382 lines
29 KiB
C++
382 lines
29 KiB
C++
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
/*===========================================================================
|
||
|
Generated code exported from UnrealHeaderTool.
|
||
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
===========================================================================*/
|
||
|
|
||
|
#include "UObject/GeneratedCppIncludes.h"
|
||
|
#include "AdvancedSessions/Classes/AdvancedFriendsInterface.h"
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning (push)
|
||
|
#pragma warning (disable : 4883)
|
||
|
#endif
|
||
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
void EmptyLinkFunctionForGeneratedCodeAdvancedFriendsInterface() {}
|
||
|
// Cross Module References
|
||
|
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister();
|
||
|
ADVANCEDSESSIONS_API UClass* Z_Construct_UClass_UAdvancedFriendsInterface();
|
||
|
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
|
||
|
UPackage* Z_Construct_UPackage__Script_AdvancedSessions();
|
||
|
ADVANCEDSESSIONS_API UEnum* Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus();
|
||
|
ADVANCEDSESSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FBPUniqueNetId();
|
||
|
ONLINESUBSYSTEMUTILS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintSessionResult();
|
||
|
// End Cross Module References
|
||
|
void IAdvancedFriendsInterface::OnPlayerLoginChanged(int32 PlayerNum)
|
||
|
{
|
||
|
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginChanged instead.");
|
||
|
}
|
||
|
void IAdvancedFriendsInterface::OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID)
|
||
|
{
|
||
|
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerLoginStatusChanged instead.");
|
||
|
}
|
||
|
void IAdvancedFriendsInterface::OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking)
|
||
|
{
|
||
|
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnPlayerVoiceStateChanged instead.");
|
||
|
}
|
||
|
void IAdvancedFriendsInterface::OnSessionInviteAccepted(FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult)
|
||
|
{
|
||
|
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteAccepted instead.");
|
||
|
}
|
||
|
void IAdvancedFriendsInterface::OnSessionInviteReceived(FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult)
|
||
|
{
|
||
|
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_OnSessionInviteReceived instead.");
|
||
|
}
|
||
|
void UAdvancedFriendsInterface::StaticRegisterNativesUAdvancedFriendsInterface()
|
||
|
{
|
||
|
}
|
||
|
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics
|
||
|
{
|
||
|
static const UE4CodeGen_Private::FIntPropertyParams NewProp_PlayerNum;
|
||
|
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||
|
#endif
|
||
|
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||
|
};
|
||
|
const UE4CodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum = { "PlayerNum", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms, PlayerNum), METADATA_PARAMS(nullptr, 0) };
|
||
|
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers[] = {
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::NewProp_PlayerNum,
|
||
|
};
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams[] = {
|
||
|
{ "Comment", "// Called when the designated LocalUser has changed login state\n" },
|
||
|
{ "DisplayName", "OnPlayerLoginChanged" },
|
||
|
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||
|
{ "ToolTip", "Called when the designated LocalUser has changed login state" },
|
||
|
};
|
||
|
#endif
|
||
|
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::Function_MetaDataParams)) };
|
||
|
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged()
|
||
|
{
|
||
|
static UFunction* ReturnFunction = nullptr;
|
||
|
if (!ReturnFunction)
|
||
|
{
|
||
|
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged_Statics::FuncParams);
|
||
|
}
|
||
|
return ReturnFunction;
|
||
|
}
|
||
|
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics
|
||
|
{
|
||
|
static const UE4CodeGen_Private::FBytePropertyParams NewProp_PreviousStatus_Underlying;
|
||
|
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_PreviousStatus;
|
||
|
static const UE4CodeGen_Private::FBytePropertyParams NewProp_NewStatus_Underlying;
|
||
|
static const UE4CodeGen_Private::FEnumPropertyParams NewProp_NewStatus;
|
||
|
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerUniqueNetID;
|
||
|
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||
|
#endif
|
||
|
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||
|
};
|
||
|
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||
|
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus = { "PreviousStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PreviousStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) };
|
||
|
const UE4CodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UE4CodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
|
||
|
const UE4CodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus = { "NewStatus", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, NewStatus), Z_Construct_UEnum_AdvancedSessions_EBPLoginStatus, METADATA_PARAMS(nullptr, 0) };
|
||
|
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID = { "PlayerUniqueNetID", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms, PlayerUniqueNetID), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||
|
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers[] = {
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus_Underlying,
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PreviousStatus,
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus_Underlying,
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_NewStatus,
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::NewProp_PlayerUniqueNetID,
|
||
|
};
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams[] = {
|
||
|
{ "Comment", "// Called when the designated LocalUser has changed login state\n" },
|
||
|
{ "DisplayName", "OnPlayerLoginStatusChanged" },
|
||
|
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||
|
{ "ToolTip", "Called when the designated LocalUser has changed login state" },
|
||
|
};
|
||
|
#endif
|
||
|
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerLoginStatusChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::Function_MetaDataParams)) };
|
||
|
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged()
|
||
|
{
|
||
|
static UFunction* ReturnFunction = nullptr;
|
||
|
if (!ReturnFunction)
|
||
|
{
|
||
|
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged_Statics::FuncParams);
|
||
|
}
|
||
|
return ReturnFunction;
|
||
|
}
|
||
|
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics
|
||
|
{
|
||
|
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PlayerId;
|
||
|
static void NewProp_bIsTalking_SetBit(void* Obj);
|
||
|
static const UE4CodeGen_Private::FBoolPropertyParams NewProp_bIsTalking;
|
||
|
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||
|
#endif
|
||
|
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||
|
};
|
||
|
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId = { "PlayerId", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms, PlayerId), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||
|
void Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit(void* Obj)
|
||
|
{
|
||
|
((AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms*)Obj)->bIsTalking = 1;
|
||
|
}
|
||
|
const UE4CodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking = { "bIsTalking", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Bool | UE4CodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, sizeof(bool), sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||
|
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers[] = {
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_PlayerId,
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::NewProp_bIsTalking,
|
||
|
};
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams[] = {
|
||
|
{ "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" },
|
||
|
{ "DisplayName", "OnPlayerVoiceStateChanged" },
|
||
|
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||
|
{ "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" },
|
||
|
};
|
||
|
#endif
|
||
|
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnPlayerVoiceStateChanged", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::Function_MetaDataParams)) };
|
||
|
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged()
|
||
|
{
|
||
|
static UFunction* ReturnFunction = nullptr;
|
||
|
if (!ReturnFunction)
|
||
|
{
|
||
|
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged_Statics::FuncParams);
|
||
|
}
|
||
|
return ReturnFunction;
|
||
|
}
|
||
|
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics
|
||
|
{
|
||
|
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInvited;
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[];
|
||
|
#endif
|
||
|
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult;
|
||
|
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||
|
#endif
|
||
|
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||
|
};
|
||
|
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited = { "PersonInvited", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, PersonInvited), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData[] = {
|
||
|
{ "NativeConst", "" },
|
||
|
};
|
||
|
#endif
|
||
|
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult_MetaData)) };
|
||
|
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers[] = {
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_PersonInvited,
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::NewProp_SearchResult,
|
||
|
};
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams[] = {
|
||
|
{ "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" },
|
||
|
{ "DisplayName", "OnSessionInviteAccepted" },
|
||
|
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||
|
{ "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" },
|
||
|
};
|
||
|
#endif
|
||
|
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteAccepted", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::Function_MetaDataParams)) };
|
||
|
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted()
|
||
|
{
|
||
|
static UFunction* ReturnFunction = nullptr;
|
||
|
if (!ReturnFunction)
|
||
|
{
|
||
|
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted_Statics::FuncParams);
|
||
|
}
|
||
|
return ReturnFunction;
|
||
|
}
|
||
|
struct Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics
|
||
|
{
|
||
|
static const UE4CodeGen_Private::FStructPropertyParams NewProp_PersonInviting;
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam NewProp_SearchResult_MetaData[];
|
||
|
#endif
|
||
|
static const UE4CodeGen_Private::FStructPropertyParams NewProp_SearchResult;
|
||
|
static const UE4CodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
|
||
|
#endif
|
||
|
static const UE4CodeGen_Private::FFunctionParams FuncParams;
|
||
|
};
|
||
|
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting = { "PersonInviting", nullptr, (EPropertyFlags)0x0010000000000080, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, PersonInviting), Z_Construct_UScriptStruct_FBPUniqueNetId, METADATA_PARAMS(nullptr, 0) };
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData[] = {
|
||
|
{ "NativeConst", "" },
|
||
|
};
|
||
|
#endif
|
||
|
const UE4CodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult = { "SearchResult", nullptr, (EPropertyFlags)0x0010000008000182, UE4CodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, STRUCT_OFFSET(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms, SearchResult), Z_Construct_UScriptStruct_FBlueprintSessionResult, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult_MetaData)) };
|
||
|
const UE4CodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers[] = {
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_PersonInviting,
|
||
|
(const UE4CodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::NewProp_SearchResult,
|
||
|
};
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams[] = {
|
||
|
{ "Comment", "// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect\n" },
|
||
|
{ "DisplayName", "OnSessionInviteReceived" },
|
||
|
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||
|
{ "ToolTip", "Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect" },
|
||
|
};
|
||
|
#endif
|
||
|
const UE4CodeGen_Private::FFunctionParams Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAdvancedFriendsInterface, nullptr, "OnSessionInviteReceived", nullptr, nullptr, sizeof(AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms), Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08420800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::Function_MetaDataParams)) };
|
||
|
UFunction* Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived()
|
||
|
{
|
||
|
static UFunction* ReturnFunction = nullptr;
|
||
|
if (!ReturnFunction)
|
||
|
{
|
||
|
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived_Statics::FuncParams);
|
||
|
}
|
||
|
return ReturnFunction;
|
||
|
}
|
||
|
UClass* Z_Construct_UClass_UAdvancedFriendsInterface_NoRegister()
|
||
|
{
|
||
|
return UAdvancedFriendsInterface::StaticClass();
|
||
|
}
|
||
|
struct Z_Construct_UClass_UAdvancedFriendsInterface_Statics
|
||
|
{
|
||
|
static UObject* (*const DependentSingletons[])();
|
||
|
static const FClassFunctionLinkInfo FuncInfo[];
|
||
|
#if WITH_METADATA
|
||
|
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||
|
#endif
|
||
|
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||
|
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||
|
};
|
||
|
UObject* (*const Z_Construct_UClass_UAdvancedFriendsInterface_Statics::DependentSingletons[])() = {
|
||
|
(UObject* (*)())Z_Construct_UClass_UInterface,
|
||
|
(UObject* (*)())Z_Construct_UPackage__Script_AdvancedSessions,
|
||
|
};
|
||
|
const FClassFunctionLinkInfo Z_Construct_UClass_UAdvancedFriendsInterface_Statics::FuncInfo[] = {
|
||
|
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginChanged, "OnPlayerLoginChanged" }, // 2901268686
|
||
|
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged, "OnPlayerLoginStatusChanged" }, // 2280525383
|
||
|
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged, "OnPlayerVoiceStateChanged" }, // 1048606893
|
||
|
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteAccepted, "OnSessionInviteAccepted" }, // 2545229272
|
||
|
{ &Z_Construct_UFunction_UAdvancedFriendsInterface_OnSessionInviteReceived, "OnSessionInviteReceived" }, // 3353252898
|
||
|
};
|
||
|
#if WITH_METADATA
|
||
|
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams[] = {
|
||
|
{ "ModuleRelativePath", "Classes/AdvancedFriendsInterface.h" },
|
||
|
};
|
||
|
#endif
|
||
|
const FCppClassTypeInfoStatic Z_Construct_UClass_UAdvancedFriendsInterface_Statics::StaticCppClassTypeInfo = {
|
||
|
TCppClassTypeTraits<IAdvancedFriendsInterface>::IsAbstract,
|
||
|
};
|
||
|
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams = {
|
||
|
&UAdvancedFriendsInterface::StaticClass,
|
||
|
nullptr,
|
||
|
&StaticCppClassTypeInfo,
|
||
|
DependentSingletons,
|
||
|
FuncInfo,
|
||
|
nullptr,
|
||
|
nullptr,
|
||
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
0,
|
||
|
0,
|
||
|
0x000840A1u,
|
||
|
METADATA_PARAMS(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedFriendsInterface_Statics::Class_MetaDataParams))
|
||
|
};
|
||
|
UClass* Z_Construct_UClass_UAdvancedFriendsInterface()
|
||
|
{
|
||
|
static UClass* OuterClass = nullptr;
|
||
|
if (!OuterClass)
|
||
|
{
|
||
|
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_UAdvancedFriendsInterface_Statics::ClassParams);
|
||
|
}
|
||
|
return OuterClass;
|
||
|
}
|
||
|
IMPLEMENT_CLASS(UAdvancedFriendsInterface, 4076907657);
|
||
|
template<> ADVANCEDSESSIONS_API UClass* StaticClass<UAdvancedFriendsInterface>()
|
||
|
{
|
||
|
return UAdvancedFriendsInterface::StaticClass();
|
||
|
}
|
||
|
static FCompiledInDefer Z_CompiledInDefer_UClass_UAdvancedFriendsInterface(Z_Construct_UClass_UAdvancedFriendsInterface, &UAdvancedFriendsInterface::StaticClass, TEXT("/Script/AdvancedSessions"), TEXT("UAdvancedFriendsInterface"), false, nullptr, nullptr, nullptr);
|
||
|
DEFINE_VTABLE_PTR_HELPER_CTOR(UAdvancedFriendsInterface);
|
||
|
static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged = FName(TEXT("OnPlayerLoginChanged"));
|
||
|
void IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(UObject* O, int32 PlayerNum)
|
||
|
{
|
||
|
check(O != NULL);
|
||
|
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||
|
AdvancedFriendsInterface_eventOnPlayerLoginChanged_Parms Parms;
|
||
|
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginChanged);
|
||
|
if (Func)
|
||
|
{
|
||
|
Parms.PlayerNum=PlayerNum;
|
||
|
O->ProcessEvent(Func, &Parms);
|
||
|
}
|
||
|
}
|
||
|
static FName NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged = FName(TEXT("OnPlayerLoginStatusChanged"));
|
||
|
void IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(UObject* O, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, FBPUniqueNetId PlayerUniqueNetID)
|
||
|
{
|
||
|
check(O != NULL);
|
||
|
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||
|
AdvancedFriendsInterface_eventOnPlayerLoginStatusChanged_Parms Parms;
|
||
|
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerLoginStatusChanged);
|
||
|
if (Func)
|
||
|
{
|
||
|
Parms.PreviousStatus=PreviousStatus;
|
||
|
Parms.NewStatus=NewStatus;
|
||
|
Parms.PlayerUniqueNetID=PlayerUniqueNetID;
|
||
|
O->ProcessEvent(Func, &Parms);
|
||
|
}
|
||
|
}
|
||
|
static FName NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged = FName(TEXT("OnPlayerVoiceStateChanged"));
|
||
|
void IAdvancedFriendsInterface::Execute_OnPlayerVoiceStateChanged(UObject* O, FBPUniqueNetId PlayerId, bool bIsTalking)
|
||
|
{
|
||
|
check(O != NULL);
|
||
|
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||
|
AdvancedFriendsInterface_eventOnPlayerVoiceStateChanged_Parms Parms;
|
||
|
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnPlayerVoiceStateChanged);
|
||
|
if (Func)
|
||
|
{
|
||
|
Parms.PlayerId=PlayerId;
|
||
|
Parms.bIsTalking=bIsTalking;
|
||
|
O->ProcessEvent(Func, &Parms);
|
||
|
}
|
||
|
}
|
||
|
static FName NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted = FName(TEXT("OnSessionInviteAccepted"));
|
||
|
void IAdvancedFriendsInterface::Execute_OnSessionInviteAccepted(UObject* O, FBPUniqueNetId PersonInvited, FBlueprintSessionResult const& SearchResult)
|
||
|
{
|
||
|
check(O != NULL);
|
||
|
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||
|
AdvancedFriendsInterface_eventOnSessionInviteAccepted_Parms Parms;
|
||
|
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteAccepted);
|
||
|
if (Func)
|
||
|
{
|
||
|
Parms.PersonInvited=PersonInvited;
|
||
|
Parms.SearchResult=SearchResult;
|
||
|
O->ProcessEvent(Func, &Parms);
|
||
|
}
|
||
|
}
|
||
|
static FName NAME_UAdvancedFriendsInterface_OnSessionInviteReceived = FName(TEXT("OnSessionInviteReceived"));
|
||
|
void IAdvancedFriendsInterface::Execute_OnSessionInviteReceived(UObject* O, FBPUniqueNetId PersonInviting, FBlueprintSessionResult const& SearchResult)
|
||
|
{
|
||
|
check(O != NULL);
|
||
|
check(O->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()));
|
||
|
AdvancedFriendsInterface_eventOnSessionInviteReceived_Parms Parms;
|
||
|
UFunction* const Func = O->FindFunction(NAME_UAdvancedFriendsInterface_OnSessionInviteReceived);
|
||
|
if (Func)
|
||
|
{
|
||
|
Parms.PersonInviting=PersonInviting;
|
||
|
Parms.SearchResult=SearchResult;
|
||
|
O->ProcessEvent(Func, &Parms);
|
||
|
}
|
||
|
}
|
||
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning (pop)
|
||
|
#endif
|