From ec5987f58f96d233cb1d14a1bd543b624c94d831 Mon Sep 17 00:00:00 2001 From: James Date: Thu, 2 Dec 2021 08:59:11 +0100 Subject: [PATCH] Reworked the Dungeon Generator Basically I centralized the Dungeon Spawner --- Config/DefaultGame.ini | 3 ++- Content/InteractionCurves/LeavingLevel.uasset | 3 +++ Content/MainLevels/DevLands/BP_Room1.uasset | 3 +++ Content/MainLevels/DevLands/BP_Room1_C.uasset | 3 +++ .../MainLevels/DevLands/Corners/DSmallLibrary_Corner_1.uasset | 3 +++ .../MainLevels/DevLands/Corners/D_DevLands_Corner_1.uasset | 3 +++ Content/MainLevels/DevLands/Corners/D_Room_Corner_1.uasset | 3 +++ Content/MainLevels/DevLands/Corners/DevLands_Corner_1.umap | 3 +++ Content/MainLevels/DevLands/D_Room1.uasset | 3 +++ Content/MainLevels/DevLands/D_Room_Exit.uasset | 3 +++ Content/MainLevels/DevLands/D_Room_Item.uasset | 3 +++ Content/MainLevels/DevLands/D_Room_Spawn.uasset | 3 +++ Content/MainLevels/DevLands/D_Room_X_1.uasset | 3 +++ Content/MainLevels/DevLands/Default__BP_Room1_C.uasset | 3 +++ Content/MainLevels/DevLands/Default__RoomBlueprint_C.uasset | 3 +++ .../MainLevels/DevLands/I_Rooms/D_DevLands_Straight_1.uasset | 3 +++ Content/MainLevels/DevLands/I_Rooms/D_Room_I_1.uasset | 3 +++ Content/MainLevels/DevLands/I_Rooms/D_Room_straight_1.uasset | 3 +++ Content/MainLevels/DevLands/I_Rooms/D_Stair_1.uasset | 3 +++ .../MainLevels/DevLands/I_Rooms/Default__Room_I_1_C.uasset | 3 +++ .../DevLands/I_Rooms/Default__Room_Stair_1_C.uasset | 3 +++ Content/MainLevels/DevLands/I_Rooms/DevLands_Straight_1.umap | 3 +++ Content/MainLevels/DevLands/I_Rooms/Room_I_1.umap | 3 +++ Content/MainLevels/DevLands/I_Rooms/Room_I_1_C.uasset | 3 +++ Content/MainLevels/DevLands/I_Rooms/Room_Stair_1.umap | 3 +++ Content/MainLevels/DevLands/I_Rooms/Room_Stair_1_C.uasset | 3 +++ Content/MainLevels/DevLands/RoomBlueprint.uasset | 3 +++ Content/MainLevels/DevLands/RoomBlueprint_C.uasset | 3 +++ .../MainLevels/DevLands/SingleRooms/D_DevLands_Exit.uasset | 3 +++ .../MainLevels/DevLands/SingleRooms/D_DevLands_Item.uasset | 3 +++ .../MainLevels/DevLands/SingleRooms/D_DevLands_Start.uasset | 3 +++ .../DevLands/SingleRooms/D_SmallLibrary_Exit.uasset | 3 +++ .../DevLands/SingleRooms/D_SmallLibrary_Item.uasset | 3 +++ .../DevLands/SingleRooms/D_SmallLibrary_Start.uasset | 3 +++ Content/MainLevels/DevLands/SingleRooms/DevLands_Item.umap | 3 +++ Content/MainLevels/DevLands/SingleRooms/DevLands_Start.umap | 3 +++ Content/MainLevels/DevLands/SingleRooms/Devlands_Exit.umap | 3 +++ .../MainLevels/DevLands/Stairways/D_DevLands_Stair_1.uasset | 3 +++ .../MainLevels/DevLands/Stairways/D_DevLands_Stair_2.uasset | 3 +++ .../MainLevels/DevLands/Stairways/D_DevLands_Stair_3.uasset | 3 +++ Content/MainLevels/DevLands/Stairways/D_Room_I_1.uasset | 3 +++ Content/MainLevels/DevLands/Stairways/D_Room_Stair_1.uasset | 3 +++ Content/MainLevels/DevLands/Stairways/D_Room_Stair_2.uasset | 3 +++ Content/MainLevels/DevLands/Stairways/D_Room_Stair_3.uasset | 3 +++ Content/MainLevels/DevLands/Stairways/DevLands_Stair_1.umap | 3 +++ Content/MainLevels/DevLands/Stairways/DevLands_Stair_2.umap | 3 +++ Content/MainLevels/DevLands/Stairways/DevLands_Stair_3.umap | 3 +++ Content/MainLevels/DevLands/Stairways/Room_Stair_1.umap | 3 +++ Content/MainLevels/DevLands/T_Rooms/D_DevLands_T_1.uasset | 3 +++ Content/MainLevels/DevLands/T_Rooms/D_Room_T_1.uasset | 3 +++ Content/MainLevels/DevLands/T_Rooms/DevLands_T_1.umap | 3 +++ Content/MainLevels/DevLands/X_Rooms/D_DevLands_X_1.uasset | 3 +++ Content/MainLevels/DevLands/X_Rooms/D_DevLands_X_2.uasset | 3 +++ Content/MainLevels/DevLands/X_Rooms/D_Room_Spawn.uasset | 3 +++ Content/MainLevels/DevLands/X_Rooms/D_Room_X_1.uasset | 3 +++ Content/MainLevels/DevLands/X_Rooms/D_Room_X_2.uasset | 3 +++ Content/MainLevels/DevLands/X_Rooms/DevLands_X_1.umap | 3 +++ Content/MainLevels/DevLands/X_Rooms/DevLands_X_2.umap | 3 +++ Content/MainLevels/MainLevel.umap | 3 +++ Content/MainLevels/MainLevel_BuiltData.uasset | 3 +++ Content/MainLevels/TheLibrary.umap | 3 --- Content/MainLevels/TheLibrary/BP_Room1.uasset | 3 --- Content/MainLevels/TheLibrary/Corners/D_Room_Corner_1.uasset | 3 --- Content/MainLevels/TheLibrary/Corners/Room_Corner_1.umap | 3 --- Content/MainLevels/TheLibrary/D_Room1.uasset | 3 --- Content/MainLevels/TheLibrary/D_Room_Exit.uasset | 3 --- Content/MainLevels/TheLibrary/D_Room_Item.uasset | 3 --- Content/MainLevels/TheLibrary/D_Room_Spawn.uasset | 3 --- Content/MainLevels/TheLibrary/D_Room_X_1.uasset | 3 --- Content/MainLevels/TheLibrary/I_Rooms/D_Room_I_1.uasset | 3 --- .../MainLevels/TheLibrary/I_Rooms/D_Room_straight_1.uasset | 3 --- Content/MainLevels/TheLibrary/I_Rooms/D_Stair_1.uasset | 3 --- Content/MainLevels/TheLibrary/I_Rooms/Room_I_1.umap | 3 --- Content/MainLevels/TheLibrary/I_Rooms/Room_Stair_1.umap | 3 --- Content/MainLevels/TheLibrary/I_Rooms/Room_straight_1.umap | 3 --- Content/MainLevels/TheLibrary/RoomBlueprint.uasset | 4 ++-- Content/MainLevels/TheLibrary/Room_Exit.umap | 3 --- Content/MainLevels/TheLibrary/Room_Item.umap | 3 --- Content/MainLevels/TheLibrary/Room_Item_BuiltData.uasset | 3 --- Content/MainLevels/TheLibrary/Room_Spawn.umap | 3 --- Content/MainLevels/TheLibrary/Stairways/D_Room_I_1.uasset | 3 --- Content/MainLevels/TheLibrary/Stairways/D_Room_Stair_1.uasset | 3 --- Content/MainLevels/TheLibrary/Stairways/D_Room_Stair_2.uasset | 3 --- Content/MainLevels/TheLibrary/Stairways/D_Room_Stair_3.uasset | 3 --- Content/MainLevels/TheLibrary/Stairways/Room_Stair_1.umap | 3 --- Content/MainLevels/TheLibrary/Stairways/Room_Stair_2.umap | 3 --- Content/MainLevels/TheLibrary/Stairways/Room_Stair_3.umap | 3 --- Content/MainLevels/TheLibrary/T_Rooms/D_Room_T_1.uasset | 3 --- Content/MainLevels/TheLibrary/T_Rooms/Room_T_1.umap | 3 --- Content/MainLevels/TheLibrary/X_Rooms/D_Room_Spawn.uasset | 3 --- Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_1.uasset | 3 --- Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_2.uasset | 3 --- Content/MainLevels/TheLibrary/X_Rooms/Room_X_1.umap | 3 --- Content/MainLevels/TheLibrary/X_Rooms/Room_X_2.umap | 3 --- Content/MainLevels/TheLibrary_BuiltData.uasset | 3 --- Content/blueprints/BPBookShelf.uasset | 4 ++-- Content/blueprints/BP_BouncePad.uasset | 4 ++-- Content/blueprints/BP_CollectableBook.uasset | 3 --- Content/blueprints/BP_Controller.uasset | 3 --- Content/blueprints/BP_Dungeon.uasset | 4 ++-- Content/blueprints/BP_Exit.uasset | 3 +++ Content/blueprints/BP_Gamemode.uasset | 4 ++-- Content/blueprints/BP_ItemPodium.uasset | 4 ++-- Content/blueprints/BP_MainState.uasset | 3 --- Content/blueprints/BP_Maincharacter.uasset | 4 ++-- Content/blueprints/BP_SpawnHook.uasset | 4 ++-- Content/blueprints/BookshelfStruct.uasset | 3 --- Content/blueprints/BookshelfTable.uasset | 3 --- Content/blueprints/BookshelvActor.uasset | 3 --- Content/blueprints/CubeDoor.uasset | 3 --- Content/blueprints/Data/BookshelfStruct.uasset | 3 +++ Content/blueprints/Data/BookshelfTable.uasset | 3 +++ Content/blueprints/Data/LevelData.uasset | 3 +++ Content/blueprints/Data/LevelStats.uasset | 3 +++ Content/blueprints/DepricatedStupidBookshelf.uasset | 3 +++ Content/blueprints/FunctionBiblary.uasset | 3 +++ Content/blueprints/Gameplay/BPBookShelf.uasset | 3 +++ Content/blueprints/Gameplay/BP_BouncePad.uasset | 3 +++ Content/blueprints/Gameplay/BP_CollectableBook.uasset | 3 +++ Content/blueprints/Gameplay/BP_Exit.uasset | 3 +++ Content/blueprints/Gameplay/BP_ItemPodium.uasset | 3 +++ Content/blueprints/Gameplay/BP_SpawnHook.uasset | 3 +++ Content/blueprints/Gameplay/CubeDoor.uasset | 3 +++ Content/blueprints/Gameplay/Hidingplace.uasset | 3 +++ Content/blueprints/Global/BP_Controller.uasset | 3 +++ Content/blueprints/Global/BP_Gamemode.uasset | 3 +++ Content/blueprints/Global/BP_MainState.uasset | 3 +++ Content/blueprints/Global/Master_RoomBlueprint.uasset | 3 +++ Content/blueprints/Hidingplace.uasset | 3 --- Content/blueprints/Interfaces/BPI_EndInteraction.uasset | 3 --- Content/blueprints/Interfaces/BPI_FinishInteraction.uasset | 3 +++ Content/blueprints/Interfaces/BPI_Interactions.uasset | 3 +++ Content/blueprints/Interfaces/BPI_StartInteraction.uasset | 4 ++-- Content/blueprints/Interfaces/BPI_Timer.uasset | 3 +++ 134 files changed, 263 insertions(+), 148 deletions(-) create mode 100644 Content/InteractionCurves/LeavingLevel.uasset create mode 100644 Content/MainLevels/DevLands/BP_Room1.uasset create mode 100644 Content/MainLevels/DevLands/BP_Room1_C.uasset create mode 100644 Content/MainLevels/DevLands/Corners/DSmallLibrary_Corner_1.uasset create mode 100644 Content/MainLevels/DevLands/Corners/D_DevLands_Corner_1.uasset create mode 100644 Content/MainLevels/DevLands/Corners/D_Room_Corner_1.uasset create mode 100644 Content/MainLevels/DevLands/Corners/DevLands_Corner_1.umap create mode 100644 Content/MainLevels/DevLands/D_Room1.uasset create mode 100644 Content/MainLevels/DevLands/D_Room_Exit.uasset create mode 100644 Content/MainLevels/DevLands/D_Room_Item.uasset create mode 100644 Content/MainLevels/DevLands/D_Room_Spawn.uasset create mode 100644 Content/MainLevels/DevLands/D_Room_X_1.uasset create mode 100644 Content/MainLevels/DevLands/Default__BP_Room1_C.uasset create mode 100644 Content/MainLevels/DevLands/Default__RoomBlueprint_C.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/D_DevLands_Straight_1.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/D_Room_I_1.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/D_Room_straight_1.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/D_Stair_1.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/Default__Room_I_1_C.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/Default__Room_Stair_1_C.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/DevLands_Straight_1.umap create mode 100644 Content/MainLevels/DevLands/I_Rooms/Room_I_1.umap create mode 100644 Content/MainLevels/DevLands/I_Rooms/Room_I_1_C.uasset create mode 100644 Content/MainLevels/DevLands/I_Rooms/Room_Stair_1.umap create mode 100644 Content/MainLevels/DevLands/I_Rooms/Room_Stair_1_C.uasset create mode 100644 Content/MainLevels/DevLands/RoomBlueprint.uasset create mode 100644 Content/MainLevels/DevLands/RoomBlueprint_C.uasset create mode 100644 Content/MainLevels/DevLands/SingleRooms/D_DevLands_Exit.uasset create mode 100644 Content/MainLevels/DevLands/SingleRooms/D_DevLands_Item.uasset create mode 100644 Content/MainLevels/DevLands/SingleRooms/D_DevLands_Start.uasset create mode 100644 Content/MainLevels/DevLands/SingleRooms/D_SmallLibrary_Exit.uasset create mode 100644 Content/MainLevels/DevLands/SingleRooms/D_SmallLibrary_Item.uasset create mode 100644 Content/MainLevels/DevLands/SingleRooms/D_SmallLibrary_Start.uasset create mode 100644 Content/MainLevels/DevLands/SingleRooms/DevLands_Item.umap create mode 100644 Content/MainLevels/DevLands/SingleRooms/DevLands_Start.umap create mode 100644 Content/MainLevels/DevLands/SingleRooms/Devlands_Exit.umap create mode 100644 Content/MainLevels/DevLands/Stairways/D_DevLands_Stair_1.uasset create mode 100644 Content/MainLevels/DevLands/Stairways/D_DevLands_Stair_2.uasset create mode 100644 Content/MainLevels/DevLands/Stairways/D_DevLands_Stair_3.uasset create mode 100644 Content/MainLevels/DevLands/Stairways/D_Room_I_1.uasset create mode 100644 Content/MainLevels/DevLands/Stairways/D_Room_Stair_1.uasset create mode 100644 Content/MainLevels/DevLands/Stairways/D_Room_Stair_2.uasset create mode 100644 Content/MainLevels/DevLands/Stairways/D_Room_Stair_3.uasset create mode 100644 Content/MainLevels/DevLands/Stairways/DevLands_Stair_1.umap create mode 100644 Content/MainLevels/DevLands/Stairways/DevLands_Stair_2.umap create mode 100644 Content/MainLevels/DevLands/Stairways/DevLands_Stair_3.umap create mode 100644 Content/MainLevels/DevLands/Stairways/Room_Stair_1.umap create mode 100644 Content/MainLevels/DevLands/T_Rooms/D_DevLands_T_1.uasset create mode 100644 Content/MainLevels/DevLands/T_Rooms/D_Room_T_1.uasset create mode 100644 Content/MainLevels/DevLands/T_Rooms/DevLands_T_1.umap create mode 100644 Content/MainLevels/DevLands/X_Rooms/D_DevLands_X_1.uasset create mode 100644 Content/MainLevels/DevLands/X_Rooms/D_DevLands_X_2.uasset create mode 100644 Content/MainLevels/DevLands/X_Rooms/D_Room_Spawn.uasset create mode 100644 Content/MainLevels/DevLands/X_Rooms/D_Room_X_1.uasset create mode 100644 Content/MainLevels/DevLands/X_Rooms/D_Room_X_2.uasset create mode 100644 Content/MainLevels/DevLands/X_Rooms/DevLands_X_1.umap create mode 100644 Content/MainLevels/DevLands/X_Rooms/DevLands_X_2.umap create mode 100644 Content/MainLevels/MainLevel.umap create mode 100644 Content/MainLevels/MainLevel_BuiltData.uasset delete mode 100644 Content/MainLevels/TheLibrary.umap delete mode 100644 Content/MainLevels/TheLibrary/BP_Room1.uasset delete mode 100644 Content/MainLevels/TheLibrary/Corners/D_Room_Corner_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/Corners/Room_Corner_1.umap delete mode 100644 Content/MainLevels/TheLibrary/D_Room1.uasset delete mode 100644 Content/MainLevels/TheLibrary/D_Room_Exit.uasset delete mode 100644 Content/MainLevels/TheLibrary/D_Room_Item.uasset delete mode 100644 Content/MainLevels/TheLibrary/D_Room_Spawn.uasset delete mode 100644 Content/MainLevels/TheLibrary/D_Room_X_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/I_Rooms/D_Room_I_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/I_Rooms/D_Room_straight_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/I_Rooms/D_Stair_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/I_Rooms/Room_I_1.umap delete mode 100644 Content/MainLevels/TheLibrary/I_Rooms/Room_Stair_1.umap delete mode 100644 Content/MainLevels/TheLibrary/I_Rooms/Room_straight_1.umap delete mode 100644 Content/MainLevels/TheLibrary/Room_Exit.umap delete mode 100644 Content/MainLevels/TheLibrary/Room_Item.umap delete mode 100644 Content/MainLevels/TheLibrary/Room_Item_BuiltData.uasset delete mode 100644 Content/MainLevels/TheLibrary/Room_Spawn.umap delete mode 100644 Content/MainLevels/TheLibrary/Stairways/D_Room_I_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/Stairways/D_Room_Stair_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/Stairways/D_Room_Stair_2.uasset delete mode 100644 Content/MainLevels/TheLibrary/Stairways/D_Room_Stair_3.uasset delete mode 100644 Content/MainLevels/TheLibrary/Stairways/Room_Stair_1.umap delete mode 100644 Content/MainLevels/TheLibrary/Stairways/Room_Stair_2.umap delete mode 100644 Content/MainLevels/TheLibrary/Stairways/Room_Stair_3.umap delete mode 100644 Content/MainLevels/TheLibrary/T_Rooms/D_Room_T_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/T_Rooms/Room_T_1.umap delete mode 100644 Content/MainLevels/TheLibrary/X_Rooms/D_Room_Spawn.uasset delete mode 100644 Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_1.uasset delete mode 100644 Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_2.uasset delete mode 100644 Content/MainLevels/TheLibrary/X_Rooms/Room_X_1.umap delete mode 100644 Content/MainLevels/TheLibrary/X_Rooms/Room_X_2.umap delete mode 100644 Content/MainLevels/TheLibrary_BuiltData.uasset delete mode 100644 Content/blueprints/BP_CollectableBook.uasset delete mode 100644 Content/blueprints/BP_Controller.uasset create mode 100644 Content/blueprints/BP_Exit.uasset delete mode 100644 Content/blueprints/BP_MainState.uasset delete mode 100644 Content/blueprints/BookshelfStruct.uasset delete mode 100644 Content/blueprints/BookshelfTable.uasset delete mode 100644 Content/blueprints/BookshelvActor.uasset delete mode 100644 Content/blueprints/CubeDoor.uasset create mode 100644 Content/blueprints/Data/BookshelfStruct.uasset create mode 100644 Content/blueprints/Data/BookshelfTable.uasset create mode 100644 Content/blueprints/Data/LevelData.uasset create mode 100644 Content/blueprints/Data/LevelStats.uasset create mode 100644 Content/blueprints/DepricatedStupidBookshelf.uasset create mode 100644 Content/blueprints/FunctionBiblary.uasset create mode 100644 Content/blueprints/Gameplay/BPBookShelf.uasset create mode 100644 Content/blueprints/Gameplay/BP_BouncePad.uasset create mode 100644 Content/blueprints/Gameplay/BP_CollectableBook.uasset create mode 100644 Content/blueprints/Gameplay/BP_Exit.uasset create mode 100644 Content/blueprints/Gameplay/BP_ItemPodium.uasset create mode 100644 Content/blueprints/Gameplay/BP_SpawnHook.uasset create mode 100644 Content/blueprints/Gameplay/CubeDoor.uasset create mode 100644 Content/blueprints/Gameplay/Hidingplace.uasset create mode 100644 Content/blueprints/Global/BP_Controller.uasset create mode 100644 Content/blueprints/Global/BP_Gamemode.uasset create mode 100644 Content/blueprints/Global/BP_MainState.uasset create mode 100644 Content/blueprints/Global/Master_RoomBlueprint.uasset delete mode 100644 Content/blueprints/Hidingplace.uasset delete mode 100644 Content/blueprints/Interfaces/BPI_EndInteraction.uasset create mode 100644 Content/blueprints/Interfaces/BPI_FinishInteraction.uasset create mode 100644 Content/blueprints/Interfaces/BPI_Interactions.uasset create mode 100644 Content/blueprints/Interfaces/BPI_Timer.uasset diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 2d84010..0cb4f8c 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -8,5 +8,6 @@ DoorSize=(X=40.000000,Y=200.000000,Z=400.000000) RoomUnit=(X=1000.000000,Y=1000.000000,Z=400.000000) CanLoop=True OcclusionCulling=False -OnScreenPrintDebug=True +OnScreenPrintDebug=False +DrawDebug=False diff --git a/Content/InteractionCurves/LeavingLevel.uasset b/Content/InteractionCurves/LeavingLevel.uasset new file mode 100644 index 0000000..3c2c958 --- /dev/null +++ b/Content/InteractionCurves/LeavingLevel.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:736bc94ec029f02b7a540c266cd7ee54e86edd3b16b54c8b0fe564a5956106a3 +size 1721 diff --git a/Content/MainLevels/DevLands/BP_Room1.uasset b/Content/MainLevels/DevLands/BP_Room1.uasset new file mode 100644 index 0000000..d54aa0b --- /dev/null +++ b/Content/MainLevels/DevLands/BP_Room1.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ac30f3cf61f1cba39338c58ea79e1d81caf41db7bd3e81c661b1324e740fa3aa +size 1369 diff --git a/Content/MainLevels/DevLands/BP_Room1_C.uasset b/Content/MainLevels/DevLands/BP_Room1_C.uasset new file mode 100644 index 0000000..50308ea --- /dev/null +++ b/Content/MainLevels/DevLands/BP_Room1_C.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:868e27111eb948707280eaecc22b24f06d82092a7bd042d5023f59af758a7180 +size 1409 diff --git a/Content/MainLevels/DevLands/Corners/DSmallLibrary_Corner_1.uasset b/Content/MainLevels/DevLands/Corners/DSmallLibrary_Corner_1.uasset new file mode 100644 index 0000000..5114a02 --- /dev/null +++ b/Content/MainLevels/DevLands/Corners/DSmallLibrary_Corner_1.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5b87386f148b8d9569d16359537703d3f848b3fc0defd531635db41d231d40f0 +size 1628 diff --git a/Content/MainLevels/DevLands/Corners/D_DevLands_Corner_1.uasset b/Content/MainLevels/DevLands/Corners/D_DevLands_Corner_1.uasset new file mode 100644 index 0000000..4e26da4 --- /dev/null +++ b/Content/MainLevels/DevLands/Corners/D_DevLands_Corner_1.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6f361dc48844ba1224fb2e49e89dfd06e176df0ffecaa255d8e1df78a2e7ebc6 +size 2414 diff --git a/Content/MainLevels/DevLands/Corners/D_Room_Corner_1.uasset 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