Skill calculator
Do you use rules, which assist in adding damage/advantage? (Flanking, Limb rule , Lingering Injuries, Massive Damage, yadayada)
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Flanking is an optional rule in DnD 5E, intended to add more tactical depth to combat. The rule itself is straightforward: When a creature and at least
one ally are within 5ft of the same enemy on opposite sides, that enemy is flanked. Each of the creatures flanking has advantage on melee attacks
against it.
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Basically like flanking, but instead of standing opposed to the enemy, it's about outnumbering the usable limbs. Basically if there is a normal human,
using two swords/shields, they can block 2 People. If there is a third person, they gain advantage, since they cannot block the third attack.
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When a creature takes damage from a single source equal to or greater than half its hit point maximum, it must succeed on a Constitution saving throw
with DC 15 or half the damage receive (whichever is higher) or suffer a random effect determined by a roll on the System Shock table.
(Table not included)