CardsOfGensokyo/Plugins/AdvancedSessions/Intermediate/Build/Win64/UE4/Inc/AdvancedSessions/AdvancedVoiceLibrary.gen.cpp
2023-03-28 17:20:37 +02:00

952 lines
69 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AdvancedSessions/Classes/AdvancedVoiceLibrary.h"
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable : 4883)
#endif
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAdvancedVoiceLibrary() {}
// Cross Module References
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister();
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedVoiceLibrary();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
// End Cross Module References
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execGetNumLocalTalkers)
{
P_GET_PROPERTY_REF(FIntProperty,Z_Param_Out_NumLocalTalkers);
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnMuteRemoteTalker)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum);
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
P_GET_UBOOL(Z_Param_bIsSystemWide);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execMuteRemoteTalker)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNum);
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
P_GET_UBOOL(Z_Param_bIsSystemWide);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsPlayerMuted)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalUserNumChecking);
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsRemotePlayerTalking)
{
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsLocalPlayerTalking)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers)
{
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::RemoveAllRemoteTalkers();
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterRemoteTalker)
{
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterRemoteTalker)
{
P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers)
{
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers();
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execUnRegisterLocalTalker)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterAllLocalTalkers)
{
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::RegisterAllLocalTalkers();
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execRegisterLocalTalker)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStopNetworkedVoice)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execStartNetworkedVoice)
{
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum);
P_NATIVE_END;
}
DEFINE_FUNCTION(UAdvancedVoiceLibrary::execIsHeadsetPresent)
{
P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset);
P_GET_PROPERTY(FByteProperty,Z_Param_LocalPlayerNum);
P_FINISH;
P_NATIVE_BEGIN;
UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum);
P_NATIVE_END;
}
void UAdvancedVoiceLibrary::StaticRegisterNativesUAdvancedVoiceLibrary()
{
UClass* Class = UAdvancedVoiceLibrary::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetNumLocalTalkers", &UAdvancedVoiceLibrary::execGetNumLocalTalkers },
{ "IsHeadsetPresent", &UAdvancedVoiceLibrary::execIsHeadsetPresent },
{ "IsLocalPlayerTalking", &UAdvancedVoiceLibrary::execIsLocalPlayerTalking },
{ "IsPlayerMuted", &UAdvancedVoiceLibrary::execIsPlayerMuted },
{ "IsRemotePlayerTalking", &UAdvancedVoiceLibrary::execIsRemotePlayerTalking },
{ "MuteRemoteTalker", &UAdvancedVoiceLibrary::execMuteRemoteTalker },
{ "RegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execRegisterAllLocalTalkers },
{ "RegisterLocalTalker", &UAdvancedVoiceLibrary::execRegisterLocalTalker },
{ "RegisterRemoteTalker", &UAdvancedVoiceLibrary::execRegisterRemoteTalker },
{ "RemoveAllRemoteTalkers", &UAdvancedVoiceLibrary::execRemoveAllRemoteTalkers },
{ "StartNetworkedVoice", &UAdvancedVoiceLibrary::execStartNetworkedVoice },
{ "StopNetworkedVoice", &UAdvancedVoiceLibrary::execStopNetworkedVoice },
{ "UnMuteRemoteTalker", &UAdvancedVoiceLibrary::execUnMuteRemoteTalker },
{ "UnRegisterAllLocalTalkers", &UAdvancedVoiceLibrary::execUnRegisterAllLocalTalkers },
{ "UnRegisterLocalTalker", &UAdvancedVoiceLibrary::execUnRegisterLocalTalker },
{ "UnRegisterRemoteTalker", &UAdvancedVoiceLibrary::execUnRegisterRemoteTalker },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics
{
struct AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms
{
int32 NumLocalTalkers;
};
static const UE4CodeGen_Private::FIntPropertyParams NewProp_NumLocalTalkers;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers = { "NumLocalTalkers", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms, NumLocalTalkers), METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::NewProp_NumLocalTalkers,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
{ "Comment", "// Gets the number of local talkers for this system\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Gets the number of local talkers for this system" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "GetNumLocalTalkers", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventGetNumLocalTalkers_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics
{
struct AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms
{
bool bHasHeadset;
uint8 LocalPlayerNum;
};
static void NewProp_bHasHeadset_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bHasHeadset;
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms*)Obj)->bHasHeadset = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset = { "bHasHeadset", nullptr, (EPropertyFlags)0x0010000000000180, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_bHasHeadset,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::NewProp_LocalPlayerNum,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
{ "Comment", "// Get if a headset is present for the specified local user\n" },
{ "CPP_Default_LocalPlayerNum", "0" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Get if a headset is present for the specified local user" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsHeadsetPresent", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsHeadsetPresent_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics
{
struct AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms
{
uint8 LocalPlayerNum;
bool ReturnValue;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_LocalPlayerNum,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
{ "Comment", "// Returns whether a local player is currently talking\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Returns whether a local player is currently talking" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsLocalPlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsLocalPlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics
{
struct AdvancedVoiceLibrary_eventIsPlayerMuted_Parms
{
uint8 LocalUserNumChecking;
FBPUniqueNetId UniqueNetId;
bool ReturnValue;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNumChecking;
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
#endif
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking = { "LocalUserNumChecking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, LocalUserNumChecking), nullptr, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId_MetaData)) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventIsPlayerMuted_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_LocalUserNumChecking,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_UniqueNetId,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
{ "Comment", "// Returns whether a player is muted for the specified local player\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Returns whether a player is muted for the specified local player" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsPlayerMuted", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsPlayerMuted_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics
{
struct AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms
{
FBPUniqueNetId UniqueNetId;
bool ReturnValue;
};
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
#endif
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId_MetaData)) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_UniqueNetId,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice|VoiceInfo" },
{ "Comment", "// Returns whether a remote player is currently talking\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Returns whether a remote player is currently talking" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "IsRemotePlayerTalking", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventIsRemotePlayerTalking_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics
{
struct AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms
{
uint8 LocalUserNum;
FBPUniqueNetId UniqueNetId;
bool bIsSystemWide;
bool ReturnValue;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum;
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
#endif
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
static void NewProp_bIsSystemWide_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_LocalUserNum,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_UniqueNetId,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_bIsSystemWide,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player\n" },
{ "CPP_Default_bIsSystemWide", "false" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Mutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to mute globally for the player" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "MuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics
{
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// Registers all signed in players as local talkers\n// This is already done automatically, only do it manually if you unregistered someone\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Registers all signed in players as local talkers\nThis is already done automatically, only do it manually if you unregistered someone" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics
{
struct AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms
{
uint8 LocalPlayerNum;
bool ReturnValue;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_LocalPlayerNum,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// Registers a local player as someone interested in voice data\n" },
{ "CPP_Default_LocalPlayerNum", "0" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Registers a local player as someone interested in voice data" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics
{
struct AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms
{
FBPUniqueNetId UniqueNetId;
bool ReturnValue;
};
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
#endif
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_UniqueNetId,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// Registers a remote player as a talker\n// This is already done automatically, only do it manually if you unregistered someone\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Registers a remote player as a talker\nThis is already done automatically, only do it manually if you unregistered someone" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics
{
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// UnRegisters all remote players as talkers\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "UnRegisters all remote players as talkers" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "RemoveAllRemoteTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics
{
struct AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms
{
uint8 LocalPlayerNum;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::NewProp_LocalPlayerNum,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// Starts networked voice, allows push to talk in coordination with StopNetworkedVoice\n" },
{ "CPP_Default_LocalPlayerNum", "0" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Starts networked voice, allows push to talk in coordination with StopNetworkedVoice" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StartNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStartNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics
{
struct AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms
{
uint8 LocalPlayerNum;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::NewProp_LocalPlayerNum,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// Stops networked voice, allows push to talk in coordination with StartNetworkedVoice\n" },
{ "CPP_Default_LocalPlayerNum", "0" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "Stops networked voice, allows push to talk in coordination with StartNetworkedVoice" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "StopNetworkedVoice", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventStopNetworkedVoice_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics
{
struct AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms
{
uint8 LocalUserNum;
FBPUniqueNetId UniqueNetId;
bool bIsSystemWide;
bool ReturnValue;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalUserNum;
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
#endif
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
static void NewProp_bIsSystemWide_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsSystemWide;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum = { "LocalUserNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, LocalUserNum), nullptr, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->bIsSystemWide = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide = { "bIsSystemWide", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide_SetBit, METADATA_PARAMS(nullptr, 0) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_LocalUserNum,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_UniqueNetId,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_bIsSystemWide,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player\n" },
{ "CPP_Default_bIsSystemWide", "false" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "UnMutes the player associated with the uniquenetid for the specified local player, if IsSystemWide is true then it will attempt to unmute globally for the player" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnMuteRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnMuteRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics
{
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// UnRegisters all signed in players as local talkers\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "UnRegisters all signed in players as local talkers" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterAllLocalTalkers", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics
{
struct AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms
{
uint8 LocalPlayerNum;
};
static const UE4CodeGen_Private::FBytePropertyParams NewProp_LocalPlayerNum;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum = { "LocalPlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms, LocalPlayerNum), nullptr, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::NewProp_LocalPlayerNum,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// UnRegisters local player as a local talker\n" },
{ "CPP_Default_LocalPlayerNum", "0" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "UnRegisters local player as a local talker" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterLocalTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterLocalTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics
{
struct AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms
{
FBPUniqueNetId UniqueNetId;
bool ReturnValue;
};
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_UniqueNetId_MetaData[];
#endif
static const UE4CodeGen_Private::FStructPropertyParams NewProp_UniqueNetId;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId = { "UniqueNetId", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms, UniqueNetId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId_MetaData)) };
void Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms*)Obj)->ReturnValue = 1;
}
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers[] = {
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_UniqueNetId,
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams[] = {
{ "Category", "Online|AdvancedVoice" },
{ "Comment", "// UnRegisters a remote player as a talker\n" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
{ "ToolTip", "UnRegisters a remote player as a talker" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedVoiceLibrary, nullptr, "UnRegisterRemoteTalker", nullptr, nullptr, sizeof(AdvancedVoiceLibrary_eventUnRegisterRemoteTalker_Parms), Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker_Statics::FuncParams);
}
return ReturnFunction;
}
UClass* Z_Construct_UClass_UAdvancedVoiceLibrary_NoRegister()
{
return UAdvancedVoiceLibrary::StaticClass();
}
struct Z_Construct_UClass_UAdvancedVoiceLibrary_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UE4CodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
};
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_GetNumLocalTalkers, "GetNumLocalTalkers" }, // 2687983448
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsHeadsetPresent, "IsHeadsetPresent" }, // 1643466007
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsLocalPlayerTalking, "IsLocalPlayerTalking" }, // 4130358862
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsPlayerMuted, "IsPlayerMuted" }, // 468910132
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_IsRemotePlayerTalking, "IsRemotePlayerTalking" }, // 3702750042
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_MuteRemoteTalker, "MuteRemoteTalker" }, // 2392642728
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterAllLocalTalkers, "RegisterAllLocalTalkers" }, // 3918404040
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterLocalTalker, "RegisterLocalTalker" }, // 3973401249
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RegisterRemoteTalker, "RegisterRemoteTalker" }, // 1341706779
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_RemoveAllRemoteTalkers, "RemoveAllRemoteTalkers" }, // 637478251
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_StartNetworkedVoice, "StartNetworkedVoice" }, // 1676948121
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_StopNetworkedVoice, "StopNetworkedVoice" }, // 3299983283
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnMuteRemoteTalker, "UnMuteRemoteTalker" }, // 3676544596
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterAllLocalTalkers, "UnRegisterAllLocalTalkers" }, // 2207044399
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterLocalTalker, "UnRegisterLocalTalker" }, // 3151362015
{ &Z_Construct_UFunction_UAdvancedVoiceLibrary_UnRegisterRemoteTalker, "UnRegisterRemoteTalker" }, // 1154363963
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "AdvancedVoiceLibrary.h" },
{ "ModuleRelativePath", "Classes/AdvancedVoiceLibrary.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAdvancedVoiceLibrary>::IsAbstract,
};
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams = {
&UAdvancedVoiceLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UAdvancedVoiceLibrary()
{
static UClass* OuterClass = nullptr;
if (!OuterClass)
{
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedVoiceLibrary_Statics::ClassParams);
}
return OuterClass;
}
IMPLEMENT_CLASS(UAdvancedVoiceLibrary, 960630753);
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedVoiceLibrary>()
{
return UAdvancedVoiceLibrary::StaticClass();
}
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedVoiceLibrary(Z_Construct_UClass_UAdvancedVoiceLibrary, &UAdvancedVoiceLibrary::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedVoiceLibrary"), false, nullptr, nullptr, nullptr);
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedVoiceLibrary);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#ifdef _MSC_VER
#pragma warning (pop)
#endif