lets try this then

This commit is contained in:
James 2022-09-29 15:07:31 +02:00
parent ff6dabd68e
commit b45561feae

View File

@ -864,19 +864,33 @@
//Party Points:
var final_score = (encounter_final_score * modifier_encounter) - (party_final_score * modifier_party);
var party_variables = [];
party_variables.push(party_skill_strategies_score)
party_variables.push(party_skill_attention_score)
party_variables.push(party_skill_knowledge_score)
party_variables.push(party_health_score)
var encounter_variables = [];
encounter_variables.push(encounter_hp_score)
encounter_variables.push(encounter_cr_score)
encounter_variables.push(encounter_ac_score)
encounter_variables.push(encounter_dmg_score)
encounter_variables.push(encounter_dmgtype_score)
encounter_variables.push(encounter_onehit_score)
encounter_variables.push(encounter_multiattack_score)
encounter_variables.push(encounter_strategy_score)
encounter_variables.push(encounter_lair_action_score)
encounter_variables.push(encounter_legendairy_action_score)
encounter_variables.push(encounter_status_score)
encounter_variables.push(encounter_healing_score)
encounter_variables.push(encounter_stunning_score)
encounter_variables.push(encounter_condition_score)
var party_variables = [party_skill_strategies_score, party_skill_attention_score, party_skill_knowledge_score, party_health_score];
var party_variables_names =["party_skill_strategies_score", "party_skill_attention_score", "party_skill_knowledge_score", "party_health_score"];
var encounter_variables = [encounter_hp_score, encounter_cr_score, encounter_ac_score, encounter_dmg_score, encounter_dmgtype_score, encounter_onehit_score, encounter_multiattack_score, encounter_strategy_score, encounter_lair_action_score, encounter_legendairy_action_score, encounter_status_score, encounter_healing_score, encounter_stunning_score, encounter_condition_score];
var encounter_variables_names = ["encounter_hp_score", "encounter_cr_score", "encounter_ac_score", "encounter_dmg_score", "encounter_dmgtype_score", "encounter_onehit_score", "encounter_multiattack_score", "encounter_strategy_score", "encounter_lair_action_score", "encounter_legendairy_action_score", "encounter_status_score", "encounter_healing_score", "encounter_stunning_score", "encounter_condition_score"];
$.each(party_variables, function(i) {
console.log("<tr>" + party_variables_names[i] + "</tr>" + "<tr>" + $(this).val() + "</tr>");
$.each(party_variables, function() {
console.log("<tr>" + Object.keys($(this))[0]) + "</tr>" + "<tr>" + $(this).val() + "</tr>");
});
$.each(encounter_variables, function(i) {
console.log("<tr>" + encounter_variables_names[i] + "</tr>" + "<tr>" + $(this).val() + "</tr>");
$.each(encounter_variables, function() {
console.log("<tr>" + Object.keys($(this)[0]) + "</tr>" + "<tr>" + $(this).val() + "</tr>");
});