generated from James/UE5_Projects
Initial commit
This commit is contained in:
commit
031c662fa3
16
.gitattributes
vendored
Normal file
16
.gitattributes
vendored
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# Unreal Engine file types.
|
||||||
|
*.uasset filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.umap filter=lfs diff=lfs merge=lfs -text
|
||||||
|
|
||||||
|
# Raw Content file types.
|
||||||
|
*.fbx filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.3ds filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.psd filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.png filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.mp3 filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.wav filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.xcf filter=lfs diff=lfs merge=lfs -text
|
||||||
|
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||||
|
|
||||||
|
# Anything in `/RawContent` dir.
|
||||||
|
/RawContent/**/* filter=lfs diff=lfs merge=lfs -text
|
76
.gitignore
vendored
Normal file
76
.gitignore
vendored
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
# ---> UnrealEngine
|
||||||
|
# Visual Studio 2015 user specific files
|
||||||
|
.vs/
|
||||||
|
|
||||||
|
# Compiled Object files
|
||||||
|
*.slo
|
||||||
|
*.lo
|
||||||
|
*.o
|
||||||
|
*.obj
|
||||||
|
|
||||||
|
# Precompiled Headers
|
||||||
|
*.gch
|
||||||
|
*.pch
|
||||||
|
|
||||||
|
# Compiled Dynamic libraries
|
||||||
|
*.so
|
||||||
|
*.dylib
|
||||||
|
*.dll
|
||||||
|
|
||||||
|
# Fortran module files
|
||||||
|
*.mod
|
||||||
|
|
||||||
|
# Compiled Static libraries
|
||||||
|
*.lai
|
||||||
|
*.la
|
||||||
|
*.a
|
||||||
|
*.lib
|
||||||
|
|
||||||
|
# Executables
|
||||||
|
*.exe
|
||||||
|
*.out
|
||||||
|
*.app
|
||||||
|
*.ipa
|
||||||
|
|
||||||
|
# These project files can be generated by the engine
|
||||||
|
*.xcodeproj
|
||||||
|
*.xcworkspace
|
||||||
|
*.sln
|
||||||
|
*.suo
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.VC.db
|
||||||
|
*.VC.opendb
|
||||||
|
|
||||||
|
# Precompiled Assets
|
||||||
|
SourceArt/**/*.png
|
||||||
|
SourceArt/**/*.tga
|
||||||
|
|
||||||
|
# Binary Files
|
||||||
|
Binaries/*
|
||||||
|
Plugins/*/Binaries/*
|
||||||
|
|
||||||
|
# Builds
|
||||||
|
Build/*
|
||||||
|
|
||||||
|
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
|
||||||
|
!Build/*/
|
||||||
|
Build/*/**
|
||||||
|
!Build/*/PakBlacklist*.txt
|
||||||
|
|
||||||
|
# Don't ignore icon files in Build
|
||||||
|
!Build/**/*.ico
|
||||||
|
|
||||||
|
# Built data for maps
|
||||||
|
*_BuiltData.uasset
|
||||||
|
|
||||||
|
# Configuration files generated by the Editor
|
||||||
|
Saved/*
|
||||||
|
|
||||||
|
# Compiled source files for the engine to use
|
||||||
|
Intermediate/*
|
||||||
|
Plugins/*/Intermediate/*
|
||||||
|
|
||||||
|
# Cache files for the editor to use
|
||||||
|
DerivedDataCache/*
|
||||||
|
|
Loading…
Reference in New Issue
Block a user