Update index.php
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index.php
36
index.php
@ -204,9 +204,10 @@
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<div class="card black">
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<div class="card black">
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<div class="card-content white-text">
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<div class="card-content white-text">
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<span class="card-title">Health kind</span>
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<span class="card-title">Health kind</span>
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<span>Are we using Average Health or HP Dice?</span><br />
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<span>Are we using Max, Average or rolled HP?</span><br />
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<label> <input id="mob_hp_type_averages" name="mob_hp_type" type="radio" checked onchange="usingHPDice(false)" /> <span>Averages</span> </label>
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<label> <input id="mob_hp_type_averages" name="mob_hp_type" type="radio" checked onchange="usingHPDice(false)" /> <span>Averages</span> </label>
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<label> <input id="mob_hp_type_rolled" name="mob_hp_type" type="radio" onchange="usingHPDice(true)" /> <span>Hit Dice</span> </label>
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<label> <input id="mob_hp_type_rolled" name="mob_hp_type" type="radio" onchange="usingHPDice(true)" /> <span>Hit Dice</span> </label>
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<label> <input id="mob_hp_type_max" name="mob_hp_type" type="radio" onchange="usingHPDice('max')" /> <span>Max</span> </label>
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</div>
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</div>
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</div>
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</div>
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<div class="card black">
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<div class="card black">
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@ -228,6 +229,12 @@
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<input placeholder="42" id="mob_hp_avg" min="1" type="number" class="white-text validate" />
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<input placeholder="42" id="mob_hp_avg" min="1" type="number" class="white-text validate" />
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</div>
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</div>
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</div>
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</div>
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<div id="HP_max">
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<span>What's the max rolled HP of all enemies?</span>
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<div class="input-field s1">
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<input placeholder="42" id="mob_hp_max" min="1" type="number" class="white-text validate" />
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="card black">
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<div class="card black">
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@ -249,15 +256,16 @@
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<div class="card black">
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<div class="card black">
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<div class="card-content white-text">
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<div class="card-content white-text">
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<span class="card-title">Damage kind</span>
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<span class="card-title">Damage kind</span>
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<span>Are we using Rolled or Average Damage?</span><br />
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<span>Are we using Max, Rolled or Average Damage?</span><br />
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<label> <input id="mob_dmg_type_rolled" name="mob_dmg_type" type="radio" checked onchange="usingDMGDice(true)" /> <span>Rolled Damage</span> </label>
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<label> <input id="mob_dmg_type_rolled" name="mob_dmg_type" type="radio" checked onchange="usingDMGDice(true)" /> <span>Rolled Damage</span> </label>
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<label> <input id="mob_dmg_type_averages" name="mob_dmg_type" type="radio" onchange="usingDMGDice(false)" /> <span>Average Damage</span> </label>
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<label> <input id="mob_dmg_type_averages" name="mob_dmg_type" type="radio" onchange="usingDMGDice(false)" /> <span>Average Damage</span> </label>
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<label> <input id="mob_dmg_type_max" name="mob_dmg_type" type="radio" onchange="usingDMGDice('max')" /> <span>Max Damage</span> </label>
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</div>
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</div>
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</div>
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</div>
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<div class="card black">
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<div class="card black">
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<div class="card-content white-text">
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<div class="card-content white-text">
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<span class="card-title">Damage definition</span>
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<span class="card-title">Damage definition</span>
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<div id="dmg_average">
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<div id="dmg_hitdice">
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<span>How many Dice are used for the calculation?</span>
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<span>How many Dice are used for the calculation?</span>
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<div class="input-field s1">
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<div class="input-field s1">
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<input placeholder="[X]d6" id="mob_dmg_dice_ammount" min="1" type="number" class="white-text validate" />
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<input placeholder="[X]d6" id="mob_dmg_dice_ammount" min="1" type="number" class="white-text validate" />
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@ -267,12 +275,18 @@
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<input placeholder=" 4d[Y]" id="mob_dmg_dice_type" min="1" type="number" class="white-text validate" />
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<input placeholder=" 4d[Y]" id="mob_dmg_dice_type" min="1" type="number" class="white-text validate" />
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</div>
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</div>
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</div>
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</div>
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<div id="dmg_hitdice">
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<div id="dmg_average">
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<span>What's the average damage of the enemy?</span>
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<span>What's the average damage of the enemy?</span>
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<div class="input-field s1">
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<div class="input-field s1">
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<input placeholder="The number before the damage dice." id="mob_dmg_avg" min="1" type="number" class="white-text validate" />
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<input placeholder="The number before the damage dice." id="mob_dmg_avg" min="1" type="number" class="white-text validate" />
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</div>
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</div>
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</div>
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</div>
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<div id="dmg_max">
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<span>What's the max rolled damage of the enemy?</span>
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<div class="input-field s1">
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<input placeholder="x times the hit dieces' sides." id="mob_dmg_max" min="1" type="number" class="white-text validate" />
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="card black">
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<div class="card black">
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@ -970,14 +984,26 @@
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function usingHPDice(e) {
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function usingHPDice(e) {
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if (e) {
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if (e) {
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$("#HP_max").hide("fast");
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$("#HP_average").hide("fast");
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$("#HP_average").hide("fast");
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$("#mob_hp_dice_ammount").val("");
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$("#mob_hp_dice_ammount").val("");
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$("#mob_hp_dice_type").val("");
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$("#mob_hp_dice_type").val("");
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$("#HP_hitdice").show("fast");
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$("#HP_hitdice").show("fast");
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} else {
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$("#mob_hp_max").val("");
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} else if (e = false) {
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$("#HP_max").hide("fast");
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$("#HP_hitdice").hide("fast");
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$("#HP_hitdice").hide("fast");
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$("#mob_hp_avg").val("");
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$("#mob_hp_avg").val("");
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$("#HP_average").show("fast");
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$("#HP_average").show("fast");
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$("#mob_hp_max").val("");
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} else if (e == "max") {
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$("#HP_average").hide("fast");
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$("#HP_hitdice").hide("fast");
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$("#HP_max").show("fast");
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$("#mob_hp_avg").val("");
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$("#mob_hp_dice_ammount").val("");
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$("#mob_hp_dice_type").val("");
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}
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}
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calcDiff();
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calcDiff();
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}
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}
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