Daily Backup at 03.04.2023

This commit is contained in:
SCF-DATA 2023-04-03 06:00:24 +02:00
parent 02d9d881be
commit 320b9ec2e0
22 changed files with 423 additions and 52 deletions

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{"name":"Blood Spear","type":"weapon","img":"https://5etools-mirror-1.github.io/img/items/CoS/Blood%20Spear.png","system":{"description":{"value":"<div class=\"rd__b rd__b--2\"><p>Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of @creature[Strahd von Zarovich|CoS]. Although he was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear stained with blood. His was the first <i>blood spear</i>, a weapon that drains life from those it kills and transfers that life to its wielder, imbuing that individual with the stamina to keep fighting.</p><p>When you hit with a melee attack using this magic spear and reduce the target to 0 hit points, you gain [[/r 2d6]] temporary hit points.</p><p>Any creature can wield the spear, but only the character <a href=\"https://5etools-mirror-1.github.io/adventure.html#CoS,14,blood%20spear%20of%20kavan,0\">chosen by Kavan</a> to wield it gains a +2 bonus to attack and damage rolls made with this magic weapon.</p></div>","chat":"","unidentified":""},"source":"CoS","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true},"proficient":true},"effects":[],"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"plutonium":{"page":"items.html","source":"CoS","hash":"blood%20spear_cos","propDroppable":"item"},"scene-packer":{"hash":"fe0ad7d25c29b9302d9b4df3de8ca05a3abeaeb2","sourceId":"Item.E8CiYiOGw9KaJ0tE"},"exportSource":{"world":"call-of-the-netherdeep","system":"dnd5e","coreVersion":"10.291","systemVersion":"2.1.5"}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1680440648130,"modifiedTime":1680440763512,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hoxRxtx6cxG3I6C0"}
{"name":"Blood Spear","type":"weapon","img":"https://5etools-mirror-1.github.io/img/items/CoS/Blood%20Spear.png","system":{"description":{"value":"<div class=\"rd__b rd__b--2\"><p>Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of @creature[Strahd von Zarovich|CoS]. Although he was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear stained with blood. His was the first <i>blood spear</i>, a weapon that drains life from those it kills and transfers that life to its wielder, imbuing that individual with the stamina to keep fighting.</p><p>When you hit with a melee attack using this magic spear and reduce the target to 0 hit points, you gain [[/r 2d6]] temporary hit points.</p><p>Any creature can wield the spear, but only the character <a href=\"https://5etools-mirror-1.github.io/adventure.html#CoS,14,blood%20spear%20of%20kavan,0\">chosen by Kavan</a> to wield it gains a +2 bonus to attack and damage rolls made with this magic weapon.</p></div>","chat":"","unidentified":""},"source":"CoS","quantity":1,"weight":3,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"+2","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+2+@mod","piercing"]],"versatile":"1d8+2+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"spear","properties":{"thr":true,"ver":true,"mgc":true,"ada":false,"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"sil":false,"spc":false,"two":false},"proficient":true},"effects":[],"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"plutonium":{"page":"items.html","source":"CoS","hash":"blood%20spear_cos","propDroppable":"item"},"scene-packer":{"hash":"fe0ad7d25c29b9302d9b4df3de8ca05a3abeaeb2","sourceId":"Item.E8CiYiOGw9KaJ0tE"},"exportSource":{"world":"call-of-the-netherdeep","system":"dnd5e","coreVersion":"10.291","systemVersion":"2.1.5"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":false,"altValue":false},"quickFooter":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":true},"consumeQuantity":{"value":false,"altValue":false}}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1680440648130,"modifiedTime":1680442693479,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"hoxRxtx6cxG3I6C0"}
{"name":"Gulthias Staff","type":"weapon","img":"https://5etools-mirror-1.github.io/img/items/CoS/Gulthias%20Staff.png","system":{"description":{"value":"<div class=\"rd__b rd__b--2\"><p>Made from the branch of a Gulthias tree (see the @creature[twig blight||blights] entry of the Monster Manual), a <i>Gulthias staff</i> is a spongy, black length of wood. Its evil makes beasts visibly uncomfortable while within 30 feet of it. The staff has 10 charges and regains [[/r 1d6 + 4]] of its expended charges daily at dusk.</p><p>If the staff is broken or burned to ashes, its wood releases a terrible, inhuman scream that can be heard out to a range of 300 feet. All blights that can hear the scream immediately wither and die.</p><div class=\"rd__b rd__b--3\"><span class=\"rd__h rd__h--3\" data-title-index=\"1\"> <span class=\"entry-title-inner\">Vampiric Strike.</span></span> <p>The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to regain a number of hit points equal to the damage dealt by the weapon. Each time a charge is spent, red blood oozes from the staff's pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with @table[Short-Term Madness|DMG|short term madness] (see \"@variantrule[Madness|DMG]\" in chapter 8 of the Dungeon Master's Guide).</p><div class=\"rd__spc-inline-post\"></div></div><div class=\"rd__b rd__b--3\"><span class=\"rd__h rd__h--3\" data-title-index=\"2\"> <span class=\"entry-title-inner\">Blight Bane.</span></span> <p>While you are attuned to the staff, blights and other evil plant creatures don't regard you as hostile unless you harm them.</p><div class=\"rd__spc-inline-post\"></div></div></div>","chat":"","unidentified":""},"source":"CoS","quantity":1,"weight":4,"price":{"value":0,"denomination":"gp"},"attunement":1,"equipped":true,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":"","units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":0,"units":"ft"},"uses":{"value":10,"max":"10","per":"day","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6+@mod","bludgeoning"]],"versatile":"1d8+@mod"},"formula":"","save":{"ability":"","dc":0,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleM","baseItem":"","properties":{"ver":true,"mgc":true,"ada":false,"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"sil":false,"spc":false,"thr":false,"two":false},"proficient":true},"effects":[],"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"srd5e":{"page":"items.html","source":"CoS","hash":"gulthias%20staff_cos","propDroppable":"item"},"siftoolkit":{"SIFData":{"ignoreDuration":false,"texture":"","useTexture":false,"alpha":50,"coneOrigin":1,"loopAnimations":true,"playTemplateAudio":false,"playDamageAudio":false,"playSaveAudio":false,"clip":"","volume":100}},"exportSource":{"world":"der-verwunschene-weihnachtswald","system":"dnd5e","coreVersion":"9.280","systemVersion":"1.6.3"},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"autoFailFriendly":false,"autoSaveFriendly":false,"rollOther":false,"critOther":false,"offHandWeapon":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false,"ignoreTotalCover":false},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":false,"altValue":false},"quickFooter":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":true},"consumeQuantity":{"value":false,"altValue":false},"consumeUses":{"value":false,"altValue":true}}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":null,"modifiedTime":1680442700568,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"_id":"neLuMVajLMJx8EBF"}

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{"name":"Bag of Beans: Effect","img":"icons/svg/d20-grey.svg","results":[{"flags":{},"type":0,"text":"[[5d4]] ([[/r 5d4]]) toadstoolssprout. If a creature eats a toadstool, roll any die. On an odd roll, the eater must succeed on a DC 15 Constitution saving throw or take [[/r 5d6[poison] # Poison damage]] damage and become poisoned for 1 hour. On an even roll, the eater gains[[/r 5d6]] temporaryhit points for 1 hour.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"_id":"nhi2l64t5mhk4tmj"},{"flags":{},"type":0,"text":"A geyser erupts and spouts water, beer, berry juice, tea, vinegar, wine, or oil (GM's choice) 30 feet into the air for[[1d12]] ([[/r 1d12]]) rounds.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,10],"drawn":false,"_id":"rl205u25fxb5k3n6"},{"flags":{},"type":0,"text":"A treant sprouts. There's a 50 percent chance that the treant is chaotic evil and attacks.","img":"icons/svg/d20-black.svg","weight":1,"range":[11,20],"drawn":false,"_id":"jqohwqbkiah7ckvu"},{"flags":{},"type":0,"text":"An animate, immobile stone statue in your likeness rises. It makes verbal threats against you. If you leave it and others come near, it describes you as the most heinous of villains and directs the newcomers to find and attack you. If you are on the same plane of existence as the statue, it knows where you are. The statue becomes inanimate after 24 hours.","img":"icons/svg/d20-black.svg","weight":1,"range":[21,30],"drawn":false,"_id":"wxv6mwkk9rnitu2r"},{"flags":{},"type":0,"text":"A campfire with blue flames springs forth and burns for 24 hours (or until it is extinguished).","img":"icons/svg/d20-black.svg","weight":1,"range":[31,40],"drawn":false,"_id":"6m3lbb3bjrgpc2gu"},{"flags":{},"type":0,"text":"[[1d6 + 6]] ([[/r 1d6 + 6]]) shriekerssprout","img":"icons/svg/d20-black.svg","weight":1,"range":[41,50],"drawn":false,"_id":"32gps3kflbno4js9"},{"flags":{},"type":0,"text":"[[1d4 + 8]] ([[/r 1d4 + 8]]) brightpink toads crawl forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the GM's choice. The monster remains for 1 minute, then disappears in a puff of bright pink smoke.","img":"icons/svg/d20-black.svg","weight":1,"range":[51,60],"drawn":false,"_id":"sicbq64a2h8o80ux"},{"flags":{},"type":0,"text":"A hungry bulette burrows up and attacks.","img":"icons/svg/d20-black.svg","weight":1,"range":[61,70],"drawn":false,"_id":"v2stm7kkovi0wtyk"},{"flags":{},"type":0,"text":"A fruit tree grows. It has[[1d10 + 20]] ([[/r 1d10 + 20]]) fruit,[[/r 1d8]] ofwhich act as randomly determined magic potions, while one acts as an ingested poison of the GM's choice. The tree vanishes after 1 hour. Picked fruit remains, retaining any magic for 30 days.","img":"icons/svg/d20-black.svg","weight":1,"range":[71,80],"drawn":false,"_id":"i57fa4yaybrrgvlq"},{"flags":{},"type":0,"text":"A nest of[[1d4 + 3]] ([[/r 1d4 + 3]]) eggssprings up. Any creature that eats an egg must make a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores. On a failed save, the creature takes [[/r 10d6[force] # Force damage]] damage from an internal magical explosion.","img":"icons/svg/d20-black.svg","weight":1,"range":[81,90],"drawn":false,"_id":"ntrhefm5pkgiac2a"},{"flags":{},"type":0,"text":"A pyramid with a 60-footsquare base bursts upward. Inside is a sarcophagus containing a mummy lord. The pyramid is treated as the mummy lord's lair, and its sarcophagus contains treasure of the GM's choice.","img":"icons/svg/d20-black.svg","weight":1,"range":[91,99],"drawn":false,"_id":"7tdg445dzgtt3gk7"},{"flags":{},"type":0,"text":"A giant beanstalk sprouts, growing to a height of the GM's choice. The top leads where the GM chooses, such as to a great view, a cloud giant's castle, or a different plane of existence.","img":"icons/svg/d20-black.svg","weight":1,"range":[100,100],"drawn":false,"_id":"w4obrnxog9x8mo3p"}],"formula":"d100","replacement":true,"displayRoll":true,"folder":null,"sort":0,"permission":{"default":0,"kQuQznIFtrq4a9n8":3},"flags":{"ddbimporter":{"parentName":"Bag of Beans","keys":["d100","Effect"],"diceKeys":["d100"]}},"_id":"xeqfJSOXDs4h8kFq"}
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{"name":"Background: Folk Hero: Ideal","flags":{"ddbimporter":{"parentName":"Background: Folk Hero","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<b>Respect.</b> People deserve to be treated with dignity and respect. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"39St6ddPTwwgXwwp"},{"flags":{},"type":0,"text":"<b>Fairness.</b> No one should get preferential treatment before the law, and no one is above the law. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"Z9RdYHRBLHpqnFer"},{"flags":{},"type":0,"text":"<b>Freedom.</b> Tyrants must not be allowed to oppress the people. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"OpzikmRBoGndIg8b"},{"flags":{},"type":0,"text":"<b>Might.</b> If I become strong, I can take what I want—what I deserve. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"Dzh9Mu13bc5WICwv"},{"flags":{},"type":0,"text":"<b>Sincerity.</b> Theres no good in pretending to be something Im not. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"yQlXZdn5PYQik8Wb"},{"flags":{},"type":0,"text":"<b>Destiny.</b> Nothing and no one can steer me away from my higher calling. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"2pOpkCQ2KuYXuaVa"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":1664294069478,"modifiedTime":1664294069478,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"z0BBak80KGVelsba"}
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{"name":"Background: Urban Bounty Hunter: Ideal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300215,"modifiedTime":1680441219817,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"p9faKnRj7YDq80qd"}
{"name":"Background: Urban Bounty Hunter: Bond","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300227,"modifiedTime":1680441219826,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"N8DzzOqy1Uty4eja"}
{"name":"Background: Urban Bounty Hunter: Flaw","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Flaw"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300235,"modifiedTime":1680441219957,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"nYVlnrnt7XPDvLJO"}
{"name":"Background: Urban Bounty Hunter: Criminal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I always have a plan for what to do when things go wrong.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"Y1tc3o9UGY1T61lE"},{"flags":{},"type":0,"text":"I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"1G97kJpZ4CfjhVZt"},{"flags":{},"type":0,"text":"The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"D16UDOKNoAGA49xJ"},{"flags":{},"type":0,"text":"I would rather make a new friend than a new enemy.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"n3NP9NWCCxK5Htln"},{"flags":{},"type":0,"text":"I am incredibly slow to trust. Those who seem the fairest often have the most to hide.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"CQAoZ78u2gSdahDK"},{"flags":{},"type":0,"text":"I dont pay attention to the risks in a situation. Never tell me the odds.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"7YjCLxinB6N2VM7v"},{"flags":{},"type":0,"text":"The best way to get me to do something is to tell me I cant do it.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"hg4Q3dNiXtrsFYXX"},{"flags":{},"type":0,"text":"I blow up at the slightest insult.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"AO0vh3nLUVMudDDb"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300105,"modifiedTime":1680441220698,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"wGeGnIxb5fSRI9Kr"}
{"name":"Background: Urban Bounty Hunter: Ideal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Honor.</span> I dont steal from others in the trade. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"OdlsS5EDTDUOUQ0C"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Freedom.</span> Chains are meant to be broken, as are those who would forge them. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"PAqlorUMHulRibDu"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Charity.</span> I steal from the wealthy so that I can help people in need. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"pME5SFdVlHoEDERq"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Greed. </span>I will do whatever it takes to become wealthy. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"ZAWoR2HMU7HJ5xjK"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">People.</span> Im loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"OUIBoGpYuUEUY4gz"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Redemption.</span> Theres a spark of good in everyone. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"4RTmkP3NtwAPBsDD"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300215,"modifiedTime":1680441220772,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"p9faKnRj7YDq80qd"}
{"name":"Background: Urban Bounty Hunter: Bond","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"Im trying to pay off an old debt I owe to a generous benefactor.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"CVBGRDXh7zexNHPj"},{"flags":{},"type":0,"text":"My ill-gotten gains go to support my family.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"thNpK7zfB0rRMAMB"},{"flags":{},"type":0,"text":"Something important was taken from me, and I aim to steal it back.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"s1I3ChIMiLKwecHb"},{"flags":{},"type":0,"text":"I will become the greatest thief that ever lived.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"ljBLw3s0q41weM1G"},{"flags":{},"type":0,"text":"Im guilty of a terrible crime. I hope I can redeem myself for it.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"7DgaCULPFmyYrH9i"},{"flags":{},"type":0,"text":"Someone I loved died because of I mistake I made. That will never happen again.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"ZsBrwI6aofsHZ06t"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300227,"modifiedTime":1680441220783,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"N8DzzOqy1Uty4eja"}
{"name":"Background: Urban Bounty Hunter: Flaw","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Flaw"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"When I see something valuable, I cant think about anything but how to steal it.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"cYUoIg1lDSzQH6qe"},{"flags":{},"type":0,"text":"When faced with a choice between money and my friends, I usually choose the money.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"2CADHvFW3vdK2ulX"},{"flags":{},"type":0,"text":"If theres a plan, Ill forget it. If I dont forget it, Ill ignore it.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"oizdpuQgepM6f4gp"},{"flags":{},"type":0,"text":"I have a “tell” that reveals when Im lying.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"uvI4jSVCyCqdre3O"},{"flags":{},"type":0,"text":"I turn tail and run when things look bad.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"SRQJHALj0TjUoynK"},{"flags":{},"type":0,"text":"An innocent person is in prison for a crime that I committed. Im okay with that.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"JqhFbyabCYXLrgLr"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300235,"modifiedTime":1680441220794,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"nYVlnrnt7XPDvLJO"}
{"name":"Star Map: Star Map","flags":{"ddbimporter":{"parentName":"Star Map","keys":["d6","Map Form"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674061058024,"modifiedTime":1680452729793,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"IrfDjln4FsPROLCi"}
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{"name":"Star Map: Star Map","flags":{"ddbimporter":{"parentName":"Star Map","keys":["d6","Map Form"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"A scroll covered with depictions of constellations","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"Ez86b5Bp5JF8Q1KP"},{"flags":{},"type":0,"text":"A stone tablet with fine holes drilled through it","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"0LvG1j0kzlUiZcTX"},{"flags":{},"type":0,"text":"A speckled owlbear hide, tooled with raised marks","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"Hh57bRdKIjEus4Cb"},{"flags":{},"type":0,"text":"A collection of maps bound in an ebony cover","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"7LF52RpElYJ0LnFy"},{"flags":{},"type":0,"text":"A crystal that projects starry patterns when placed before a light","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"OjXMkLKCBipBwsA5"},{"flags":{},"type":0,"text":"Glass disks that depict constellations","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"Myoh3xpofgPBGZXs"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674061058024,"modifiedTime":1680452730196,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"IrfDjln4FsPROLCi"}
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{"name":"Background: Urban Bounty Hunter: Criminal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I always have a plan for what to do when things go wrong.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"eNRKtCt5e1avsEF8"},{"flags":{},"type":0,"text":"I am always calm, no matter what the situation. I never raise my voice or let my emotions control me.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"hNz49lZRbeES0s7Y"},{"flags":{},"type":0,"text":"The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"anEFA5JRxlURP60V"},{"flags":{},"type":0,"text":"I would rather make a new friend than a new enemy.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"GPlT8YEmRtVAAQcF"},{"flags":{},"type":0,"text":"I am incredibly slow to trust. Those who seem the fairest often have the most to hide.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"dNhTothDdPeaSerd"},{"flags":{},"type":0,"text":"I dont pay attention to the risks in a situation. Never tell me the odds.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"qEcFiHyoA9I2C06f"},{"flags":{},"type":0,"text":"The best way to get me to do something is to tell me I cant do it.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"8P3qVwiuoUObPiJA"},{"flags":{},"type":0,"text":"I blow up at the slightest insult.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"g2za8E84BLFpIk2Q"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300105,"modifiedTime":1680452795983,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"wGeGnIxb5fSRI9Kr"}
{"name":"Background: Urban Bounty Hunter: Ideal","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Honor.</span> I dont steal from others in the trade. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"GiotflP1VweSNQS5"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Freedom.</span> Chains are meant to be broken, as are those who would forge them. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"kt2BeoNLCzRnbO4g"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Charity.</span> I steal from the wealthy so that I can help people in need. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"6NKpRXNPGjEy7oXY"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Greed. </span>I will do whatever it takes to become wealthy. (Evil)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"3uhBjdCbUgxYb5Yl"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">People.</span> Im loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"eRYZbcX2V8CWYl42"},{"flags":{},"type":0,"text":"<span class=\"Sans-Serif-Character-Styles_Bold-Sans-Serif\">Redemption.</span> Theres a spark of good in everyone. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"UghyTkmZVS4wZGAY"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300215,"modifiedTime":1680452795991,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"p9faKnRj7YDq80qd"}
{"name":"Background: Urban Bounty Hunter: Bond","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Bond"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"Im trying to pay off an old debt I owe to a generous benefactor.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"IY1xaO0iAOTo9xLH"},{"flags":{},"type":0,"text":"My ill-gotten gains go to support my family.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"gU5pSKA9wljBHDUr"},{"flags":{},"type":0,"text":"Something important was taken from me, and I aim to steal it back.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"OU9Ve5pZ01cILKCL"},{"flags":{},"type":0,"text":"I will become the greatest thief that ever lived.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"eMwklPGKL5BaHRwg"},{"flags":{},"type":0,"text":"Im guilty of a terrible crime. I hope I can redeem myself for it.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"AhD9sEhC9LlNtJnq"},{"flags":{},"type":0,"text":"Someone I loved died because of I mistake I made. That will never happen again.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"EEv5pXdCkM1376E6"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300227,"modifiedTime":1680452796105,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"N8DzzOqy1Uty4eja"}
{"name":"Background: Urban Bounty Hunter: Flaw","flags":{"ddbimporter":{"parentName":"Background: Urban Bounty Hunter","keys":["d6","Flaw"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"When I see something valuable, I cant think about anything but how to steal it.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"s8eNc1Jn7O6NRTBw"},{"flags":{},"type":0,"text":"When faced with a choice between money and my friends, I usually choose the money.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"OaeKMU1ogR1c7nc2"},{"flags":{},"type":0,"text":"If theres a plan, Ill forget it. If I dont forget it, Ill ignore it.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"HapG94gTsRtLtdWC"},{"flags":{},"type":0,"text":"I have a “tell” that reveals when Im lying.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"WxJG4DLNJInRLyDh"},{"flags":{},"type":0,"text":"I turn tail and run when things look bad.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"ikycyQBFAZIZfRdY"},{"flags":{},"type":0,"text":"An innocent person is in prison for a crime that I committed. Im okay with that.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"CJXR1MzhKSwuAjdv"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674058300235,"modifiedTime":1680452796113,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"nYVlnrnt7XPDvLJO"}
{"name":"Background: Acolyte:","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d6","Ideal"],"diceKeys":["d6"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"<strong>Tradition.</strong> The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"BcGibJOjFr2Sjkss"},{"flags":{},"type":0,"text":"<strong>Charity.</strong> I always try to help those in need, no matter what the personal cost. (Good)","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"foMO4xggjyzxuFYA"},{"flags":{},"type":0,"text":"<strong>Change.</strong> We must help bring about the changes the gods are constantly working in the world. (Chaotic)","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"A50aaf6C5yRhdGKI"},{"flags":{},"type":0,"text":"<strong>Power.</strong> I hope to one day rise to the top of my faiths religious hierarchy. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"axdZpPwhqxzrO9Lk"},{"flags":{},"type":0,"text":"<strong>Faith.</strong> I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"ulvXJOVwjNot6G4B"},{"flags":{},"type":0,"text":"<strong>Aspiration.</strong> I seek to prove myself worthy of my gods favor by matching my actions against his or her teachings. (Any)","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"E89AAaacLvlkgqGA"}],"formula":"d6","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1680452886537,"modifiedTime":1680452886537,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":0,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"ChsbWUuvic2IKNyy"}
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{"name":"Background: Acolyte: Personality Trait","flags":{"ddbimporter":{"parentName":"Background: Acolyte","keys":["d8","Personality Trait"],"diceKeys":["d8"]}},"img":"icons/svg/d20-grey.svg","description":"","results":[{"flags":{},"type":0,"text":"I idolize a particular hero of my faith, and constantly refer to that persons deeds and example.","img":"icons/svg/d20-black.svg","weight":1,"range":[1,1],"drawn":false,"documentCollection":"","documentId":null,"_id":"6sN28re6uYYseZw2"},{"flags":{},"type":0,"text":"I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.","img":"icons/svg/d20-black.svg","weight":1,"range":[2,2],"drawn":false,"documentCollection":"","documentId":null,"_id":"YmZiC5sf2jtyPJgk"},{"flags":{},"type":0,"text":"I see omens in every event and action. The gods try to speak to us, we just need to listen.","img":"icons/svg/d20-black.svg","weight":1,"range":[3,3],"drawn":false,"documentCollection":"","documentId":null,"_id":"VT2z3VO38ELaQyNj"},{"flags":{},"type":0,"text":"Nothing can shake my optimistic attitude.","img":"icons/svg/d20-black.svg","weight":1,"range":[4,4],"drawn":false,"documentCollection":"","documentId":null,"_id":"KGwGjCyIFQ9VSLdZ"},{"flags":{},"type":0,"text":"I quote (or misquote) sacred texts and proverbs in almost every situation.","img":"icons/svg/d20-black.svg","weight":1,"range":[5,5],"drawn":false,"documentCollection":"","documentId":null,"_id":"37rRXdpRx64YKGSq"},{"flags":{},"type":0,"text":"I am tolerant (or intolerant) of other faiths and respect (or condemn) the worship of other gods.","img":"icons/svg/d20-black.svg","weight":1,"range":[6,6],"drawn":false,"documentCollection":"","documentId":null,"_id":"sq6ROHv3QEPhKL2R"},{"flags":{},"type":0,"text":"Ive enjoyed fine food, drink, and high society among my temples elite. Rough living grates on me.","img":"icons/svg/d20-black.svg","weight":1,"range":[7,7],"drawn":false,"documentCollection":"","documentId":null,"_id":"GwFYfqsIQ7zTSM7z"},{"flags":{},"type":0,"text":"Ive spent so long in the temple that I have little practical experience dealing with people in the outside world.","img":"icons/svg/d20-black.svg","weight":1,"range":[8,8],"drawn":false,"documentCollection":"","documentId":null,"_id":"fe3cVMkM5KbFgMfN"}],"formula":"d8","replacement":true,"displayRoll":true,"_stats":{"systemId":"dnd5e","systemVersion":"2.1.4","coreVersion":"10.291","createdTime":1674164253023,"modifiedTime":1680452887018,"lastModifiedBy":"kQuQznIFtrq4a9n8"},"folder":null,"sort":100000,"ownership":{"default":0,"kQuQznIFtrq4a9n8":3},"_id":"lJjQSJ2uomuLyJO8"}

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