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Bookworm/Plugins/ProceduralDungeon/Source/ProceduralDungeon/Private/RoomLockerBase.cpp

64 lines
2.0 KiB
C++

/*
* MIT License
*
* Copyright (c) 2019-2021 Benoit Pelletier
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "RoomLockerBase.h"
#include "RoomLevel.h"
#include "Room.h"
#include "RoomData.h"
#include "GameFramework/GameState.h"
#include "Engine/World.h"
void ARoomLockerBase::SetLocked(bool Locked, bool Self, TSubclassOf<URoomData> RoomType)
{
ARoomLevel* Script = GetRoomLevel();
if (nullptr != Script)
{
if (Self)
{
Script->IsLocked = Locked;
}
URoom* Room = Script->Room;
if (nullptr != Room && nullptr != RoomType)
{
for (int i = 0; i < Room->GetConnectionCount(); i++)
{
if (nullptr != Room->GetConnection(i) && nullptr != Room->GetConnection(i)->GetLevelScript())
{
if (RoomType == Room->GetConnection(i)->GetRoomData()->GetClass())
{
Room->GetConnection(i)->GetLevelScript()->IsLocked = Locked;
}
}
}
}
}
}
ARoomLevel * ARoomLockerBase::GetRoomLevel()
{
return Cast<ARoomLevel>(GetLevel()->GetLevelScriptActor());
}