Swapped two modules

Retired Weather Control
Un-Retired Smalltime
* Smalltime ACTUALLY can change the daytime on the fly... that's really flipping handy.
This commit is contained in:
Jesse James Isler 2022-05-09 16:02:52 +02:00
parent 50c4f3664e
commit 514d13114c

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@ -28,13 +28,13 @@ This also aids me into getting the hang of the different plugins.
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## [Weather Control](https://gitlab.com/jstebenne/foundryvtt-weather-control)
The successor of Calendar/Weather, Weather Control aims to provide the most seamless experience to add dynamic weather to your game based on climates.
## [Smalltime](https://github.com/unsoluble/smalltime)
A small module for displaying and controlling the current time of day.
### Recommended settings
### Dependencies
* Simple Calendar
* None
### Personal Thoughts
@ -804,21 +804,19 @@ Allows to force chosen settings for all clients to the defaults provided by the
* [LibWrapper](https://github.com/ruipin/fvtt-lib-wrapper)
### Personal Thoughts
### Reason for retirement
> Conflicting and awkward usage
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## [Smalltime](https://github.com/unsoluble/smalltime)
A small module for displaying and controlling the current time of day.
## [Weather Control](https://gitlab.com/jstebenne/foundryvtt-weather-control)
The successor of Calendar/Weather, Weather Control aims to provide the most seamless experience to add dynamic weather to your game based on climates.
### Recommended settings
### Dependencies
* None
* Simple Calendar
### Personal Thoughts
### Reason for retirement
> Superseeded by Simple Calendar... Maybe I'll find a way to get both running, but that's todo, if Simple Calendar doesn't automagicly sync the brightness of the scene.
> It's an addon, which adds ANOTHER daytime overview.... we don't need that.
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