Fixed the headers.

It's better this way
This commit is contained in:
Jesse James Isler 2022-05-02 22:15:19 +02:00
parent 76d1629a19
commit 73496ac3bc
1 changed files with 35 additions and 35 deletions

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@ -37,12 +37,12 @@ This also aids me into getting the hang of the different plugins.
An alternative Character Sheet for Foundry VTT dnd5e aimed at creating a cleaner UI.
- [ ] Documentation
- [ ] Dependencies
- [x] Dependencies
- [ ] Thoughts
- [ ] Done
---
#### [Tidy UI - Game Settings](https://github.com/sdenec/tidy-ui_game-settings)
## [Tidy UI - Game Settings](https://github.com/sdenec/tidy-ui_game-settings)
formerly FVTT UII - Game Settings
A module to make the game settings menu a bit more comfortale to use. A stand alone module from the upcoming Tidy UI suite module.
@ -74,7 +74,7 @@ Also Shops Quests (tracking), Places... basically anything!
- [ ] Done
---
### [Monk's Enhanced Terrain Layer](https://github.com/ironmonk88/enhanced-terrain-layer)
## [Monk's Enhanced Terrain Layer](https://github.com/ironmonk88/enhanced-terrain-layer)
Adds a Terrain Layer to Foundry that can be used by other modules to calculate difficult terrain.
- [ ] Documentation
@ -112,7 +112,7 @@ Add-On Module for Foundry VTT Allow the GM to view and edit the player settings
- [ ] Done
---
#### [Monk's Wall Enhancment](https://github.com/ironmonk88/monks-wall-enhancement)
## [Monk's Wall Enhancment](https://github.com/ironmonk88/monks-wall-enhancement)
Add-On Module for Foundry VTT Improvements to the Core Wall functionality.
This is a spin off from the original Monk's Little Details module. The original was getting a little large and I wanted to do more work with the Wall Functionality.
@ -121,7 +121,7 @@ This is a spin off from the original Monk's Little Details module. The original
- [ ] Thoughts
- [ ] Done
---
#### [Monk's Sound Enhancements](https://github.com/ironmonk88/monks-sound-enhancements)
## [Monk's Sound Enhancements](https://github.com/ironmonk88/monks-sound-enhancements)
This is some enhancements to the way Foundry handles playlist and sounds
- [ ] Documentation
@ -135,7 +135,7 @@ This is some enhancements to the way Foundry handles playlist and sounds
---
#### [Universal Battlemap Importer](https://github.com/moo-man/FVTT-DD-Import)
## [Universal Battlemap Importer](https://github.com/moo-man/FVTT-DD-Import)
Allows importing Universal VTT map files into FoundryVTT.
- [ ] Documentation
@ -144,7 +144,7 @@ Allows importing Universal VTT map files into FoundryVTT.
- [ ] Done
---
#### [Multilevel tokens](https://github.com/grandseiken/foundryvtt-multilevel-tokens)
## [Multilevel tokens](https://github.com/grandseiken/foundryvtt-multilevel-tokens)
This module for FoundryVTT adds several helpful token automation features, particularly (but not only) suited to maps with multiple levels.
- [ ] Documentation
@ -153,7 +153,7 @@ This module for FoundryVTT adds several helpful token automation features, parti
- [ ] Done
---
#### [Smalltime](https://github.com/unsoluble/smalltime)
## [Smalltime](https://github.com/unsoluble/smalltime)
A small module for displaying and controlling the current time of day.
- [ ] Documentation
@ -162,7 +162,7 @@ A small module for displaying and controlling the current time of day.
- [ ] Done
---
#### [Settings Extender](https://gitlab.com/foundry-azzurite/settings-extender)
## [Settings Extender](https://gitlab.com/foundry-azzurite/settings-extender)
Extends the settings menu, adding additional types for configuration values.
- [ ] Documentation
@ -171,7 +171,7 @@ Extends the settings menu, adding additional types for configuration values.
- [ ] Done
---
#### [Window Controls for Foundry VTT](https://github.com/saif-ellafi/foundryvtt-window-controls)
## [Window Controls for Foundry VTT](https://github.com/saif-ellafi/foundryvtt-window-controls)
Window Taskbar and Window Buttons: Minimize, Maximize and Pin floating Windows. Configurable.
Organized Minimized mode allows minimizing windows on a fixed horizontal taskbar located on top or bottom.
@ -183,7 +183,7 @@ Organized Minimized mode allows minimizing windows on a fixed horizontal taskbar
- [ ] Done
---
#### [Minimal UI for FoundryVTT](https://github.com/saif-ellafi/foundryvtt-minimal-ui)
## [Minimal UI for FoundryVTT](https://github.com/saif-ellafi/foundryvtt-minimal-ui)
Extremely Configurable UI module, allows the user to hide, collapse or auto-hide components separately.
- [ ] Documentation
@ -192,7 +192,7 @@ Extremely Configurable UI module, allows the user to hide, collapse or auto-hide
- [ ] Done
---
#### [Polyglot](https://github.com/League-of-Foundry-Developers/fvtt-module-polyglot)
## [Polyglot](https://github.com/League-of-Foundry-Developers/fvtt-module-polyglot)
Talk to others using a language you can speak and scrambles text you can't understand, into several fantasy scripts.
- [ ] Documentation
@ -201,7 +201,7 @@ Talk to others using a language you can speak and scrambles text you can't under
- [ ] Done
---
#### [PNP - Pointers and Pings](https://github.com/Moerill/fvtt-pointer)
## [PNP - Pointers and Pings](https://github.com/Moerill/fvtt-pointer)
Gives all players the option to show a customizable cursor on demand, as well as ping any location with a custom ping!
Hotkeys, pings, pointer, everything customizable!
As GM you can also move your players view to your pin on demand.
@ -212,7 +212,7 @@ As GM you can also move your players view to your pin on demand.
- [ ] Done
---
#### [Chat Portrait](https://github.com/ShoyuVanilla/FoundryVTT-Chat-Portrait)
## [Chat Portrait](https://github.com/ShoyuVanilla/FoundryVTT-Chat-Portrait)
A Foundry VTT module that displays the Actor's portrait images on the chat messages.
- [ ] Documentation
@ -221,7 +221,7 @@ A Foundry VTT module that displays the Actor's portrait images on the chat messa
- [ ] Done
---
#### [Combat Ready!](https://github.com/Teshynil/combatready)
## [Combat Ready!](https://github.com/Teshynil/combatready)
Shows a graphic + sound for players a round just before a player's turn (Next Up) and during their turn.
* Requires: socketlib
@ -233,7 +233,7 @@ Shows a graphic + sound for players a round just before a player's turn (Next Up
- [ ] Done
---
##### [Dice so Nice](https://gitlab.com/riccisi/foundryvtt-dice-so-nice)
#### [Dice so Nice](https://gitlab.com/riccisi/foundryvtt-dice-so-nice)
This module for Foundry VTT adds the ability to show a 3D dice simulation when a roll is made.
- [ ] Documentation
@ -242,7 +242,7 @@ This module for Foundry VTT adds the ability to show a 3D dice simulation when a
- [ ] Done
---
#### [Illandril's Chat Enhancement](https://github.com/illandril/FoundryVTT-chat-enhancements)
## [Illandril's Chat Enhancement](https://github.com/illandril/FoundryVTT-chat-enhancements)
This is a module for Foundry Virtual Tabletop that adds a few enhancements to the chat.
- [ ] Documentation
@ -251,7 +251,7 @@ This is a module for Foundry Virtual Tabletop that adds a few enhancements to th
- [ ] Done
---
#### [Search Anywhere](https://gitlab.com/riccisi/foundryvtt-search-anywhere)
## [Search Anywhere](https://gitlab.com/riccisi/foundryvtt-search-anywhere)
A FoundryVTT Module that adds a way to quickly search for any entity by name via a handy auto-complete widget.
Search Anywhere is specifically designed to streamline and speed up the search workflow using quick keyboard shortcuts.
@ -261,7 +261,7 @@ Search Anywhere is specifically designed to streamline and speed up the search w
- [ ] Done
---
#### [Combat Enhancements](https://gitlab.com/asacolips-projects/foundry-mods/combat-enhancements)
## [Combat Enhancements](https://gitlab.com/asacolips-projects/foundry-mods/combat-enhancements)
This small module adds a radial health bar, an editable HP field, and drag/drop re-ordering to the combat tracker.
- [ ] Documentation
@ -270,7 +270,7 @@ This small module adds a radial health bar, an editable HP field, and drag/drop
- [ ] Done
---
#### [Token HUD Wildcard](https://github.com/javieros105/FVTT-TokenHUDWildcard)
## [Token HUD Wildcard](https://github.com/javieros105/FVTT-TokenHUDWildcard)
This is a really simple module for Foundry VTT that adds a button to the Token HUD if the corresponding token has Randomized Wildcard Images activated and more than 1 detected image.
- [ ] Documentation
@ -279,7 +279,7 @@ This is a really simple module for Foundry VTT that adds a button to the Token H
- [ ] Done
---
#### [Scene Transitions](https://github.com/DM-miX/scene-transitions)
## [Scene Transitions](https://github.com/DM-miX/scene-transitions)
Allows GM to make simple transitions to show players before navigating to new screen. Can be used for narrative effect. Can now be used with macros to create transitionless Transitions. And journal entries can now be used to generate a Transition.
**Thoughts and comments**
@ -297,12 +297,12 @@ To use, create macros on your macrobar.
Transition.macro({
sceneID: false,
content:"TEST MACRO",
fontColor:'#ffffff',
fontColor:'##ffffff',
fontSize:'28px',
bgImg:'', // pass any relative or absolute image url here.
bgPos:'center center',
bgSize:'cover',
bgColor:'#333333',
bgColor:'##333333',
bgOpacity:0.7,
fadeIn: 400, //how long to fade in
delay:5000, //how long for transition to stay up
@ -322,7 +322,7 @@ Transition.macro({
- [ ] Done
---
#### [Multilevel Tokens](https://github.com/grandseiken/foundryvtt-multilevel-tokens)
## [Multilevel Tokens](https://github.com/grandseiken/foundryvtt-multilevel-tokens)
This module for FoundryVTT adds several helpful token automation features, particularly (but not only) suited to maps with multiple levels.
@ -335,7 +335,7 @@ I used to give a lot of shit to this module because of the way the multilayering
- [ ] Done
---
#### [Perfect Vision](https://github.com/dev7355608/perfect-vision)
## [Perfect Vision](https://github.com/dev7355608/perfect-vision)
<details>
<summary>The dev of Perfect vision was quite... descriptive. Click here to expand...</summary>
@ -346,7 +346,7 @@ Perfect Vision ...
- ... adds a togglable overlay that helps to distinguish between dim, bright, and no light easily.
- ... adds the ability to restrict the maximum distance a token can see, configurable per token, globally, or locally; you can use this feature to simply blind tokens and to create areas (magical darkness, fog, tall grass, or dense foliage, for example) that restrict vision to a certain distance. These areas can be defined by drawings, templates, or light sources.
- ... adds the ability to change daylight and darkness colors.
- ... adds the ability to change all lighting settings [locally](#drawing-configuration); that makes it possible to enable *Unrestricted Vision Range* outside, but disable it indoors, for example.
- ... adds the ability to change all lighting settings [locally](##drawing-configuration); that makes it possible to enable *Unrestricted Vision Range* outside, but disable it indoors, for example.
- ... renders the grid, drawings, token borders & auras, and turn markers in such away that these elements are not affected by lighting, and therefore remain clearly visible and colorful in dark scenes.
- ... changes the light animation to match the shaped lights of the [Light/Sound Mask](https://github.com/caewok/fvtt-light-mask) module.
- ... improves the quality of [FXMaster's](https://foundryvtt.com/packages/fxmaster) & [Weather Blocker's](https://github.com/theripper93/Weather-Blocker) weather masks and [Better Roofs](https://foundryvtt.com/packages/betterroofs) masks.
@ -366,7 +366,7 @@ Also I think it's not quite compatible with TouchVTT, that's tbd tho.
- [ ] Done
---
#### [Chat Commands](https://github.com/League-of-Foundry-Developers/Chat-Commands-Lib)
## [Chat Commands](https://github.com/League-of-Foundry-Developers/Chat-Commands-Lib)
Allows for easy registration of custom chat commands such as /command, complete with autocomplete
**Thoughts and comments**
@ -378,7 +378,7 @@ Allows for easy registration of custom chat commands such as /command, complete
- [ ] Done
---
#### [Illandri'ls Hotbar Uses](https://github.com/illandril/FoundryVTT-hotbar-uses)
## [Illandri'ls Hotbar Uses](https://github.com/illandril/FoundryVTT-hotbar-uses)
This is a module for Foundry Virtual Tabletop that adds a "uses" counter to item macros on your hotbar.
![Uses](https://github.com/illandril/FoundryVTT-hotbar-uses/blob/master/screenshots/example-a.png?raw=true)
@ -389,7 +389,7 @@ This is a module for Foundry Virtual Tabletop that adds a "uses" counter to item
- [ ] Done
---
#### [Dice Tray](https://gitlab.com/asacolips-projects/foundry-mods/foundry-vtt-dice-calculator)
## [Dice Tray](https://gitlab.com/asacolips-projects/foundry-mods/foundry-vtt-dice-calculator)
This module turns the d20 icon near the chat prompt into a clickable link that opens up a new dice calculator dialog. The dice calculator includes buttons for dice, numbers, and simple math.
- [ ] Documentation
@ -398,7 +398,7 @@ This module turns the d20 icon near the chat prompt into a clickable link that o
- [ ] Done
---
#### [DF Settings Clarity](https://github.com/flamewave000/dragonflagon-fvtt/tree/master/df-settings-clarity)
## [DF Settings Clarity](https://github.com/flamewave000/dragonflagon-fvtt/tree/master/df-settings-clarity)
This simple module provides a measure of clarity to the module configurations. It adds a tag to the start of each module settings' name that indicates if it is a world (GM Only) or a client (Per User) setting. This is very useful for GM to know which settings the users can see, and which ones only the GM can see. Also it can help clear up confusion when the GM is helping a player setup their settings.
- [ ] Documentation
@ -407,7 +407,7 @@ This simple module provides a measure of clarity to the module configurations. I
- [ ] Done
---
#### [DND Beyond Importer](https://github.com/MrPrimate/ddb-importer)
## [DND Beyond Importer](https://github.com/MrPrimate/ddb-importer)
Integrate your dndbeyond.com characters into Foundry Virtual Tabletop.
- [ ] Documentation
@ -416,7 +416,7 @@ Integrate your dndbeyond.com characters into Foundry Virtual Tabletop.
- [ ] Done
---
#### [Changelogs and Conflicts](https://github.com/theripper93/libChangelogs)
## [Changelogs and Conflicts](https://github.com/theripper93/libChangelogs)
It adds changelogs...
- [ ] Documentation
@ -425,7 +425,7 @@ It adds changelogs...
- [ ] Done
---
#### [Break Time](https://github.com/ironmonk88/breaktime)
## [Break Time](https://github.com/ironmonk88/breaktime)
Foundry VTT module to show when players have returned from a break or to display when a player is stepping out for a second
![Breaktime :)](https://github.com/ironmonk88/breaktime/raw/main/screenshots/away_dialog.png)
@ -435,7 +435,7 @@ Foundry VTT module to show when players have returned from a break or to display
- [ ] Done
---
#### [Monarch](https://github.com/zeel01/monarch)
## [Monarch](https://github.com/zeel01/monarch)
*Monarch is currently in beta!*
Monarch is an enhanced card UI for Foundry VTT v9+ which provides replacements for card, hand, deck, and pile sheets.
@ -446,7 +446,7 @@ Monarch is an enhanced card UI for Foundry VTT v9+ which provides replacements f
- [ ] Done
---
#### [Remote Highlight UI](https://github.com/itamarcu/remote-highlight-ui)
## [Remote Highlight UI](https://github.com/itamarcu/remote-highlight-ui)
Allows users to highlight UI elements on others' screens.
![Highlighting :)](https://github.com/itamarcu/remote-highlight-ui/raw/master/metadata/demo_1.gif)