Skill calculator
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Special rules
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Do you use rules, which assist in adding damage/advantage? (Flanking, Limb rule , Lingering Injuries, Massive Damage, yadayada)
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Special rules Do you use rules, which assist in adding damage/advantage? (Flanking, Limb rule , Lingering Injuries, Massive Damage, yadayada)
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- Flanking is an optional rule in DnD 5E, intended to add more tactical depth to combat. The rule itself is straightforward: When a creature and at least
- one ally are within 5ft of the same enemy on opposite sides, that enemy is flanked. Each of the creatures flanking has advantage on melee attacks
- against it.
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+ Flanking is an optional rule in DnD 5E, intended to add more tactical depth to combat. The rule itself is straightforward: When a creature and at least one ally are within 5ft of the same enemy on opposite sides, that enemy is flanked. Each of the creatures flanking has advantage on melee attacks against it.
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- Basically like flanking, but instead of standing opposed to the enemy, it's about outnumbering the usable limbs. Basically if there is a normal human,
- using two swords/shields, they can block 2 People. If there is a third person, they gain advantage, since they cannot block the third attack.
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+ Basically like flanking, but instead of standing opposed to the enemy, it's about outnumbering the usable limbs. Basically if there is a normal human, using two swords/shields, they can block 2 People. If there is a third person, they gain advantage, since they cannot block the third attack.
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- When a creature takes damage from a single source equal to or greater than half its hit point maximum, it must succeed on a Constitution saving throw
- with DC 15 or half the damage receive (whichever is higher) or suffer a random effect determined by a roll on the System Shock table.
- (Table not included)
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+ When a creature takes damage from a single source equal to or greater than half its hit point maximum, it must succeed on a Constitution saving throw with DC 15 or half the damage receive (whichever is higher) or suffer a random effect determined by a roll on the System Shock table.
(Table not included)
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Mob Setup
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Mob Setup
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Basics
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Basics
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Amount (EXPERIMENTAL)
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How many bad guys? Anything above 1 will enforce average calculations
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Changing this will reset the HP and Damage calculations and deactivate dice rolled HP.
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Health Rolls
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How many Dice are used for the calculation?
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Which kind of die is used?
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Health Averages
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What's the average HP of the Enemy?
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Health Maxes
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What's the max rolled HP of all enemies?
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Armor Class
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What's the average Armorclass?
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Health Maxes What's the max rolled HP of all enemies?
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Hurting the player
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Hurting the player
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Hitdice Damage
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How many Dice are used for the calculation?
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Which kind of die is used?
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Average Damage
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What's the average damage of the enemy?
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Max Damage
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What's the max ammount of damage the enemy can deal?
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Damage Types
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What damagetype is beeing used?
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Average Damage What's the average damage of the enemy?
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Max Damage What's the max ammount of damage the enemy can deal?
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Damage Types What damagetype is beeing used?
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Abilities
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- Multiattack
- How many mobs have multiattack?
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Abilities
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Multiattack How many mobs have multiattack?
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About the defence
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Immunities
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What immunities does your dudes have?
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About the defence
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Immunities What immunities does your dudes have?
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Resistance
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What resistances does your dudes have?
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Resistance What resistances does your dudes have?
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Vounerabilities
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What vounerabilities does your dudes have?
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Vounerabilities What vounerabilities does your dudes have?
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Conditions
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Choose your conditions
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What conditions are applied to your (some of your) enemies
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Conditions
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Choose your conditions What conditions are applied to your (some of your) enemies
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Choose applying conditions
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What conditions can your players get from this encounter
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Choose applying conditions What conditions can your players get from this encounter
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Results
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I was unable to calculate the difficulty.
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Too drunk to calculate
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Calculation for nerds
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This is where the calculation stats would be, IF I HAD ONE.
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Results
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I was unable to calculate the difficulty.
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Too drunk to calculate
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Calculation for nerds
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This is where the calculation stats would be, IF I HAD ONE.
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Your choices
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- Name |
- Pts |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
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- Meelee Fighters |
- 3 |
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- Meelee Fighters |
- 3 |
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Your choices
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+ Name |
+ Pts |
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+ Meelee Fighters |
+ 3 |
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+ Meelee Fighters |
+ 3 |
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+ Meelee Fighters |
+ 3 |
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+ Meelee Fighters |
+ 3 |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
+ 3 |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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+ Meelee Fighters |
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