More RoomGenerator things
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@ -14,3 +14,6 @@ AppliedDefaultGraphicsPerformance=Maximum
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+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/BookWorm")
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+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/BookWorm")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/BookWorm")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/BookWorm")
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[/Script/LuminRuntimeSettings.LuminRuntimeSettings]
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IconPortalPath=(Path="")
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@ -2,3 +2,11 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=14C8E38F48527F886A0FC6A95027B8C1
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ProjectID=14C8E38F48527F886A0FC6A95027B8C1
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[/Script/ProceduralDungeon.ProceduralDungeonSettings]
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DoorSize=(X=40.000000,Y=200.000000,Z=400.000000)
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RoomUnit=(X=1000.000000,Y=1000.000000,Z=400.000000)
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CanLoop=True
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OcclusionCulling=False
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OnScreenPrintDebug=True
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BIN
Content/MainLevels/TheLibrary/Corners/D_Room_Corner_1.uasset
(Stored with Git LFS)
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Content/MainLevels/TheLibrary/Corners/D_Room_Corner_1.uasset
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Content/MainLevels/TheLibrary/Corners/Room_Corner_1.umap
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Content/MainLevels/TheLibrary/Corners/Room_Corner_1.umap
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Content/MainLevels/TheLibrary/I_Rooms/D_Room_I_1.uasset
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Content/MainLevels/TheLibrary/I_Rooms/D_Room_I_1.uasset
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Content/MainLevels/TheLibrary/I_Rooms/Room_I_1.umap
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Content/MainLevels/TheLibrary/I_Rooms/Room_I_1.umap
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Content/MainLevels/TheLibrary/X_Rooms/D_Room_Spawn.uasset
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Content/MainLevels/TheLibrary/X_Rooms/D_Room_Spawn.uasset
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Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_1.uasset
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Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_1.uasset
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Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_2.uasset
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Content/MainLevels/TheLibrary/X_Rooms/D_Room_X_2.uasset
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Content/MainLevels/TheLibrary/X_Rooms/Room_X_1.umap
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Content/MainLevels/TheLibrary/X_Rooms/Room_X_1.umap
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Content/MainLevels/TheLibrary/X_Rooms/Room_X_2.umap
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Content/MainLevels/TheLibrary/X_Rooms/Room_X_2.umap
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Content/Materials/glowy.uasset
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Content/Materials/glowy.uasset
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Content/blueprints/DungeonBlueprint.uasset
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Content/blueprints/DungeonBlueprint.uasset
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