diceKeys":["d8"]}},"_id":"pXpbA3bky4XjFGgT"}
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{"name":"Chaos Bolt: Damage Type","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"Acid","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"xa6h07b2nkxy4vt2"},{"flags":{},"type":0,"text":"Cold","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"73bt22dqiy696ddg"},{"flags":{},"type":0,"text":"Fire","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"z8xf5w7y77nbss5a"},{"flags":{},"type":0,"text":"Force","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"i5jzr2j24t9ulmg2"},{"flags":{},"type":0,"text":"Lightning","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"swwlxh24u686p3bq"},{"flags":{},"type":0,"text":"Poison","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"0rtg8rdbwfvk0fs1"},{"flags":{},"type":0,"text":"Psychic","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"_id":"egkwtn5flgvnwcqk"},{"flags":{},"type":0,"text":"Thunder","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"_id":"xo1736wc53qr5epm"}],"formula":"d8","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Chaos Bolt","keys":["d8","Damage Type"],"diceKeys":["d8"]}},"_id":"pXpbA3bky4XjFGgT"}
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{"name":"Occultant Abacus: Ways to Read the Kill","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"Using a tiny bellows to pump one last breath into a corpse.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"tq9n27janln0uefd"},{"flags":{},"type":0,"text":"Reading the entrails with special reading-the-entrails glasses.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"x1a4xdkx9x07xi8z"},{"flags":{},"type":0,"text":"Burning a small piece of the body and looking for shapes in the smoke.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"emcbh8wrm3dnx23z"},{"flags":{},"type":0,"text":"A cautious, reasoned, professional guesstimate.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"kob694w5euqh528m"},{"flags":{},"type":0,"text":"Careful measurements. The distance between nostrils. The difference between the index finger and the middle finger. The elasticity of the ear lobe.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"1k632w91wk9ldz8a"},{"flags":{},"type":0,"text":"You take a long, careful look, and then decide based on which fellow franchisee has been nice to you lately.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"t3wv1cg744qwf4rr"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Occultant Abacus","keys":["d6","Reading"],"diceKeys":["d6"]}},"_id":"peNGex30vxHa7uch"}
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{"name":"Occultant Abacus: Ways to Read the Kill","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"Using a tiny bellows to pump one last breath into a corpse.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"tq9n27janln0uefd"},{"flags":{},"type":0,"text":"Reading the entrails with special reading-the-entrails glasses.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"x1a4xdkx9x07xi8z"},{"flags":{},"type":0,"text":"Burning a small piece of the body and looking for shapes in the smoke.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"emcbh8wrm3dnx23z"},{"flags":{},"type":0,"text":"A cautious, reasoned, professional guesstimate.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"kob694w5euqh528m"},{"flags":{},"type":0,"text":"Careful measurements. The distance between nostrils. The difference between the index finger and the middle finger. The elasticity of the ear lobe.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"_id":"1k632w91wk9ldz8a"},{"flags":{},"type":0,"text":"You take a long, careful look, and then decide based on which fellow franchisee has been nice to you lately.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"_id":"t3wv1cg744qwf4rr"}],"formula":"d6","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Occultant Abacus","keys":["d6","Reading"],"diceKeys":["d6"]}},"_id":"peNGex30vxHa7uch"}
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{"name":"Sling Bullets of Althemone: Magic Sling Bullets","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"<strong>Banishment. </strong> A creature that takes damage from this bullet must succeed on a DC 15 Charisma saving throw or be banished as though affected by the banishment spell.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"fs5mi6xnbjjblhjh"},{"flags":{},"type":0,"text":"<strong>Fulguration.</strong> On a hit, this bullet deals an extra [[/r 2d8[lightning] # Lightning damage]] damage to its target. All other creatures within 10 feet of the target must each succeed on a DC 15 Constitution saving throw or take [[/r 1d8[thunder] # Thunder damage]] damage.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"a2l5omvberh9bcag"},{"flags":{},"type":0,"text":"<strong>Stunning.</strong> On a hit, this bullet deals an extra [[/r 1d10[force] # Force damage]] damage, and the target is stunned until the end of your next turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"fhs7t8y1u5jexubf"},{"flags":{},"type":0,"text":"<strong>Tracking.</strong> A creature that takes damage from this bullet is marked with a glowing rune where the bullet hit. The mark lasts 24 hours. While the creature is marked, you always know the direction to it.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"lxurve6wsaeaqkm0"}],"formula":"d4","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Sling Bullets of Althemone","keys":["d4","Bullet"],"diceKeys":["d4"]}},"_id":"qlS57zc3QzSCiK2N"}
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{"name":"Sling Bullets of Althemone: Magic Sling Bullets","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"<strong>Banishment. </strong> A creature that takes damage from this bullet must succeed on a DC 15 Charisma saving throw or be banished as though affected by the banishment spell.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"fs5mi6xnbjjblhjh"},{"flags":{},"type":0,"text":"<strong>Fulguration.</strong> On a hit, this bullet deals an extra [[/r 2d8[lightning] # Lightning damage]] damage to its target. All other creatures within 10 feet of the target must each succeed on a DC 15 Constitution saving throw or take [[/r 1d8[thunder] # Thunder damage]] damage.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"_id":"a2l5omvberh9bcag"},{"flags":{},"type":0,"text":"<strong>Stunning.</strong> On a hit, this bullet deals an extra [[/r 1d10[force] # Force damage]] damage, and the target is stunned until the end of your next turn.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"_id":"fhs7t8y1u5jexubf"},{"flags":{},"type":0,"text":"<strong>Tracking.</strong> A creature that takes damage from this bullet is marked with a glowing rune where the bullet hit. The mark lasts 24 hours. While the creature is marked, you always know the direction to it.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"_id":"lxurve6wsaeaqkm0"}],"formula":"d4","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Sling Bullets of Althemone","keys":["d4","Bullet"],"diceKeys":["d4"]}},"_id":"qlS57zc3QzSCiK2N"}
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{"name":"Background: Folk Hero: Defining Event","flags":{"ddbimporter":{"parentName":"Background: Folk Hero","keys":["d10","Defining Event"],"diceKeys":["d10"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I stood up to a tyrant’s agents.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"nRuEDLfhPEUkcdVE"},{"flags":{},"type":0,"text":"I saved people during a natural disaster.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"0O1fbjJLXE3x99PX"},{"flags":{},"type":0,"text":"I stood alone against a terrible monster.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"8ue4ywEwK1epYUd8"},{"flags":{},"type":0,"text":"I stole from a corrupt merchant to help the poor.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"JpYGiGzCjC0hUw5x"},{"flags":{},"type":0,"text":"I led a militia to fight off an invading army.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"d69qMIr0boelxNLt"},{"flags":{},"type":0,"text":"I broke into a tyrant’s castle and stole weapons to arm the people.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"RAoU5mt55YrjUYbh"},{"flags":{},"type":0,"text":"I trained the peasantry to use farm implements as weapons against a tyrant’s soldiers.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"vPHu3IErOIUIl7Pf"},{"flags":{},"type":0,"text":"A lord rescinded an unpopular decree after I led a symbolic act of protest against it.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"gETUDkENei578qef"},{"flags":{},"type":0,"text":"A celestial, fey, or similar creature gave me a blessing or revealed my secret origin.","img":"icons/svg/d20-black.svg","weight":1,"range":[9,9],"drawn":false,"documentCollection":"","documentId":null,"_id":"Ri5OFKaDeGc3NwKN"},{"flags":{},"type":0,"text":"Recruited into a lord’s army, I rose to leadership and was commended for my heroism.","img":"icons/svg/d20-black.svg","weight":1,"range":[10,10],"drawn":false,"documentCollection":"","documentId":null,"_id":"YVxpGk4fRSPu3Dd7"}],"formula":"d10","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664294069448,"modifiedTime":1664294069448,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"uvPJmy9FLJvmpLD8"}
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{"name":"Background: Folk Hero: Defining Event","flags":{"ddbimporter":{"parentName":"Background: Folk Hero","keys":["d10","Defining Event"],"diceKeys":["d10"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I stood up to a tyrant’s agents.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"nRuEDLfhPEUkcdVE"},{"flags":{},"type":0,"text":"I saved people during a natural disaster.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"0O1fbjJLXE3x99PX"},{"flags":{},"type":0,"text":"I stood alone against a terrible monster.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"8ue4ywEwK1epYUd8"},{"flags":{},"type":0,"text":"I stole from a corrupt merchant to help the poor.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"JpYGiGzCjC0hUw5x"},{"flags":{},"type":0,"text":"I led a militia to fight off an invading army.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"d69qMIr0boelxNLt"},{"flags":{},"type":0,"text":"I broke into a tyrant’s castle and stole weapons to arm the people.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"RAoU5mt55YrjUYbh"},{"flags":{},"type":0,"text":"I trained the peasantry to use farm implements as weapons against a tyrant’s soldiers.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"vPHu3IErOIUIl7Pf"},{"flags":{},"type":0,"text":"A lord rescinded an unpopular decree after I led a symbolic act of protest against it.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"gETUDkENei578qef"},{"flags":{},"type":0,"text":"A celestial, fey, or similar creature gave me a blessing or revealed my secret origin.","img":"icons/svg/d20-black.svg","weight":1,"range":[9,9],"drawn":false,"documentCollection":"","documentId":null,"_id":"Ri5OFKaDeGc3NwKN"},{"flags":{},"type":0,"text":"Recruited into a lord’s army, I rose to leadership and was commended for my heroism.","img":"icons/svg/d20-black.svg","weight":1,"range":[10,10],"drawn":false,"documentCollection":"","documentId":null,"_id":"YVxpGk4fRSPu3Dd7"}],"formula":"d10","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664294069448,"modifiedTime":1664294069448,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"uvPJmy9FLJvmpLD8"}
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{"name":"Background: Urban Bounty Hunter: Criminal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I always have a plan for what to do when things go wrong.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"QAF1DRPyxbuEXuz1"},{"flags":{},"type":0,"text":"I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"qzmrWAvDOD35xr8n"},{"flags":{},"type":0,"text":"The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"9S07V88jnZct6XYf"},{"flags":{},"type":0,"text":"I would rather make a new friend than a new enemy.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"bj5mbkzL9ehSMkNr"},{"flags":{},"type":0,"text":"I am incredibly slow to trust. Those who seem the fairest often have the most to hide.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"IvfeBUQV5fkVyiUh"},{"flags":{},"type":0,"text":"I don’t pay attention to the risks in a situation. Never tell me the odds.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"nM1MZCWOHn4gNYoj"},{"flags":{},"type":0,"text":"The best way to get me to do something is to tell me I can’t do it.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"Xl6L3yiQxpWESzDG"},{"flags":{},"type":0,"text":"I blow up at the slightest insult.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"z7IAUmz3taPKDuQp"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.2","coreVersion":"10.291","createdTime":1674058300105,"modifiedTime":1674058300105,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"wGeGnIxb5fSRI9Kr"}
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{"name":"Background: Urban Bounty Hunter: Criminal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I always have a plan for what to do when things go wrong.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"1428Gian7Mq8qIzW"},{"flags":{},"type":0,"text":"I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"syOrOvP0pRKPETgg"},{"flags":{},"type":0,"text":"The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"N8fqw15XNCObiTBz"},{"flags":{},"type":0,"text":"I would rather make a new friend than a new enemy.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"fqwTWkD6BU5uHsDH"},{"flags":{},"type":0,"text":"I am incredibly slow to trust. Those who seem the fairest often have the most to hide.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"6sApwbnB7uGVNkeb"},{"flags":{},"type":0,"text":"I don’t pay attention to the risks in a situation. Never tell me the odds.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"SeOK860M6VnBBsYb"},{"flags":{},"type":0,"text":"The best way to get me to do something is to tell me I can’t do it.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"r8FuQjxxNwUKH047"},{"flags":{},"type":0,"text":"I blow up at the slightest insult.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"AUhP7cIBfP7tqTa4"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300105,"modifiedTime":1678038511581,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"wGeGnIxb5fSRI9Kr"}
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{"name":"Moonblade: Moonblade Properties","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"Increase the bonus to attack and damage rolls by 1, to a maximum of +3. Reroll if the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> already has a +3 bonus.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,40],"drawn":false,"_id":"csic4iripu081vf3"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> gains a randomly determined minor property (see “<a href=\"https://www.dndbeyond.com/compendium/rules/dmg/treasure#SpecialFeatures\">Special Features</a>”).","img":"icons/svg/d20-black.svg","weight":1,"range":[41,80],"drawn":false,"_id":"nhkqssrxu78gt89t"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> gains the finesse property.","img":"icons/svg/d20-black.svg","weight":1,"range":[81,82],"drawn":false,"_id":"eidc5sbyy7r44hj1"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> gains the thrown property (range 20/60 feet).","img":"icons/svg/d20-black.svg","weight":1,"range":[83,84],"drawn":false,"_id":"bdj1ri2b07m0hziy"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> functions as a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">defender.</span>","img":"icons/svg/d20-black.svg","weight":1,"range":[85,86],"drawn":false,"_id":"9434sf5tpnz8n55m"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> scores a critical hit on a roll of 19 or 20.","img":"icons/svg/d20-black.svg","weight":1,"range":[87,90],"drawn":false,"_id":"1q3ei9tzuai2nrky"},{"flags":{},"type":0,"text":"When you hit with an attack using the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong>, the attack deals an extra [[/r 1d6[slashing] # Slashing damage]] damage.","img":"icons/svg/d20-black.svg","weight":1,"range":[91,92],"drawn":false,"_id":"pxsgh81r26rj23ix"},{"flags":{},"type":0,"text":"When you hit a creature of a specific type (such as dragon, fiend, or undead) with the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong>, the target takes an extra[[1d6]] ([[/r 1d6]]) damageof one of these types: acid, cold, fire, lightning, or thunder.","img":"icons/svg/d20-black.svg","weight":1,"range":[93,94],"drawn":false,"_id":"s0swe1d4sfk1dpyq"},{"flags":{},"type":0,"text":"You can use a bonus action to cause the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> to flash brightly. Each creature that can see you and is within 30 feet of you must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This property can’t be used again until you take a short rest while attuned to the weapon.","img":"icons/svg/d20-black.svg","weight":1,"range":[95,96],"drawn":false,"_id":"f8fc6dj6e818nz6a"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> functions as a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">ring of spell storing</span>.","img":"icons/svg/d20-black.svg","weight":1,"range":[97,98],"drawn":false,"_id":"qple5qqzcnjuih9n"},{"flags":{},"type":0,"text":"You can use an action to call forth an elfshadow, provided that you don’t already have one serving you<span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">.</span> The elfshadow appears in an unoccupied space within 120 feet of you. It uses the statistics for a <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">shadow</span>, except it is neutral, immune to effects that turn undead, and doesn’t create new shadows. You control this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.","img":"icons/svg/d20-black.svg","weight":1,"range":[99,99],"drawn":false,"_id":"157l3010jj2m53hk"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> functions as a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">vorpal sword</span>.","img":"icons/svg/d20-black.svg","weight":1,"range":[100,100],"drawn":false,"_id":"v1bmoi0htzf2x0bk"}],"formula":"d100","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Moonblade","keys":["d100","Property"],"diceKeys":["d100"]}},"_id":"x7lsKri7DMKKuHVH"}
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{"name":"Moonblade: Moonblade Properties","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"Increase the bonus to attack and damage rolls by 1, to a maximum of +3. Reroll if the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> already has a +3 bonus.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,40],"drawn":false,"_id":"csic4iripu081vf3"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> gains a randomly determined minor property (see “<a href=\"https://www.dndbeyond.com/compendium/rules/dmg/treasure#SpecialFeatures\">Special Features</a>”).","img":"icons/svg/d20-black.svg","weight":1,"range":[41,80],"drawn":false,"_id":"nhkqssrxu78gt89t"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> gains the finesse property.","img":"icons/svg/d20-black.svg","weight":1,"range":[81,82],"drawn":false,"_id":"eidc5sbyy7r44hj1"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> gains the thrown property (range 20/60 feet).","img":"icons/svg/d20-black.svg","weight":1,"range":[83,84],"drawn":false,"_id":"bdj1ri2b07m0hziy"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> functions as a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">defender.</span>","img":"icons/svg/d20-black.svg","weight":1,"range":[85,86],"drawn":false,"_id":"9434sf5tpnz8n55m"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> scores a critical hit on a roll of 19 or 20.","img":"icons/svg/d20-black.svg","weight":1,"range":[87,90],"drawn":false,"_id":"1q3ei9tzuai2nrky"},{"flags":{},"type":0,"text":"When you hit with an attack using the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong>, the attack deals an extra [[/r 1d6[slashing] # Slashing damage]] damage.","img":"icons/svg/d20-black.svg","weight":1,"range":[91,92],"drawn":false,"_id":"pxsgh81r26rj23ix"},{"flags":{},"type":0,"text":"When you hit a creature of a specific type (such as dragon, fiend, or undead) with the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong>, the target takes an extra[[1d6]] ([[/r 1d6]]) damageof one of these types: acid, cold, fire, lightning, or thunder.","img":"icons/svg/d20-black.svg","weight":1,"range":[93,94],"drawn":false,"_id":"s0swe1d4sfk1dpyq"},{"flags":{},"type":0,"text":"You can use a bonus action to cause the <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> to flash brightly. Each creature that can see you and is within 30 feet of you must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. This property can’t be used again until you take a short rest while attuned to the weapon.","img":"icons/svg/d20-black.svg","weight":1,"range":[95,96],"drawn":false,"_id":"f8fc6dj6e818nz6a"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> functions as a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">ring of spell storing</span>.","img":"icons/svg/d20-black.svg","weight":1,"range":[97,98],"drawn":false,"_id":"qple5qqzcnjuih9n"},{"flags":{},"type":0,"text":"You can use an action to call forth an elfshadow, provided that you don’t already have one serving you<span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">.</span> The elfshadow appears in an unoccupied space within 120 feet of you. It uses the statistics for a <span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">shadow</span>, except it is neutral, immune to effects that turn undead, and doesn’t create new shadows. You control this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.","img":"icons/svg/d20-black.svg","weight":1,"range":[99,99],"drawn":false,"_id":"157l3010jj2m53hk"},{"flags":{},"type":0,"text":"The <strong><span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">moonblade</span></strong> functions as a <span class=\"Sans-Serif-Character-Styles_Italic-Sans-Serif\">vorpal sword</span>.","img":"icons/svg/d20-black.svg","weight":1,"range":[100,100],"drawn":false,"_id":"v1bmoi0htzf2x0bk"}],"formula":"d100","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Moonblade","keys":["d100","Property"],"diceKeys":["d100"]}},"_id":"x7lsKri7DMKKuHVH"}
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{"name":"Bag of Beans: Effect","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"[[5d4]] ([[/r 5d4]]) toadstoolssprout. If a creature eats a toadstool, roll any die. On an odd roll, the eater must succeed on a DC 15 Constitution saving throw or take [[/r 5d6[poison] # Poison damage]] damage and become poisoned for 1 hour. On an even roll, the eater gains[[/r 5d6]] temporaryhit points for 1 hour.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"nhi2l64t5mhk4tmj"},{"flags":{},"type":0,"text":"A geyser erupts and spouts water, beer, berry juice, tea, vinegar, wine, or oil (GM's choice) 30 feet into the air for[[1d12]] ([[/r 1d12]]) rounds.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,10],"drawn":false,"_id":"rl205u25fxb5k3n6"},{"flags":{},"type":0,"text":"A treant sprouts. There's a 50 percent chance that the treant is chaotic evil and attacks.","img":"icons/svg/d20-black.svg","weight":1,"range":[11,20],"drawn":false,"_id":"jqohwqbkiah7ckvu"},{"flags":{},"type":0,"text":"An animate, immobile stone statue in your likeness rises. It makes verbal threats against you. If you leave it and others come near, it describes you as the most heinous of villains and directs the newcomers to find and attack you. If you are on the same plane of existence as the statue, it knows where you are. The statue becomes inanimate after 24 hours.","img":"icons/svg/d20-black.svg","weight":1,"range":[21,30],"drawn":false,"_id":"wxv6mwkk9rnitu2r"},{"flags":{},"type":0,"text":"A campfire with blue flames springs forth and burns for 24 hours (or until it is extinguished).","img":"icons/svg/d20-black.svg","weight":1,"range":[31,40],"drawn":false,"_id":"6m3lbb3bjrgpc2gu"},{"flags":{},"type":0,"text":"[[1d6 + 6]] ([[/r 1d6 + 6]]) shriekerssprout","img":"icons/svg/d20-black.svg","weight":1,"range":[41,50],"drawn":false,"_id":"32gps3kflbno4js9"},{"flags":{},"type":0,"text":"[[1d4 + 8]] ([[/r 1d4 + 8]]) brightpink toads crawl forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the GM's choice. The monster remains for 1 minute, then disappears in a puff of bright pink smoke.","img":"icons/svg/d20-black.svg","weight":1,"range":[51,60],"drawn":false,"_id":"sicbq64a2h8o80ux"},{"flags":{},"type":0,"text":"A hungry bulette burrows up and attacks.","img":"icons/svg/d20-black.svg","weight":1,"range":[61,70],"drawn":false,"_id":"v2stm7kkovi0wtyk"},{"flags":{},"type":0,"text":"A fruit tree grows. It has[[1d10 + 20]] ([[/r 1d10 + 20]]) fruit,[[/r 1d8]] ofwhich act as randomly determined magic potions, while one acts as an ingested poison of the GM's choice. The tree vanishes after 1 hour. Picked fruit remains, retaining any magic for 30 days.","img":"icons/svg/d20-black.svg","weight":1,"range":[71,80],"drawn":false,"_id":"i57fa4yaybrrgvlq"},{"flags":{},"type":0,"text":"A nest of[[1d4 + 3]] ([[/r 1d4 + 3]]) eggssprings up. Any creature that eats an egg must make a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores. On a failed save, the creature takes [[/r 10d6[force] # Force damage]] damage from an internal magical explosion.","img":"icons/svg/d20-black.svg","weight":1,"range":[81,90],"drawn":false,"_id":"ntrhefm5pkgiac2a"},{"flags":{},"type":0,"text":"A pyramid with a 60-foot‐square base bursts upward. Inside is a sarcophagus containing a mummy lord. The pyramid is treated as the mummy lord's lair, and its sarcophagus contains treasure of the GM's choice.","img":"icons/svg/d20-black.svg","weight":1,"range":[91,99],"drawn":false,"_id":"7tdg445dzgtt3gk7"},{"flags":{},"type":0,"text":"A giant beanstalk sprouts, growing to a height of the GM's choice. The top leads where the GM chooses, such as to a great view, a cloud giant's castle, or a different plane of existence.","img":"icons/svg/d20-black.svg","weight":1,"range":[100,100],"drawn":false,"_id":"w4obrnxog9x8mo3p"}],"formula":"d100","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Bag of Beans","keys":["d100","Effect"],"diceKeys":["d100"]}},"_id":"xeqfJSOXDs4h8kFq"}
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{"name":"Background: Entertainer: Entertainer Routine","flags":{"ddbimporter":{"parentName":"Background: Entertainer","keys":["d10","Entertainer Routine"],"diceKeys":["d10"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"Actor","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"8E3ByfUXOjPdUKQZ"},{"flags":{},"type":0,"text":"Dancer","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"PbzFhL2cNryYRRsD"},{"flags":{},"type":0,"text":"Fire-eater","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"KH3v5gtNgMSgAKgL"},{"flags":{},"type":0,"text":"Jester","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"Ko4cKKVbK9IrRrPp"},{"flags":{},"type":0,"text":"Juggler","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"QI0EXIaWJAffD7LM"},{"flags":{},"type":0,"text":"Instrumentalist","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"Cvsxl6OmYnCEvre5"},{"flags":{},"type":0,"text":"Poet","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"B1re6nXWwvcHfClE"},{"flags":{},"type":0,"text":"Singer","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"PUziH19dBnTFaElV"},{"flags":{},"type":0,"text":"Storyteller","img":"icons/svg/d20-black.svg","weight":1,"range":[9,9],"drawn":false,"documentCollection":"","documentId":null,"_id":"QW0dFywPcOcsXd1G"},{"flags":{},"type":0,"text":"Tumbler","img":"icons/svg/d20-black.svg","weight":1,"range":[10,10],"drawn":false,"documentCollection":"","documentId":null,"_id":"MpozTEFpieYwIIg1"}],"formula":"d10","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":1664293847490,"modifiedTime":1666111531249,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"yfJ5Ip74vXxWQHaV"}
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{"name":"Background: Entertainer: Entertainer Routine","flags":{"ddbimporter":{"parentName":"Background: Entertainer","keys":["d10","Entertainer Routine"],"diceKeys":["d10"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"Actor","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"8E3ByfUXOjPdUKQZ"},{"flags":{},"type":0,"text":"Dancer","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"PbzFhL2cNryYRRsD"},{"flags":{},"type":0,"text":"Fire-eater","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"KH3v5gtNgMSgAKgL"},{"flags":{},"type":0,"text":"Jester","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"Ko4cKKVbK9IrRrPp"},{"flags":{},"type":0,"text":"Juggler","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"QI0EXIaWJAffD7LM"},{"flags":{},"type":0,"text":"Instrumentalist","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"Cvsxl6OmYnCEvre5"},{"flags":{},"type":0,"text":"Poet","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"B1re6nXWwvcHfClE"},{"flags":{},"type":0,"text":"Singer","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"PUziH19dBnTFaElV"},{"flags":{},"type":0,"text":"Storyteller","img":"icons/svg/d20-black.svg","weight":1,"range":[9,9],"drawn":false,"documentCollection":"","documentId":null,"_id":"QW0dFywPcOcsXd1G"},{"flags":{},"type":0,"text":"Tumbler","img":"icons/svg/d20-black.svg","weight":1,"range":[10,10],"drawn":false,"documentCollection":"","documentId":null,"_id":"MpozTEFpieYwIIg1"}],"formula":"d10","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":1664293847490,"modifiedTime":1666111531249,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"yfJ5Ip74vXxWQHaV"}
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{"name":"Background: Folk Hero: Ideal","flags":{"ddbimporter":{"parentName":"Background: Folk Hero","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<b>Respect.</b> People deserve to be treated with dignity and respect. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"39St6ddPTwwgXwwp"},{"flags":{},"type":0,"text":"<b>Fairness.</b> No one should get preferential treatment before the law, and no one is above the law. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"Z9RdYHRBLHpqnFer"},{"flags":{},"type":0,"text":"<b>Freedom.</b> Tyrants must not be allowed to oppress the people. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"OpzikmRBoGndIg8b"},{"flags":{},"type":0,"text":"<b>Might.</b> If I become strong, I can take what I want—what I deserve. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"Dzh9Mu13bc5WICwv"},{"flags":{},"type":0,"text":"<b>Sincerity.</b> There’s no good in pretending to be something I’m not. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"yQlXZdn5PYQik8Wb"},{"flags":{},"type":0,"text":"<b>Destiny.</b> Nothing and no one can steer me away from my higher calling. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"2pOpkCQ2KuYXuaVa"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664294069478,"modifiedTime":1664294069478,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"z0BBak80KGVelsba"}
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{"name":"Background: Folk Hero: Ideal","flags":{"ddbimporter":{"parentName":"Background: Folk Hero","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<b>Respect.</b> People deserve to be treated with dignity and respect. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"39St6ddPTwwgXwwp"},{"flags":{},"type":0,"text":"<b>Fairness.</b> No one should get preferential treatment before the law, and no one is above the law. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"Z9RdYHRBLHpqnFer"},{"flags":{},"type":0,"text":"<b>Freedom.</b> Tyrants must not be allowed to oppress the people. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"OpzikmRBoGndIg8b"},{"flags":{},"type":0,"text":"<b>Might.</b> If I become strong, I can take what I want—what I deserve. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"Dzh9Mu13bc5WICwv"},{"flags":{},"type":0,"text":"<b>Sincerity.</b> There’s no good in pretending to be something I’m not. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"yQlXZdn5PYQik8Wb"},{"flags":{},"type":0,"text":"<b>Destiny.</b> Nothing and no one can steer me away from my higher calling. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"2pOpkCQ2KuYXuaVa"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664294069478,"modifiedTime":1664294069478,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"z0BBak80KGVelsba"}
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{"name":"Background: Urban Bounty Hunter: Criminal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300105,"modifiedTime":1678038510759,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"wGeGnIxb5fSRI9Kr"}
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{"name":"Background: Urban Bounty Hunter: Ideal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300215,"modifiedTime":1678038510960,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"p9faKnRj7YDq80qd"}
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{"name":"Background: Urban Bounty Hunter: Bond","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300227,"modifiedTime":1678038510979,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"N8DzzOqy1Uty4eja"}
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{"name":"Background: Urban Bounty Hunter: Flaw","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Flaw"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300235,"modifiedTime":1678038511024,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"nYVlnrnt7XPDvLJO"}
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{"name":"Background: Urban Bounty Hunter: Criminal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I always have a plan for what to do when things go wrong.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"1428Gian7Mq8qIzW"},{"flags":{},"type":0,"text":"I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"syOrOvP0pRKPETgg"},{"flags":{},"type":0,"text":"The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"N8fqw15XNCObiTBz"},{"flags":{},"type":0,"text":"I would rather make a new friend than a new enemy.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"fqwTWkD6BU5uHsDH"},{"flags":{},"type":0,"text":"I am incredibly slow to trust. Those who seem the fairest often have the most to hide.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"6sApwbnB7uGVNkeb"},{"flags":{},"type":0,"text":"I don’t pay attention to the risks in a situation. Never tell me the odds.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"SeOK860M6VnBBsYb"},{"flags":{},"type":0,"text":"The best way to get me to do something is to tell me I can’t do it.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"r8FuQjxxNwUKH047"},{"flags":{},"type":0,"text":"I blow up at the slightest insult.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"AUhP7cIBfP7tqTa4"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300105,"modifiedTime":1678038511581,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"wGeGnIxb5fSRI9Kr"}
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{"name":"Background: Urban Bounty Hunter: Ideal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Honor.</span> I don’t steal from others in the trade. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"cmqxBNFUVzeSZmLK"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Freedom.</span> Chains are meant to be broken, as are those who would forge them. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"FIu8m53y2srE2b1y"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Charity.</span> I steal from the wealthy so that I can help people in need. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"ihREyW7y255RP8ZT"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Greed. </span>I will do whatever it takes to become wealthy. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"wPkMdCL0KLpARpZn"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">People.</span> I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"E2346KWcNUx7DCJs"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Redemption.</span> There’s a spark of good in everyone. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"evWTCmUvQPc68ks6"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300215,"modifiedTime":1678038511604,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"p9faKnRj7YDq80qd"}
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{"name":"Background: Urban Bounty Hunter: Bond","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I’m trying to pay off an old debt I owe to a generous benefactor.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"tWV2TeLMElM9gao4"},{"flags":{},"type":0,"text":"My ill-gotten gains go to support my family.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"3JwFnktACtuH5AJb"},{"flags":{},"type":0,"text":"Something important was taken from me, and I aim to steal it back.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"AAdd7JCf9afgPCew"},{"flags":{},"type":0,"text":"I will become the greatest thief that ever lived.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"G3fQePaokqLs7wPj"},{"flags":{},"type":0,"text":"I’m guilty of a terrible crime. I hope I can redeem myself for it.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"6WhY2nekF5nXsICW"},{"flags":{},"type":0,"text":"Someone I loved died because of I mistake I made. That will never happen again.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"YmJDpwbxadI0lkcp"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300227,"modifiedTime":1678038511623,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"N8DzzOqy1Uty4eja"}
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{"name":"Background: Urban Bounty Hunter: Flaw","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Flaw"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"When I see something valuable, I can’t think about anything but how to steal it.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"5uAfObW49qRAYVR5"},{"flags":{},"type":0,"text":"When faced with a choice between money and my friends, I usually choose the money.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"F7ISKC5RNd8PHumH"},{"flags":{},"type":0,"text":"If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"7LqgWe75cpVJVSzt"},{"flags":{},"type":0,"text":"I have a “tell” that reveals when I’m lying.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"8diHb2eNDDeDvkc1"},{"flags":{},"type":0,"text":"I turn tail and run when things look bad.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"60SmbxHs40EubyFN"},{"flags":{},"type":0,"text":"An innocent person is in prison for a crime that I committed. I’m okay with that.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"KZ08XuTlneTGPqPU"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300235,"modifiedTime":1678038511636,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"nYVlnrnt7XPDvLJO"}
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{"name":"Background: Acolyte:","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<strong>Tradition.</strong> The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"QoybqQnepmOJDVCA"},{"flags":{},"type":0,"text":"<strong>Charity.</strong> I always try to help those in need, no matter what the personal cost. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"POSoJKvRAJRsaFqw"},{"flags":{},"type":0,"text":"<strong>Change.</strong> We must help bring about the changes the gods are constantly working in the world. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"HzbHsPyWTJoND8gU"},{"flags":{},"type":0,"text":"<strong>Power.</strong> I hope to one day rise to the top of my faith’s religious hierarchy. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"H5mBGzDsrYd84dG2"},{"flags":{},"type":0,"text":"<strong>Faith.</strong> I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"vhYSTamhBfgBuVoN"},{"flags":{},"type":0,"text":"<strong>Aspiration.</strong> I seek to prove myself worthy of my god’s favor by matching my actions against his or her teachings. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"k7vIA3uXpzJhatVI"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1678038840037,"modifiedTime":1678038840037,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"kZUwGNzopXKqibx3"}
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{"name":"Background: Acolyte: Personality Trait","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674164253023,"modifiedTime":1678038840233,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"lJjQSJ2uomuLyJO8"}
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{"name":"Background: Acolyte: Personality Trait","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"wBLIfO9NO1BVjRh2"},{"flags":{},"type":0,"text":"I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"WZbnS9x2F6DJXEZC"},{"flags":{},"type":0,"text":"I see omens in every event and action. The gods try to speak to us, we just need to listen.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"XCCeYs1w8MxRKS19"},{"flags":{},"type":0,"text":"Nothing can shake my optimistic attitude.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"Kjnc3wNIurH8bobn"},{"flags":{},"type":0,"text":"I quote (or misquote) sacred texts and proverbs in almost every situation.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"BcDLeD99qhaf6iZt"},{"flags":{},"type":0,"text":"I am tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"QlKOvSxAhW5GjzDk"},{"flags":{},"type":0,"text":"I’ve enjoyed fine food, drink, and high society among my temple’s elite. Rough living grates on me.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"c8jh1g8q2SY9FqEn"},{"flags":{},"type":0,"text":"I’ve spent so long in the temple that I have little practical experience dealing with people in the outside world.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"dAL8NysnfEJLO4eu"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674164253023,"modifiedTime":1678038840942,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"lJjQSJ2uomuLyJO8"}
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{"name":"Star Map: Star Map","flags":{"ddbimporter":{"parentName":"Star Map","keys":["d6","Map Form"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674061058024,"modifiedTime":1678038909564,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"IrfDjln4FsPROLCi"}
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{"name":"Background: Background: Wandering Deity","flags":{"ddbimporter":{"parentName":"Background: Background","keys":["d10","Wandering Deity"],"diceKeys":["d10"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d10","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674061058040,"modifiedTime":1678038909635,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"rk9pKkuMvDwyWDZM"}
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{"name":"Star Map: Star Map","flags":{"ddbimporter":{"parentName":"Star Map","keys":["d6","Map Form"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"A scroll covered with depictions of constellations","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"e19bnNhVGyWtV9n4"},{"flags":{},"type":0,"text":"A stone tablet with fine holes drilled through it","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"b2oHg0iAZ2XcB8xP"},{"flags":{},"type":0,"text":"A speckled owlbear hide, tooled with raised marks","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"CSEHiCmC3eT97Uam"},{"flags":{},"type":0,"text":"A collection of maps bound in an ebony cover","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"2PpCSSjnYjSesea2"},{"flags":{},"type":0,"text":"A crystal that projects starry patterns when placed before a light","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"oDTSnK2nY9erixxR"},{"flags":{},"type":0,"text":"Glass disks that depict constellations","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"wkMhrOxTU31v3tGJ"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674061058024,"modifiedTime":1678038910374,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"IrfDjln4FsPROLCi"}
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{"name":"Background: Background: Wandering Deity","flags":{"ddbimporter":{"parentName":"Background: Background","keys":["d10","Wandering Deity"],"diceKeys":["d10"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"Corellon, god of art and magic","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"eG7rpjLiBiHis2mg"},{"flags":{},"type":0,"text":"Tymora, god of good fortune","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"Sw0wlWy3GbM8DMW0"},{"flags":{},"type":0,"text":"Fharlanghn, god of horizons and travel","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"zEXlechwAM2CHV9w"},{"flags":{},"type":0,"text":"Istus, god of fate and destiny","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"ewtNh1Co7K5dyrWg"},{"flags":{},"type":0,"text":"Nuada, god of war and warriors","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"GeN0oh9Ngtku44bZ"},{"flags":{},"type":0,"text":"Zivilyn, god of wisdom","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"M0YwmwwEvec257IM"},{"flags":{},"type":0,"text":"Arawn, god of life and death","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"LaEZ4zDrjlNlJyhd"},{"flags":{},"type":0,"text":"Hecate, god of magic and moons","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"50gxe8YcDGMVIVv5"},{"flags":{},"type":0,"text":"Celestian, god of stars and wanderers","img":"icons/svg/d20-black.svg","weight":1,"range":[9,9],"drawn":false,"documentCollection":"","documentId":null,"_id":"G8krTTOecR7Pc4nx"},{"flags":{},"type":0,"text":"Ptah, god of knowledge and secrets","img":"icons/svg/d20-black.svg","weight":1,"range":[10,10],"drawn":false,"documentCollection":"","documentId":null,"_id":"UwLnGhgtwQqBlyil"}],"formula":"d10","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674061058040,"modifiedTime":1678038910387,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"rk9pKkuMvDwyWDZM"}
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Loading…
Reference in New Issue
Block a user