Update index.php
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index.php
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index.php
@ -279,43 +279,43 @@
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<span>What damagetype is beeing used?</span><br>
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<div class="row">
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<div class="col s6">
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<label> <input id="dmgtype_acid" type="checkbox" /> <span class="white-text">Acid</span> </label>
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<label> <input id="dmgtype_acid" type="checkbox" /> <span>Acid</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_bludgeoning" type="checkbox" /> <span class="white-text">Bludgeoning</span> </label>
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<label> <input id="dmgtype_bludgeoning" type="checkbox" /> <span>Bludgeoning</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_cold" type="checkbox" /> <span class="white-text">Cold</span> </label>
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<label> <input id="dmgtype_cold" type="checkbox" /> <span>Cold</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_fire" type="checkbox" /> <span class="white-text">Fire</span> </label>
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<label> <input id="dmgtype_fire" type="checkbox" /> <span>Fire</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_force" type="checkbox" /> <span class="white-text">Force</span> </label>
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<label> <input id="dmgtype_force" type="checkbox" /> <span>Force</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_lightning" type="checkbox" /> <span class="white-text">Lightning</span> </label>
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<label> <input id="dmgtype_lightning" type="checkbox" /> <span>Lightning</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_necrotic" type="checkbox" /> <span class="white-text">Necrotic</span> </label>
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<label> <input id="dmgtype_necrotic" type="checkbox" /> <span>Necrotic</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_piercing" type="checkbox" /> <span class="white-text">Piercing</span> </label>
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<label> <input id="dmgtype_piercing" type="checkbox" /> <span>Piercing</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_poison" type="checkbox" /> <span class="white-text">Poison</span> </label>
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<label> <input id="dmgtype_poison" type="checkbox" /> <span>Poison</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_psychic" type="checkbox" /> <span class="white-text">Psychic</span> </label>
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<label> <input id="dmgtype_psychic" type="checkbox" /> <span>Psychic</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_radiant" type="checkbox" /> <span class="white-text">Radiant</span> </label>
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<label> <input id="dmgtype_radiant" type="checkbox" /> <span>Radiant</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_slashing" type="checkbox" /> <span class="white-text">Slashing</span> </label>
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<label> <input id="dmgtype_slashing" type="checkbox" /> <span>Slashing</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="dmgtype_thunder" type="checkbox" /> <span class="white-text">Thunder</span> </label>
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<label> <input id="dmgtype_thunder" type="checkbox" /> <span>Thunder</span> </label>
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</div>
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</div>
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</div>
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@ -387,47 +387,47 @@
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<div class="card-content white-text">
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<span class="card-title"> About the defence </span>
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<div class="card black">
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<div class="card-content white-text">
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<div class="card-content">
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<span class="card-title"> Immunities </span>
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<div class="row">
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<div class="col s6">
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<label> <input id="immunity_acid" type="checkbox" /> <span class="white-text">Acid</span> </label>
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<label> <input id="immunity_acid" type="checkbox" /> <span>Acid</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_bludgeoning" type="checkbox" /> <span class="white-text">Bludgeoning</span> </label>
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<label> <input id="immunity_bludgeoning" type="checkbox" /> <span>Bludgeoning</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_cold" type="checkbox" /> <span class="white-text">Cold</span> </label>
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<label> <input id="immunity_cold" type="checkbox" /> <span>Cold</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_fire" type="checkbox" /> <span class="white-text">Fire</span> </label>
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<label> <input id="immunity_fire" type="checkbox" /> <span>Fire</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_force" type="checkbox" /> <span class="white-text">Force</span> </label>
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<label> <input id="immunity_force" type="checkbox" /> <span>Force</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_lightning" type="checkbox" /> <span class="white-text">Lightning</span> </label>
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<label> <input id="immunity_lightning" type="checkbox" /> <span>Lightning</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_necrotic" type="checkbox" /> <span class="white-text">Necrotic</span> </label>
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<label> <input id="immunity_necrotic" type="checkbox" /> <span>Necrotic</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_piercing" type="checkbox" /> <span class="white-text">Piercing</span> </label>
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<label> <input id="immunity_piercing" type="checkbox" /> <span>Piercing</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_poison" type="checkbox" /> <span class="white-text">Poison</span> </label>
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<label> <input id="immunity_poison" type="checkbox" /> <span>Poison</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_psychic" type="checkbox" /> <span class="white-text">Psychic</span> </label>
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<label> <input id="immunity_psychic" type="checkbox" /> <span>Psychic</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_radiant" type="checkbox" /> <span class="white-text">Radiant</span> </label>
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<label> <input id="immunity_radiant" type="checkbox" /> <span>Radiant</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_slashing" type="checkbox" /> <span class="white-text">Slashing</span> </label>
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<label> <input id="immunity_slashing" type="checkbox" /> <span>Slashing</span> </label>
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</div>
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<div class="col s6">
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<label> <input id="immunity_thunder" type="checkbox" /> <span class="white-text">Thunder</span> </label>
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<label> <input id="immunity_thunder" type="checkbox" /> <span>Thunder</span> </label>
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</div>
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</div>
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</div>
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@ -438,19 +438,19 @@
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<div class="card-content white-text">
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<span class="card-title"> Resistances </span>
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<span>Select the resistances on your enemies</span><br>
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<label> <input id="resistance_acid" type="checkbox" /> <span class="white-text">Acid</span> </label>
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<label> <input id="resistance_bludgeoning" type="checkbox" /> <span class="white-text">Bludgeoning</span> </label>
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<label> <input id="resistance_cold" type="checkbox" /> <span class="white-text">Cold</span> </label>
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<label> <input id="resistance_fire" type="checkbox" /> <span class="white-text">Fire</span> </label>
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<label> <input id="resistance_force" type="checkbox" /> <span class="white-text">Force</span> </label>
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<label> <input id="resistance_lightning" type="checkbox" /> <span class="white-text">Lightning</span> </label>
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<label> <input id="resistance_necrotic" type="checkbox" /> <span class="white-text">Necrotic</span> </label>
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<label> <input id="resistance_piercing" type="checkbox" /> <span class="white-text">Piercing</span> </label>
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<label> <input id="resistance_poison" type="checkbox" /> <span class="white-text">Poison</span> </label>
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<label> <input id="resistance_psychic" type="checkbox" /> <span class="white-text">Psychic</span> </label>
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<label> <input id="resistance_radiant" type="checkbox" /> <span class="white-text">Radiant</span> </label>
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<label> <input id="resistance_slashing" type="checkbox" /> <span class="white-text">Slashing</span> </label>
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<label> <input id="resistance_thunder" type="checkbox" /> <span class="white-text">Thunder</span> </label>
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<label> <input id="resistance_acid" type="checkbox" /> <span>Acid</span> </label>
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<label> <input id="resistance_bludgeoning" type="checkbox" /> <span>Bludgeoning</span> </label>
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<label> <input id="resistance_cold" type="checkbox" /> <span>Cold</span> </label>
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<label> <input id="resistance_fire" type="checkbox" /> <span>Fire</span> </label>
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<label> <input id="resistance_force" type="checkbox" /> <span>Force</span> </label>
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<label> <input id="resistance_lightning" type="checkbox" /> <span>Lightning</span> </label>
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<label> <input id="resistance_necrotic" type="checkbox" /> <span>Necrotic</span> </label>
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<label> <input id="resistance_piercing" type="checkbox" /> <span>Piercing</span> </label>
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<label> <input id="resistance_poison" type="checkbox" /> <span>Poison</span> </label>
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<label> <input id="resistance_psychic" type="checkbox" /> <span>Psychic</span> </label>
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<label> <input id="resistance_radiant" type="checkbox" /> <span>Radiant</span> </label>
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<label> <input id="resistance_slashing" type="checkbox" /> <span>Slashing</span> </label>
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<label> <input id="resistance_thunder" type="checkbox" /> <span>Thunder</span> </label>
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</div>
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</div>
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</div>
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@ -460,19 +460,19 @@
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<div class="card-content white-text">
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<span class="card-title"> Vounerabilities </span>
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<span>Select the vounerabilities on your enemies</span><br>
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<label> <input id="vounerability_acid" type="checkbox" /> <span class="white-text">Acid</span> </label>
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<label> <input id="vounerability_bludgeoning" type="checkbox" /> <span class="white-text">Bludgeoning</span> </label>
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<label> <input id="vounerability_cold" type="checkbox" /> <span class="white-text">Cold</span> </label>
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<label> <input id="vounerability_fire" type="checkbox" /> <span class="white-text">Fire</span> </label>
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<label> <input id="vounerability_force" type="checkbox" /> <span class="white-text">Force</span> </label>
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<label> <input id="vounerability_lightning" type="checkbox" /> <span class="white-text">Lightning</span> </label>
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<label> <input id="vounerability_necrotic" type="checkbox" /> <span class="white-text">Necrotic</span> </label>
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<label> <input id="vounerability_piercing" type="checkbox" /> <span class="white-text">Piercing</span> </label>
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<label> <input id="vounerability_poison" type="checkbox" /> <span class="white-text">Poison</span> </label>
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<label> <input id="vounerability_psychic" type="checkbox" /> <span class="white-text">Psychic</span> </label>
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<label> <input id="vounerability_radiant" type="checkbox" /> <span class="white-text">Radiant</span> </label>
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<label> <input id="vounerability_slashing" type="checkbox" /> <span class="white-text">Slashing</span> </label>
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<label> <input id="vounerability_thunder" type="checkbox" /> <span class="white-text">Thunder</span> </label>
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<label> <input id="vounerability_acid" type="checkbox" /> <span>Acid</span> </label>
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<label> <input id="vounerability_bludgeoning" type="checkbox" /> <span>Bludgeoning</span> </label>
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<label> <input id="vounerability_cold" type="checkbox" /> <span>Cold</span> </label>
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<label> <input id="vounerability_fire" type="checkbox" /> <span>Fire</span> </label>
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<label> <input id="vounerability_force" type="checkbox" /> <span>Force</span> </label>
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<label> <input id="vounerability_lightning" type="checkbox" /> <span>Lightning</span> </label>
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<label> <input id="vounerability_necrotic" type="checkbox" /> <span>Necrotic</span> </label>
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<label> <input id="vounerability_piercing" type="checkbox" /> <span>Piercing</span> </label>
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<label> <input id="vounerability_poison" type="checkbox" /> <span>Poison</span> </label>
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<label> <input id="vounerability_psychic" type="checkbox" /> <span>Psychic</span> </label>
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<label> <input id="vounerability_radiant" type="checkbox" /> <span>Radiant</span> </label>
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<label> <input id="vounerability_slashing" type="checkbox" /> <span>Slashing</span> </label>
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<label> <input id="vounerability_thunder" type="checkbox" /> <span>Thunder</span> </label>
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</div>
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</div>
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</div>
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@ -525,77 +525,77 @@
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<span>What conditions are applied to your (some of your) enemies</span><br>
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<div class="row">
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<div class="col s6">
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<label> <input id="contype_Blinded" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Blinded" type="checkbox" /> <span>
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Blinded
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Charmed" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Charmed" type="checkbox" /> <span>
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Charmed
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Deafened" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Deafened" type="checkbox" /> <span>
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Deafened
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Exhaustion" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Exhaustion" type="checkbox" /> <span>
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Exhaustion
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Frightened" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Frightened" type="checkbox" /> <span>
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Frightened
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Grappled" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Grappled" type="checkbox" /> <span>
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Grappled
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Incapacitated" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Incapacitated" type="checkbox" /> <span>
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Incapacitated
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Invisible" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Invisible" type="checkbox" /> <span>
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Invisible
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Paralyzed" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Paralyzed" type="checkbox" /> <span>
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Paralyzed
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Petrified" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Petrified" type="checkbox" /> <span>
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Petrified
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Poisoned" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Poisoned" type="checkbox" /> <span>
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Poisoned
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Prone" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Prone" type="checkbox" /> <span>
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Prone
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Restrained" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Restrained" type="checkbox" /> <span>
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Restrained
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Stunned" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Stunned" type="checkbox" /> <span>
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Stunned
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_Unconscious" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_Unconscious" type="checkbox" /> <span>
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Unconscious
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</label>
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</div>
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@ -608,77 +608,77 @@
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<span>What conditions can your players get from this encounter</span><br>
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<div class="row">
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<div class="col s6">
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<label> <input id="contype_apply_Blinded" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_apply_Blinded" type="checkbox" /> <span>
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Blinded
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_apply_Charmed" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_apply_Charmed" type="checkbox" /> <span>
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Charmed
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_apply_Deafened" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_apply_Deafened" type="checkbox" /> <span>
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Deafened
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_apply_Exhaustion" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_apply_Exhaustion" type="checkbox" /> <span>
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Exhaustion
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_apply_Frightened" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_apply_Frightened" type="checkbox" /> <span>
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Frightened
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</label>
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</div>
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<div class="col s6">
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<label> <input id="contype_apply_Grappled" type="checkbox" /> <span class="white-text">
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<label> <input id="contype_apply_Grappled" type="checkbox" /> <span>
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Grappled
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Incapacitated" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Incapacitated" type="checkbox" /> <span>
|
||||
Incapacitated
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Invisible" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Invisible" type="checkbox" /> <span>
|
||||
Invisible
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Paralyzed" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Paralyzed" type="checkbox" /> <span>
|
||||
Paralyzed
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Petrified" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Petrified" type="checkbox" /> <span>
|
||||
Petrified
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Poisoned" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Poisoned" type="checkbox" /> <span>
|
||||
Poisoned
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Prone" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Prone" type="checkbox" /> <span>
|
||||
Prone
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Restrained" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Restrained" type="checkbox" /> <span>
|
||||
Restrained
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Stunned" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Stunned" type="checkbox" /> <span>
|
||||
Stunned
|
||||
</label>
|
||||
</div>
|
||||
<div class="col s6">
|
||||
<label> <input id="contype_apply_Unconscious" type="checkbox" /> <span class="white-text">
|
||||
<label> <input id="contype_apply_Unconscious" type="checkbox" /> <span>
|
||||
Unconscious
|
||||
</label>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user