Update index.php
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index.php
10
index.php
@ -709,6 +709,9 @@
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var encounter_amount = $("input[name='mob_ammount']:checked").val();
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var encounter_amount = $("input[name='mob_ammount']:checked").val();
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// A modifier, that applies the ratio of Enemies to players
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// A modifier, that applies the ratio of Enemies to players
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console.log(encounter_amount);
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console.log(party_amount);
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var global_amount_modifier = encounter_amount / party_amount;
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var global_amount_modifier = encounter_amount / party_amount;
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// What HP Type is used? 1=average 2=rolled 3=max
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// What HP Type is used? 1=average 2=rolled 3=max
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@ -799,13 +802,6 @@
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console.log(encounter_dmgtype_points);
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console.log(global_amount_modifier);
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console.log(encounter_dmgtype_possibilities);
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console.log(encounter_dmgtype_possibilities + encounter_dmgtype_points);
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console.log(encounter_dmgtype_points * global_amount_modifier);
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console.log(encounter_dmgtype_possibilities + encounter_dmgtype_points * global_amount_modifier);
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console.log(20 - encounter_dmgtype_possibilities + encounter_dmgtype_points * global_amount_modifier);
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var encounter_dmgtype_score = 20 - encounter_dmgtype_possibilities + encounter_dmgtype_points * global_amount_modifier;
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var encounter_dmgtype_score = 20 - encounter_dmgtype_possibilities + encounter_dmgtype_points * global_amount_modifier;
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console.log(encounter_dmgtype_score);
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console.log(encounter_dmgtype_score);
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